This is a partially implemented and currently disabled start of a store

merging optimization.  Nothing to see here, hopefully more later :)

llvm-svn: 48670
This commit is contained in:
Chris Lattner 2008-03-22 00:31:52 +00:00
parent 97d496c182
commit f5d41c67af
1 changed files with 159 additions and 0 deletions

View File

@ -666,6 +666,7 @@ namespace {
bool processLoad(LoadInst* L,
DenseMap<Value*, LoadInst*> &lastLoad,
SmallVectorImpl<Instruction*> &toErase);
bool processStore(StoreInst *SI, SmallVectorImpl<Instruction*> &toErase);
bool processInstruction(Instruction* I,
ValueNumberedSet& currAvail,
DenseMap<Value*, LoadInst*>& lastSeenLoad,
@ -983,6 +984,161 @@ bool GVN::processLoad(LoadInst *L, DenseMap<Value*, LoadInst*> &lastLoad,
return deletedLoad;
}
/// isBytewiseValue - If the specified value can be set by repeating the same
/// byte in memory, return the i8 value that it is represented with. This is
/// true for all i8 values obviously, but is also true for i32 0, i32 -1,
/// i16 0xF0F0, double 0.0 etc. If the value can't be handled with a repeated
/// byte store (e.g. i16 0x1234), return null.
static Value *isBytewiseValue(Value *V) {
// All byte-wide stores are splatable, even of arbitrary variables.
if (V->getType() == Type::Int8Ty) return V;
// Constant float and double values can be handled as integer values if the
// corresponding integer value is "byteable". An important case is 0.0.
if (ConstantFP *CFP = dyn_cast<ConstantFP>(V)) {
if (CFP->getType() == Type::FloatTy)
V = ConstantExpr::getBitCast(CFP, Type::Int32Ty);
if (CFP->getType() == Type::DoubleTy)
V = ConstantExpr::getBitCast(CFP, Type::Int64Ty);
// Don't handle long double formats, which have strange constraints.
}
// We can handle constant integers that are power of two in size and a
// multiple of 8 bits.
if (ConstantInt *CI = dyn_cast<ConstantInt>(V)) {
unsigned Width = CI->getBitWidth();
if (isPowerOf2_32(Width) && Width > 8) {
// We can handle this value if the recursive binary decomposition is the
// same at all levels.
APInt Val = CI->getValue();
APInt Val2;
while (Val.getBitWidth() != 8) {
unsigned NextWidth = Val.getBitWidth()/2;
Val2 = Val.lshr(NextWidth);
Val2.trunc(Val.getBitWidth()/2);
Val.trunc(Val.getBitWidth()/2);
// If the top/bottom halves aren't the same, reject it.
if (Val != Val2)
return 0;
}
return ConstantInt::get(Val);
}
}
// Conceptually, we could handle things like:
// %a = zext i8 %X to i16
// %b = shl i16 %a, 8
// %c = or i16 %a, %b
// but until there is an example that actually needs this, it doesn't seem
// worth worrying about.
return 0;
}
/// IsPointerAtOffset - Return true if Ptr1 is exactly provably equal to Ptr2
/// plus the specified constant offset. For example, Ptr1 might be &A[42], and
/// Ptr2 might be &A[40] and Offset might be 8.
static bool IsPointerAtOffset(Value *Ptr1, Value *Ptr2, uint64_t Offset) {
return false;
}
/// processStore - When GVN is scanning forward over instructions, we look for
/// some other patterns to fold away. In particular, this looks for stores to
/// neighboring locations of memory. If it sees enough consequtive ones
/// (currently 4) it attempts to merge them together into a memcpy/memset.
bool GVN::processStore(StoreInst *SI, SmallVectorImpl<Instruction*> &toErase) {
return false;
if (SI->isVolatile()) return false;
// There are two cases that are interesting for this code to handle: memcpy
// and memset. Right now we only handle memset.
