[pdb] Introduce MsfBuilder for laying out PDB files.

Reviewed by: ruiu
Differential Revision: https://reviews.llvm.org/D22308

llvm-svn: 275611
This commit is contained in:
Zachary Turner 2016-07-15 20:43:38 +00:00
parent 511f2e5a89
commit f52a899f4a
9 changed files with 854 additions and 17 deletions

View File

@ -0,0 +1,136 @@
//===- MSFBuilder.h - MSF Directory & Metadata Builder ----------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_DEBUGINFO_PDB_RAW_MSFBUILDER_H
#define LLVM_DEBUGINFO_PDB_RAW_MSFBUILDER_H
#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/BitVector.h"
#include "llvm/DebugInfo/PDB/Raw/MsfCommon.h"
#include "llvm/DebugInfo/PDB/Raw/PDBFile.h"
#include "llvm/Support/Allocator.h"
#include "llvm/Support/Endian.h"
#include "llvm/Support/Error.h"
#include <utility>
#include <vector>
namespace llvm {
namespace pdb {
class MsfBuilder {
public:
/// \brief Create a new `MsfBuilder`.
///
/// \param BlockSize The internal block size used by the PDB file. See
/// isValidBlockSize() for a list of valid block sizes.
///
/// \param MinBlockCount Causes the builder to reserve up front space for
/// at least `MinBlockCount` blocks. This is useful when using `MsfBuilder`
/// to read an existing PDB that you want to write back out later. The
/// original PDB file's SuperBlock contains the exact number of blocks used
/// by the file, so is a good hint as to how many blocks the new PDB file
/// will contain. Furthermore, it is actually necessary in this case. To
/// preserve stability of the file's layout, it is helpful to try to keep
/// all streams mapped to their original block numbers. To ensure that this
/// is possible, space for all blocks must be allocated beforehand so that
/// streams can be assigned to them.
///
/// \param CanGrow If true, any operation which results in an attempt to
/// locate a free block when all available blocks have been exhausted will
/// allocate a new block, thereby growing the size of the final PDB file.
/// When false, any such attempt will result in an error. This is especially
/// useful in testing scenarios when you know your test isn't going to do
/// anything to increase the size of the file, so having an Error returned if
/// it were to happen would catch a programming error
///
/// \returns an llvm::Error representing whether the operation succeeded or
/// failed. Currently the only way this can fail is if an invalid block size
/// is specified, or `MinBlockCount` does not leave enough room for the
/// mandatory reserved blocks required by an MSF file.
static Expected<MsfBuilder> create(BumpPtrAllocator &Allocator,
uint32_t BlockSize,
uint32_t MinBlockCount = 0,
bool CanGrow = true);
/// Request the block map to be at a specific block address. This is useful
/// when editing a PDB and you want the layout to be as stable as possible.
Error setBlockMapAddr(uint32_t Addr);
/// Add a stream to the MSF file with the given size, occupying the given
/// list of blocks. This is useful when reading a PDB file and you want a
/// particular stream to occupy the original set of blocks. If the given
/// blocks are already allocated, or if the number of blocks specified is
/// incorrect for the given stream size, this function will return an Error.
Error addStream(uint32_t Size, ArrayRef<uint32_t> Blocks);
/// Add a stream to the MSF file with the given size, occupying any available
/// blocks that the builder decides to use. This is useful when building a
/// new PDB file from scratch and you don't care what blocks a stream occupies
/// but you just want it to work.
Error addStream(uint32_t Size);
/// Update the size of an existing stream. This will allocate or deallocate
/// blocks as needed to match the requested size. This can fail if `CanGrow`
/// was set to false when initializing the `MsfBuilder`.
Error setStreamSize(uint32_t Idx, uint32_t Size);
/// Get the total number of streams in the MSF layout. This should return 1
/// for every call to `addStream`.
uint32_t getNumStreams() const;
/// Get the size of a stream by index.
uint32_t getStreamSize(uint32_t StreamIdx) const;
/// Get the list of blocks allocated to a particular stream.
ArrayRef<uint32_t> getStreamBlocks(uint32_t StreamIdx) const;
/// Get the total number of blocks that will be allocated to actual data in
/// this MSF file.
uint32_t getNumUsedBlocks() const;
/// Get the total number of blocks that exist in the MSF file but are not
/// allocated to any valid data.
uint32_t getNumFreeBlocks() const;
/// Get the total number of blocks in the MSF file. In practice this is equal
/// to `getNumUsedBlocks() + getNumFreeBlocks()`.
uint32_t getTotalBlockCount() const;
/// Check whether a particular block is allocated or free.
bool isBlockFree(uint32_t Idx) const;
/// Finalize the layout and build the headers and structures that describe the
/// MSF layout and can be written directly to the MSF file.
Expected<msf::Layout> build();
private:
MsfBuilder(uint32_t BlockSize, uint32_t MinBlockCount, bool CanGrow,
BumpPtrAllocator &Allocator);
Error allocateBlocks(uint32_t NumBlocks, MutableArrayRef<uint32_t> Blocks);
uint32_t computeDirectoryByteSize() const;
typedef std::vector<uint32_t> BlockList;
BumpPtrAllocator &Allocator;
bool IsGrowable;
uint32_t BlockSize;
uint32_t MininumBlocks;
uint32_t BlockMapAddr;
BitVector FreeBlocks;
std::vector<uint32_t> DirectoryBlocks;
std::vector<std::pair<uint32_t, BlockList>> StreamData;
};
}
}
#endif

