forked from OSchip/llvm-project
ARM: implement some simple f64 materializations.
Previously we used a const-pool load for virtually all 64-bit floating values. Actually, we can get quite a few common values (including 0.0, 1.0) via "vmov" instructions of one stripe or another. llvm-svn: 188773
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@ -452,6 +452,7 @@ ARMTargetLowering::ARMTargetLowering(TargetMachine &TM)
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}
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setOperationAction(ISD::ConstantFP, MVT::f32, Custom);
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setOperationAction(ISD::ConstantFP, MVT::f64, Custom);
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if (Subtarget->hasNEON()) {
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addDRTypeForNEON(MVT::v2f32);
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@ -4271,17 +4272,25 @@ static SDValue isNEONModifiedImm(uint64_t SplatBits, uint64_t SplatUndef,
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SDValue ARMTargetLowering::LowerConstantFP(SDValue Op, SelectionDAG &DAG,
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const ARMSubtarget *ST) const {
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if (!ST->useNEONForSinglePrecisionFP() || !ST->hasVFP3() || ST->hasD16())
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if (!ST->hasVFP3())
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return SDValue();
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bool IsDouble = Op.getValueType() == MVT::f64;
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ConstantFPSDNode *CFP = cast<ConstantFPSDNode>(Op);
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assert(Op.getValueType() == MVT::f32 &&
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"ConstantFP custom lowering should only occur for f32.");
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// Try splatting with a VMOV.f32...
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APFloat FPVal = CFP->getValueAPF();
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int ImmVal = ARM_AM::getFP32Imm(FPVal);
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int ImmVal = IsDouble ? ARM_AM::getFP64Imm(FPVal) : ARM_AM::getFP32Imm(FPVal);
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if (ImmVal != -1) {
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if (IsDouble || !ST->useNEONForSinglePrecisionFP()) {
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// We have code in place to select a valid ConstantFP already, no need to
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// do any mangling.
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return Op;
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}
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// It's a float and we are trying to use NEON operations where
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// possible. Lower it to a splat followed by an extract.
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SDLoc DL(Op);
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SDValue NewVal = DAG.getTargetConstant(ImmVal, MVT::i32);
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SDValue VecConstant = DAG.getNode(ARMISD::VMOVFPIMM, DL, MVT::v2f32,
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@ -4290,15 +4299,31 @@ SDValue ARMTargetLowering::LowerConstantFP(SDValue Op, SelectionDAG &DAG,
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DAG.getConstant(0, MVT::i32));
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}
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// If that fails, try a VMOV.i32
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// The rest of our options are NEON only, make sure that's allowed before
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// proceeding..
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if (!ST->hasNEON() || (!IsDouble && !ST->useNEONForSinglePrecisionFP()))
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return SDValue();
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EVT VMovVT;
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unsigned iVal = FPVal.bitcastToAPInt().getZExtValue();
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SDValue NewVal = isNEONModifiedImm(iVal, 0, 32, DAG, VMovVT, false,
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VMOVModImm);
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uint64_t iVal = FPVal.bitcastToAPInt().getZExtValue();
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// It wouldn't really be worth bothering for doubles except for one very
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// important value, which does happen to match: 0.0. So make sure we don't do
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// anything stupid.
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if (IsDouble && (iVal & 0xffffffff) != (iVal >> 32))
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return SDValue();
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// Try a VMOV.i32 (FIXME: i8, i16, or i64 could work too).
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SDValue NewVal = isNEONModifiedImm(iVal & 0xffffffffU, 0, 32, DAG, VMovVT,
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false, VMOVModImm);
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if (NewVal != SDValue()) {
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SDLoc DL(Op);
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SDValue VecConstant = DAG.getNode(ARMISD::VMOVIMM, DL, VMovVT,
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NewVal);
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if (IsDouble)
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return DAG.getNode(ISD::BITCAST, DL, MVT::f64, VecConstant);
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// It's a float: cast and extract a vector element.
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SDValue VecFConstant = DAG.getNode(ISD::BITCAST, DL, MVT::v2f32,
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VecConstant);
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return DAG.getNode(ISD::EXTRACT_VECTOR_ELT, DL, MVT::f32, VecFConstant,
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@ -4306,11 +4331,16 @@ SDValue ARMTargetLowering::LowerConstantFP(SDValue Op, SelectionDAG &DAG,
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}
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// Finally, try a VMVN.i32
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NewVal = isNEONModifiedImm(~iVal & 0xffffffff, 0, 32, DAG, VMovVT, false,
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VMVNModImm);
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NewVal = isNEONModifiedImm(~iVal & 0xffffffffU, 0, 32, DAG, VMovVT,
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false, VMVNModImm);
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if (NewVal != SDValue()) {
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SDLoc DL(Op);
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SDValue VecConstant = DAG.getNode(ARMISD::VMVNIMM, DL, VMovVT, NewVal);
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if (IsDouble)
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return DAG.getNode(ISD::BITCAST, DL, MVT::f64, VecConstant);
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// It's a float: cast and extract a vector element.
