forked from OSchip/llvm-project
[Attributor][NFC] Update description for the dependency graph
The word "dependency graph" is a bit misleading. When there is an edge from node A to B (A -> B), it actually mean that B depends on A and when the state of A is updated, B should also be updated. So I update the comment to make the description clearer. Reviewed By: jdoerfert Differential Revision: https://reviews.llvm.org/D85065
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@ -155,8 +155,8 @@ public:
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using DepTy = PointerIntPair<AADepGraphNode *, 1>;
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protected:
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/// Set of dependency graph nodes which this one depends on.
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/// The bit encodes if it is optional.
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/// Set of dependency graph nodes which should be updated if this one
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/// is updated. The bit encodes if it is optional.
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TinyPtrVector<DepTy> Deps;
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static AADepGraphNode *DepGetVal(DepTy &DT) { return DT.getPointer(); }
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@ -184,6 +184,11 @@ public:
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friend struct AADepGraph;
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};
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/// The data structure for the dependency graph
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///
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/// Note that in this graph if there is an edge from A to B (A -> B),
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/// then it means that B depends on A, and when the state of A is
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/// updated, node B should also be updated
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struct AADepGraph {
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AADepGraph() {}
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~AADepGraph() {}
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@ -197,7 +202,6 @@ struct AADepGraph {
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/// requires a single entry point, so we maintain a fake("synthetic") root
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/// node that depends on every node.
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AADepGraphNode SyntheticRoot;
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AADepGraphNode *GetEntryNode() { return &SyntheticRoot; }
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iterator begin() { return SyntheticRoot.child_begin(); }
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