forked from OSchip/llvm-project
[libcxx][NFC] Format sort.h
This is to simplify the changes made in D122780. This diff was generated using the command: ``` clang-format include/__algorithm/sort.h -i ``` Reviewed By: #libc, ldionne Differential Revision: https://reviews.llvm.org/D122858
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@ -31,96 +31,83 @@ _LIBCPP_BEGIN_NAMESPACE_STD
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// stable, 2-3 compares, 0-2 swaps
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template <class _Compare, class _ForwardIterator>
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_LIBCPP_CONSTEXPR_AFTER_CXX11 unsigned
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__sort3(_ForwardIterator __x, _ForwardIterator __y, _ForwardIterator __z, _Compare __c)
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{
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unsigned __r = 0;
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if (!__c(*__y, *__x)) // if x <= y
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_LIBCPP_CONSTEXPR_AFTER_CXX11 unsigned __sort3(_ForwardIterator __x, _ForwardIterator __y, _ForwardIterator __z,
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_Compare __c) {
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unsigned __r = 0;
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if (!__c(*__y, *__x)) // if x <= y
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{
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if (!__c(*__z, *__y)) // if y <= z
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return __r; // x <= y && y <= z
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// x <= y && y > z
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swap(*__y, *__z); // x <= z && y < z
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__r = 1;
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if (__c(*__y, *__x)) // if x > y
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{
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if (!__c(*__z, *__y)) // if y <= z
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return __r; // x <= y && y <= z
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// x <= y && y > z
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swap(*__y, *__z); // x <= z && y < z
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__r = 1;
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if (__c(*__y, *__x)) // if x > y
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{
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swap(*__x, *__y); // x < y && y <= z
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__r = 2;
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}
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return __r; // x <= y && y < z
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}
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if (__c(*__z, *__y)) // x > y, if y > z
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{
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swap(*__x, *__z); // x < y && y < z
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__r = 1;
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return __r;
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}
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swap(*__x, *__y); // x > y && y <= z
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__r = 1; // x < y && x <= z
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if (__c(*__z, *__y)) // if y > z
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{
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swap(*__y, *__z); // x <= y && y < z
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__r = 2;
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swap(*__x, *__y); // x < y && y <= z
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__r = 2;
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}
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return __r; // x <= y && y < z
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}
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if (__c(*__z, *__y)) // x > y, if y > z
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{
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swap(*__x, *__z); // x < y && y < z
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__r = 1;
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return __r;
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} // x <= y && y <= z
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}
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swap(*__x, *__y); // x > y && y <= z
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__r = 1; // x < y && x <= z
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if (__c(*__z, *__y)) // if y > z
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{
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swap(*__y, *__z); // x <= y && y < z
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__r = 2;
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}
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return __r;
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} // x <= y && y <= z
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// stable, 3-6 compares, 0-5 swaps
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template <class _Compare, class _ForwardIterator>
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unsigned
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__sort4(_ForwardIterator __x1, _ForwardIterator __x2, _ForwardIterator __x3,
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_ForwardIterator __x4, _Compare __c)
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{
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unsigned __r = _VSTD::__sort3<_Compare>(__x1, __x2, __x3, __c);
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if (__c(*__x4, *__x3))
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{
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swap(*__x3, *__x4);
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unsigned __sort4(_ForwardIterator __x1, _ForwardIterator __x2, _ForwardIterator __x3, _ForwardIterator __x4,
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_Compare __c) {
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unsigned __r = _VSTD::__sort3<_Compare>(__x1, __x2, __x3, __c);
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if (__c(*__x4, *__x3)) {
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swap(*__x3, *__x4);
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++__r;
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if (__c(*__x3, *__x2)) {
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swap(*__x2, *__x3);
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++__r;
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if (__c(*__x2, *__x1)) {
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swap(*__x1, *__x2);
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++__r;
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if (__c(*__x3, *__x2))
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{
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swap(*__x2, *__x3);
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++__r;
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if (__c(*__x2, *__x1))
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{
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swap(*__x1, *__x2);
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++__r;
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}
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}
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}
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}
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return __r;
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}
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return __r;
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}
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// stable, 4-10 compares, 0-9 swaps
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template <class _Compare, class _ForwardIterator>
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_LIBCPP_HIDDEN
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unsigned
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__sort5(_ForwardIterator __x1, _ForwardIterator __x2, _ForwardIterator __x3,
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_ForwardIterator __x4, _ForwardIterator __x5, _Compare __c)
