Memory Dependence Analysis: fix a miscompile that uses DT to approxmiate the

reachablity.

We conservatively approximate the reachability analysis by saying it is not
reachable if there is a single path starting from "From" and the path does not
reach "To".

rdar://12801584

llvm-svn: 171512
This commit is contained in:
Manman Ren 2013-01-04 19:19:47 +00:00
parent a7a9fa1c16
commit fe5a61edbe
2 changed files with 88 additions and 4 deletions

View File

@ -361,8 +361,28 @@ AliasAnalysis::getModRefInfo(const AtomicRMWInst *RMW, const Location &Loc) {
}
namespace {
// Conservatively return true. Return false, if there is a single path
// starting from "From" and the path does not reach "To".
static bool hasPath(const BasicBlock *From, const BasicBlock *To) {
const unsigned MaxCheck = 5;
const BasicBlock *Current = From;
for (unsigned I = 0; I < MaxCheck; I++) {
unsigned NumSuccs = Current->getTerminator()->getNumSuccessors();
if (NumSuccs > 1)
return true;
if (NumSuccs == 0)
return false;
Current = Current->getTerminator()->getSuccessor(0);
if (Current == To)
return true;
}
return true;
}
/// Only find pointer captures which happen before the given instruction. Uses
/// the dominator tree to determine whether one instruction is before another.
/// Only support the case where the Value is defined in the same basic block
/// as the given instruction and the use.
struct CapturesBefore : public CaptureTracker {
CapturesBefore(const Instruction *I, DominatorTree *DT)
: BeforeHere(I), DT(DT), Captured(false) {}
@ -372,8 +392,15 @@ namespace {
bool shouldExplore(Use *U) {
Instruction *I = cast<Instruction>(U->getUser());
BasicBlock *BB = I->getParent();
if (BeforeHere != I &&
(!DT->isReachableFromEntry(BB) || DT->dominates(BeforeHere, I)))
// We explore this usage only if the usage can reach "BeforeHere".
// If use is not reachable from entry, there is no need to explore.
if (BeforeHere != I && !DT->isReachableFromEntry(BB))
return false;
// If the value is defined in the same basic block as use and BeforeHere,
// there is no need to explore the use if BeforeHere dominates use.
// Check whether there is a path from I to BeforeHere.
if (BeforeHere != I && DT->dominates(BeforeHere, I) &&
!hasPath(BB, BeforeHere->getParent()))
return false;
return true;
}
@ -381,8 +408,11 @@ namespace {
bool captured(Use *U) {
Instruction *I = cast<Instruction>(U->getUser());
BasicBlock *BB = I->getParent();
if (BeforeHere != I &&
(!DT->isReachableFromEntry(BB) || DT->dominates(BeforeHere, I)))
// Same logic as in shouldExplore.
if (BeforeHere != I && !DT->isReachableFromEntry(BB))
return false;
if (BeforeHere != I && DT->dominates(BeforeHere, I) &&
!hasPath(BB, BeforeHere->getParent()))
return false;
Captured = true;
return true;

View File

@ -0,0 +1,54 @@
; RUN: opt < %s -basicaa -gvn -S | FileCheck %s
target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64"
target triple = "x86_64-apple-macosx10.7.0"
; rdar://12801584
; Value of %shouldExit can be changed by RunInMode.
; Make sure we do not replace load %shouldExit in while.cond.backedge
; with a phi node where the value from while.body is 0.
define i32 @test() nounwind ssp {
entry:
; CHECK: test()
; CHECK: while.body:
; CHECK: call void @RunInMode
; CHECK: br i1 %tobool, label %while.cond.backedge, label %if.then
; CHECK: while.cond.backedge:
; CHECK: load i32* %shouldExit
; CHECK: br i1 %cmp, label %while.body
%shouldExit = alloca i32, align 4
%tasksIdle = alloca i32, align 4
store i32 0, i32* %shouldExit, align 4
store i32 0, i32* %tasksIdle, align 4
call void @CTestInitialize(i32* %tasksIdle) nounwind
%0 = load i32* %shouldExit, align 4
%cmp1 = icmp eq i32 %0, 0
br i1 %cmp1, label %while.body.lr.ph, label %while.end
while.body.lr.ph:
br label %while.body
while.body:
call void @RunInMode(i32 100) nounwind
%1 = load i32* %tasksIdle, align 4
%tobool = icmp eq i32 %1, 0
br i1 %tobool, label %while.cond.backedge, label %if.then
if.then:
store i32 0, i32* %tasksIdle, align 4
call void @TimerCreate(i32* %shouldExit) nounwind
br label %while.cond.backedge
while.cond.backedge:
%2 = load i32* %shouldExit, align 4
%cmp = icmp eq i32 %2, 0
br i1 %cmp, label %while.body, label %while.cond.while.end_crit_edge
while.cond.while.end_crit_edge:
br label %while.end
while.end:
ret i32 0
}
declare void @CTestInitialize(i32*)
declare void @RunInMode(i32)
declare void @TimerCreate(i32*)