View File

@ -0,0 +1,83 @@
//===- MsfCommon.h - Common types and functions for MSF files ---*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_DEBUGINFO_PDB_RAW_MSFCOMMON_H
#define LLVM_DEBUGINFO_PDB_RAW_MSFCOMMON_H
#include "llvm/ADT/ArrayRef.h"
#include "llvm/Support/Endian.h"
#include "llvm/Support/Error.h"
#include "llvm/Support/MathExtras.h"
#include <vector>
namespace llvm {
namespace pdb {
namespace msf {
static const char Magic[] = {'M', 'i', 'c', 'r', 'o', 's', 'o', 'f',
't', ' ', 'C', '/', 'C', '+', '+', ' ',
'M', 'S', 'F', ' ', '7', '.', '0', '0',
'\r', '\n', '\x1a', 'D', 'S', '\0', '\0', '\0'};
// The superblock is overlaid at the beginning of the file (offset 0).
// It starts with a magic header and is followed by information which
// describes the layout of the file system.
struct SuperBlock {
char MagicBytes[sizeof(Magic)];
// The file system is split into a variable number of fixed size elements.
// These elements are referred to as blocks. The size of a block may vary
// from system to system.
support::ulittle32_t BlockSize;
// This field's purpose is not yet known.
support::ulittle32_t Unknown0;
// This contains the number of blocks resident in the file system. In
// practice, NumBlocks * BlockSize is equivalent to the size of the PDB
// file.
support::ulittle32_t NumBlocks;
// This contains the number of bytes which make up the directory.
support::ulittle32_t NumDirectoryBytes;
// This field's purpose is not yet known.
support::ulittle32_t Unknown1;
// This contains the block # of the block map.
support::ulittle32_t BlockMapAddr;
};
struct Layout {
SuperBlock *SB;
ArrayRef<support::ulittle32_t> DirectoryBlocks;
ArrayRef<support::ulittle32_t> StreamSizes;
std::vector<ArrayRef<support::ulittle32_t>> StreamMap;
};
inline bool isValidBlockSize(uint32_t Size) {
switch (Size) {
case 512:
case 1024:
case 2048:
case 4096:
return true;
}
return false;
}
inline uint64_t bytesToBlocks(uint64_t NumBytes, uint64_t BlockSize) {
return alignTo(NumBytes, BlockSize) / BlockSize;
}
inline uint64_t blockToOffset(uint64_t BlockNumber, uint64_t BlockSize) {
return BlockNumber * BlockSize;
}
Error validateSuperBlock(const SuperBlock &SB);
}
}
}
#endif

View File

@ -38,6 +38,8 @@ add_pdb_impl_folder(Raw
Raw/MappedBlockStream.cpp
Raw/ModInfo.cpp
Raw/ModStream.cpp
Raw/MsfBuilder.cpp
Raw/MsfCommon.cpp
Raw/NameHashTable.cpp
Raw/NameMap.cpp
Raw/PDBFile.cpp

