If we lookup a path using its 'real' path first, we need to ensure that
when we run header search we still use the VFS-mapped path or we will
not be able to find the corresponding module for the header.
The real problem is that we tie the name of a file to its underlying
FileEntry, which is uniqued by inode, so we only ever get the first name
it is looked up by. This doesn't work with modules, which rely on a
specific file system structure. I'm hoping to have time to write up a
proposal for fixing this more permanently soon, but as a stopgap this
patch updates the name of the file's directory if it comes from a VFS
mapping.
llvm-svn: 209534
Use llvm::sys::fs::make_absolute to get an absolute path before
matching. Also, allow "." directories to enable testing. ".." is still
not supported, and will require crossing file system boundaries to
implement correctly.
llvm-svn: 202903
Was r202442
There were two issues with the original patch that have now been fixed.
1. We were memset'ing over a FileEntry in a test case. After adding a
std::string to FileEntry, this still happened to not break for me.
2. I didn't pass the FileManager into the new compiler instance in
compileModule. This was hidden in some cases by the fact I didn't
clear the module cache in the test.
Also, I changed the copy constructor for FileEntry, which was memcpy'ing
in a (now) unsafe way.
llvm-svn: 202539
Pass through the externally-visible names that we got from the VFS down
to FileManager, and test that this is the name showing up in __FILE__,
diagnostics, and debug information.
llvm-svn: 202442