Implement flock for Windows in compiler-rt

Summary:
This patch implements flock for Windows, needed to make gcda writing work in a multiprocessing scenario.

Fixes https://bugs.llvm.org/show_bug.cgi?id=34923.

Reviewers: zturner

Reviewed By: zturner

Subscribers: rnk, zturner, llvm-commits

Differential Revision: https://reviews.llvm.org/D38891

llvm-svn: 317705
This commit is contained in:
Marco Castelluccio 2017-11-08 19:11:54 +00:00
parent 75248a7ade
commit ff4da375ae
1 changed files with 55 additions and 3 deletions

View File

@ -120,9 +120,61 @@ int msync(void *addr, size_t length, int flags)
}
COMPILER_RT_VISIBILITY
int flock(int fd, int operation)
{
return -1; /* Not supported. */
int lock(HANDLE handle, DWORD lockType, BOOL blocking) {
DWORD flags = lockType;
if (!blocking)
flags |= LOCKFILE_FAIL_IMMEDIATELY;
OVERLAPPED overlapped;
ZeroMemory(&overlapped, sizeof(OVERLAPPED));
overlapped.hEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
BOOL result = LockFileEx(handle, flags, 0, MAXDWORD, MAXDWORD, &overlapped);
if (!result) {
DWORD dw = GetLastError();
// In non-blocking mode, return an error if the file is locked.
if (!blocking && dw == ERROR_LOCK_VIOLATION)
return -1; // EWOULDBLOCK
// If the error is ERROR_IO_PENDING, we need to wait until the operation
// finishes. Otherwise, we return an error.
if (dw != ERROR_IO_PENDING)
return -1;
DWORD dwNumBytes;
if (!GetOverlappedResult(handle, &overlapped, &dwNumBytes, TRUE))
return -1;
}
return 0;
}
COMPILER_RT_VISIBILITY
int flock(int fd, int operation) {
HANDLE handle = (HANDLE)_get_osfhandle(fd);
if (handle == INVALID_HANDLE_VALUE)
return -1;
BOOL blocking = (operation & LOCK_NB) == 0;
int op = operation & ~LOCK_NB;
switch (op) {
case LOCK_EX:
return lock(handle, LOCKFILE_EXCLUSIVE_LOCK, blocking);
case LOCK_SH:
return lock(handle, 0, blocking);
case LOCK_UN:
if (!UnlockFile(handle, 0, 0, MAXDWORD, MAXDWORD))
return -1;
break;
default:
return -1;
}
return 0;
}
#undef DWORD_HI