View File

@ -0,0 +1,240 @@
//===- MSFBuilder.cpp - MSF Directory & Metadata Builder --------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "llvm/DebugInfo/PDB/Raw/MsfBuilder.h"
#include "llvm/DebugInfo/PDB/Raw/RawError.h"
using namespace llvm;
using namespace llvm::pdb;
using namespace llvm::pdb::msf;
using namespace llvm::support;
namespace {
const uint32_t kSuperBlockBlock = 0;
const uint32_t kDefaultBlockMapAddr = 1;
}
MsfBuilder::MsfBuilder(uint32_t BlockSize, uint32_t MinBlockCount, bool CanGrow,
BumpPtrAllocator &Allocator)
: Allocator(Allocator), BlockSize(BlockSize), MininumBlocks(MinBlockCount),
IsGrowable(CanGrow), BlockMapAddr(kDefaultBlockMapAddr),
FreeBlocks(MinBlockCount + 2U, true) {
FreeBlocks[kSuperBlockBlock] = false;
FreeBlocks[BlockMapAddr] = false;
}
Expected<MsfBuilder> MsfBuilder::create(BumpPtrAllocator &Allocator,
uint32_t BlockSize,
uint32_t MinBlockCount, bool CanGrow) {
if (!msf::isValidBlockSize(BlockSize))
return make_error<RawError>(raw_error_code::unspecified,
"The requested block size is unsupported");
return MsfBuilder(BlockSize, MinBlockCount, CanGrow, Allocator);
}
Error MsfBuilder::setBlockMapAddr(uint32_t Addr) {
if (Addr == BlockMapAddr)
return Error::success();
if (Addr >= FreeBlocks.size()) {
if (!IsGrowable)
return make_error<RawError>(raw_error_code::unspecified,
"Cannot grow the number of blocks");
FreeBlocks.resize(Addr + 1);
}
if (!isBlockFree(Addr))
return make_error<RawError>(raw_error_code::unspecified,
"Attempt to reuse an allocated block");
FreeBlocks[BlockMapAddr] = true;
FreeBlocks[Addr] = false;
BlockMapAddr = Addr;
return Error::success();
}
Error MsfBuilder::allocateBlocks(uint32_t NumBlocks,
MutableArrayRef<uint32_t> Blocks) {
if (NumBlocks == 0)
return Error::success();
uint32_t NumFreeBlocks = FreeBlocks.count();
if (NumFreeBlocks < NumBlocks) {
if (!IsGrowable)
return make_error<RawError>(raw_error_code::unspecified,
"There are no free Blocks in the file");
uint32_t AllocBlocks = NumBlocks - NumFreeBlocks;
FreeBlocks.resize(AllocBlocks + FreeBlocks.size(), true);
}
int I = 0;
int Block = FreeBlocks.find_first();
do {
assert(Block != -1 && "We ran out of Blocks!");
uint32_t NextBlock = static_cast<uint32_t>(Block);
Blocks[I++] = NextBlock;
FreeBlocks.reset(NextBlock);
Block = FreeBlocks.find_next(Block);
} while (--NumBlocks > 0);
return Error::success();
}
uint32_t MsfBuilder::getNumUsedBlocks() const {
return getTotalBlockCount() - getNumFreeBlocks();
}
uint32_t MsfBuilder::getNumFreeBlocks() const { return FreeBlocks.count(); }
uint32_t MsfBuilder::getTotalBlockCount() const { return FreeBlocks.size(); }
bool MsfBuilder::isBlockFree(uint32_t Idx) const { return FreeBlocks[Idx]; }
Error MsfBuilder::addStream(uint32_t Size, ArrayRef<uint32_t> Blocks) {
// Add a new stream mapped to the specified blocks. Verify that the specified
// blocks are both necessary and sufficient for holding the requested number
// of bytes, and verify that all requested blocks are free.
uint32_t ReqBlocks = bytesToBlocks(Size, BlockSize);
if (ReqBlocks != Blocks.size())
return make_error<RawError>(
raw_error_code::unspecified,
"Incorrect number of blocks for requested stream size");
for (auto Block : Blocks) {
if (Block >= FreeBlocks.size())
FreeBlocks.resize(Block + 1, true);
if (!FreeBlocks.test(Block))
return make_error<RawError>(
raw_error_code::unspecified,
"Attempt to re-use an already allocated block");
}
// Mark all the blocks occupied by the new stream as not free.
for (auto Block : Blocks) {
FreeBlocks.reset(Block);
}
StreamData.push_back(std::make_pair(Size, Blocks));
return Error::success();
}
Error MsfBuilder::addStream(uint32_t Size) {
uint32_t ReqBlocks = bytesToBlocks(Size, BlockSize);
std::vector<uint32_t> NewBlocks;
NewBlocks.resize(ReqBlocks);
if (auto EC = allocateBlocks(ReqBlocks, NewBlocks))
return EC;
