Use llvm::stable_sort

While touching the code, simplify if feasible.

llvm-svn: 358996
This commit is contained in:
Fangrui Song 2019-04-23 14:51:27 +00:00
parent 99cf58339f
commit efd94c56ba
46 changed files with 145 additions and 185 deletions

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@ -318,12 +318,6 @@ class GCOVBlock {
uint64_t Count = 0; uint64_t Count = 0;
}; };
struct SortDstEdgesFunctor {
bool operator()(const GCOVEdge *E1, const GCOVEdge *E2) {
return E1->Dst.Number < E2->Dst.Number;
}
};
public: public:
using EdgeIterator = SmallVectorImpl<GCOVEdge *>::const_iterator; using EdgeIterator = SmallVectorImpl<GCOVEdge *>::const_iterator;
using BlockVector = SmallVector<const GCOVBlock *, 4>; using BlockVector = SmallVector<const GCOVBlock *, 4>;

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@ -572,10 +572,9 @@ public:
SampleSorter(const std::map<LocationT, SampleT> &Samples) { SampleSorter(const std::map<LocationT, SampleT> &Samples) {
for (const auto &I : Samples) for (const auto &I : Samples)
V.push_back(&I); V.push_back(&I);
std::stable_sort(V.begin(), V.end(), llvm::stable_sort(V, [](const SamplesWithLoc *A, const SamplesWithLoc *B) {
[](const SamplesWithLoc *A, const SamplesWithLoc *B) { return A->first < B->first;
return A->first < B->first; });
});
} }
const SamplesWithLocList &get() const { return V; } const SamplesWithLocList &get() const { return V; }

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@ -1144,10 +1144,9 @@ bool llvm::sortPtrAccesses(ArrayRef<Value *> VL, const DataLayout &DL,
std::iota(SortedIndices.begin(), SortedIndices.end(), 0); std::iota(SortedIndices.begin(), SortedIndices.end(), 0);
// Sort the memory accesses and keep the order of their uses in UseOrder. // Sort the memory accesses and keep the order of their uses in UseOrder.
std::stable_sort(SortedIndices.begin(), SortedIndices.end(), llvm::stable_sort(SortedIndices, [&](unsigned Left, unsigned Right) {
[&OffValPairs](unsigned Left, unsigned Right) { return OffValPairs[Left].first < OffValPairs[Right].first;
return OffValPairs[Left].first < OffValPairs[Right].first; });
});
// Check if the order is consecutive already. // Check if the order is consecutive already.
if (llvm::all_of(SortedIndices, [&SortedIndices](const unsigned I) { if (llvm::all_of(SortedIndices, [&SortedIndices](const unsigned I) {

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@ -799,11 +799,10 @@ static void GroupByComplexity(SmallVectorImpl<const SCEV *> &Ops,
} }
// Do the rough sort by complexity. // Do the rough sort by complexity.
std::stable_sort(Ops.begin(), Ops.end(), llvm::stable_sort(Ops, [&](const SCEV *LHS, const SCEV *RHS) {
[&](const SCEV *LHS, const SCEV *RHS) { return CompareSCEVComplexity(EqCacheSCEV, EqCacheValue, LI, LHS, RHS, DT) <
return CompareSCEVComplexity(EqCacheSCEV, EqCacheValue, LI, 0;
LHS, RHS, DT) < 0; });
});
// Now that we are sorted by complexity, group elements of the same // Now that we are sorted by complexity, group elements of the same
// complexity. Note that this is, at worst, N^2, but the vector is likely to // complexity. Note that this is, at worst, N^2, but the vector is likely to

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@ -694,7 +694,7 @@ Value *SCEVExpander::visitAddExpr(const SCEVAddExpr *S) {
// Sort by loop. Use a stable sort so that constants follow non-constants and // Sort by loop. Use a stable sort so that constants follow non-constants and
// pointer operands precede non-pointer operands. // pointer operands precede non-pointer operands.
std::stable_sort(OpsAndLoops.begin(), OpsAndLoops.end(), LoopCompare(SE.DT)); llvm::stable_sort(OpsAndLoops, LoopCompare(SE.DT));
// Emit instructions to add all the operands. Hoist as much as possible // Emit instructions to add all the operands. Hoist as much as possible
// out of loops, and form meaningful getelementptrs where possible. // out of loops, and form meaningful getelementptrs where possible.
@ -761,7 +761,7 @@ Value *SCEVExpander::visitMulExpr(const SCEVMulExpr *S) {
OpsAndLoops.push_back(std::make_pair(getRelevantLoop(*I), *I)); OpsAndLoops.push_back(std::make_pair(getRelevantLoop(*I), *I));
// Sort by loop. Use a stable sort so that constants follow non-constants. // Sort by loop. Use a stable sort so that constants follow non-constants.
std::stable_sort(OpsAndLoops.begin(), OpsAndLoops.end(), LoopCompare(SE.DT)); llvm::stable_sort(OpsAndLoops, LoopCompare(SE.DT));
// Emit instructions to mul all the operands. Hoist as much as possible // Emit instructions to mul all the operands. Hoist as much as possible
// out of loops. // out of loops.

