Introducing a negative cache for ObjCLanguageRuntime::LookupInCompleteClassCache()
This helps speed up the (common) case of us looking for classes that are hidden deep within Cocoa internals and repeatedly failing at finding type information for them.
In order for this to work, we need to clean this cache whenever debug information is added. A new symbols loaded event is added that is triggered with add-dsym (before modules loaded would be triggered for both adding modules and adding symbols).
Interested parties can register for this event. Internally, we make sure to clean the negative cache whenever symbols are added.
Lastly, ClassDescriptor::IsTagged() has been refactored to GetTaggedPointerInfo() that also (optionally) returns info and value bits. In this way, data formatters can share tagged pointer code instead of duplicating the required arithmetic.
llvm-svn: 178897
LLDB is crashing when logging is enabled from lldb-perf-clang. This has to do with the global destructor chain as the process and its threads are being torn down.
All logging channels now make one and only one instance that is kept in a global pointer which is never freed. This guarantees that logging can correctly continue as the process tears itself down.
llvm-svn: 178191
Parse objective C information as efficiently as possible and without taking dangerous runtime locks.
Reworked the way objective C information is parsed by:
1 - don't read all class names up front, this is about 500K of data with names
2 - add a 32 bit hash map that maps a hash of a name to the Class pointer (isa)
3 - Improved name lookups by using the new hash map
4 - split up reading the objc runtime info into dynamic and shared cache since the shared cache only needs to be read once.
5 - When reading all isa values, also get the 32 bit hash instead of the name
6 - Read names lazily now that we don't need all names up front
7 - Allow the hash maps to not be there and still have this function correctly
There is dead code in here with all of the various methods I tried. I want to check this in first to not lose any of it in case we need to revert to any of the extra code. I will promptly cleanup and commit again.
llvm-svn: 175101
Cleaned up the objective C name parsing code to use a class.
Now breakpoints that are set by name that are objective C methods without the leading '+' or '-' will resolve. We do this by expanding all the objective C names for a given string. For example:
(lldb) b [MyString cStringUsingEncoding:]
Will set a breakpoint with multiple possible names:
-[MyString cStringUsingEncoding:]
+[MyString cStringUsingEncoding:]
Also if you have a category, it will strip the category and set a breakpoint in all variants:
(lldb) [MyString(my_category) cStringUsingEncoding:]
Will resolve to the following names:
-[MyString(my_category) cStringUsingEncoding:]
+[MyString(my_category) cStringUsingEncoding:]
-[MyString cStringUsingEncoding:]
+[MyString cStringUsingEncoding:]
Likewise when we have:
(lldb) b -[MyString(my_category) cStringUsingEncoding:]
It will resolve to two names:
-[MyString(my_category) cStringUsingEncoding:]
-[MyString cStringUsingEncoding:]
llvm-svn: 173858
for reporting class types from Objective-C runtime
class symbols. Instead, LLDB now queries the
Objective-C runtime for class types.
We have also added a (minimal) Objective-C runtime
type vendor for Objective-C runtime version 1, to
prevent regressions when calling class methods in
the V1 runtime.
Other components of this fix include:
- We search the Objective-C runtime in a few more
places.
- We enable enumeration of all members of
Objective-C classes, which Clang does in certain
circumstances.
- SBTarget::FindFirstType and SBTarget::FindTypes
now query the Objective-C runtime as needed.
- I fixed several test cases.
<rdar://problem/12885034>
llvm-svn: 170601
This commit does three things:
(a) introduces a new notification model for adding/removing/changing modules to a ModuleList, and applies it to the Target's ModuleList, so that we make sure to always trigger the right set of actions
whenever modules come and go in a target. Certain spots in the code still need to "manually" notify the Target for several reasons, so this is a work in progress
(b) adds a new capability to the Platforms: locating a scripting resources associated to a module. A scripting resource is a Python file that can load commands, formatters, ... and any other action
of interest corresponding to the loading of a module. At the moment, this is only implemented on Mac OS X and only for files inside .dSYM bundles - the next step is going to be letting
the frameworks themselves hold their scripting resources. Implementors of platforms for other systems are free to implement "the right thing" for their own worlds
(c) hooking up items (a) and (b) so that targets auto-load the scripting resources as the corresponding modules get loaded in a target. This has a few caveats at the moment:
- the user needs to manually add the .py file to the dSYM (soon, it will also work in the framework itself)
- if two modules with the same name show up during the lifetime of an LLDB session, the second one won't be able to load its scripting resource, but will otherwise work just fine
llvm-svn: 167569
the runtime if we have complete debug information
for a class.
Also made the Objective-C language runtime return
NULL when asked for the complete debug information
(i.e., information from DWARF, not information from
the runtime) if that information isn't present. It
used to return a non-authoritative version, which
made it hard for clients to determine whether
complete debug information was available.
<rdar://problem/12608895>
llvm-svn: 167299
Dynamic type code must be efficient and fast. Now it is.
Added ObjC v1 support for getting the complete list of ISA values.
