forked from OSchip/llvm-project
[TableGen] Store predicates in PatternToMatch as ListInit *. Add string for HwModeFeatures
This uses to be how predicates were handled prior to HwMode being added. When the Predicates were converted to a std::vector it significantly increased the cost of a compare in GenerateVariants. Since ListInit's are uniquified by tablegen, we can use a simple pointer comparison to check for identical lists. In order to store the HwMode, we now add a separate string to PatternToMatch. This will be appended separately to the predicate string in getPredicateCheck. A new getPredicateRecords is added to allow GlobalISel and getPredicateCheck to both get the sorted list of Records. GlobalISel was ignoring any HwMode predicates before and still is. There is one slight change here, ListInits with different predicate orders aren't sorted so the filtering in GenerateVariants might fail to detect two isomorphic patterns with different predicate orders. This doesn't seem to be happening in tree today. My hope is this will allow us to remove all the BitVector tracking in GenerateVariants that was making up for predicates beeing expensive to compare. There's a decent amount of heap allocations there on large targets like X86, AMDGPU, and RISCV. Differential Revision: https://reviews.llvm.org/D100691
This commit is contained in:
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01b0980511
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@ -1440,24 +1440,50 @@ getPatternComplexity(const CodeGenDAGPatterns &CGP) const {
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return getPatternSize(getSrcPattern(), CGP) + getAddedComplexity();
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}
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void PatternToMatch::getPredicateRecords(
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SmallVectorImpl<Record *> &PredicateRecs) const {
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for (Init *I : Predicates->getValues()) {
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if (DefInit *Pred = dyn_cast<DefInit>(I)) {
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Record *Def = Pred->getDef();
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if (!Def->isSubClassOf("Predicate")) {
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#ifndef NDEBUG
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Def->dump();
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#endif
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llvm_unreachable("Unknown predicate type!");
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}
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PredicateRecs.push_back(Def);
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}
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}
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// Sort so that different orders get canonicalized to the same string.
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llvm::sort(PredicateRecs, LessRecord());
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}
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/// getPredicateCheck - Return a single string containing all of this
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/// pattern's predicates concatenated with "&&" operators.
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///
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std::string PatternToMatch::getPredicateCheck() const {
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SmallVector<const Predicate*,4> PredList;
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for (const Predicate &P : Predicates) {
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if (!P.getCondString().empty())
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PredList.push_back(&P);
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}
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llvm::sort(PredList, deref<std::less<>>());
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SmallVector<Record *, 4> PredicateRecs;
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getPredicateRecords(PredicateRecs);
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std::string Check;
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for (unsigned i = 0, e = PredList.size(); i != e; ++i) {
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if (i != 0)
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Check += " && ";
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Check += '(' + PredList[i]->getCondString() + ')';
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SmallString<128> PredicateCheck;
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for (Record *Pred : PredicateRecs) {
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StringRef CondString = Pred->getValueAsString("CondString");
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if (CondString.empty())
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continue;
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if (!PredicateCheck.empty())
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PredicateCheck += " && ";
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PredicateCheck += "(";
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PredicateCheck += CondString;
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PredicateCheck += ")";
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}
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return Check;
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if (!HwModeFeatures.empty()) {
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if (!PredicateCheck.empty())
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PredicateCheck += " && ";
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PredicateCheck += HwModeFeatures;
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}
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return std::string(PredicateCheck);
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}
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//===----------------------------------------------------------------------===//
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@ -3930,20 +3956,6 @@ static void FindNames(TreePatternNode *P,
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}
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}
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std::vector<Predicate> CodeGenDAGPatterns::makePredList(ListInit *L) {
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std::vector<Predicate> Preds;
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for (Init *I : L->getValues()) {
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if (DefInit *Pred = dyn_cast<DefInit>(I))
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Preds.push_back(Pred->getDef());
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else
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llvm_unreachable("Non-def on the list");
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}
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// Sort so that different orders get canonicalized to the same string.