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@ -55,10 +55,10 @@ void AccelTableBase::finalize(AsmPrinter *Asm, StringRef Prefix) {
// Create the individual hash data outputs. // Create the individual hash data outputs.
for (auto &E : Entries) { for (auto &E : Entries) {
// Unique the entries. // Unique the entries.
std::stable_sort(E.second.Values.begin(), E.second.Values.end(), llvm::stable_sort(E.second.Values,
[](const AccelTableData *A, const AccelTableData *B) { [](const AccelTableData *A, const AccelTableData *B) {
return *A < *B; return *A < *B;
}); });
E.second.Values.erase( E.second.Values.erase(
std::unique(E.second.Values.begin(), E.second.Values.end()), std::unique(E.second.Values.begin(), E.second.Values.end()),
E.second.Values.end()); E.second.Values.end());
@ -81,10 +81,9 @@ void AccelTableBase::finalize(AsmPrinter *Asm, StringRef Prefix) {
// Sort the contents of the buckets by hash value so that hash collisions end // Sort the contents of the buckets by hash value so that hash collisions end
// up together. Stable sort makes testing easier and doesn't cost much more. // up together. Stable sort makes testing easier and doesn't cost much more.
for (auto &Bucket : Buckets) for (auto &Bucket : Buckets)
std::stable_sort(Bucket.begin(), Bucket.end(), llvm::stable_sort(Bucket, [](HashData *LHS, HashData *RHS) {
[](HashData *LHS, HashData *RHS) { return LHS->HashValue < RHS->HashValue;
return LHS->HashValue < RHS->HashValue; });
});
} }
namespace { namespace {

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@ -1979,9 +1979,9 @@ void AsmPrinter::EmitXXStructorList(const DataLayout &DL, const Constant *List,
// Emit the function pointers in the target-specific order // Emit the function pointers in the target-specific order
unsigned Align = Log2_32(DL.getPointerPrefAlignment()); unsigned Align = Log2_32(DL.getPointerPrefAlignment());
std::stable_sort(Structors.begin(), Structors.end(), llvm::stable_sort(Structors, [](const Structor &L, const Structor &R) {
[](const Structor &L, return L.Priority < R.Priority;
const Structor &R) { return L.Priority < R.Priority; }); });
for (Structor &S : Structors) { for (Structor &S : Structors) {
const TargetLoweringObjectFile &Obj = getObjFileLowering(); const TargetLoweringObjectFile &Obj = getObjFileLowering();
const MCSymbol *KeySym = nullptr; const MCSymbol *KeySym = nullptr;

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@ -2233,19 +2233,18 @@ void DwarfDebug::emitDebugARanges() {
} }
// Sort the symbols by offset within the section. // Sort the symbols by offset within the section.
std::stable_sort( llvm::stable_sort(List, [&](const SymbolCU &A, const SymbolCU &B) {
List.begin(), List.end(), [&](const SymbolCU &A, const SymbolCU &B) { unsigned IA = A.Sym ? Asm->OutStreamer->GetSymbolOrder(A.Sym) : 0;
unsigned IA = A.Sym ? Asm->OutStreamer->GetSymbolOrder(A.Sym) : 0; unsigned IB = B.Sym ? Asm->OutStreamer->GetSymbolOrder(B.Sym) : 0;
unsigned IB = B.Sym ? Asm->OutStreamer->GetSymbolOrder(B.Sym) : 0;
// Symbols with no order assigned should be placed at the end. // Symbols with no order assigned should be placed at the end.
// (e.g. section end labels) // (e.g. section end labels)
if (IA == 0) if (IA == 0)
return false; return false;
if (IB == 0) if (IB == 0)
return true; return true;
return IA < IB; return IA < IB;
}); });
// Insert a final terminator. // Insert a final terminator.
List.push_back(SymbolCU(nullptr, Asm->OutStreamer->endSection(Section))); List.push_back(SymbolCU(nullptr, Asm->OutStreamer->endSection(Section)));

