[llvm-objdump] Use the COFF export table for additional symbols

Most linked executables do not have a symbol table in COFF.
However, it is pretty typical to have some export entries.  Use those
entries to inform the disassembler about potential function definitions
and call targets.

llvm-svn: 253429
This commit is contained in:
David Majnemer 2015-11-18 02:49:19 +00:00
parent 67361cc2e1
commit fbb1c3a70b
4 changed files with 128 additions and 59 deletions

View File

@ -15,8 +15,8 @@ define hidden i32 @bah(i8* %start) #0 align 2 {
; ARM: $t ; ARM: $t
; ARM-NEXT: 48 1c ; ARM-NEXT: 48 1c
; THUMB: $a ; THUMB: $a{{.*}}:
; THUMB-NEXT: 04 70 ; THUMB-NEXT: 04 70
; THUMB-NEXT: 2d e5 ; THUMB-NEXT: 2d e5
; THUMB: $t ; THUMB: $t{{.*}}:
; THUMB-NEXT: 48 1c adds r0, r1, #1 ; THUMB-NEXT: 48 1c adds r0, r1, #1

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@ -0,0 +1,8 @@
// RUN: llvm-objdump -d %p/Inputs/disassemble.dll.coff-i386 | \
// RUN: FileCheck %s
// CHECK-LABEL: g:
// CHECK: calll 8 <f>
// CHECK-LABEL: f:
// CHECK: calll -24 <g>