StreamData.push_back(std::make_pair(Size, NewBlocks));
return Error::success();
}
Error MsfBuilder::setStreamSize(uint32_t Idx, uint32_t Size) {
uint32_t OldSize = getStreamSize(Idx);
if (OldSize == Size)
return Error::success();
uint32_t NewBlocks = bytesToBlocks(Size, BlockSize);
uint32_t OldBlocks = bytesToBlocks(OldSize, BlockSize);
if (NewBlocks > OldBlocks) {
uint32_t AddedBlocks = NewBlocks - OldBlocks;
// If we're growing, we have to allocate new Blocks.
std::vector<uint32_t> AddedBlockList;
AddedBlockList.resize(AddedBlocks);
if (auto EC = allocateBlocks(AddedBlocks, AddedBlockList))
return EC;
auto &CurrentBlocks = StreamData[Idx].second;
CurrentBlocks.insert(CurrentBlocks.end(), AddedBlockList.begin(),
AddedBlockList.end());
} else if (OldBlocks > NewBlocks) {
// For shrinking, free all the Blocks in the Block map, update the stream
// data, then shrink the directory.
uint32_t RemovedBlocks = OldBlocks - NewBlocks;
auto CurrentBlocks = ArrayRef<uint32_t>(StreamData[Idx].second);
auto RemovedBlockList = CurrentBlocks.drop_front(NewBlocks);
for (auto P : RemovedBlockList)
FreeBlocks[P] = true;
StreamData[Idx].second = CurrentBlocks.drop_back(RemovedBlocks);
}
StreamData[Idx].first = Size;
return Error::success();
}
uint32_t MsfBuilder::getNumStreams() const { return StreamData.size(); }
uint32_t MsfBuilder::getStreamSize(uint32_t StreamIdx) const {
return StreamData[StreamIdx].first;
}
ArrayRef<uint32_t> MsfBuilder::getStreamBlocks(uint32_t StreamIdx) const {
return StreamData[StreamIdx].second;
}
uint32_t MsfBuilder::computeDirectoryByteSize() const {
// The directory has the following layout, where each item is a ulittle32_t:
// NumStreams
// StreamSizes[NumStreams]
// StreamBlocks[NumStreams][]
uint32_t Size = sizeof(ulittle32_t); // NumStreams
Size += StreamData.size() * sizeof(ulittle32_t); // StreamSizes
for (const auto &D : StreamData) {
uint32_t ExpectedNumBlocks = bytesToBlocks(D.first, BlockSize);
assert(ExpectedNumBlocks == D.second.size() &&
"Unexpected number of blocks");
Size += ExpectedNumBlocks * sizeof(ulittle32_t);
}
return Size;
}
Expected<Layout> MsfBuilder::build() {
Layout L;
L.SB = Allocator.Allocate<SuperBlock>();
std::memcpy(L.SB->MagicBytes, Magic, sizeof(Magic));
L.SB->BlockMapAddr = BlockMapAddr;
L.SB->BlockSize = BlockSize;
L.SB->NumDirectoryBytes = computeDirectoryByteSize();
L.SB->Unknown0 = 0;
L.SB->Unknown1 = 0;
uint32_t NumDirectoryBlocks =
bytesToBlocks(L.SB->NumDirectoryBytes, BlockSize);
// The directory blocks should be re-allocated as a stable pointer.
std::vector<uint32_t> DirectoryBlocks;
DirectoryBlocks.resize(NumDirectoryBlocks);
if (auto EC = allocateBlocks(NumDirectoryBlocks, DirectoryBlocks))
return std::move(EC);
// Don't set the number of blocks in the file until after allocating Blocks
// for
// the directory, since the allocation might cause the file to need to grow.
L.SB->NumBlocks = FreeBlocks.size();
ulittle32_t *DirBlocks = Allocator.Allocate<ulittle32_t>(NumDirectoryBlocks);
std::uninitialized_copy_n(DirectoryBlocks.begin(), NumDirectoryBlocks,
DirBlocks);
L.DirectoryBlocks = ArrayRef<ulittle32_t>(DirBlocks, NumDirectoryBlocks);
// The stream sizes should be re-allocated as a stable pointer and the stream
// map should have each of its entries allocated as a separate stable pointer.
if (StreamData.size() > 0) {
ulittle32_t *Sizes = Allocator.Allocate<ulittle32_t>(StreamData.size());
L.StreamSizes = ArrayRef<ulittle32_t>(Sizes, StreamData.size());
L.StreamMap.resize(StreamData.size());
for (uint32_t I = 0; I < StreamData.size(); ++I) {
Sizes[I] = StreamData[I].first;
ulittle32_t *BlockList =
Allocator.Allocate<ulittle32_t>(StreamData[I].second.size());
std::uninitialized_copy_n(StreamData[I].second.begin(),
StreamData[I].second.size(), BlockList);
L.StreamMap[I] =
ArrayRef<ulittle32_t>(BlockList, StreamData[I].second.size());
}
}
return L;
}