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{
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unsigned __r = _VSTD::__sort4<_Compare>(__x1, __x2, __x3, __x4, __c);
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if (__c(*__x5, *__x4))
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{
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swap(*__x4, *__x5);
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_LIBCPP_HIDDEN unsigned __sort5(_ForwardIterator __x1, _ForwardIterator __x2, _ForwardIterator __x3,
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_ForwardIterator __x4, _ForwardIterator __x5, _Compare __c) {
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unsigned __r = _VSTD::__sort4<_Compare>(__x1, __x2, __x3, __x4, __c);
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if (__c(*__x5, *__x4)) {
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swap(*__x4, *__x5);
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++__r;
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if (__c(*__x4, *__x3)) {
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swap(*__x3, *__x4);
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++__r;
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if (__c(*__x3, *__x2)) {
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swap(*__x2, *__x3);
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++__r;
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if (__c(*__x4, *__x3))
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{
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swap(*__x3, *__x4);
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++__r;
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if (__c(*__x3, *__x2))
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{
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swap(*__x2, *__x3);
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++__r;
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if (__c(*__x2, *__x1))
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{
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swap(*__x1, *__x2);
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++__r;
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}
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}
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if (__c(*__x2, *__x1)) {
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swap(*__x1, *__x2);
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++__r;
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}
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}
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}
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return __r;
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}
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return __r;
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}
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template <class _Tp>
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@ -215,348 +202,298 @@ __sort5_maybe_branchless(_RandomAccessIterator __x1, _RandomAccessIterator __x2,
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// Assumes size > 0
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template <class _Compare, class _BidirectionalIterator>
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_LIBCPP_CONSTEXPR_AFTER_CXX11 void
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__selection_sort(_BidirectionalIterator __first, _BidirectionalIterator __last, _Compare __comp)
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{
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_BidirectionalIterator __lm1 = __last;
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for (--__lm1; __first != __lm1; ++__first)
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{
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_BidirectionalIterator __i = _VSTD::min_element(__first, __last, __comp);
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if (__i != __first)
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swap(*__first, *__i);
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}
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_LIBCPP_CONSTEXPR_AFTER_CXX11 void __selection_sort(_BidirectionalIterator __first, _BidirectionalIterator __last,
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_Compare __comp) {
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_BidirectionalIterator __lm1 = __last;
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for (--__lm1; __first != __lm1; ++__first) {
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_BidirectionalIterator __i = _VSTD::min_element(__first, __last, __comp);
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if (__i != __first)
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swap(*__first, *__i);
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}
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}
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template <class _Compare, class _BidirectionalIterator>
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void
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__insertion_sort(_BidirectionalIterator __first, _BidirectionalIterator __last, _Compare __comp)
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{
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typedef typename iterator_traits<_BidirectionalIterator>::value_type value_type;
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if (__first != __last)
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{
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_BidirectionalIterator __i = __first;
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for (++__i; __i != __last; ++__i)
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{
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_BidirectionalIterator __j = __i;
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value_type __t(_VSTD::move(*__j));
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for (_BidirectionalIterator __k = __i; __k != __first && __comp(__t, *--__k); --__j)
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*__j = _VSTD::move(*__k);
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*__j = _VSTD::move(__t);
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}
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void __insertion_sort(_BidirectionalIterator __first, _BidirectionalIterator __last, _Compare __comp) {
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typedef typename iterator_traits<_BidirectionalIterator>::value_type value_type;
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if (__first != __last) {
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_BidirectionalIterator __i = __first;
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for (++__i; __i != __last; ++__i) {
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_BidirectionalIterator __j = __i;
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value_type __t(_VSTD::move(*__j));
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for (_BidirectionalIterator __k = __i; __k != __first && __comp(__t, *--__k); --__j)
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*__j = _VSTD::move(*__k);
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*__j = _VSTD::move(__t);
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}
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}
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}
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template <class _Compare, class _RandomAccessIterator>
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void
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__insertion_sort_3(_RandomAccessIterator __first, _RandomAccessIterator __last, _Compare __comp)
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{
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typedef typename iterator_traits<_RandomAccessIterator>::difference_type difference_type;
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typedef typename iterator_traits<_RandomAccessIterator>::value_type value_type;
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_RandomAccessIterator __j = __first+difference_type(2);
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_VSTD::__sort3_maybe_branchless<_Compare>(__first, __first + difference_type(1), __j, __comp);
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for (_RandomAccessIterator __i = __j+difference_type(1); __i != __last; ++__i)
