forked from OSchip/llvm-project
[MachineOutliner][AArch64] Add support for saving LR to a register
This teaches the outliner to save LR to a register rather than the stack when possible. This allows us to avoid bumping the stack in outlined functions in some cases. By doing this, in a later patch, we can teach the outliner to do something like this: f1: ... bl OUTLINED_FUNCTION ... f2: ... move LR's contents to a register bl OUTLINED_FUNCTION move the register's contents back instead of falling back to saving LR in both cases. llvm-svn: 338278
This commit is contained in:
parent
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fa3bee4756
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@ -19,6 +19,7 @@
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#include "llvm/CodeGen/LiveRegUnits.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/TargetRegisterInfo.h"
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#include "llvm/CodeGen/LivePhysRegs.h"
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namespace llvm {
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namespace outliner {
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@ -74,6 +75,13 @@ public:
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/// cost model information.
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LiveRegUnits LRU;
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/// Contains the accumulated register liveness information for the
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/// instructions in this \p Candidate.
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///
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/// This is optionally used by the target to determine which registers have
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/// been used across the sequence.
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LiveRegUnits UsedInSequence;
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/// Return the number of instructions in this Candidate.
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unsigned getLength() const { return Len; }
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@ -137,6 +145,12 @@ public:
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// outlining candidate.
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std::for_each(MBB->rbegin(), (MachineBasicBlock::reverse_iterator)front(),
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[this](MachineInstr &MI) { LRU.stepBackward(MI); });
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// Walk over the sequence itself and figure out which registers were used
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// in the sequence.
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UsedInSequence.init(TRI);
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std::for_each(front(), std::next(back()),
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[this](MachineInstr &MI) { UsedInSequence.accumulate(MI); });
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}
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};
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@ -4851,75 +4851,92 @@ AArch64InstrInfo::getSerializableMachineMemOperandTargetFlags() const {
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return makeArrayRef(TargetFlags);
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}
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/// Constants defining how certain sequences should be outlined.
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/// This encompasses how an outlined function should be called, and what kind of
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/// frame should be emitted for that outlined function.
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///
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/// \p MachineOutlinerDefault implies that the function should be called with
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/// a save and restore of LR to the stack.
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///
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/// That is,
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///
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/// I1 Save LR OUTLINED_FUNCTION:
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/// I2 --> BL OUTLINED_FUNCTION I1
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/// I3 Restore LR I2
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/// I3
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/// RET
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///
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/// * Call construction overhead: 3 (save + BL + restore)
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/// * Frame construction overhead: 1 (ret)
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/// * Requires stack fixups? Yes
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///
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/// \p MachineOutlinerTailCall implies that the function is being created from
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/// a sequence of instructions ending in a return.
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///
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/// That is,
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///
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/// I1 OUTLINED_FUNCTION:
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/// I2 --> B OUTLINED_FUNCTION I1
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/// RET I2
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/// RET
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///
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/// * Call construction overhead: 1 (B)
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/// * Frame construction overhead: 0 (Return included in sequence)
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/// * Requires stack fixups? No
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///
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/// \p MachineOutlinerNoLRSave implies that the function should be called using
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/// a BL instruction, but doesn't require LR to be saved and restored. This
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/// happens when LR is known to be dead.
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///
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/// That is,
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///
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/// I1 OUTLINED_FUNCTION:
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/// I2 --> BL OUTLINED_FUNCTION I1
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/// I3 I2
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/// I3
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/// RET
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///
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/// * Call construction overhead: 1 (BL)
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/// * Frame construction overhead: 1 (RET)
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/// * Requires stack fixups? No
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///
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/// \p MachineOutlinerThunk implies that the function is being created from
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/// a sequence of instructions ending in a call. The outlined function is
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/// called with a BL instruction, and the outlined function tail-calls the
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/// original call destination.
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///
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/// That is,
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///
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/// I1 OUTLINED_FUNCTION:
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/// I2 --> BL OUTLINED_FUNCTION I1
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/// BL f I2
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/// B f
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/// * Call construction overhead: 1 (BL)
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/// * Frame construction overhead: 0
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/// * Requires stack fixups? No
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///
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/// Constants defining how certain sequences should be outlined.
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/// This encompasses how an outlined function should be called, and what kind of
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/// frame should be emitted for that outlined function.
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///
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/// \p MachineOutlinerDefault implies that the function should be called with
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/// a save and restore of LR to the stack.