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@ -219,11 +219,11 @@ bool GlobalMerge::doMerge(SmallVectorImpl<GlobalVariable*> &Globals,
Module &M, bool isConst, unsigned AddrSpace) const { Module &M, bool isConst, unsigned AddrSpace) const {
auto &DL = M.getDataLayout(); auto &DL = M.getDataLayout();
// FIXME: Find better heuristics // FIXME: Find better heuristics
std::stable_sort(Globals.begin(), Globals.end(), llvm::stable_sort(
[&DL](const GlobalVariable *GV1, const GlobalVariable *GV2) { Globals, [&DL](const GlobalVariable *GV1, const GlobalVariable *GV2) {
return DL.getTypeAllocSize(GV1->getValueType()) < return DL.getTypeAllocSize(GV1->getValueType()) <
DL.getTypeAllocSize(GV2->getValueType()); DL.getTypeAllocSize(GV2->getValueType());
}); });
// If we want to just blindly group all globals together, do so. // If we want to just blindly group all globals together, do so.
if (!GlobalMergeGroupByUse) { if (!GlobalMergeGroupByUse) {
@ -385,11 +385,11 @@ bool GlobalMerge::doMerge(SmallVectorImpl<GlobalVariable*> &Globals,
// //
// Multiply that by the size of the set to give us a crude profitability // Multiply that by the size of the set to give us a crude profitability
// metric. // metric.
std::stable_sort(UsedGlobalSets.begin(), UsedGlobalSets.end(), llvm::stable_sort(UsedGlobalSets,
[](const UsedGlobalSet &UGS1, const UsedGlobalSet &UGS2) { [](const UsedGlobalSet &UGS1, const UsedGlobalSet &UGS2) {
return UGS1.Globals.count() * UGS1.UsageCount < return UGS1.Globals.count() * UGS1.UsageCount <
UGS2.Globals.count() * UGS2.UsageCount; UGS2.Globals.count() * UGS2.UsageCount;
}); });
// We can choose to merge all globals together, but ignore globals never used // We can choose to merge all globals together, but ignore globals never used
// with another global. This catches the obviously non-profitable cases of // with another global. This catches the obviously non-profitable cases of

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@ -1316,7 +1316,7 @@ void IfConverter::AnalyzeBlocks(
AnalyzeBlock(MBB, Tokens); AnalyzeBlock(MBB, Tokens);
// Sort to favor more complex ifcvt scheme. // Sort to favor more complex ifcvt scheme.
std::stable_sort(Tokens.begin(), Tokens.end(), IfcvtTokenCmp); llvm::stable_sort(Tokens, IfcvtTokenCmp);
} }
/// Returns true either if ToMBB is the next block after MBB or that all the /// Returns true either if ToMBB is the next block after MBB or that all the

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@ -941,8 +941,8 @@ MachineBlockPlacement::getBestNonConflictingEdges(
// Sort for highest frequency. // Sort for highest frequency.
auto Cmp = [](WeightedEdge A, WeightedEdge B) { return A.Weight > B.Weight; }; auto Cmp = [](WeightedEdge A, WeightedEdge B) { return A.Weight > B.Weight; };
std::stable_sort(Edges[0].begin(), Edges[0].end(), Cmp); llvm::stable_sort(Edges[0], Cmp);
std::stable_sort(Edges[1].begin(), Edges[1].end(), Cmp); llvm::stable_sort(Edges[1], Cmp);
auto BestA = Edges[0].begin(); auto BestA = Edges[0].begin();
auto BestB = Edges[1].begin(); auto BestB = Edges[1].begin();
// Arrange for the correct answer to be in BestA and BestB // Arrange for the correct answer to be in BestA and BestB
@ -1530,15 +1530,12 @@ MachineBlockPlacement::selectBestSuccessor(
// profitable than BestSucc. Position is important because we preserve it and // profitable than BestSucc. Position is important because we preserve it and
// prefer first best match. Here we aren't comparing in order, so we capture // prefer first best match. Here we aren't comparing in order, so we capture
// the position instead. // the position instead.
if (DupCandidates.size() != 0) { llvm::stable_sort(DupCandidates,
auto cmp = [](std::tuple<BranchProbability, MachineBasicBlock *> L,
[](const std::tuple<BranchProbability, MachineBasicBlock *> &a, std::tuple<BranchProbability, MachineBasicBlock *> R) {
const std::tuple<BranchProbability, MachineBasicBlock *> &b) { return std::get<0>(L) > std::get<0>(R);
return std::get<0>(a) > std::get<0>(b); });
}; for (auto &Tup : DupCandidates) {
std::stable_sort(DupCandidates.begin(), DupCandidates.end(), cmp);
}
for(auto &Tup : DupCandidates) {
BranchProbability DupProb; BranchProbability DupProb;
MachineBasicBlock *Succ; MachineBasicBlock *Succ;
std::tie(DupProb, Succ) = Tup; std::tie(DupProb, Succ) = Tup;