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{
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if (__comp(*__i, *__j))
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{
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value_type __t(_VSTD::move(*__i));
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_RandomAccessIterator __k = __j;
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__j = __i;
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do
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{
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*__j = _VSTD::move(*__k);
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__j = __k;
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} while (__j != __first && __comp(__t, *--__k));
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*__j = _VSTD::move(__t);
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}
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__j = __i;
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void __insertion_sort_3(_RandomAccessIterator __first, _RandomAccessIterator __last, _Compare __comp) {
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typedef typename iterator_traits<_RandomAccessIterator>::difference_type difference_type;
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typedef typename iterator_traits<_RandomAccessIterator>::value_type value_type;
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_RandomAccessIterator __j = __first + difference_type(2);
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_VSTD::__sort3_maybe_branchless<_Compare>(__first, __first + difference_type(1), __j, __comp);
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for (_RandomAccessIterator __i = __j + difference_type(1); __i != __last; ++__i) {
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if (__comp(*__i, *__j)) {
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value_type __t(_VSTD::move(*__i));
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_RandomAccessIterator __k = __j;
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__j = __i;
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do {
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*__j = _VSTD::move(*__k);
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__j = __k;
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} while (__j != __first && __comp(__t, *--__k));
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*__j = _VSTD::move(__t);
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}
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__j = __i;
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}
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}
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template <class _Compare, class _RandomAccessIterator>
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bool
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__insertion_sort_incomplete(_RandomAccessIterator __first, _RandomAccessIterator __last, _Compare __comp)
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{
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typedef typename iterator_traits<_RandomAccessIterator>::difference_type difference_type;
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switch (__last - __first)
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{
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bool __insertion_sort_incomplete(_RandomAccessIterator __first, _RandomAccessIterator __last, _Compare __comp) {
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typedef typename iterator_traits<_RandomAccessIterator>::difference_type difference_type;
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switch (__last - __first) {
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case 0:
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case 1:
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return true;
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case 2:
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if (__comp(*--__last, *__first))
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swap(*__first, *__last);
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return true;
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case 3:
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_VSTD::__sort3_maybe_branchless<_Compare>(__first, __first + difference_type(1), --__last, __comp);
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return true;
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case 4:
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_VSTD::__sort4_maybe_branchless<_Compare>(__first, __first + difference_type(1), __first + difference_type(2),
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--__last, __comp);
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return true;
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case 5:
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_VSTD::__sort5_maybe_branchless<_Compare>(__first, __first + difference_type(1), __first + difference_type(2),
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__first + difference_type(3), --__last, __comp);
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return true;
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}
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typedef typename iterator_traits<_RandomAccessIterator>::value_type value_type;
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_RandomAccessIterator __j = __first + difference_type(2);
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_VSTD::__sort3_maybe_branchless<_Compare>(__first, __first + difference_type(1), __j, __comp);
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const unsigned __limit = 8;
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unsigned __count = 0;
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for (_RandomAccessIterator __i = __j + difference_type(1); __i != __last; ++__i) {
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if (__comp(*__i, *__j)) {
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value_type __t(_VSTD::move(*__i));
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_RandomAccessIterator __k = __j;
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__j = __i;
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do {
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*__j = _VSTD::move(*__k);
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__j = __k;
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} while (__j != __first && __comp(__t, *--__k));
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*__j = _VSTD::move(__t);
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if (++__count == __limit)
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return ++__i == __last;
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}
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__j = __i;
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}
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return true;
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}
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template <class _Compare, class _BidirectionalIterator>
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void __insertion_sort_move(_BidirectionalIterator __first1, _BidirectionalIterator __last1,
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typename iterator_traits<_BidirectionalIterator>::value_type* __first2, _Compare __comp) {
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typedef typename iterator_traits<_BidirectionalIterator>::value_type value_type;
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if (__first1 != __last1) {
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__destruct_n __d(0);
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unique_ptr<value_type, __destruct_n&> __h(__first2, __d);
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value_type* __last2 = __first2;
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::new ((void*)__last2) value_type(_VSTD::move(*__first1));
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__d.template __incr<value_type>();
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for (++__last2; ++__first1 != __last1; ++__last2) {
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value_type* __j2 = __last2;
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value_type* __i2 = __j2;
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if (__comp(*__first1, *--__i2)) {