View File

@ -0,0 +1,48 @@
//===- MsfCommon.cpp - Common types and functions for MSF files -*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "llvm/DebugInfo/PDB/Raw/MsfCommon.h"
#include "llvm/DebugInfo/PDB/Raw/RawError.h"
using namespace llvm;
using namespace llvm::pdb::msf;
Error llvm::pdb::msf::validateSuperBlock(const SuperBlock &SB) {
// Check the magic bytes.
if (std::memcmp(SB.MagicBytes, Magic, sizeof(Magic)) != 0)
return make_error<RawError>(raw_error_code::corrupt_file,
"MSF magic header doesn't match");
if (!isValidBlockSize(SB.BlockSize))
return make_error<RawError>(raw_error_code::corrupt_file,
"Unsupported block size.");
// We don't support directories whose sizes aren't a multiple of four bytes.
if (SB.NumDirectoryBytes % sizeof(support::ulittle32_t) != 0)
return make_error<RawError>(raw_error_code::corrupt_file,
"Directory size is not multiple of 4.");
// The number of blocks which comprise the directory is a simple function of
// the number of bytes it contains.
uint64_t NumDirectoryBlocks =
bytesToBlocks(SB.NumDirectoryBytes, SB.BlockSize);
// The directory, as we understand it, is a block which consists of a list of
// block numbers. It is unclear what would happen if the number of blocks
// couldn't fit on a single block.
if (NumDirectoryBlocks > SB.BlockSize / sizeof(support::ulittle32_t))
return make_error<RawError>(raw_error_code::corrupt_file,
"Too many directory blocks.");
if (SB.BlockMapAddr == 0)
return make_error<RawError>(raw_error_code::corrupt_file,
"Block 0 is reserved");
return Error::success();
}

View File

@ -5,6 +5,7 @@ set(LLVM_LINK_COMPONENTS
set(DebugInfoPDBSources
MappedBlockStreamTest.cpp
MsfBuilderTest.cpp
PDBApiTest.cpp
)

View File

@ -0,0 +1,41 @@
//===- ErrorChecking.h - Helpers for verifying llvm::Errors -----*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_UNITTESTS_DEBUGINFO_PDB_ERRORCHECKING_H
#define LLVM_UNITTESTS_DEBUGINFO_PDB_ERRORCHECKING_H
#define EXPECT_NO_ERROR(Err) \
{ \
auto E = Err; \
EXPECT_FALSE(static_cast<bool>(E)); \
if (E) \
consumeError(std::move(E)); \
}
#define EXPECT_ERROR(Err) \
{ \
auto E = Err; \
EXPECT_TRUE(static_cast<bool>(E)); \
if (E) \
consumeError(std::move(E)); \
}
#define EXPECT_EXPECTED(Exp) \
{ \
auto E = Exp.takeError(); \
EXPECT_FALSE(static_cast<bool>(E)); \
if (E) { \
consumeError(std::move(E)); \
return; \
} \
}
#define EXPECT_UNEXPECTED(Exp) EXPECT_ERROR(Err)
#endif

View File

@ -7,7 +7,7 @@
//
//===----------------------------------------------------------------------===//
#include <unordered_map>
#include "ErrorChecking.h"
#include "llvm/DebugInfo/CodeView/ByteStream.h"
#include "llvm/DebugInfo/CodeView/StreamReader.h"
@ -19,28 +19,14 @@
#include "llvm/DebugInfo/PDB/Raw/MappedBlockStream.h"
#include "gtest/gtest.h"
#include <unordered_map>
using namespace llvm;
using namespace llvm::codeview;
using namespace llvm::pdb;
namespace {
#define EXPECT_NO_ERROR(Err) \
{ \
auto E = Err; \
EXPECT_FALSE(static_cast<bool>(E)); \
if (E) \
consumeError(std::move(E)); \
}
#define EXPECT_ERROR(Err) \
{ \
auto E = Err; \
EXPECT_TRUE(static_cast<bool>(E)); \
if (E) \
consumeError(std::move(E)); \
}
static const uint32_t BlocksAry[] = {0, 1, 2, 5, 4, 3, 6, 7, 8, 9};
static uint8_t DataAry[] = {'A', 'B', 'C', 'F', 'E', 'D', 'G', 'H', 'I', 'J'};