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@ -1198,11 +1198,10 @@ bool MachineOutliner::outline(Module &M,
unsigned OutlinedFunctionNum = 0; unsigned OutlinedFunctionNum = 0;
// Sort by benefit. The most beneficial functions should be outlined first. // Sort by benefit. The most beneficial functions should be outlined first.
std::stable_sort( llvm::stable_sort(FunctionList, [](const OutlinedFunction &LHS,
FunctionList.begin(), FunctionList.end(), const OutlinedFunction &RHS) {
[](const OutlinedFunction &LHS, const OutlinedFunction &RHS) { return LHS.getBenefit() > RHS.getBenefit();
return LHS.getBenefit() > RHS.getBenefit(); });
});
// Walk over each function, outlining them as we go along. Functions are // Walk over each function, outlining them as we go along. Functions are
// outlined greedily, based off the sort above. // outlined greedily, based off the sort above.

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@ -428,7 +428,7 @@ void SwingSchedulerDAG::schedule() {
} }
}); });
std::stable_sort(NodeSets.begin(), NodeSets.end(), std::greater<NodeSet>()); llvm::stable_sort(NodeSets, std::greater<NodeSet>());
groupRemainingNodes(NodeSets); groupRemainingNodes(NodeSets);

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@ -584,9 +584,8 @@ MachineSinking::GetAllSortedSuccessors(MachineInstr &MI, MachineBasicBlock *MBB,
AllSuccs.push_back(DTChild->getBlock()); AllSuccs.push_back(DTChild->getBlock());
// Sort Successors according to their loop depth or block frequency info. // Sort Successors according to their loop depth or block frequency info.
std::stable_sort( llvm::stable_sort(
AllSuccs.begin(), AllSuccs.end(), AllSuccs, [this](const MachineBasicBlock *L, const MachineBasicBlock *R) {
[this](const MachineBasicBlock *L, const MachineBasicBlock *R) {
uint64_t LHSFreq = MBFI ? MBFI->getBlockFreq(L).getFrequency() : 0; uint64_t LHSFreq = MBFI ? MBFI->getBlockFreq(L).getFrequency() : 0;
uint64_t RHSFreq = MBFI ? MBFI->getBlockFreq(R).getFrequency() : 0; uint64_t RHSFreq = MBFI ? MBFI->getBlockFreq(R).getFrequency() : 0;
bool HasBlockFreq = LHSFreq != 0 && RHSFreq != 0; bool HasBlockFreq = LHSFreq != 0 && RHSFreq != 0;

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@ -921,7 +921,7 @@ EmitSchedule(MachineBasicBlock::iterator &InsertPos) {
// Sort the source order instructions and use the order to insert debug // Sort the source order instructions and use the order to insert debug
// values. Use stable_sort so that DBG_VALUEs are inserted in the same order // values. Use stable_sort so that DBG_VALUEs are inserted in the same order
// regardless of the host's implementation fo std::sort. // regardless of the host's implementation fo std::sort.
std::stable_sort(Orders.begin(), Orders.end(), less_first()); llvm::stable_sort(Orders, less_first());
std::stable_sort(DAG->DbgBegin(), DAG->DbgEnd(), std::stable_sort(DAG->DbgBegin(), DAG->DbgEnd(),
[](const SDDbgValue *LHS, const SDDbgValue *RHS) { [](const SDDbgValue *LHS, const SDDbgValue *RHS) {
return LHS->getOrder() < RHS->getOrder(); return LHS->getOrder() < RHS->getOrder();

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@ -1220,11 +1220,12 @@ bool StackColoring::runOnMachineFunction(MachineFunction &Func) {
// Sort the slots according to their size. Place unused slots at the end. // Sort the slots according to their size. Place unused slots at the end.
// Use stable sort to guarantee deterministic code generation. // Use stable sort to guarantee deterministic code generation.
std::stable_sort(SortedSlots.begin(), SortedSlots.end(), llvm::stable_sort(SortedSlots, [this](int LHS, int RHS) {
[this](int LHS, int RHS) {
// We use -1 to denote a uninteresting slot. Place these slots at the end. // We use -1 to denote a uninteresting slot. Place these slots at the end.
if (LHS == -1) return false; if (LHS == -1)
if (RHS == -1) return true; return false;
if (RHS == -1)
return true;
// Sort according to size. // Sort according to size.
return MFI->getObjectSize(LHS) > MFI->getObjectSize(RHS); return MFI->getObjectSize(LHS) > MFI->getObjectSize(RHS);
}); });