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::new ((void*)__j2) value_type(_VSTD::move(*__i2));
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__d.template __incr<value_type>();
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for (--__j2; __i2 != __first2 && __comp(*__first1, *--__i2); --__j2)
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*__j2 = _VSTD::move(*__i2);
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*__j2 = _VSTD::move(*__first1);
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} else {
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::new ((void*)__j2) value_type(_VSTD::move(*__first1));
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__d.template __incr<value_type>();
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}
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}
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__h.release();
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}
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}
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template <class _Compare, class _RandomAccessIterator>
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void __introsort(_RandomAccessIterator __first, _RandomAccessIterator __last, _Compare __comp,
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typename iterator_traits<_RandomAccessIterator>::difference_type __depth) {
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typedef typename iterator_traits<_RandomAccessIterator>::difference_type difference_type;
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typedef typename iterator_traits<_RandomAccessIterator>::value_type value_type;
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const difference_type __limit =
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is_trivially_copy_constructible<value_type>::value && is_trivially_copy_assignable<value_type>::value ? 30 : 6;
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while (true) {
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__restart:
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difference_type __len = __last - __first;
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switch (__len) {
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case 0:
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case 1:
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return true;
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return;
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case 2:
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if (__comp(*--__last, *__first))
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swap(*__first, *__last);
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return true;
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if (__comp(*--__last, *__first))
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swap(*__first, *__last);
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return;
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case 3:
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_VSTD::__sort3_maybe_branchless<_Compare>(__first, __first + difference_type(1), --__last, __comp);
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return true;
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return;
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case 4:
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_VSTD::__sort4_maybe_branchless<_Compare>(__first, __first + difference_type(1), __first + difference_type(2),
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--__last, __comp);
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return true;
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return;
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case 5:
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_VSTD::__sort5_maybe_branchless<_Compare>(__first, __first + difference_type(1), __first + difference_type(2),
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__first + difference_type(3), --__last, __comp);
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return true;
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return;
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}
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typedef typename iterator_traits<_RandomAccessIterator>::value_type value_type;
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_RandomAccessIterator __j = __first+difference_type(2);
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_VSTD::__sort3_maybe_branchless<_Compare>(__first, __first + difference_type(1), __j, __comp);
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const unsigned __limit = 8;
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unsigned __count = 0;
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for (_RandomAccessIterator __i = __j+difference_type(1); __i != __last; ++__i)
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{
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if (__comp(*__i, *__j))
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{
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value_type __t(_VSTD::move(*__i));
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_RandomAccessIterator __k = __j;
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__j = __i;
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do
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{
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*__j = _VSTD::move(*__k);
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__j = __k;
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} while (__j != __first && __comp(__t, *--__k));
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*__j = _VSTD::move(__t);
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if (++__count == __limit)
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return ++__i == __last;
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}
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__j = __i;
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if (__len <= __limit) {
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_VSTD::__insertion_sort_3<_Compare>(__first, __last, __comp);
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return;
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}
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return true;
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}
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template <class _Compare, class _BidirectionalIterator>
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void
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__insertion_sort_move(_BidirectionalIterator __first1, _BidirectionalIterator __last1,
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typename iterator_traits<_BidirectionalIterator>::value_type* __first2, _Compare __comp)
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{
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typedef typename iterator_traits<_BidirectionalIterator>::value_type value_type;
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if (__first1 != __last1)
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{
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__destruct_n __d(0);
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unique_ptr<value_type, __destruct_n&> __h(__first2, __d);
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value_type* __last2 = __first2;
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::new ((void*)__last2) value_type(_VSTD::move(*__first1));
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__d.template __incr<value_type>();
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for (++__last2; ++__first1 != __last1; ++__last2)
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{
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value_type* __j2 = __last2;
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value_type* __i2 = __j2;
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||||
if (__comp(*__first1, *--__i2))
|
||||
{
|
||||
::new ((void*)__j2) value_type(_VSTD::move(*__i2));
|
||||
__d.template __incr<value_type>();
|
||||
for (--__j2; __i2 != __first2 && __comp(*__first1, *--__i2); --__j2)
|
||||
*__j2 = _VSTD::move(*__i2);
|
||||
*__j2 = _VSTD::move(*__first1);
|
||||
}
|
||||
else
|
||||
{
|
||||
::new ((void*)__j2) value_type(_VSTD::move(*__first1));
|
||||
__d.template __incr<value_type>();
|
||||
}
|
||||
}
|
||||
__h.release();
|
||||
// __len > 5
|
||||
if (__depth == 0) {
|
||||
// Fallback to heap sort as Introsort suggests.