View File

@ -0,0 +1,300 @@
//===- MsfBuilderTest.cpp Tests manipulation of MSF stream metadata ------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "ErrorChecking.h"
#include "llvm/DebugInfo/PDB/Raw/MsfBuilder.h"
#include "llvm/DebugInfo/PDB/Raw/MsfCommon.h"
#include "gtest/gtest.h"
using namespace llvm;
using namespace llvm::pdb;
using namespace llvm::pdb::msf;
namespace {
class MsfBuilderTest : public testing::Test {
protected:
void initializeSimpleSuperBlock(msf::SuperBlock &SB) {
initializeSuperBlock(SB);
SB.NumBlocks = 1000;
SB.NumDirectoryBytes = 8192;
}
void initializeSuperBlock(msf::SuperBlock &SB) {
::memset(&SB, 0, sizeof(SB));
::memcpy(SB.MagicBytes, msf::Magic, sizeof(msf::Magic));
SB.BlockMapAddr = 1;
SB.BlockSize = 4096;
SB.NumDirectoryBytes = 0;
SB.NumBlocks = 2; // one for the Super Block, one for the directory
}
BumpPtrAllocator Allocator;
};
}
TEST_F(MsfBuilderTest, ValidateSuperBlockAccept) {
// Test that a known good super block passes validation.
SuperBlock SB;
initializeSuperBlock(SB);
EXPECT_NO_ERROR(msf::validateSuperBlock(SB));
}
TEST_F(MsfBuilderTest, ValidateSuperBlockReject) {
// Test that various known problems cause a super block to be rejected.
SuperBlock SB;
initializeSimpleSuperBlock(SB);
// Mismatched magic
SB.MagicBytes[0] = 8;
EXPECT_ERROR(msf::validateSuperBlock(SB));
initializeSimpleSuperBlock(SB);
// Block 0 is reserved for super block, can't be occupied by the block map
SB.BlockMapAddr = 0;
EXPECT_ERROR(msf::validateSuperBlock(SB));
initializeSimpleSuperBlock(SB);
// Block sizes have to be powers of 2.
SB.BlockSize = 3120;
EXPECT_ERROR(msf::validateSuperBlock(SB));
initializeSimpleSuperBlock(SB);
// The directory itself has a maximum size.
SB.NumDirectoryBytes = SB.BlockSize * SB.BlockSize / 4;
EXPECT_NO_ERROR(msf::validateSuperBlock(SB));
SB.NumDirectoryBytes = SB.NumDirectoryBytes + 4;
EXPECT_ERROR(msf::validateSuperBlock(SB));
}
TEST_F(MsfBuilderTest, TestUsedBlocksMarkedAsUsed) {
// Test that when assigning a stream to a known list of blocks, the blocks
// are correctly marked as used after adding, but no other incorrect blocks
// are accidentally marked as used.
// Allocate some extra blocks at the end so we can verify that they're free
// after the initialization.
std::vector<uint32_t> Blocks = {2, 3, 4, 5, 6, 7, 8, 9, 10};
auto ExpectedMsf = MsfBuilder::create(Allocator, 4096, Blocks.size() + 10);
EXPECT_EXPECTED(ExpectedMsf);
auto &Msf = *ExpectedMsf;
EXPECT_NO_ERROR(Msf.addStream(Blocks.size() * 4096, Blocks));
for (auto B : Blocks) {
EXPECT_FALSE(Msf.isBlockFree(B));
}
for (int I = 11; I < 21; ++I) {
EXPECT_TRUE(Msf.isBlockFree(I));
}
}
TEST_F(MsfBuilderTest, TestAddStreamNoDirectoryBlockIncrease) {
// Test that adding a new stream correctly updates the directory. This only
// tests the case where the directory *DOES NOT* grow large enough that it
// crosses a Block boundary.
auto ExpectedMsf = MsfBuilder::create(Allocator, 4096);
EXPECT_EXPECTED(ExpectedMsf);
auto &Msf = *ExpectedMsf;
auto ExpectedL1 = Msf.build();
EXPECT_EXPECTED(ExpectedL1);
Layout &L1 = *ExpectedL1;
auto OldDirBlocks = L1.DirectoryBlocks;
EXPECT_EQ(1U, OldDirBlocks.size());