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@ -242,7 +242,7 @@ void StackSlotColoring::InitializeSlots() {
LLVM_DEBUG(dbgs() << '\n'); LLVM_DEBUG(dbgs() << '\n');
// Sort them by weight. // Sort them by weight.
std::stable_sort(SSIntervals.begin(), SSIntervals.end(), IntervalSorter()); llvm::stable_sort(SSIntervals, IntervalSorter());
NextColors.resize(AllColors.size()); NextColors.resize(AllColors.size());
@ -347,7 +347,7 @@ bool StackSlotColoring::ColorSlots(MachineFunction &MF) {
li->weight = SlotWeights[SS]; li->weight = SlotWeights[SS];
} }
// Sort them by new weight. // Sort them by new weight.
std::stable_sort(SSIntervals.begin(), SSIntervals.end(), IntervalSorter()); llvm::stable_sort(SSIntervals, IntervalSorter());
#ifndef NDEBUG #ifndef NDEBUG
for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i)

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@ -262,8 +262,7 @@ static std::vector<ulittle32_t> computeAddrMap(ArrayRef<CVSymbol> Records) {
SymOffsets.push_back(SymOffset); SymOffsets.push_back(SymOffset);
SymOffset += Sym.length(); SymOffset += Sym.length();
} }
std::stable_sort(PublicsByAddr.begin(), PublicsByAddr.end(), llvm::stable_sort(PublicsByAddr, comparePubSymByAddrAndName);
comparePubSymByAddrAndName);
// Fill in the symbol offsets in the appropriate order. // Fill in the symbol offsets in the appropriate order.
std::vector<ulittle32_t> AddrMap; std::vector<ulittle32_t> AddrMap;

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@ -68,9 +68,7 @@ MDNode *MDBuilder::createFunctionEntryCount(
Ops.push_back(createConstant(ConstantInt::get(Int64Ty, Count))); Ops.push_back(createConstant(ConstantInt::get(Int64Ty, Count)));
if (Imports) { if (Imports) {
SmallVector<GlobalValue::GUID, 2> OrderID(Imports->begin(), Imports->end()); SmallVector<GlobalValue::GUID, 2> OrderID(Imports->begin(), Imports->end());
std::stable_sort(OrderID.begin(), OrderID.end(), llvm::stable_sort(OrderID);
[] (GlobalValue::GUID A, GlobalValue::GUID B) {
return A < B;});
for (auto ID : OrderID) for (auto ID : OrderID)
Ops.push_back(createConstant(ConstantInt::get(Int64Ty, ID))); Ops.push_back(createConstant(ConstantInt::get(Int64Ty, ID)));
} }

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@ -1179,10 +1179,7 @@ void MDGlobalAttachmentMap::getAll(
// Sort the resulting array so it is stable with respect to metadata IDs. We // Sort the resulting array so it is stable with respect to metadata IDs. We
// need to preserve the original insertion order though. // need to preserve the original insertion order though.
std::stable_sort( llvm::stable_sort(Result, less_first());
Result.begin(), Result.end(),
[](const std::pair<unsigned, MDNode *> &A,
const std::pair<unsigned, MDNode *> &B) { return A.first < B.first; });
} }
void Instruction::setMetadata(StringRef Kind, MDNode *Node) { void Instruction::setMetadata(StringRef Kind, MDNode *Node) {

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@ -1865,11 +1865,10 @@ void MCDwarfFrameEmitter::Emit(MCObjectStreamer &Streamer, MCAsmBackend *MAB,
// but the Android libunwindstack rejects eh_frame sections where // but the Android libunwindstack rejects eh_frame sections where
// an FDE refers to a CIE other than the closest previous CIE. // an FDE refers to a CIE other than the closest previous CIE.
std::vector<MCDwarfFrameInfo> FrameArrayX(FrameArray.begin(), FrameArray.end()); std::vector<MCDwarfFrameInfo> FrameArrayX(FrameArray.begin(), FrameArray.end());
std::stable_sort( llvm::stable_sort(FrameArrayX,
FrameArrayX.begin(), FrameArrayX.end(), [](const MCDwarfFrameInfo &X, const MCDwarfFrameInfo &Y) {
[&](const MCDwarfFrameInfo &X, const MCDwarfFrameInfo &Y) -> bool { return CIEKey(X) < CIEKey(Y);
return CIEKey(X) < CIEKey(Y); });
});
for (auto I = FrameArrayX.begin(), E = FrameArrayX.end(); I != E;) { for (auto I = FrameArrayX.begin(), E = FrameArrayX.end(); I != E;) {
const MCDwarfFrameInfo &Frame = *I; const MCDwarfFrameInfo &Frame = *I;
++I; ++I;

