forked from OSchip/llvm-project
RegisterScavenging: Code cleanup; NFC
- Use range based for loops - No need for some !Reg checks: isPhysicalRegister() reports false for NoRegister anyway - Do not repeat function name in documentation comment. - Do not repeat documentation comment in implementation when we already have one at the declaration. - Factor some common subexpressions out. - Change file comments to use doxygen syntax. llvm-svn: 274194
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@ -7,10 +7,11 @@
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//
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//===----------------------------------------------------------------------===//
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//
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// This file declares the machine register scavenger class. It can provide
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// information such as unused register at any point in a machine basic block.
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// It also provides a mechanism to make registers available by evicting them
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// to spill slots.
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/// \file
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/// This file declares the machine register scavenger class. It can provide
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/// information such as unused register at any point in a machine basic block.
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/// It also provides a mechanism to make registers available by evicting them
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/// to spill slots.
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//
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//===----------------------------------------------------------------------===//
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@ -7,10 +7,11 @@
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the machine register scavenger. It can provide
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// information, such as unused registers, at any point in a machine basic block.
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// It also provides a mechanism to make registers available by evicting them to
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// spill slots.
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/// \file
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/// This file implements the machine register scavenger. It can provide
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/// information, such as unused registers, at any point in a machine basic
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/// block. It also provides a mechanism to make registers available by evicting
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/// them to spill slots.
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//
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//===----------------------------------------------------------------------===//
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@ -30,7 +31,6 @@ using namespace llvm;
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#define DEBUG_TYPE "reg-scavenging"
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/// setUsed - Set the register units of this register as used.
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void RegScavenger::setRegUsed(unsigned Reg, LaneBitmask LaneMask) {
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for (MCRegUnitMaskIterator RUI(Reg, TRI); RUI.isValid(); ++RUI) {
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LaneBitmask UnitMask = (*RUI).second;
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@ -104,10 +104,8 @@ void RegScavenger::determineKillsAndDefs() {
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// def-dead in this instruction.
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KillRegUnits.reset();
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DefRegUnits.reset();
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for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
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const MachineOperand &MO = MI->getOperand(i);
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for (const MachineOperand &MO : MI->operands()) {
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if (MO.isRegMask()) {
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TmpRegUnits.clear();
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for (unsigned RU = 0, RUEnd = TRI->getNumRegUnits(); RU != RUEnd; ++RU) {
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for (MCRegUnitRootIterator RURI(RU, TRI); RURI.isValid(); ++RURI) {
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@ -124,7 +122,7 @@ void RegScavenger::determineKillsAndDefs() {
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if (!MO.isReg())
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continue;
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unsigned Reg = MO.getReg();
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if (!Reg || TargetRegisterInfo::isVirtualRegister(Reg) || isReserved(Reg))
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if (!TargetRegisterInfo::isPhysicalRegister(Reg) || isReserved(Reg))
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continue;
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if (MO.isUse()) {
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@ -191,12 +189,11 @@ void RegScavenger::forward() {
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// Verify uses and defs.
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#ifndef NDEBUG
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for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
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const MachineOperand &MO = MI->getOperand(i);
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for (const MachineOperand &MO : MI->operands()) {
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if (!MO.isReg())
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continue;
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unsigned Reg = MO.getReg();
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if (!Reg || TargetRegisterInfo::isVirtualRegister(Reg) || isReserved(Reg))
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if (!TargetRegisterInfo::isPhysicalRegister(Reg) || isReserved(Reg))
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continue;
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if (MO.isUse()) {
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if (MO.isUndef())
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@ -258,33 +255,24 @@ bool RegScavenger::isRegUsed(unsigned Reg, bool includeReserved) const {
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}
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unsigned RegScavenger::FindUnusedReg(const TargetRegisterClass *RC) const {
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for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end();
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I != E; ++I)
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if (!isRegUsed(*I)) {
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DEBUG(dbgs() << "Scavenger found unused reg: " << TRI->getName(*I) <<
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for (unsigned Reg : *RC) {
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if (!isRegUsed(Reg)) {
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DEBUG(dbgs() << "Scavenger found unused reg: " << TRI->getName(Reg) <<
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"\n");
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return *I;
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return Reg;
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}
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}
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return 0;
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}
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/// getRegsAvailable - Return all available registers in the register class
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/// in Mask.
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BitVector RegScavenger::getRegsAvailable(const TargetRegisterClass *RC) {
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BitVector Mask(TRI->getNumRegs());
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for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end();
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I != E; ++I)
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if (!isRegUsed(*I))
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Mask.set(*I);
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for (unsigned Reg : *RC)
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if (!isRegUsed(Reg))
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Mask.set(Reg);
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return Mask;
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}
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/// findSurvivorReg - Return the candidate register that is unused for the
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/// longest after StartMII. UseMI is set to the instruction where the search
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/// stopped.
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///
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/// No more than InstrLimit instructions are inspected.
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///
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unsigned RegScavenger::findSurvivorReg(MachineBasicBlock::iterator StartMI,
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BitVector &Candidates,
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unsigned InstrLimit,
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@ -306,8 +294,7 @@ unsigned RegScavenger::findSurvivorReg(MachineBasicBlock::iterator StartMI,
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bool isVirtKillInsn = false;
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bool isVirtDefInsn = false;
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// Remove any candidates touched by instruction.
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for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
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const MachineOperand &MO = MI->getOperand(i);
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for (const MachineOperand &MO : MI->operands()) {
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if (MO.isRegMask())
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Candidates.clearBitsNotInMask(MO.getRegMask());
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if (!MO.isReg() || MO.isUndef() || !MO.getReg())
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@ -363,13 +350,13 @@ static unsigned getFrameIndexOperandNum(MachineInstr *MI) {
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unsigned RegScavenger::scavengeRegister(const TargetRegisterClass *RC,
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MachineBasicBlock::iterator I,
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int SPAdj) {
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MachineInstr &MI = *I;
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const MachineFunction &MF = *MI.getParent()->getParent();
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// Consider all allocatable registers in the register class initially
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BitVector Candidates =
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TRI->getAllocatableSet(*I->getParent()->getParent(), RC);
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BitVector Candidates = TRI->getAllocatableSet(MF, RC);
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// Exclude all the registers being used by the instruction.
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for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
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MachineOperand &MO = I->getOperand(i);
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for (const MachineOperand &MO : MI.operands()) {
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if (MO.isReg() && MO.getReg() != 0 && !(MO.isUse() && MO.isUndef()) &&
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!TargetRegisterInfo::isVirtualRegister(MO.getReg()))
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Candidates.reset(MO.getReg());
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@ -394,8 +381,7 @@ unsigned RegScavenger::scavengeRegister(const TargetRegisterClass *RC,
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// Find an available scavenging slot with size and alignment matching
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// the requirements of the class RC.
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MachineFunction &MF = *I->getParent()->getParent();
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MachineFrameInfo &MFI = *MF.getFrameInfo();
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const MachineFrameInfo &MFI = *MF.getFrameInfo();
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unsigned NeedSize = RC->getSize();
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unsigned NeedAlign = RC->getAlignment();
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