|
||||
_VSTD::__partial_sort<_Compare>(__first, __last, __last, __comp);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
template <class _Compare, class _RandomAccessIterator>
|
||||
void
|
||||
__introsort(_RandomAccessIterator __first, _RandomAccessIterator __last, _Compare __comp,
|
||||
typename iterator_traits<_RandomAccessIterator>::difference_type __depth)
|
||||
{
|
||||
typedef typename iterator_traits<_RandomAccessIterator>::difference_type difference_type;
|
||||
typedef typename iterator_traits<_RandomAccessIterator>::value_type value_type;
|
||||
const difference_type __limit = is_trivially_copy_constructible<value_type>::value &&
|
||||
is_trivially_copy_assignable<value_type>::value ? 30 : 6;
|
||||
while (true)
|
||||
--__depth;
|
||||
_RandomAccessIterator __m = __first;
|
||||
_RandomAccessIterator __lm1 = __last;
|
||||
--__lm1;
|
||||
unsigned __n_swaps;
|
||||
{
|
||||
__restart:
|
||||
difference_type __len = __last - __first;
|
||||
switch (__len)
|
||||
{
|
||||
case 0:
|
||||
case 1:
|
||||
return;
|
||||
case 2:
|
||||
if (__comp(*--__last, *__first))
|
||||
swap(*__first, *__last);
|
||||
return;
|
||||
case 3:
|
||||
_VSTD::__sort3_maybe_branchless<_Compare>(__first, __first + difference_type(1), --__last, __comp);
|
||||
return;
|
||||
case 4:
|
||||
_VSTD::__sort4_maybe_branchless<_Compare>(__first, __first + difference_type(1), __first + difference_type(2),
|
||||
--__last, __comp);
|
||||
return;
|
||||
case 5:
|
||||
_VSTD::__sort5_maybe_branchless<_Compare>(__first, __first + difference_type(1), __first + difference_type(2),
|
||||
__first + difference_type(3), --__last, __comp);
|
||||
return;
|
||||
}
|
||||
if (__len <= __limit)
|
||||
{
|
||||
_VSTD::__insertion_sort_3<_Compare>(__first, __last, __comp);
|
||||
return;
|
||||
}
|
||||
// __len > 5
|
||||
if (__depth == 0)
|
||||
{
|
||||
// Fallback to heap sort as Introsort suggests.
|
||||
_VSTD::__partial_sort<_Compare>(__first, __last, __last, __comp);
|
||||
return;
|
||||
}
|
||||
--__depth;
|
||||
_RandomAccessIterator __m = __first;
|
||||
_RandomAccessIterator __lm1 = __last;
|
||||
--__lm1;
|
||||
unsigned __n_swaps;
|
||||
{
|
||||
difference_type __delta;
|
||||
if (__len >= 1000)
|
||||
{
|
||||
__delta = __len/2;
|
||||
__m += __delta;
|
||||
__delta /= 2;
|
||||
__n_swaps = _VSTD::__sort5<_Compare>(__first, __first + __delta, __m, __m+__delta, __lm1, __comp);
|
||||
}
|
||||
else
|
||||
{
|
||||
__delta = __len/2;
|
||||
__m += __delta;
|
||||
__n_swaps = _VSTD::__sort3<_Compare>(__first, __m, __lm1, __comp);
|
||||
}
|
||||
}
|
||||
// *__m is median
|
||||
// partition [__first, __m) < *__m and *__m <= [__m, __last)
|
||||
// (this inhibits tossing elements equivalent to __m around unnecessarily)
|
||||
_RandomAccessIterator __i = __first;
|
||||
_RandomAccessIterator __j = __lm1;
|
||||
// j points beyond range to be tested, *__m is known to be <= *__lm1
|
||||
// The search going up is known to be guarded but the search coming down isn't.
|
||||
// Prime the downward search with a guard.