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@ -934,9 +934,8 @@ void WasmObjectWriter::writeRelocSection(
// order, but for the code section we combine many MC sections into single // order, but for the code section we combine many MC sections into single
// wasm section, and this order is determined by the order of Asm.Symbols() // wasm section, and this order is determined by the order of Asm.Symbols()
// not the sections order. // not the sections order.
std::stable_sort( llvm::stable_sort(
Relocs.begin(), Relocs.end(), Relocs, [](const WasmRelocationEntry &A, const WasmRelocationEntry &B) {
[](const WasmRelocationEntry &A, const WasmRelocationEntry &B) {
return (A.Offset + A.FixupSection->getSectionOffset()) < return (A.Offset + A.FixupSection->getSectionOffset()) <
(B.Offset + B.FixupSection->getSectionOffset()); (B.Offset + B.FixupSection->getSectionOffset());
}); });

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@ -124,15 +124,14 @@ void CoverageMappingWriter::write(raw_ostream &OS) {
// Sort the regions in an ascending order by the file id and the starting // Sort the regions in an ascending order by the file id and the starting
// location. Sort by region kinds to ensure stable order for tests. // location. Sort by region kinds to ensure stable order for tests.
std::stable_sort( llvm::stable_sort(MappingRegions, [](const CounterMappingRegion &LHS,
MappingRegions.begin(), MappingRegions.end(), const CounterMappingRegion &RHS) {
[](const CounterMappingRegion &LHS, const CounterMappingRegion &RHS) { if (LHS.FileID != RHS.FileID)
if (LHS.FileID != RHS.FileID) return LHS.FileID < RHS.FileID;
return LHS.FileID < RHS.FileID; if (LHS.startLoc() != RHS.startLoc())
if (LHS.startLoc() != RHS.startLoc()) return LHS.startLoc() < RHS.startLoc();
return LHS.startLoc() < RHS.startLoc(); return LHS.Kind < RHS.Kind;
return LHS.Kind < RHS.Kind; });
});
// Write out the fileid -> filename mapping. // Write out the fileid -> filename mapping.
encodeULEB128(VirtualFileMapping.size(), OS); encodeULEB128(VirtualFileMapping.size(), OS);

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@ -396,10 +396,10 @@ void GCOVBlock::addCount(size_t DstEdgeNo, uint64_t N) {
/// sortDstEdges - Sort destination edges by block number, nop if already /// sortDstEdges - Sort destination edges by block number, nop if already
/// sorted. This is required for printing branch info in the correct order. /// sorted. This is required for printing branch info in the correct order.
void GCOVBlock::sortDstEdges() { void GCOVBlock::sortDstEdges() {
if (!DstEdgesAreSorted) { if (!DstEdgesAreSorted)
SortDstEdgesFunctor SortEdges; llvm::stable_sort(DstEdges, [](const GCOVEdge *E1, const GCOVEdge *E2) {
std::stable_sort(DstEdges.begin(), DstEdges.end(), SortEdges); return E1->Dst.Number < E2->Dst.Number;
} });
} }
/// collectLineCounts - Collect line counts. This must be used after /// collectLineCounts - Collect line counts. This must be used after

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@ -50,9 +50,8 @@ SampleProfileWriter::write(const StringMap<FunctionSamples> &ProfileMap) {
for (const auto &I : ProfileMap) for (const auto &I : ProfileMap)
V.push_back(std::make_pair(I.getKey(), &I.second)); V.push_back(std::make_pair(I.getKey(), &I.second));
std::stable_sort( llvm::stable_sort(
V.begin(), V.end(), V, [](const NameFunctionSamples &A, const NameFunctionSamples &B) {
[](const NameFunctionSamples &A, const NameFunctionSamples &B) {
if (A.second->getTotalSamples() == B.second->getTotalSamples()) if (A.second->getTotalSamples() == B.second->getTotalSamples())
return A.first > B.first; return A.first > B.first;
return A.second->getTotalSamples() > B.second->getTotalSamples(); return A.second->getTotalSamples() > B.second->getTotalSamples();

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@ -135,8 +135,7 @@ bool llvm::AreStatisticsEnabled() {
} }
void StatisticInfo::sort() { void StatisticInfo::sort() {
std::stable_sort(Stats.begin(), Stats.end(), llvm::stable_sort(Stats, [](const Statistic *LHS, const Statistic *RHS) {
[](const Statistic *LHS, const Statistic *RHS) {
if (int Cmp = std::strcmp(LHS->getDebugType(), RHS->getDebugType())) if (int Cmp = std::strcmp(LHS->getDebugType(), RHS->getDebugType()))
return Cmp < 0; return Cmp < 0;

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@ -3088,8 +3088,7 @@ void X86FrameLowering::orderFrameObjects(
// Sort the objects using X86FrameSortingAlgorithm (see its comment for // Sort the objects using X86FrameSortingAlgorithm (see its comment for
// info). // info).
std::stable_sort(SortingObjects.begin(), SortingObjects.end(), llvm::stable_sort(SortingObjects, X86FrameSortingComparator());
X86FrameSortingComparator());
// Now modify the original list to represent the final order that // Now modify the original list to represent the final order that
// we want. The order will depend on whether we're going to access them // we want. The order will depend on whether we're going to access them