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SDValue VecFConstant = DAG.getNode(ISD::BITCAST, DL, MVT::v2f32,
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VecConstant);
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return DAG.getNode(ISD::EXTRACT_VECTOR_ELT, DL, MVT::f32, VecFConstant,
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@ -0,0 +1,68 @@
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; RUN: llc -mtriple=armv7 -mattr=+neon -mcpu=swift %s -o - | FileCheck %s
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; RUN: llc -mtriple=armv7 -mattr=+neon -mcpu=cortex-a8 %s -o - | FileCheck --check-prefix=CHECK-NONEONFP %s
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; RUN: llc -mtriple=armv7 -mattr=-neon -mcpu=cortex-a8 %s -o - | FileCheck --check-prefix=CHECK-NONEON %s
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define arm_aapcs_vfpcc float @test_vmov_f32() {
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; CHECK-LABEL: test_vmov_f32:
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; CHECK: vmov.f32 d0, #1.0
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; CHECK-NONEONFP: vmov.f32 s0, #1.0
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ret float 1.0
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}
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define arm_aapcs_vfpcc float @test_vmov_imm() {
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; CHECK-LABEL: test_vmov_imm:
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; CHECK: vmov.i32 d0, #0
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; CHECK-NONEON-LABEL: test_vmov_imm:
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; CHECK_NONEON: vldr s0, {{.?LCPI[0-9]+_[0-9]+}}
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ret float 0.0
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}
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define arm_aapcs_vfpcc float @test_vmvn_imm() {
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; CHECK-LABEL: test_vmvn_imm:
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; CHECK: vmvn.i32 d0, #0xb0000000
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; CHECK-NONEON-LABEL: test_vmvn_imm:
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; CHECK_NONEON: vldr s0, {{.?LCPI[0-9]+_[0-9]+}}
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ret float 8589934080.0
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}
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define arm_aapcs_vfpcc double @test_vmov_f64() {
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; CHECK-LABEL: test_vmov_f64:
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; CHECK: vmov.f64 d0, #1.0
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; CHECK-NONEON-LABEL: test_vmov_f64:
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; CHECK_NONEON: vmov.f64 d0, #1.0
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ret double 1.0
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}
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define arm_aapcs_vfpcc double @test_vmov_double_imm() {
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; CHECK-LABEL: test_vmov_double_imm:
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; CHECK: vmov.i32 d0, #0
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; CHECK-NONEON-LABEL: test_vmov_double_imm:
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; CHECK_NONEON: vldr d0, {{.?LCPI[0-9]+_[0-9]+}}
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ret double 0.0
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}
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define arm_aapcs_vfpcc double @test_vmvn_double_imm() {
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; CHECK-LABEL: test_vmvn_double_imm:
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; CHECK: vmvn.i32 d0, #0xb0000000
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; CHECK-NONEON-LABEL: test_vmvn_double_imm:
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; CHECK_NONEON: vldr d0, {{.?LCPI[0-9]+_[0-9]+}}
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ret double 0x4fffffff4fffffff
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}
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; Make sure we don't ignore the high half of 64-bit values when deciding whether
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; a vmov/vmvn is possible.
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define arm_aapcs_vfpcc double @test_notvmvn_double_imm() {
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; CHECK-LABEL: test_notvmvn_double_imm:
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; CHECK: vldr d0, {{.?LCPI[0-9]+_[0-9]+}}
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; CHECK-NONEON-LABEL: test_notvmvn_double_imm:
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; CHECK_NONEON: vldr d0, {{.?LCPI[0-9]+_[0-9]+}}
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ret double 0x4fffffffffffffff
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}
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@ -239,10 +239,9 @@ bb14: ; preds = %bb6
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; PR7157
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define arm_aapcs_vfpcc float @t9(%0* nocapture, %3* nocapture) nounwind {
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; CHECK-LABEL: t9:
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; CHECK: vldr
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; CHECK-NOT: vmov d{{.*}}, d16
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; CHECK: vmov.i32 d17
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; CHECK: vmov.i32 d16, #0x0
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; CHECK-NEXT: vst1.64 {d16, d17}, [r0:128]
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; CHECK-NEXT: vorr d17, d16, d16
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; CHECK-NEXT: vst1.64 {d16, d17}, [r0:128]
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%3 = bitcast double 0.000000e+00 to <2 x float> ; <<2 x float>> [#uses=2]
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%4 = shufflevector <2 x float> %3, <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> ; <<4 x float>> [#uses=1]
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