|
||||
if (!__comp(*__i, *__m)) // if *__first == *__m
|
||||
{
|
||||
// *__first == *__m, *__first doesn't go in first part
|
||||
// manually guard downward moving __j against __i
|
||||
while (true)
|
||||
{
|
||||
if (__i == --__j)
|
||||
{
|
||||
// *__first == *__m, *__m <= all other elements
|
||||
// Parition instead into [__first, __i) == *__first and *__first < [__i, __last)
|
||||
++__i; // __first + 1
|
||||
__j = __last;
|
||||
if (!__comp(*__first, *--__j)) // we need a guard if *__first == *(__last-1)
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
if (__i == __j)
|
||||
return; // [__first, __last) all equivalent elements
|
||||
if (__comp(*__first, *__i))
|
||||
{
|
||||
swap(*__i, *__j);
|
||||
++__n_swaps;
|
||||
++__i;
|
||||
break;
|
||||
}
|
||||
++__i;
|
||||
}
|
||||
}
|
||||
// [__first, __i) == *__first and *__first < [__j, __last) and __j == __last - 1
|
||||
if (__i == __j)
|
||||
return;
|
||||
while (true)
|
||||
{
|
||||
while (!__comp(*__first, *__i))
|
||||
++__i;
|
||||
while (__comp(*__first, *--__j))
|
||||
;
|
||||
if (__i >= __j)
|
||||
break;
|
||||
swap(*__i, *__j);
|
||||
++__n_swaps;
|
||||
++__i;
|
||||
}
|
||||
// [__first, __i) == *__first and *__first < [__i, __last)
|
||||
// The first part is sorted, sort the second part
|
||||
// _VSTD::__sort<_Compare>(__i, __last, __comp);
|
||||
__first = __i;
|
||||
goto __restart;
|
||||
}
|
||||
if (__comp(*__j, *__m))
|
||||
{
|
||||
swap(*__i, *__j);
|
||||
++__n_swaps;
|
||||
break; // found guard for downward moving __j, now use unguarded partition
|
||||
}
|
||||
}
|
||||
}
|
||||
// It is known that *__i < *__m
|
||||
++__i;
|
||||
// j points beyond range to be tested, *__m is known to be <= *__lm1
|
||||
// if not yet partitioned...
|
||||
if (__i < __j)
|
||||
{
|
||||
// known that *(__i - 1) < *__m
|
||||
// known that __i <= __m
|
||||
while (true)
|
||||
{
|
||||
// __m still guards upward moving __i
|
||||
while (__comp(*__i, *__m))
|
||||
++__i;
|
||||
// It is now known that a guard exists for downward moving __j
|
||||
while (!__comp(*--__j, *__m))
|
||||
;
|
||||
if (__i > __j)
|
||||
break;
|
||||
difference_type __delta;
|
||||
if (__len >= 1000) {
|
||||
__delta = __len / 2;
|
||||
__m += __delta;
|
||||
__delta /= 2;
|
||||
__n_swaps = _VSTD::__sort5<_Compare>(__first, __first + __delta, __m, __m + __delta, __lm1, __comp);
|
||||
} else {
|
||||
__delta = __len / 2;
|
||||
__m += __delta;
|
||||
__n_swaps = _VSTD::__sort3<_Compare>(__first, __m, __lm1, __comp);
|
||||
}
|
||||
}
|
||||
// *__m is median
|
||||
// partition [__first, __m) < *__m and *__m <= [__m, __last)
|
||||
// (this inhibits tossing elements equivalent to __m around unnecessarily)
|
||||
_RandomAccessIterator __i = __first;
|
||||
_RandomAccessIterator __j = __lm1;
|
||||
// j points beyond range to be tested, *__m is known to be <= *__lm1
|
||||
// The search going up is known to be guarded but the search coming down isn't.
|
||||
// Prime the downward search with a guard.
