For most cases where a conversion specifier doesn't match an argument,
we usually guess that the conversion specifier is wrong. However, if
the argument is an integer type and the specifier is %C, it's likely
the user really did mean to print the integer as a character.
(This is more common than %c because there is no way to specify a unichar
literal -- you have to write an integer literal, such as '0x2603',
and then cast it to unichar.)
This does not change the behavior of %S, since there are fewer cases
where printing a literal Unicode *string* is necessary, but this could
easily be changed in the future.
<rdar://problem/11982013>
llvm-svn: 169400
The type of a character literal is 'int' in C, but if the user writes a
character /as/ a literal, we should assume they meant it to be a
character and not a numeric value, and thus offer %c as a correction
rather than %d.
There's a special case for multi-character literals (like 'MooV'), which
have implementation-defined value and usually cannot be printed with %c.
These still use %d as the suggestion.
In C++, the type of a character literal is 'char', and so this problem
doesn't exist.
<rdar://problem/12282316>
llvm-svn: 169398
We tried to account for 'uint8_t' by saying that /typedefs/ of 'char'
should be corrected as %hhd rather than %c, but the condition was wrong.
llvm-svn: 169397