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@ -548,10 +548,10 @@ ByteArrayInfo *LowerTypeTestsModule::createByteArray(BitSetInfo &BSI) {
} }
void LowerTypeTestsModule::allocateByteArrays() { void LowerTypeTestsModule::allocateByteArrays() {
std::stable_sort(ByteArrayInfos.begin(), ByteArrayInfos.end(), llvm::stable_sort(ByteArrayInfos,
[](const ByteArrayInfo &BAI1, const ByteArrayInfo &BAI2) { [](const ByteArrayInfo &BAI1, const ByteArrayInfo &BAI2) {
return BAI1.BitSize > BAI2.BitSize; return BAI1.BitSize > BAI2.BitSize;
}); });
std::vector<uint64_t> ByteArrayOffsets(ByteArrayInfos.size()); std::vector<uint64_t> ByteArrayOffsets(ByteArrayInfos.size());
@ -1552,11 +1552,10 @@ void LowerTypeTestsModule::buildBitSetsFromDisjointSet(
// Order the sets of indices by size. The GlobalLayoutBuilder works best // Order the sets of indices by size. The GlobalLayoutBuilder works best
// when given small index sets first. // when given small index sets first.
std::stable_sort( llvm::stable_sort(TypeMembers, [](const std::set<uint64_t> &O1,
TypeMembers.begin(), TypeMembers.end(), const std::set<uint64_t> &O2) {
[](const std::set<uint64_t> &O1, const std::set<uint64_t> &O2) { return O1.size() < O2.size();
return O1.size() < O2.size(); });
});
// Create a GlobalLayoutBuilder and provide it with index sets as layout // Create a GlobalLayoutBuilder and provide it with index sets as layout
// fragments. The GlobalLayoutBuilder tries to lay out members of fragments as // fragments. The GlobalLayoutBuilder tries to lay out members of fragments as

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@ -401,7 +401,7 @@ bool MergeFunctions::runOnModule(Module &M) {
} }
} }
std::stable_sort(HashedFuncs.begin(), HashedFuncs.end(), less_first()); llvm::stable_sort(HashedFuncs, less_first());
auto S = HashedFuncs.begin(); auto S = HashedFuncs.begin();
for (auto I = HashedFuncs.begin(), IE = HashedFuncs.end(); I != IE; ++I) { for (auto I = HashedFuncs.begin(), IE = HashedFuncs.end(); I != IE; ++I) {

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@ -195,11 +195,10 @@ public:
// Sort CFG edges based on its weight. // Sort CFG edges based on its weight.
void sortEdgesByWeight() { void sortEdgesByWeight() {
std::stable_sort(AllEdges.begin(), AllEdges.end(), llvm::stable_sort(AllEdges, [](const std::unique_ptr<Edge> &Edge1,
[](const std::unique_ptr<Edge> &Edge1, const std::unique_ptr<Edge> &Edge2) {
const std::unique_ptr<Edge> &Edge2) { return Edge1->Weight > Edge2->Weight;
return Edge1->Weight > Edge2->Weight; });
});
} }
// Traverse all the edges and compute the Minimum Weight Spanning Tree // Traverse all the edges and compute the Minimum Weight Spanning Tree

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@ -1416,7 +1416,7 @@ void CHR::sortScopes(SmallVectorImpl<CHRScope *> &Input,
SmallVectorImpl<CHRScope *> &Output) { SmallVectorImpl<CHRScope *> &Output) {
Output.resize(Input.size()); Output.resize(Input.size());
llvm::copy(Input, Output.begin()); llvm::copy(Input, Output.begin());
std::stable_sort(Output.begin(), Output.end(), CHRScopeSorter); llvm::stable_sort(Output, CHRScopeSorter);
} }
// Return true if V is already hoisted or was hoisted (along with its operands) // Return true if V is already hoisted or was hoisted (along with its operands)

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@ -67,8 +67,7 @@ namespace llvm {
/// MaximumSpanningTree() - Takes a vector of weighted edges and returns a /// MaximumSpanningTree() - Takes a vector of weighted edges and returns a
/// spanning tree. /// spanning tree.
MaximumSpanningTree(EdgeWeights &EdgeVector) { MaximumSpanningTree(EdgeWeights &EdgeVector) {
llvm::stable_sort(EdgeVector, EdgeWeightCompare());
std::stable_sort(EdgeVector.begin(), EdgeVector.end(), EdgeWeightCompare());
// Create spanning tree, Forest contains a special data structure // Create spanning tree, Forest contains a special data structure
// that makes checking if two nodes are already in a common (sub-)tree // that makes checking if two nodes are already in a common (sub-)tree