|
||||
if (!__comp(*__i, *__m)) // if *__first == *__m
|
||||
{
|
||||
// *__first == *__m, *__first doesn't go in first part
|
||||
// manually guard downward moving __j against __i
|
||||
while (true) {
|
||||
if (__i == --__j) {
|
||||
// *__first == *__m, *__m <= all other elements
|
||||
// Parition instead into [__first, __i) == *__first and *__first < [__i, __last)
|
||||
++__i; // __first + 1
|
||||
__j = __last;
|
||||
if (!__comp(*__first, *--__j)) // we need a guard if *__first == *(__last-1)
|
||||
{
|
||||
while (true) {
|
||||
if (__i == __j)
|
||||
return; // [__first, __last) all equivalent elements
|
||||
if (__comp(*__first, *__i)) {
|
||||
swap(*__i, *__j);
|
||||
++__n_swaps;
|
||||
// It is known that __m != __j
|
||||
// If __m just moved, follow it
|
||||
if (__m == __i)
|
||||
__m = __j;
|
||||
++__i;
|
||||
break;
|
||||
}
|
||||
++__i;
|
||||
}
|
||||
}
|
||||
// [__first, __i) < *__m and *__m <= [__i, __last)
|
||||
if (__i != __m && __comp(*__m, *__i))
|
||||
{
|
||||
swap(*__i, *__m);
|
||||
}
|
||||
// [__first, __i) == *__first and *__first < [__j, __last) and __j == __last - 1
|
||||
if (__i == __j)
|
||||
return;
|
||||
while (true) {
|
||||
while (!__comp(*__first, *__i))
|
||||
++__i;
|
||||
while (__comp(*__first, *--__j))
|
||||
;
|
||||
if (__i >= __j)
|
||||
break;
|
||||
swap(*__i, *__j);
|
||||
++__n_swaps;
|
||||
++__i;
|
||||
}
|
||||
// [__first, __i) == *__first and *__first < [__i, __last)
|
||||
// The first part is sorted, sort the second part
|
||||
// _VSTD::__sort<_Compare>(__i, __last, __comp);
|
||||
__first = __i;
|
||||
goto __restart;
|
||||
}
|
||||
// [__first, __i) < *__i and *__i <= [__i+1, __last)
|
||||
// If we were given a perfect partition, see if insertion sort is quick...
|
||||
if (__n_swaps == 0)
|
||||
{
|
||||
bool __fs = _VSTD::__insertion_sort_incomplete<_Compare>(__first, __i, __comp);
|
||||
if (_VSTD::__insertion_sort_incomplete<_Compare>(__i+difference_type(1), __last, __comp))
|
||||
{
|
||||
if (__fs)
|
||||
return;
|
||||
__last = __i;
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (__fs)
|
||||
{
|
||||
__first = ++__i;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
// sort smaller range with recursive call and larger with tail recursion elimination
|
||||
if (__i - __first < __last - __i)
|
||||
{
|
||||
_VSTD::__introsort<_Compare>(__first, __i, __comp, __depth);
|
||||
__first = ++__i;
|
||||
}
|
||||
else
|
||||
{
|
||||
_VSTD::__introsort<_Compare>(__i + difference_type(1), __last, __comp, __depth);
|
||||
__last = __i;
|
||||
if (__comp(*__j, *__m)) {
|
||||
swap(*__i, *__j);
|
||||
++__n_swaps;
|
||||
break; // found guard for downward moving __j, now use unguarded partition
|
||||
}
|
||||
}
|
||||
}
|
||||
// It is known that *__i < *__m
|
||||
++__i;
|
||||
// j points beyond range to be tested, *__m is known to be <= *__lm1
|
||||
// if not yet partitioned...
|
||||
if (__i < __j) {
|
||||
// known that *(__i - 1) < *__m
|
||||
// known that __i <= __m
|
||||
while (true) {
|
||||
// __m still guards upward moving __i
|
||||
while (__comp(*__i, *__m))
|
||||
++__i;
|
||||
// It is now known that a guard exists for downward moving __j
|
||||
while (!__comp(*--__j, *__m))
|
||||
;
|
||||
if (__i > __j)
|
||||
break;
|
||||
swap(*__i, *__j);
|
||||
++__n_swaps;
|
||||
// It is known that __m != __j
|
||||
// If __m just moved, follow it
|
||||
if (__m == __i)
|
||||
__m = __j;
|
||||
++__i;
|
||||
}
|
||||
}
|
||||
// [__first, __i) < *__m and *__m <= [__i, __last)
|
||||
if (__i != __m && __comp(*__m, *__i)) {
|
||||
swap(*__i, *__m);
|
||||
++__n_swaps;
|
||||
}
|
||||
// [__first, __i) < *__i and *__i <= [__i+1, __last)
|
||||
// If we were given a perfect partition, see if insertion sort is quick...