auto ExpectedMsf2 = MsfBuilder::create(Allocator, 4096);
EXPECT_EXPECTED(ExpectedMsf2);
auto &Msf2 = *ExpectedMsf2;
EXPECT_NO_ERROR(Msf2.addStream(4000));
EXPECT_EQ(1U, Msf2.getNumStreams());
EXPECT_EQ(4000U, Msf2.getStreamSize(0));
auto Blocks = Msf2.getStreamBlocks(0);
EXPECT_EQ(1U, Blocks.size());
auto ExpectedL2 = Msf2.build();
EXPECT_EXPECTED(ExpectedL2);
Layout &L2 = *ExpectedL2;
auto NewDirBlocks = L2.DirectoryBlocks;
EXPECT_EQ(1U, NewDirBlocks.size());
}
TEST_F(MsfBuilderTest, TestAddStreamWithDirectoryBlockIncrease) {
// Test that adding a new stream correctly updates the directory. This only
// tests the case where the directory *DOES* grow large enough that it
// crosses a Block boundary. This is because the newly added stream occupies
// so many Blocks that need to be indexed in the directory that the directory
// crosses a Block boundary.
auto ExpectedMsf = MsfBuilder::create(Allocator, 4096);
EXPECT_EXPECTED(ExpectedMsf);
auto &Msf = *ExpectedMsf;
EXPECT_NO_ERROR(Msf.addStream(4096 * 4096 / sizeof(uint32_t)));
auto ExpectedL1 = Msf.build();
EXPECT_EXPECTED(ExpectedL1);
Layout &L1 = *ExpectedL1;
auto DirBlocks = L1.DirectoryBlocks;
EXPECT_EQ(2U, DirBlocks.size());
}
TEST_F(MsfBuilderTest, TestGrowStreamNoBlockIncrease) {
// Test growing an existing stream by a value that does not affect the number
// of blocks it occupies.
auto ExpectedMsf = MsfBuilder::create(Allocator, 4096);
EXPECT_EXPECTED(ExpectedMsf);
auto &Msf = *ExpectedMsf;
EXPECT_NO_ERROR(Msf.addStream(1024));
EXPECT_EQ(1024U, Msf.getStreamSize(0));
auto OldStreamBlocks = Msf.getStreamBlocks(0);
EXPECT_EQ(1U, OldStreamBlocks.size());
EXPECT_NO_ERROR(Msf.setStreamSize(0, 2048));
EXPECT_EQ(2048U, Msf.getStreamSize(0));
auto NewStreamBlocks = Msf.getStreamBlocks(0);
EXPECT_EQ(1U, NewStreamBlocks.size());
EXPECT_EQ(OldStreamBlocks, NewStreamBlocks);
}
TEST_F(MsfBuilderTest, TestGrowStreamWithBlockIncrease) {
// Test that growing an existing stream to a value large enough that it causes
// the need to allocate new Blocks to the stream correctly updates the
// stream's
// block list.
auto ExpectedMsf = MsfBuilder::create(Allocator, 4096);
EXPECT_EXPECTED(ExpectedMsf);
auto &Msf = *ExpectedMsf;
EXPECT_NO_ERROR(Msf.addStream(2048));
EXPECT_EQ(2048U, Msf.getStreamSize(0));
std::vector<uint32_t> OldStreamBlocks = Msf.getStreamBlocks(0);
EXPECT_EQ(1U, OldStreamBlocks.size());
EXPECT_NO_ERROR(Msf.setStreamSize(0, 6144));
EXPECT_EQ(6144U, Msf.getStreamSize(0));
std::vector<uint32_t> NewStreamBlocks = Msf.getStreamBlocks(0);
EXPECT_EQ(2U, NewStreamBlocks.size());
EXPECT_EQ(OldStreamBlocks[0], NewStreamBlocks[0]);
EXPECT_NE(NewStreamBlocks[0], NewStreamBlocks[1]);
}
TEST_F(MsfBuilderTest, TestShrinkStreamNoBlockDecrease) {
// Test that shrinking an existing stream by a value that does not affect the
// number of Blocks it occupies makes no changes to stream's block list.
auto ExpectedMsf = MsfBuilder::create(Allocator, 4096);
EXPECT_EXPECTED(ExpectedMsf);
auto &Msf = *ExpectedMsf;
EXPECT_NO_ERROR(Msf.addStream(2048));
EXPECT_EQ(2048U, Msf.getStreamSize(0));
std::vector<uint32_t> OldStreamBlocks = Msf.getStreamBlocks(0);
EXPECT_EQ(1U, OldStreamBlocks.size());
