Do not pollute the namespace in a header file.

llvm-svn: 299203
This commit is contained in:
Kristof Beyls 2017-03-31 12:00:24 +00:00
parent 27e0f8bc72
commit f698a69107
1 changed files with 7 additions and 7 deletions

View File

@ -24,7 +24,6 @@
#endif
namespace llvm {
using namespace sys;
//===----------------------------------------------------------------------===//
//=== WARNING: Implementation here must contain only Win32 specific code
@ -51,8 +50,9 @@ ELM_Callback(PCSTR ModuleName, DWORD64 ModuleBase,
return TRUE;
}
DynamicLibrary DynamicLibrary::getPermanentLibrary(const char *filename,
std::string *errMsg) {
sys::DynamicLibrary
sys::DynamicLibrary::getPermanentLibrary(const char *filename,
std::string *errMsg) {
SmartScopedLock<true> lock(*SymbolsMutex);
if (!filename) {
@ -92,8 +92,8 @@ DynamicLibrary DynamicLibrary::getPermanentLibrary(const char *filename,
return DynamicLibrary(a_handle);
}
DynamicLibrary DynamicLibrary::addPermanentLibrary(void *handle,
std::string *errMsg) {
sys::DynamicLibrary
sys::DynamicLibrary::addPermanentLibrary(void *handle, std::string *errMsg) {
SmartScopedLock<true> lock(*SymbolsMutex);
// If we've already loaded this library, tell the caller.
if (!OpenedHandles->insert((HMODULE)handle).second) {
@ -129,7 +129,7 @@ DynamicLibrary DynamicLibrary::addPermanentLibrary(void *handle,
#undef INLINE_DEF_SYMBOL1
#undef INLINE_DEF_SYMBOL2
void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) {
void *sys::DynamicLibrary::SearchForAddressOfSymbol(const char *symbolName) {
SmartScopedLock<true> Lock(*SymbolsMutex);
// First check symbols added via AddSymbol().
@ -177,7 +177,7 @@ void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) {
return 0;
}
void *DynamicLibrary::getAddressOfSymbol(const char *symbolName) {
void *sys::DynamicLibrary::getAddressOfSymbol(const char *symbolName) {
if (!isValid())
return NULL;
if (Data == &OpenedHandles)