|
||||
if (__n_swaps == 0) {
|
||||
bool __fs = _VSTD::__insertion_sort_incomplete<_Compare>(__first, __i, __comp);
|
||||
if (_VSTD::__insertion_sort_incomplete<_Compare>(__i + difference_type(1), __last, __comp)) {
|
||||
if (__fs)
|
||||
return;
|
||||
__last = __i;
|
||||
continue;
|
||||
} else {
|
||||
if (__fs) {
|
||||
__first = ++__i;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
// sort smaller range with recursive call and larger with tail recursion elimination
|
||||
if (__i - __first < __last - __i) {
|
||||
_VSTD::__introsort<_Compare>(__first, __i, __comp, __depth);
|
||||
__first = ++__i;
|
||||
} else {
|
||||
_VSTD::__introsort<_Compare>(__i + difference_type(1), __last, __comp, __depth);
|
||||
__last = __i;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template <typename _Number>
|
||||
|
@ -577,12 +514,9 @@ void __sort(_RandomAccessIterator __first, _RandomAccessIterator __last, _Compar
|
|||
}
|
||||
|
||||
template <class _Compare, class _Tp>
|
||||
inline _LIBCPP_INLINE_VISIBILITY
|
||||
void
|
||||
__sort(_Tp** __first, _Tp** __last, __less<_Tp*>&)
|
||||
{
|
||||
__less<uintptr_t> __comp;
|
||||
_VSTD::__sort<__less<uintptr_t>&, uintptr_t*>((uintptr_t*)__first, (uintptr_t*)__last, __comp);
|
||||
inline _LIBCPP_INLINE_VISIBILITY void __sort(_Tp** __first, _Tp** __last, __less<_Tp*>&) {
|
||||
__less<uintptr_t> __comp;
|
||||
_VSTD::__sort<__less<uintptr_t>&, uintptr_t*>((uintptr_t*)__first, (uintptr_t*)__last, __comp);
|
||||
}
|
||||
|
||||
_LIBCPP_EXTERN_TEMPLATE(_LIBCPP_FUNC_VIS void __sort<__less<char>&, char*>(char*, char*, __less<char>&))
|
||||
|
@ -624,10 +558,8 @@ _LIBCPP_EXTERN_TEMPLATE(_LIBCPP_FUNC_VIS bool __insertion_sort_incomplete<__less
|
|||
_LIBCPP_EXTERN_TEMPLATE(_LIBCPP_FUNC_VIS unsigned __sort5<__less<long double>&, long double*>(long double*, long double*, long double*, long double*, long double*, __less<long double>&))
|
||||
|
||||
template <class _RandomAccessIterator, class _Compare>
|
||||
inline _LIBCPP_INLINE_VISIBILITY _LIBCPP_CONSTEXPR_AFTER_CXX17
|
||||
void
|
||||
sort(_RandomAccessIterator __first, _RandomAccessIterator __last, _Compare __comp)
|
||||
{
|
||||
inline _LIBCPP_INLINE_VISIBILITY _LIBCPP_CONSTEXPR_AFTER_CXX17 void
|
||||
sort(_RandomAccessIterator __first, _RandomAccessIterator __last, _Compare __comp) {
|
||||
_LIBCPP_DEBUG_RANDOMIZE_RANGE(__first, __last);
|
||||
typedef typename __comp_ref_type<_Compare>::type _Comp_ref;
|
||||
if (__libcpp_is_constant_evaluated()) {
|
||||
|
@ -638,11 +570,9 @@ sort(_RandomAccessIterator __first, _RandomAccessIterator __last, _Compare __com
|
|||
}
|
||||
|
||||
template <class _RandomAccessIterator>
|
||||
inline _LIBCPP_INLINE_VISIBILITY _LIBCPP_CONSTEXPR_AFTER_CXX17
|
||||
void
|
||||
sort(_RandomAccessIterator __first, _RandomAccessIterator __last)
|
||||
{
|
||||
_VSTD::sort(__first, __last, __less<typename iterator_traits<_RandomAccessIterator>::value_type>());
|
||||
inline _LIBCPP_INLINE_VISIBILITY _LIBCPP_CONSTEXPR_AFTER_CXX17 void sort(_RandomAccessIterator __first,
|
||||
_RandomAccessIterator __last) {
|
||||
_VSTD::sort(__first, __last, __less<typename iterator_traits<_RandomAccessIterator>::value_type>());
|
||||
}
|
||||
|
||||
_LIBCPP_END_NAMESPACE_STD
|
||||
|
|
Loading…
Reference in New Issue