// Ensure that the value being stored is something that can be memset'able a
// byte at a time like "0" or "-1" or any width, as well as things like
// 0xA0A0A0A0 and 0.0.
Value *ByteVal = isBytewiseValue(SI->getOperand(0));
if (!ByteVal)
return false;
TargetData &TD = getAnalysis<TargetData>();
AliasAnalysis &AA = getAnalysis<AliasAnalysis>();
// Okay, so we now have a single store that can be splatable. Try to 'grow'
// this store by looking for neighboring stores to the immediate left or right
// of the store we have so far. While we could in theory handle stores in
// this order: A[0], A[2], A[1]
// in practice, right now we only worry about cases where stores are
// consequtive in increasing or decreasing address order.
uint64_t BytesSoFar = TD.getTypeStoreSize(SI->getOperand(0)->getType());
unsigned StartAlign = SI->getAlignment();
Value *StartPtr = SI->getPointerOperand();
SmallVector<StoreInst*, 16> Stores;
Stores.push_back(SI);
BasicBlock::iterator BI = SI; ++BI;
for (++BI; !isa<TerminatorInst>(BI); ++BI) {
if (isa<CallInst>(BI) || isa<InvokeInst>(BI)) {
// If the call is readnone, ignore it, otherwise bail out. We don't even
// allow readonly here because we don't want something like:
// A[1] = 2; strlen(A); A[2] = 2; -> memcpy(A, ...); strlen(A).
if (AA.getModRefBehavior(CallSite::get(BI)) ==
AliasAnalysis::DoesNotAccessMemory)
continue;
break;
} else if (isa<VAArgInst>(BI) || isa<LoadInst>(BI))
break;
// If this is a non-store instruction it is fine, ignore it.
StoreInst *NextStore = dyn_cast<StoreInst>(BI);
if (NextStore == 0) continue;
// If this is a store, see if we can merge it in.
if (NextStore->isVolatile()) break;
// Check to see if this stored value is of the same byte-splattable value.
if (ByteVal != isBytewiseValue(NextStore->getOperand(0)))
break;
Value *ThisPointer = NextStore->getPointerOperand();
unsigned AccessSize = TD.getTypeStoreSize(SI->getOperand(0)->getType());
// If so, check to see if the store is before the current range or after it
// in either case, extend the range, otherwise reject it.
if (IsPointerAtOffset(ThisPointer, StartPtr, BytesSoFar)) {
// Okay, this extends the stored area on the end, just add to the bytes
// so far and remember this store.
BytesSoFar += AccessSize;
Stores.push_back(SI);
continue;
}
if (IsPointerAtOffset(StartPtr, ThisPointer, AccessSize)) {
// Okay, the store is before the current range. Reset our start pointer
// and get new alignment info etc.
BytesSoFar += AccessSize;
Stores.push_back(SI);
StartPtr = ThisPointer;
StartAlign = NextStore->getAlignment();
continue;
}
// Otherwise, this store wasn't contiguous with our current range, bail out.
break;
}
// If we found less than 4 stores to merge, bail out, it isn't worth losing
// type information in llvm IR to do the transformation.
if (Stores.size() < 4)
return false;
// Otherwise, we do want to transform this! But not yet. :)
return false;
}
/// performCallSlotOptzn - takes a memcpy and a call that it depends on,
/// and checks for the possibility of a call slot optimization by having
/// the call write its result directly into the destination of the memcpy.
@ -1187,6 +1343,9 @@ bool GVN::processInstruction(Instruction *I, ValueNumberedSet &currAvail,
if (LoadInst* L = dyn_cast<LoadInst>(I))
return processLoad(L, lastSeenLoad, toErase);
if (StoreInst *SI = dyn_cast<StoreInst>(I))
return processStore(SI, toErase);
if (MemCpyInst* M = dyn_cast<MemCpyInst>(I)) {
MemoryDependenceAnalysis& MD = getAnalysis<MemoryDependenceAnalysis>();