View File

@ -886,27 +886,66 @@ static void DisassembleObject(const ObjectFile *Obj, bool InlineRelocs) {
} }
// Create a mapping from virtual address to symbol name. This is used to // Create a mapping from virtual address to symbol name. This is used to
// pretty print the target of a call. // pretty print the symbols while disassembling.
std::vector<std::pair<uint64_t, StringRef>> AllSymbols; typedef std::vector<std::pair<uint64_t, StringRef>> SectionSymbolsTy;
if (MIA) { std::map<SectionRef, SectionSymbolsTy> AllSymbols;
for (const SymbolRef &Symbol : Obj->symbols()) { for (const SymbolRef &Symbol : Obj->symbols()) {
if (Symbol.getType() != SymbolRef::ST_Function) ErrorOr<uint64_t> AddressOrErr = Symbol.getAddress();
continue; error(AddressOrErr.getError());
uint64_t Address = *AddressOrErr;
ErrorOr<uint64_t> AddressOrErr = Symbol.getAddress(); ErrorOr<StringRef> Name = Symbol.getName();
error(AddressOrErr.getError()); error(Name.getError());
uint64_t Address = *AddressOrErr; if (Name->empty())
continue;
ErrorOr<StringRef> Name = Symbol.getName(); ErrorOr<section_iterator> SectionOrErr = Symbol.getSection();
error(Name.getError()); error(SectionOrErr.getError());
if (Name->empty()) section_iterator SecI = *SectionOrErr;
continue; if (SecI == Obj->section_end())
AllSymbols.push_back(std::make_pair(Address, *Name)); continue;
}
array_pod_sort(AllSymbols.begin(), AllSymbols.end()); AllSymbols[*SecI].emplace_back(Address, *Name);
} }
// Create a mapping from virtual address to section.
std::vector<std::pair<uint64_t, SectionRef>> SectionAddresses;
for (SectionRef Sec : Obj->sections())
SectionAddresses.emplace_back(Sec.getAddress(), Sec);
array_pod_sort(SectionAddresses.begin(), SectionAddresses.end());
// Linked executables (.exe and .dll files) typically don't include a real
// symbol table but they might contain an export table.
if (const auto *COFFObj = dyn_cast<COFFObjectFile>(Obj)) {
for (const auto &ExportEntry : COFFObj->export_directories()) {
StringRef Name;
error(ExportEntry.getSymbolName(Name));
if (Name.empty())
continue;
uint32_t RVA;
error(ExportEntry.getExportRVA(RVA));
uint64_t VA = COFFObj->getImageBase() + RVA;
auto Sec = std::upper_bound(
SectionAddresses.begin(), SectionAddresses.end(), VA,
[](uint64_t LHS, const std::pair<uint64_t, SectionRef> &RHS) {
return LHS < RHS.first;
});
if (Sec != SectionAddresses.begin())
--Sec;
else
Sec = SectionAddresses.end();
if (Sec != SectionAddresses.end())
AllSymbols[Sec->second].emplace_back(VA, Name);
}
}
// Sort all the symbols, this allows us to use a simple binary search to find
// a symbol near an address.
for (std::pair<const SectionRef, SectionSymbolsTy> &SecSyms : AllSymbols)
array_pod_sort(SecSyms.second.begin(), SecSyms.second.end());
for (const SectionRef &Section : ToolSectionFilter(*Obj)) { for (const SectionRef &Section : ToolSectionFilter(*Obj)) {
if (!DisassembleAll && (!Section.isText() || Section.isVirtual())) if (!DisassembleAll && (!Section.isText() || Section.isVirtual()))
continue; continue;
@ -916,33 +955,21 @@ static void DisassembleObject(const ObjectFile *Obj, bool InlineRelocs) {
if (!SectSize) if (!SectSize)
continue; continue;
// Make a list of all the symbols in this section. // Get the list of all the symbols in this section.
std::vector<std::pair<uint64_t, StringRef>> Symbols; SectionSymbolsTy &Symbols = AllSymbols[Section];
std::vector<uint64_t> DataMappingSymsAddr; std::vector<uint64_t> DataMappingSymsAddr;
std::vector<uint64_t> TextMappingSymsAddr; std::vector<uint64_t> TextMappingSymsAddr;
for (const SymbolRef &Symbol : Obj->symbols()) { if (Obj->isELF() && Obj->getArch() == Triple::aarch64) {
if (Section.containsSymbol(Symbol)) { for (const auto &Symb : Symbols) {
ErrorOr<uint64_t> AddressOrErr = Symbol.getAddress(); uint64_t Address = Symb.first;
error(AddressOrErr.getError()); StringRef Name = Symb.second;
uint64_t Address = *AddressOrErr; if (Name.startswith("$d"))
Address -= SectionAddr; DataMappingSymsAddr.push_back(Address);
if (Address >= SectSize) if (Name.startswith("$x"))
continue; TextMappingSymsAddr.push_back(Address);
ErrorOr<StringRef> Name = Symbol.getName();
error(Name.getError());
Symbols.push_back(std::make_pair(Address, *Name));
if (Obj->isELF() && Obj->getArch() == Triple::aarch64) {
if (Name->startswith("$d"))
DataMappingSymsAddr.push_back(Address);
if (Name->startswith("$x"))
TextMappingSymsAddr.push_back(Address);
}
} }
} }
// Sort the symbols by address, just in case they didn't come in that way.
array_pod_sort(Symbols.begin(), Symbols.end());
std::sort(DataMappingSymsAddr.begin(), DataMappingSymsAddr.end()); std::sort(DataMappingSymsAddr.begin(), DataMappingSymsAddr.end());
std::sort(TextMappingSymsAddr.begin(), TextMappingSymsAddr.end()); std::sort(TextMappingSymsAddr.begin(), TextMappingSymsAddr.end());
@ -991,11 +1018,16 @@ static void DisassembleObject(const ObjectFile *Obj, bool InlineRelocs) {
// Disassemble symbol by symbol. // Disassemble symbol by symbol.
for (unsigned si = 0, se = Symbols.size(); si != se; ++si) { for (unsigned si = 0, se = Symbols.size(); si != se; ++si) {
uint64_t Start = Symbols[si].first; uint64_t Start = Symbols[si].first - SectionAddr;
// The end is either the section end or the beginning of the next symbol. // The end is either the section end or the beginning of the next
uint64_t End = (si == se - 1) ? SectSize : Symbols[si + 1].first; // symbol.
uint64_t End =
(si == se - 1) ? SectSize : Symbols[si + 1].first - SectionAddr;
// Don't try to disassemble beyond the end of section contents.
if (End > SectSize)
End = SectSize;
// If this symbol has the same address as the next symbol, then skip it. // If this symbol has the same address as the next symbol, then skip it.
if (Start == End) if (Start >= End)
continue; continue;
outs() << '\n' << Symbols[si].second << ":\n"; outs() << '\n' << Symbols[si].second << ":\n";
@ -1056,26 +1088,55 @@ static void DisassembleObject(const ObjectFile *Obj, bool InlineRelocs) {
SectionAddr + Index, outs(), "", *STI); SectionAddr + Index, outs(), "", *STI);
outs() << CommentStream.str(); outs() << CommentStream.str();
Comments.clear(); Comments.clear();
// Try to resolve the target of a call, tail call, etc. to a specific
// symbol.
if (MIA && (MIA->isCall(Inst) || MIA->isUnconditionalBranch(Inst) || if (MIA && (MIA->isCall(Inst) || MIA->isUnconditionalBranch(Inst) ||
MIA->isConditionalBranch(Inst))) { MIA->isConditionalBranch(Inst))) {
uint64_t Target; uint64_t Target;
if (MIA->evaluateBranch(Inst, SectionAddr + Index, Size, Target)) { if (MIA->evaluateBranch(Inst, SectionAddr + Index, Size, Target)) {
auto TargetSym = std::upper_bound( // In a relocatable object, the target's section must reside in
AllSymbols.begin(), AllSymbols.end(), Target, // the same section as the call instruction or it is accessed
[](uint64_t LHS, const std::pair<uint64_t, StringRef> &RHS) { // through a relocation.
return LHS < RHS.first; //
}); // In a non-relocatable object, the target may be in any section.
if (TargetSym != AllSymbols.begin()) //
--TargetSym; // N.B. We don't walk the relocations in the relocatable case yet.
else auto *TargetSectionSymbols = &Symbols;
TargetSym = AllSymbols.end(); if (!Obj->isRelocatableObject()) {
auto SectionAddress = std::upper_bound(
SectionAddresses.begin(), SectionAddresses.end(), Target,
[](uint64_t LHS,
const std::pair<uint64_t, SectionRef> &RHS) {
return LHS < RHS.first;
});
if (SectionAddress != SectionAddresses.begin()) {
--SectionAddress;
TargetSectionSymbols = &AllSymbols[SectionAddress->second];
} else {
TargetSectionSymbols = nullptr;
}
}
if (TargetSym != AllSymbols.end()) { // Find the first symbol in the section whose offset is less than
outs() << " <" << TargetSym->second; // or equal to the target.
uint64_t Disp = Target - TargetSym->first; if (TargetSectionSymbols) {
if (Disp) auto TargetSym = std::upper_bound(
outs() << '+' << utohexstr(Disp); TargetSectionSymbols->begin(), TargetSectionSymbols->end(),
outs() << '>'; Target, [](uint64_t LHS,
const std::pair<uint64_t, StringRef> &RHS) {
return LHS < RHS.first;
});
if (TargetSym != Symbols.begin()) {
--TargetSym;
uint64_t TargetAddress = std::get<0>(*TargetSym);
StringRef TargetName = std::get<1>(*TargetSym);
outs() << " <" << TargetName;
uint64_t Disp = Target - TargetAddress;
if (Disp)
outs() << '+' << utohexstr(Disp);
outs() << '>';
}
} }
} }
} }