EXPECT_NO_ERROR(Msf.setStreamSize(0, 1024));
EXPECT_EQ(1024U, Msf.getStreamSize(0));
std::vector<uint32_t> NewStreamBlocks = Msf.getStreamBlocks(0);
EXPECT_EQ(1U, NewStreamBlocks.size());
EXPECT_EQ(OldStreamBlocks, NewStreamBlocks);
}
TEST_F(MsfBuilderTest, TestShrinkStreamWithBlockDecrease) {
// Test that shrinking an existing stream to a value large enough that it
// causes the need to deallocate new Blocks to the stream correctly updates
// the stream's block list.
auto ExpectedMsf = MsfBuilder::create(Allocator, 4096);
EXPECT_EXPECTED(ExpectedMsf);
auto &Msf = *ExpectedMsf;
EXPECT_NO_ERROR(Msf.addStream(6144));
EXPECT_EQ(6144U, Msf.getStreamSize(0));
std::vector<uint32_t> OldStreamBlocks = Msf.getStreamBlocks(0);
EXPECT_EQ(2U, OldStreamBlocks.size());
EXPECT_NO_ERROR(Msf.setStreamSize(0, 2048));
EXPECT_EQ(2048U, Msf.getStreamSize(0));
std::vector<uint32_t> NewStreamBlocks = Msf.getStreamBlocks(0);
EXPECT_EQ(1U, NewStreamBlocks.size());
EXPECT_EQ(OldStreamBlocks[0], NewStreamBlocks[0]);
}
TEST_F(MsfBuilderTest, TestRejectReusedStreamBlock) {
// Test that attempting to add a stream and assigning a block that is already
// in use by another stream fails.
auto ExpectedMsf = MsfBuilder::create(Allocator, 4096);
EXPECT_EXPECTED(ExpectedMsf);
auto &Msf = *ExpectedMsf;
EXPECT_NO_ERROR(Msf.addStream(6144));
std::vector<uint32_t> Blocks = {2, 3};
EXPECT_ERROR(Msf.addStream(6144, Blocks));
}
TEST_F(MsfBuilderTest, TestBlockCountsWhenAddingStreams) {
// Test that when adding multiple streams, the number of used and free Blocks
// allocated to the MSF file are as expected.
auto ExpectedMsf = MsfBuilder::create(Allocator, 4096);
EXPECT_EXPECTED(ExpectedMsf);
auto &Msf = *ExpectedMsf;
// one for the super block, one for the directory block map
uint32_t NumUsedBlocks = Msf.getNumUsedBlocks();
EXPECT_EQ(2U, NumUsedBlocks);
EXPECT_EQ(0U, Msf.getNumFreeBlocks());
const uint32_t StreamSizes[] = {4000, 6193, 189723};
for (int I = 0; I < 3; ++I) {
EXPECT_NO_ERROR(Msf.addStream(StreamSizes[I]));
NumUsedBlocks += bytesToBlocks(StreamSizes[I], 4096);
EXPECT_EQ(NumUsedBlocks, Msf.getNumUsedBlocks());
EXPECT_EQ(0U, Msf.getNumFreeBlocks());
}
}
TEST_F(MsfBuilderTest, TestBuildMsfLayout) {
// Test that we can generate an Msf Layout structure from a valid layout
// specification.
auto ExpectedMsf = MsfBuilder::create(Allocator, 4096);
EXPECT_EXPECTED(ExpectedMsf);
auto &Msf = *ExpectedMsf;
const uint32_t StreamSizes[] = {4000, 6193, 189723};
uint32_t ExpectedNumBlocks = 2;
for (int I = 0; I < 3; ++I) {
EXPECT_NO_ERROR(Msf.addStream(StreamSizes[I]));
ExpectedNumBlocks += bytesToBlocks(StreamSizes[I], 4096);
}
++ExpectedNumBlocks; // The directory itself should use 1 block
auto ExpectedLayout = Msf.build();
EXPECT_EXPECTED(ExpectedLayout);
Layout &L = *ExpectedLayout;
EXPECT_EQ(4096U, L.SB->BlockSize);
EXPECT_EQ(ExpectedNumBlocks, L.SB->NumBlocks);
EXPECT_EQ(1U, L.DirectoryBlocks.size());
EXPECT_EQ(3U, L.StreamMap.size());
EXPECT_EQ(3U, L.StreamSizes.size());
for (int I = 0; I < 3; ++I) {
EXPECT_EQ(StreamSizes[I], L.StreamSizes[I]);
uint32_t ExpectedNumBlocks = bytesToBlocks(StreamSizes[I], 4096);
EXPECT_EQ(ExpectedNumBlocks, L.StreamMap[I].size());
}
}