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llvm::sort(Preds);
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return Preds;
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}
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void CodeGenDAGPatterns::AddPatternToMatch(TreePattern *Pattern,
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PatternToMatch &&PTM) {
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// Do some sanity checking on the pattern we're about to match.
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@ -4254,8 +4266,7 @@ void CodeGenDAGPatterns::ParseOnePattern(Record *TheDef,
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for (const auto &T : Pattern.getTrees())
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if (T->hasPossibleType())
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AddPatternToMatch(&Pattern,
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PatternToMatch(TheDef, makePredList(Preds),
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T, Temp.getOnlyTree(),
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PatternToMatch(TheDef, Preds, T, Temp.getOnlyTree(),
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InstImpResults, Complexity,
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TheDef->getID()));
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}
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@ -4310,20 +4321,17 @@ void CodeGenDAGPatterns::ExpandHwModeBasedTypes() {
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PatternsToMatch.swap(Copy);
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auto AppendPattern = [this](PatternToMatch &P, unsigned Mode,
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ArrayRef<Predicate> Check) {
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StringRef Check) {
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TreePatternNodePtr NewSrc = P.getSrcPattern()->clone();
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TreePatternNodePtr NewDst = P.getDstPattern()->clone();
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if (!NewSrc->setDefaultMode(Mode) || !NewDst->setDefaultMode(Mode)) {
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return;
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}
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std::vector<Predicate> Preds = P.getPredicates();
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llvm::append_range(Preds, Check);
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PatternsToMatch.emplace_back(P.getSrcRecord(), std::move(Preds),
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PatternsToMatch.emplace_back(P.getSrcRecord(), P.getPredicates(),
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std::move(NewSrc), std::move(NewDst),
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P.getDstRegs(),
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P.getAddedComplexity(), Record::getNewUID(),
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Mode);
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P.getDstRegs(), P.getAddedComplexity(),
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Record::getNewUID(), Mode, Check);
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};
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for (PatternToMatch &P : Copy) {
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@ -4354,7 +4362,7 @@ void CodeGenDAGPatterns::ExpandHwModeBasedTypes() {
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// duplicated patterns with different predicate checks, construct the
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// default check as a negation of all predicates that are actually present
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// in the source/destination patterns.
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SmallVector<Predicate, 2> DefaultCheck;
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SmallString<128> DefaultCheck;
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for (unsigned M : Modes) {
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if (M == DefaultMode)
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@ -4362,10 +4370,14 @@ void CodeGenDAGPatterns::ExpandHwModeBasedTypes() {
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// Fill the map entry for this mode.
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const HwMode &HM = CGH.getMode(M);
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AppendPattern(P, M, Predicate(HM.Features, true));
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AppendPattern(P, M, "(MF->getSubtarget().checkFeatures(\"" + HM.Features + "\"))");
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// Add negations of the HM's predicates to the default predicate.
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DefaultCheck.push_back(Predicate(HM.Features, false));
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if (!DefaultCheck.empty())
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DefaultCheck += " && ";
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DefaultCheck += "(!(MF->getSubtarget().checkFeatures(\"";
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DefaultCheck += HM.Features;
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DefaultCheck += "\")))";
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}
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bool HasDefault = Modes.count(DefaultMode);
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@ -4685,8 +4697,8 @@ void CodeGenDAGPatterns::GenerateVariants() {
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if (MatchedPatterns[i])
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continue;
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const std::vector<Predicate> &Predicates =
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PatternsToMatch[i].getPredicates();
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ListInit *Predicates = PatternsToMatch[i].getPredicates();
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StringRef HwModeFeatures = PatternsToMatch[i].getHwModeFeatures();
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BitVector &Matches = MatchedPredicates[i];
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MatchedPatterns.set(i);
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@ -4695,7 +4707,8 @@ void CodeGenDAGPatterns::GenerateVariants() {
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// Don't test patterns that have already been cached - it won't match.
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for (unsigned p = 0; p != NumOriginalPatterns; ++p)
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if (!MatchedPatterns[p])
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Matches[p] = (Predicates == PatternsToMatch[p].getPredicates());
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Matches[p] = (Predicates == PatternsToMatch[p].getPredicates()) &&
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(HwModeFeatures == PatternsToMatch[p].getHwModeFeatures());
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// Copy this to all the matching patterns.
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for (int p = Matches.find_first(); p != -1; p = Matches.find_next(p))
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PatternsToMatch[i].getSrcRecord(), PatternsToMatch[i].getPredicates(),
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Variant, PatternsToMatch[i].getDstPatternShared(),
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PatternsToMatch[i].getDstRegs(),
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PatternsToMatch[i].getAddedComplexity(), Record::getNewUID());
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PatternsToMatch[i].getAddedComplexity(), Record::getNewUID(),
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PatternsToMatch[i].getForceMode(),
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PatternsToMatch[i].getHwModeFeatures().str());
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MatchedPredicates.push_back(Matches);
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// Add a new match the same as this pattern.
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@ -1047,92 +1047,43 @@ public:
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TreePatternNodePtr getResultPattern() const { return ResultPattern; }
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};
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/// This class represents a condition that has to be satisfied for a pattern
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/// to be tried. It is a generalization of a class "Pattern" from Target.td:
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/// in addition to the Target.td's predicates, this class can also represent
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/// conditions associated with HW modes. Both types will eventually become
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/// strings containing C++ code to be executed, the difference is in how
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/// these strings are generated.
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class Predicate {
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public:
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Predicate(Record *R, bool C = true) : Def(R), IfCond(C), IsHwMode(false) {
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assert(R->isSubClassOf("Predicate") &&
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"Predicate objects should only be created for records derived"
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"from Predicate class");
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}
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Predicate(StringRef FS, bool C = true) : Def(nullptr), Features(FS.str()),
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IfCond(C), IsHwMode(true) {}
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/// Return a string which contains the C++ condition code that will serve
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/// as a predicate during instruction selection.
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std::string getCondString() const {
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// The string will excute in a subclass of SelectionDAGISel.
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// Cast to std::string explicitly to avoid ambiguity with StringRef.
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std::string C = IsHwMode
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? std::string("MF->getSubtarget().checkFeatures(\"" +
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Features + "\")")
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: std::string(Def->getValueAsString("CondString"));
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if (C.empty())
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return "";
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return IfCond ? C : "!("+C+')';
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}
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bool operator==(const Predicate &P) const {
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return IfCond == P.IfCond && IsHwMode == P.IsHwMode && Def == P.Def &&
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Features == P.Features;
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}
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bool operator<(const Predicate &P) const {
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if (IsHwMode != P.IsHwMode)
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return IsHwMode < P.IsHwMode;
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assert(!Def == !P.Def && "Inconsistency between Def and IsHwMode");
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if (IfCond != P.IfCond)
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return IfCond < P.IfCond;
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if (Def)
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return LessRecord()(Def, P.Def);
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return Features < P.Features;
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}
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Record *Def; ///< Predicate definition from .td file, null for
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///< HW modes.
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std::string Features; ///< Feature string for HW mode.
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bool IfCond; ///< The boolean value that the condition has to
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///< evaluate to for this predicate to be true.
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bool IsHwMode; ///< Does this predicate correspond to a HW mode?
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};
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/// PatternToMatch - Used by CodeGenDAGPatterns to keep tab of patterns
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/// processed to produce isel.
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class PatternToMatch {
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Record *SrcRecord; // Originating Record for the pattern.
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ListInit *Predicates; // Top level predicate conditions to match.
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TreePatternNodePtr SrcPattern; // Source pattern to match.
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TreePatternNodePtr DstPattern; // Resulting pattern.
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std::vector<Predicate> Predicates; // Top level predicate conditions
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// to match.
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std::vector<Record*> Dstregs; // Physical register defs being matched.
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std::string HwModeFeatures;
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int AddedComplexity; // Add to matching pattern complexity.
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unsigned ID; // Unique ID for the record.
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unsigned ForceMode; // Force this mode in type inference when set.
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public:
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PatternToMatch(Record *srcrecord, std::vector<Predicate> preds,
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TreePatternNodePtr src, TreePatternNodePtr dst,
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std::vector<Record *> dstregs, int complexity,
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unsigned uid, unsigned setmode = 0)
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: SrcRecord(srcrecord), SrcPattern(src), DstPattern(dst),
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Predicates(std::move(preds)), Dstregs(std::move(dstregs)),
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AddedComplexity(complexity), ID(uid), ForceMode(setmode) {}
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PatternToMatch(Record *srcrecord, ListInit *preds, TreePatternNodePtr src,
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TreePatternNodePtr dst, std::vector<Record *> dstregs,
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int complexity, unsigned uid, unsigned setmode = 0,
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const Twine &hwmodefeatures = "")
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: SrcRecord(srcrecord), Predicates(preds), SrcPattern(src),
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DstPattern(dst), Dstregs(std::move(dstregs)),
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HwModeFeatures(hwmodefeatures.str()), AddedComplexity(complexity),
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ID(uid), ForceMode(setmode) {}
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Record *getSrcRecord() const { return SrcRecord; }
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ListInit *getPredicates() const { return Predicates; }
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TreePatternNode *getSrcPattern() const { return SrcPattern.get(); }
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TreePatternNodePtr getSrcPatternShared() const { return SrcPattern; }
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TreePatternNode *getDstPattern() const { return DstPattern.get(); }
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TreePatternNodePtr getDstPatternShared() const { return DstPattern; }
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const std::vector<Record*> &getDstRegs() const { return Dstregs; }
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StringRef getHwModeFeatures() const { return HwModeFeatures; }
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int getAddedComplexity() const { return AddedComplexity; }
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const std::vector<Predicate> &getPredicates() const { return Predicates; }
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unsigned getID() const { return ID; }
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unsigned getForceMode() const { return ForceMode; }
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std::string getPredicateCheck() const;
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void getPredicateRecords(SmallVectorImpl<Record *> &PredicateRecs) const;
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/// Compute the complexity metric for the input pattern. This roughly
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/// corresponds to the number of nodes that are covered.
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@ -1290,8 +1241,6 @@ private:
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void GenerateVariants();
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void VerifyInstructionFlags();
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std::vector<Predicate> makePredList(ListInit *L);
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void ParseOnePattern(Record *TheDef,
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TreePattern &Pattern, TreePattern &Result,
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const std::vector<Record *> &InstImpResults);
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@ -3536,7 +3536,7 @@ private:
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const CodeGenInstruction *getEquivNode(Record &Equiv,
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const TreePatternNode *N) const;
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Error importRulePredicates(RuleMatcher &M, ArrayRef<Predicate> Predicates);
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Error importRulePredicates(RuleMatcher &M, ArrayRef<Record *> Predicates);
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Expected<InstructionMatcher &>
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createAndImportSelDAGMatcher(RuleMatcher &Rule,
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InstructionMatcher &InsnMatcher,
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//===- Emitter ------------------------------------------------------------===//
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Error
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GlobalISelEmitter::importRulePredicates(RuleMatcher &M,
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ArrayRef<Predicate> Predicates) {
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for (const Predicate &P : Predicates) {
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if (!P.Def || P.getCondString().empty())
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Error GlobalISelEmitter::importRulePredicates(RuleMatcher &M,
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ArrayRef<Record *> Predicates) {
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for (Record *Pred : Predicates) {
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if (Pred->getValueAsString("CondString").empty())
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continue;
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declareSubtargetFeature(P.Def);
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M.addRequiredFeature(P.Def);
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declareSubtargetFeature(Pred);
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M.addRequiredFeature(Pred);
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}
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return Error::success();
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" => " +
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llvm::to_string(*P.getDstPattern()));
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if (auto Error = importRulePredicates(M, P.getPredicates()))
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SmallVector<Record *, 4> Predicates;
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P.getPredicateRecords(Predicates);
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if (auto Error = importRulePredicates(M, Predicates))
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return std::move(Error);
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// Next, analyze the pattern operators.
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