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///
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/// That is,
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///
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/// I1 Save LR OUTLINED_FUNCTION:
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/// I2 --> BL OUTLINED_FUNCTION I1
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/// I3 Restore LR I2
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/// I3
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/// RET
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///
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/// * Call construction overhead: 3 (save + BL + restore)
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/// * Frame construction overhead: 1 (ret)
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/// * Requires stack fixups? Yes
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///
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/// \p MachineOutlinerTailCall implies that the function is being created from
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/// a sequence of instructions ending in a return.
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///
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/// That is,
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///
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/// I1 OUTLINED_FUNCTION:
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/// I2 --> B OUTLINED_FUNCTION I1
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/// RET I2
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/// RET
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///
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/// * Call construction overhead: 1 (B)
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/// * Frame construction overhead: 0 (Return included in sequence)
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/// * Requires stack fixups? No
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///
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/// \p MachineOutlinerNoLRSave implies that the function should be called using
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/// a BL instruction, but doesn't require LR to be saved and restored. This
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/// happens when LR is known to be dead.
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///
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/// That is,
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///
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/// I1 OUTLINED_FUNCTION:
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/// I2 --> BL OUTLINED_FUNCTION I1
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/// I3 I2
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/// I3
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/// RET
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///
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/// * Call construction overhead: 1 (BL)
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/// * Frame construction overhead: 1 (RET)
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/// * Requires stack fixups? No
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///
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/// \p MachineOutlinerThunk implies that the function is being created from
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/// a sequence of instructions ending in a call. The outlined function is
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/// called with a BL instruction, and the outlined function tail-calls the
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/// original call destination.
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///
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/// That is,
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///
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/// I1 OUTLINED_FUNCTION:
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/// I2 --> BL OUTLINED_FUNCTION I1
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/// BL f I2
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/// B f
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/// * Call construction overhead: 1 (BL)
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/// * Frame construction overhead: 0
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/// * Requires stack fixups? No
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///
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/// \p MachineOutlinerRegSave implies that the function should be called with a
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/// save and restore of LR to an available register. This allows us to avoid
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/// stack fixups. Note that this outlining variant is compatible with the
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/// NoLRSave case.
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///
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/// That is,
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///
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/// I1 Save LR OUTLINED_FUNCTION:
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/// I2 --> BL OUTLINED_FUNCTION I1
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/// I3 Restore LR I2
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/// I3
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/// RET
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///
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/// * Call construction overhead: 3 (save + BL + restore)
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/// * Frame construction overhead: 1 (ret)
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/// * Requires stack fixups? No
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enum MachineOutlinerClass {
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MachineOutlinerDefault, /// Emit a save, restore, call, and return.
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MachineOutlinerTailCall, /// Only emit a branch.
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MachineOutlinerNoLRSave, /// Emit a call and return.
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MachineOutlinerThunk, /// Emit a call and tail-call.
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MachineOutlinerRegSave /// Same as default, but save to a register.
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};
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enum MachineOutlinerMBBFlags {
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HasCalls = 0x4
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};
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unsigned
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AArch64InstrInfo::findRegisterToSaveLRTo(const outliner::Candidate &C) const {
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MachineFunction *MF = C.getMF();
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const AArch64RegisterInfo *ARI = static_cast<const AArch64RegisterInfo *>(
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MF->getSubtarget().getRegisterInfo());
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// Check if there is an available register across the sequence that we can
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// use.
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for (unsigned Reg : AArch64::GPR64RegClass) {
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if (!ARI->isReservedReg(*MF, Reg) &&
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Reg != AArch64::LR && // LR is not reserved, but don't use it.
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Reg != AArch64::X16 && // X16 is not guaranteed to be preserved.
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Reg != AArch64::X17 && // Ditto for X17.
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C.LRU.available(Reg) && C.UsedInSequence.available(Reg))
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return Reg;
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}
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// No suitable register. Return 0.
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return 0u;
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}
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outliner::OutlinedFunction
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AArch64InstrInfo::getOutliningCandidateInfo(
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std::vector<outliner::Candidate> &RepeatedSequenceLocs) const {
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SetCandidateCallInfo(MachineOutlinerNoLRSave, 4);
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}
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// LR is live, so we need to save it to the stack.
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// LR is live, so we need to save it. Decide whether it should be saved to
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// the stack, or if it can be saved to a register.
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else {
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FrameID = MachineOutlinerDefault;
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NumBytesToCreateFrame = 4;
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SetCandidateCallInfo(MachineOutlinerDefault, 12);
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if (std::all_of(RepeatedSequenceLocs.begin(), RepeatedSequenceLocs.end(),
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[this](outliner::Candidate &C) {
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return findRegisterToSaveLRTo(C);
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})) {
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// Every candidate has an available callee-saved register for the save.
