When creating typedefs, don't call Type::GetName() since that might recursively call "lldb_private::Type::ResolveClangType(lldb_private::Type::ResolveStateTag)" and cause a crash. A lldb_private::Type should have a valid name if it is created without a backing CompilerType. Also provide a name that we can recognize so if we see it in a as the typename of a variable, we will know to check it out. This crash is happening quite a bit and we need to determine if this is due to incorrect debug info, or just due to some bug in LLDBD.

<rdar://problem/25192037>

llvm-svn: 264762
This commit is contained in:
Greg Clayton 2016-03-29 18:22:07 +00:00
parent cba3e8b4b5
commit fee32cd9e2
1 changed files with 4 additions and 4 deletions

View File

@ -559,8 +559,8 @@ Type::ResolveClangType (ResolveState compiler_type_resolve_state)
break;
case eEncodingIsTypedefUID:
m_compiler_type = encoding_type->GetForwardCompilerType ().CreateTypedef(GetName().AsCString(),
GetSymbolFile()->GetDeclContextContainingUID(GetID()));
m_compiler_type = encoding_type->GetForwardCompilerType ().CreateTypedef(m_name.AsCString("__lldb_invalid_typedef_name"),
GetSymbolFile()->GetDeclContextContainingUID(GetID()));
m_name.Clear();
break;
@ -605,8 +605,8 @@ Type::ResolveClangType (ResolveState compiler_type_resolve_state)
break;
case eEncodingIsTypedefUID:
m_compiler_type = void_compiler_type.CreateTypedef(GetName().AsCString(),
GetSymbolFile()->GetDeclContextContainingUID(GetID()));
m_compiler_type = void_compiler_type.CreateTypedef(m_name.AsCString("__lldb_invalid_typedef_name"),
GetSymbolFile()->GetDeclContextContainingUID(GetID()));
break;
case eEncodingIsPointerUID: