Move enum PassDebugLevel from PassManagerT.h to Pass.h.

Use PDL as the prefix for these enums.
Define and use PassDebugging_New in new PassManager.

llvm-svn: 32554
This commit is contained in:
Devang Patel 2006-12-13 20:03:48 +00:00
parent b4208fe97e
commit f1567a511f
4 changed files with 47 additions and 21 deletions

View File

@ -355,6 +355,11 @@ private:
/// @brief This is the storage for the -time-passes option.
extern bool TimePassesIsEnabled;
// Different debug levels that can be enabled...
enum PassDebugLevel {
PDLNone, PDLArguments, PDLStructure, PDLExecutions, PDLDetails
};
} // End llvm namespace
// Include support files that contain important APIs commonly used by Passes,

View File

@ -122,7 +122,7 @@ void PMDebug::PrintArgumentInformation(const Pass *P) {
void PMDebug::PrintPassInformation(unsigned Depth, const char *Action,
Pass *P, Module *M) {
if (PassDebugging >= Executions) {
if (PassDebugging >= PDLExecutions) {
cerr << (void*)P << std::string(Depth*2+1, ' ') << Action << " '"
<< P->getPassName();
if (M) cerr << "' on Module '" << M->getModuleIdentifier() << "'\n";
@ -132,7 +132,7 @@ void PMDebug::PrintPassInformation(unsigned Depth, const char *Action,
void PMDebug::PrintPassInformation(unsigned Depth, const char *Action,
Pass *P, Function *F) {
if (PassDebugging >= Executions) {
if (PassDebugging >= PDLExecutions) {
cerr << (void*)P << std::string(Depth*2+1, ' ') << Action << " '"
<< P->getPassName();
if (F) cerr << "' on Function '" << F->getName();
@ -142,7 +142,7 @@ void PMDebug::PrintPassInformation(unsigned Depth, const char *Action,
void PMDebug::PrintPassInformation(unsigned Depth, const char *Action,
Pass *P, BasicBlock *BB) {
if (PassDebugging >= Executions) {
if (PassDebugging >= PDLExecutions) {
cerr << (void*)P << std::string(Depth*2+1, ' ') << Action << " '"
<< P->getPassName();
if (BB) cerr << "' on BasicBlock '" << BB->getName();
@ -152,7 +152,7 @@ void PMDebug::PrintPassInformation(unsigned Depth, const char *Action,
void PMDebug::PrintAnalysisSetInfo(unsigned Depth, const char *Msg,
Pass *P, const std::vector<AnalysisID> &Set){
if (PassDebugging >= Details && !Set.empty()) {
if (PassDebugging >= PDLDetails && !Set.empty()) {
cerr << (void*)P << std::string(Depth*2+3, ' ') << Msg << " Analyses:";
for (unsigned i = 0; i != Set.size(); ++i) {
if (i) cerr << ",";

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@ -13,6 +13,7 @@
#include "llvm/PassManager.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Module.h"
#include "llvm/ModuleProvider.h"
#include "llvm/Support/Streams.h"
@ -84,6 +85,27 @@ using namespace llvm;
// ModulePassManagers.
//===----------------------------------------------------------------------===//
namespace llvm {
//===----------------------------------------------------------------------===//
// Pass debugging information. Often it is useful to find out what pass is
// running when a crash occurs in a utility. When this library is compiled with
// debugging on, a command line option (--debug-pass) is enabled that causes the
// pass name to be printed before it executes.
//
static cl::opt<enum PassDebugLevel>
PassDebugging_New("debug-pass", cl::Hidden,
cl::desc("Print PassManager debugging information"),
cl::values(
clEnumVal(PDLNone , "disable debug output"),
clEnumVal(PDLArguments , "print pass arguments to pass to 'opt'"),
clEnumVal(PDLStructure , "print pass structure before run()"),
clEnumVal(PDLExecutions, "print pass name before it is executed"),
clEnumVal(PDLDetails , "print pass details when it is executed"),
clEnumValEnd));
} // End of llvm namespace
#ifndef USE_OLD_PASSMANAGER
namespace llvm {
@ -1241,6 +1263,10 @@ bool PassManagerImpl_New::addPass(Pass *P) {
bool PassManagerImpl_New::run(Module &M) {
bool Changed = false;
if (PassDebugging_New >= PDLStructure)
dumpPasses();
for (std::vector<Pass *>::iterator I = passManagersBegin(),
E = passManagersEnd(); I != E; ++I) {
ModulePassManager *MP = dynamic_cast<ModulePassManager *>(*I);

View File

@ -37,21 +37,16 @@ namespace llvm {
// pass name to be printed before it executes.
//
// Different debug levels that can be enabled...
enum PassDebugLevel {
None, Arguments, Structure, Executions, Details
};
static cl::opt<enum PassDebugLevel>
PassDebugging("debug-pass", cl::Hidden,
cl::desc("Print PassManager debugging information"),
cl::values(
clEnumVal(None , "disable debug output"),
clEnumVal(Arguments , "print pass arguments to pass to 'opt'"),
clEnumVal(Structure , "print pass structure before run()"),
clEnumVal(Executions, "print pass name before it is executed"),
clEnumVal(Details , "print pass details when it is executed"),
clEnumValEnd));
cl::desc("Print PassManager debugging information"),
cl::values(
clEnumVal(PDLNone , "disable debug output"),
clEnumVal(PDLArguments , "print pass arguments to pass to 'opt'"),
clEnumVal(PDLStructure , "print pass structure before run()"),
clEnumVal(PDLExecutions, "print pass name before it is executed"),
clEnumVal(PDLDetails , "print pass details when it is executed"),
clEnumValEnd));
//===----------------------------------------------------------------------===//
// PMDebug class - a set of debugging functions, that are not to be
@ -60,13 +55,13 @@ PassDebugging("debug-pass", cl::Hidden,
struct PMDebug {
static void PerformPassStartupStuff(Pass *P) {
// If debugging is enabled, print out argument information...
if (PassDebugging >= Arguments) {
if (PassDebugging >= PDLArguments) {
cerr << "Pass Arguments: ";
PrintArgumentInformation(P);
cerr << "\n";
// Print the pass execution structure
if (PassDebugging >= Structure)
if (PassDebugging >= PDLStructure)
P->dumpPassStructure();
}
}
@ -546,7 +541,7 @@ public:
cerr << "Analysis '" << (*I)->getPassName()
<< "' used but not available!";
assert(0 && "Analysis used but not available!");
} else if (PassDebugging == Details) {
} else if (PassDebugging == PDLDetails) {
if ((*I)->getPassName() != std::string(Impl->getPassName()))
cerr << " Interface '" << (*I)->getPassName()
<< "' implemented by '" << Impl->getPassName() << "'\n";
@ -635,7 +630,7 @@ private:
cerr << "Analysis '" << (*I)->getPassName()
<< "' used but not available!";
assert(0 && "Analysis used but not available!");
} else if (PassDebugging == Details) {
} else if (PassDebugging == PDLDetails) {
if ((*I)->getPassName() != std::string(Impl->getPassName()))
cerr << " Interface '" << (*I)->getPassName()
<< "' implemented by '" << Impl->getPassName() << "'\n";