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// We can save LR to a register.
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FrameID = MachineOutlinerRegSave;
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NumBytesToCreateFrame = 4;
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SetCandidateCallInfo(MachineOutlinerRegSave, 12);
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}
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else {
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// At least one candidate does not have an available callee-saved
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// register. We must save LR to the stack.
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FrameID = MachineOutlinerDefault;
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NumBytesToCreateFrame = 4;
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SetCandidateCallInfo(MachineOutlinerDefault, 12);
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}
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}
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// Check if the range contains a call. These require a save + restore of the
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MBB.insert(MBB.end(), ret);
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// Did we have to modify the stack by saving the link register?
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if (OF.FrameConstructionID == MachineOutlinerNoLRSave)
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if (OF.FrameConstructionID != MachineOutlinerDefault)
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return;
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// We modified the stack.
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// We want to return the spot where we inserted the call.
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MachineBasicBlock::iterator CallPt;
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// We have a default call. Save the link register.
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MachineInstr *STRXpre = BuildMI(MF, DebugLoc(), get(AArch64::STRXpre))
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.addReg(AArch64::SP, RegState::Define)
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.addReg(AArch64::LR)
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.addReg(AArch64::SP)
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.addImm(-16);
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It = MBB.insert(It, STRXpre);
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// Instructions for saving and restoring LR around the call instruction we're
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// going to insert.
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MachineInstr *Save;
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MachineInstr *Restore;
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// Can we save to a register?
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if (C.CallConstructionID == MachineOutlinerRegSave) {
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// FIXME: This logic should be sunk into a target-specific interface so that
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// we don't have to recompute the register.
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unsigned Reg = findRegisterToSaveLRTo(C);
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assert(Reg != 0 && "No callee-saved register available?");
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// Save and restore LR from that register.
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Save = BuildMI(MF, DebugLoc(), get(AArch64::ORRXrs), Reg)
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.addReg(AArch64::XZR)
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.addReg(AArch64::LR)
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.addImm(0);
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Restore = BuildMI(MF, DebugLoc(), get(AArch64::ORRXrs), AArch64::LR)
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.addReg(AArch64::XZR)
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.addReg(Reg)
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.addImm(0);
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} else {
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// We have the default case. Save and restore from SP.
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Save = BuildMI(MF, DebugLoc(), get(AArch64::STRXpre))
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.addReg(AArch64::SP, RegState::Define)
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.addReg(AArch64::LR)
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.addReg(AArch64::SP)
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.addImm(-16);
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Restore = BuildMI(MF, DebugLoc(), get(AArch64::LDRXpost))
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.addReg(AArch64::SP, RegState::Define)
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.addReg(AArch64::LR, RegState::Define)
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.addReg(AArch64::SP)
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.addImm(16);
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}
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It = MBB.insert(It, Save);
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It++;
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// Insert the call.
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CallPt = It;
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It++;
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// Restore the link register.
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MachineInstr *LDRXpost = BuildMI(MF, DebugLoc(), get(AArch64::LDRXpost))
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.addReg(AArch64::SP, RegState::Define)
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.addReg(AArch64::LR, RegState::Define)
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.addReg(AArch64::SP)
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.addImm(16);
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It = MBB.insert(It, LDRXpost);
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It = MBB.insert(It, Restore);
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return CallPt;
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}
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ArrayRef<MachineOperand> Cond) const;
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bool substituteCmpToZero(MachineInstr &CmpInstr, unsigned SrcReg,
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const MachineRegisterInfo *MRI) const;
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/// Returns an unused general-purpose register which can be used for
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/// constructing an outlined call if one exists. Returns 0 otherwise.
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unsigned findRegisterToSaveLRTo(const outliner::Candidate &C) const;
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};
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/// emitFrameOffset - Emit instructions as needed to set DestReg to SrcReg
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@ -0,0 +1,112 @@
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# RUN: llc -mtriple=aarch64-apple-darwin -run-pass=prologepilog \
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# RUN: -run-pass=machine-outliner -verify-machineinstrs %s -o - | FileCheck %s
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# Check that we save LR to a callee-saved register when possible.
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# foo() should use a callee-saved register. However, bar() should not.
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--- |
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define void @foo() #0 {
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ret void
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}
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define void @bar() #0 {
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ret void
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}
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attributes #0 = { minsize noinline noredzone "no-frame-pointer-elim"="true" }
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...
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---
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# Make sure that when we outline and a register is available, we
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# use it to save + restore LR instead of SP.
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# CHECK: name: foo
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# CHECK-DAG: bb.0
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# CHECK-DAG: $x[[REG:[0-9]+]] = ORRXrs $xzr, $lr, 0
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# CHECK-NEXT: BL
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# CHECK-NEXT: $lr = ORRXrs $xzr, $x[[REG]], 0
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# CHECK-DAG: bb.1
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# CHECK-DAG: $x[[REG]] = ORRXrs $xzr, $lr, 0
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# CHECK-NEXT: BL
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# CHECK-NEXT: $lr = ORRXrs $xzr, $x[[REG]], 0
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# CHECK-DAG: bb.2
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# CHECK-DAG: $x[[REG]] = ORRXrs $xzr, $lr, 0
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# CHECK-NEXT: BL
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# CHECK-NEXT: $lr = ORRXrs $xzr, $x[[REG]], 0
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name: foo
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tracksRegLiveness: true
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fixedStack:
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body: |
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bb.0:
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liveins: $lr, $w9
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$x25 = ORRXri $xzr, 1
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$w9 = ORRWri $wzr, 1
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$w9 = ORRWri $wzr, 1
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$w9 = ORRWri $wzr, 1
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$w9 = ORRWri $wzr, 1
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$w9 = ORRWri $wzr, 1
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$w9 = ORRWri $wzr, 2
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bb.1:
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liveins: $lr, $w9
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$w9 = ORRWri $wzr, 1
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$w9 = ORRWri $wzr, 1
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$w9 = ORRWri $wzr, 1
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$w9 = ORRWri $wzr, 1
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$w9 = ORRWri $wzr, 1
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$w9 = ORRWri $wzr, 2
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bb.2:
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liveins: $lr, $w9
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$w9 = ORRWri $wzr, 1
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$w9 = ORRWri $wzr, 1
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$w9 = ORRWri $wzr, 1
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$w9 = ORRWri $wzr, 1
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$w9 = ORRWri $wzr, 1
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$w9 = ORRWri $wzr, 2
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RET undef $lr
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...
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---
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# Convoluted case that shows that we'll still save to the stack when there are
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# no approprate registers available.
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# The live-in lists do not contain x16 or x17 since including them would cause
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# nothing to be outlined.
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# They also deliberately don't contain x18 to show that on Darwin we won't store
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# to that.
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# CHECK-LABEL: name: bar
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# CHECK: early-clobber $sp = STRXpre $lr, $sp, -16
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# CHECK-NEXT: BL
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# CHECK-DAG: early-clobber $sp, $lr = LDRXpost $sp, 16
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# CHECK: early-clobber $sp = STRXpre $lr, $sp, -16
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# CHECK-NEXT: BL
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# CHECK-DAG: early-clobber $sp, $lr = LDRXpost $sp, 16
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# CHECK: early-clobber $sp = STRXpre $lr, $sp, -16
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# CHECK-NEXT: BL
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# CHECK-NEXT: early-clobber $sp, $lr = LDRXpost $sp, 16
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name: bar
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tracksRegLiveness: true
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body: |
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bb.0:
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liveins: $lr, $x0, $x1, $x2, $x3, $x4, $x5, $x6, $x7, $x8, $x9, $x10, $x11, $x12, $x13, $x14, $x15, $x19, $x20, $x21, $x22, $x23, $x20, $x21, $x22, $x23, $x24, $x25, $x26, $x27, $x28
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$w10 = ORRWri $wzr, 1
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$w10 = ORRWri $wzr, 1
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$w10 = ORRWri $wzr, 1
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$w10 = ORRWri $wzr, 1
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$w10 = ORRWri $wzr, 1
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$w12 = ORRWri $wzr, 2
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bb.1:
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liveins: $lr, $x0, $x1, $x2, $x3, $x4, $x5, $x6, $x7, $x8, $x9, $x10, $x11, $x12, $x13, $x14, $x15, $x19, $x20, $x21, $x22, $x23, $x20, $x21, $x22, $x23, $x24, $x25, $x26, $x27, $x28
|
||||
$w10 = ORRWri $wzr, 1
|
||||
$w10 = ORRWri $wzr, 1
|
||||
$w10 = ORRWri $wzr, 1
|
||||
$w10 = ORRWri $wzr, 1
|
||||
$w10 = ORRWri $wzr, 1
|
||||
$w12 = ORRWri $wzr, 2
|
||||
bb.2:
|
||||
liveins: $lr, $x0, $x1, $x2, $x3, $x4, $x5, $x6, $x7, $x8, $x9, $x10, $x11, $x12, $x13, $x14, $x15, $x19, $x20, $x21, $x22, $x23, $x20, $x21, $x22, $x23, $x24, $x25, $x26, $x27, $x28
|
||||
$w10 = ORRWri $wzr, 1
|
||||
$w10 = ORRWri $wzr, 1
|
||||
$w10 = ORRWri $wzr, 1
|
||||
$w10 = ORRWri $wzr, 1
|
||||
$w10 = ORRWri $wzr, 1
|
||||
$w12 = ORRWri $wzr, 2
|
||||
bb.3:
|
||||
liveins: $lr, $x0, $x1, $x2, $x3, $x4, $x5, $x6, $x7, $x8, $x9, $x10, $x11, $x12, $x13, $x14, $x15, $x19, $x20, $x21, $x22, $x23, $x20, $x21, $x22, $x23, $x24, $x25, $x26, $x27, $x28
|
||||
RET undef $lr
|
||||
|
|
@ -82,17 +82,17 @@ define void @dog() #0 {
|
|||
; CHECK: .p2align 2
|
||||
; CHECK-NEXT: [[OUTLINED]]:
|
||||
; CHECK: orr w8, wzr, #0x1
|
||||
; CHECK-NEXT: str w8, [sp, #44]
|
||||
; CHECK-NEXT: orr w8, wzr, #0x2
|
||||
; CHECK-NEXT: str w8, [sp, #40]
|
||||
; CHECK-NEXT: orr w8, wzr, #0x3
|
||||
; CHECK-NEXT: str w8, [sp, #36]
|
||||
; CHECK-NEXT: orr w8, wzr, #0x4
|
||||
; CHECK-NEXT: str w8, [sp, #32]
|
||||
; CHECK-NEXT: mov w8, #5
|
||||
; CHECK-NEXT: str w8, [sp, #28]
|
||||
; CHECK-NEXT: orr w8, wzr, #0x6
|
||||
; CHECK-NEXT: orr w8, wzr, #0x2
|
||||
; CHECK-NEXT: str w8, [sp, #24]
|
||||
; CHECK-NEXT: orr w8, wzr, #0x3
|
||||
; CHECK-NEXT: str w8, [sp, #20]
|
||||
; CHECK-NEXT: orr w8, wzr, #0x4
|
||||
; CHECK-NEXT: str w8, [sp, #16]
|
||||
; CHECK-NEXT: mov w8, #5
|
||||
; CHECK-NEXT: str w8, [sp, #12]
|
||||
; CHECK-NEXT: orr w8, wzr, #0x6
|
||||
; CHECK-NEXT: str w8, [sp, #8]
|
||||
; CHECK-NEXT: ret
|
||||
|
||||
attributes #0 = { noredzone "target-cpu"="cyclone" }
|
||||
|
|
|
@ -28,19 +28,19 @@
|
|||
# CHECK-LABEL: name: main
|
||||
|
||||
# CHECK: BL @OUTLINED_FUNCTION_[[F0:[0-9]+]]
|
||||
# CHECK-NEXT: early-clobber $sp, $lr = LDRXpost $sp, 16
|
||||
# CHECK-NEXT: $lr = ORRXrs $xzr, $x[[REG:[0-9]+]], 0
|
||||
# CHECK-NEXT: $x16 = ADDXri $sp, 48, 0
|
||||
# CHECK-NEXT: STRHHroW $w16, $x9, $w30, 1, 1
|
||||
# CHECK-NEXT: $lr = ORRXri $xzr, 1
|
||||
|
||||
# CHECK: BL @OUTLINED_FUNCTION_[[F0]]
|
||||
# CHECK-NEXT: early-clobber $sp, $lr = LDRXpost $sp, 16
|
||||
# CHECK-NEXT: $lr = ORRXrs $xzr, $x[[REG]], 0
|
||||
# CHECK-NEXT: $x16 = ADDXri $sp, 48, 0
|
||||
# CHECK-NEXT: STRHHroW $w16, $x9, $w30, 1, 1
|
||||
# CHECK-NEXT: $lr = ORRXri $xzr, 1
|
||||
|
||||
# CHECK: BL @OUTLINED_FUNCTION_[[F0]]
|
||||
# CHECK-NEXT: early-clobber $sp, $lr = LDRXpost $sp, 16
|
||||
# CHECK-NEXT: $lr = ORRXrs $xzr, $x[[REG]], 0
|
||||
# CHECK-NEXT: $x16 = ADDXri $sp, 48, 0
|
||||
# CHECK-NEXT: STRHHroW $w16, $x9, $w30, 1, 1
|
||||
# CHECK-NEXT: $lr = ORRXri $xzr, 1
|
||||
|
|
Loading…
Reference in New Issue