The main flow of the AppleObjCRuntime subclasses is now they must override "virtual bool UpdateISAToDescriptorMap_Impl();". This function will update the complete list of ISA values and create ClassDescriptorSP objects for each one. Now we have the complete list of valid ISA values which we can use for verification when doing dynamic typing.
Refactored a bunch of stuff so that the AppleObjCRuntime subclasses don't have to implement as many functions as they used to.
llvm-svn: 165730
the dynamic and static runtime class tables to
construct our isa table. This is putting the runtime
in contact with unrealized classes, which we need
to deal with in order to get accurate information.
That's the next piece of work.
<rdar://problem/10986023>
llvm-svn: 163957
information from the Objective-C runtime.
This patch takes the old AppleObjCSymbolVendor and
replaces it with an AppleObjCTypeVendor, which is
much more lightweight. Specifically, the SymbolVendor
needs to pretend that there is a backing symbol file
for the Types it vends, whereas a TypeVendor only
vends bare ClangASTTypes. These ClangASTTypes only
need to exist in an ASTContext.
The ClangASTSource now falls back to the runtime's
TypeVendor (if one exists) if the debug information
doesn't find a complete type for a particular
Objective-C interface. The runtime's TypeVendor
maintains an ASTContext full of types it knows about,
and re-uses the ISA-based type query information used
by the ValueObjects.
Currently, the runtime's TypeVendor doesn't provide
useful answers because we haven't yet implemented a
way to iterate across all ISAs contained in the target
process's runtime. That's the next step.
llvm-svn: 163651
Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file".
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()
Cleaned up header includes a bit as well.
llvm-svn: 162860
Fixed type lookups to "do the right thing". Prior to this fix, looking up a type using "foo::bar" would result in a type list that contains all types that had "bar" as a basename unless the symbol file was able to match fully qualified names (which our DWARF parser does not).
This fix will allow type matches to be made based on the basename and then have the types that don't match filtered out. Types by name can be fully qualified, or partially qualified with the new "bool exact_match" parameter to the Module::FindTypes() method.
This fixes some issue that we discovered with dynamic type resolution as well as improves the overall type lookups in LLDB.
llvm-svn: 153482
This takes two important changes:
- Calling blocks is now supported. You need to
cast their return values, but that works fine.
- We now can correctly run JIT-compiled
expressions that use floating-point numbers.
Also, we have taken a fix that allows us to
ignore access control in Objective-C as in C++.
llvm-svn: 152286
Objective-C classes. This allows LLDB to find
ivars declared in class extensions in modules other
than where the debugger is currently stopped (we
already supported this when the debugger was
stopped in the same module as the definition).
This involved the following main changes:
- The ObjCLanguageRuntime now knows how to hunt
for the authoritative version of an Objective-C
type. It looks for the symbol indicating a
definition, and then gets the type from the
module containing that symbol.
- ValueObjects now report their type with a
potential override, and the override is set if
the type of the ValueObject is an Objective-C
class or pointer type that is defined somewhere
other than the original reported type. This
means that "frame variable" will always use the
complete type if one is available.
- The ClangASTSource now looks for the complete
type when looking for ivars. This means that
"expr" will always use the complete type if one
is available.
- I added a testcase that verifies that both
"frame variable" and "expr" work.
llvm-svn: 151214
lldb.value()
It it designed to be given a lldb.SBValue object and it allows natural
use of a variable value:
pt = lldb.value(lldb.frame.FindVariable("pt"))
print pt
print pt.x
print pt.y
pt = lldb.frame.FindVariable("rectangle_array")
print rectangle_array[12]
print rectangle_array[5].origin.x
Note that array access works just fine and works on arrays or pointers:
pt = lldb.frame.FindVariable("point_ptr")
print point_ptr[5].y
Also note that pointer child accesses are done using a "." instead of "->":
print point_ptr.x
llvm-svn: 149464
be fetched too many times and the DisassemblerLLVM was appending to strings
when the opcode, mnemonic and comment accessors were called multiple times
and if any of the strings were empty.
Also fixed the test suite failures from recent Objective C modifications.
llvm-svn: 148460
so we don't have to lookup types in a type list by ID.
Changed the DWARF parser to remove the "can externally complete myself" bits
from the type when we are in the process of completing the type itself to
avoid an onslaught of external visible decl requests from the
clang::ExternalASTSource.
llvm-svn: 142461
index the DWARF. Also fixed an issue with memory accelerator tables with a
size of 1 where we would loop infinitely.
Added support for parsing the new .apple_namespaces section which gives us a
memory hash table for looking up namespaces.
llvm-svn: 141128
Set the default Source File & line to main (if it can be found.) at startup. Selecting the current thread & or frame resets
the current source file & line, and "source list" as well as the breakpoint command "break set -l <NUM>" will use the
current source file.
llvm-svn: 139323
don't crash if we disable logging when some code already has a copy of the
logger. Prior to this fix, logs were handed out as pointers and if they were
held onto while a log got disabled, then it could cause a crash. Now all logs
are handed out as shared pointers so this problem shouldn't happen anymore.
We are also using our new shared pointers that put the shared pointer count
and the object into the same allocation for a tad better performance.
llvm-svn: 118319