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@ -647,8 +647,8 @@ void ConstantHoistingPass::findBaseConstants(GlobalVariable *BaseGV) {
ConstGEPInfoMap[BaseGV] : ConstIntInfoVec; ConstGEPInfoMap[BaseGV] : ConstIntInfoVec;
// Sort the constants by value and type. This invalidates the mapping! // Sort the constants by value and type. This invalidates the mapping!
std::stable_sort(ConstCandVec.begin(), ConstCandVec.end(), llvm::stable_sort(ConstCandVec, [](const ConstantCandidate &LHS,
[](const ConstantCandidate &LHS, const ConstantCandidate &RHS) { const ConstantCandidate &RHS) {
if (LHS.ConstInt->getType() != RHS.ConstInt->getType()) if (LHS.ConstInt->getType() != RHS.ConstInt->getType())
return LHS.ConstInt->getType()->getBitWidth() < return LHS.ConstInt->getType()->getBitWidth() <
RHS.ConstInt->getType()->getBitWidth(); RHS.ConstInt->getType()->getBitWidth();

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@ -702,7 +702,7 @@ private:
// Vector of PHIs contains PHIs for different instructions. // Vector of PHIs contains PHIs for different instructions.
// Sort the args according to their VNs, such that identical // Sort the args according to their VNs, such that identical
// instructions are together. // instructions are together.
std::stable_sort(CHIs.begin(), CHIs.end(), cmpVN); llvm::stable_sort(CHIs, cmpVN);
auto TI = BB->getTerminator(); auto TI = BB->getTerminator();
auto B = CHIs.begin(); auto B = CHIs.begin();
// [PreIt, PHIIt) form a range of CHIs which have identical VNs. // [PreIt, PHIIt) form a range of CHIs which have identical VNs.

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@ -790,10 +790,7 @@ unsigned GVNSink::sinkBB(BasicBlock *BBEnd) {
--LRI; --LRI;
} }
std::stable_sort( llvm::stable_sort(Candidates, std::greater<SinkingInstructionCandidate>());
Candidates.begin(), Candidates.end(),
[](const SinkingInstructionCandidate &A,
const SinkingInstructionCandidate &B) { return A > B; });
LLVM_DEBUG(dbgs() << " -- Sinking candidates:\n"; for (auto &C LLVM_DEBUG(dbgs() << " -- Sinking candidates:\n"; for (auto &C
: Candidates) dbgs() : Candidates) dbgs()
<< " " << C << "\n";); << " " << C << "\n";);

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@ -290,10 +290,9 @@ static bool sinkLoopInvariantInstructions(Loop &L, AAResults &AA, LoopInfo &LI,
ColdLoopBBs.push_back(B); ColdLoopBBs.push_back(B);
LoopBlockNumber[B] = ++i; LoopBlockNumber[B] = ++i;
} }
std::stable_sort(ColdLoopBBs.begin(), ColdLoopBBs.end(), llvm::stable_sort(ColdLoopBBs, [&](BasicBlock *A, BasicBlock *B) {
[&](BasicBlock *A, BasicBlock *B) { return BFI.getBlockFreq(A) < BFI.getBlockFreq(B);
return BFI.getBlockFreq(A) < BFI.getBlockFreq(B); });
});
// Traverse preheader's instructions in reverse order becaue if A depends // Traverse preheader's instructions in reverse order becaue if A depends
// on B (A appears after B), A needs to be sinked first before B can be // on B (A appears after B), A needs to be sinked first before B can be

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@ -1328,8 +1328,7 @@ Value *ReassociatePass::OptimizeXor(Instruction *I,
// So, if Rank(X) < Rank(Y) < Rank(Z), it means X is defined earlier // So, if Rank(X) < Rank(Y) < Rank(Z), it means X is defined earlier
// than Y which is defined earlier than Z. Permute "x | 1", "Y & 2", // than Y which is defined earlier than Z. Permute "x | 1", "Y & 2",
// "z" in the order of X-Y-Z is better than any other orders. // "z" in the order of X-Y-Z is better than any other orders.
std::stable_sort(OpndPtrs.begin(), OpndPtrs.end(), llvm::stable_sort(OpndPtrs, [](XorOpnd *LHS, XorOpnd *RHS) {
[](XorOpnd *LHS, XorOpnd *RHS) {
return LHS->getSymbolicRank() < RHS->getSymbolicRank(); return LHS->getSymbolicRank() < RHS->getSymbolicRank();
}); });
@ -1686,8 +1685,7 @@ static bool collectMultiplyFactors(SmallVectorImpl<ValueEntry> &Ops,
// below our mininum of '4'. // below our mininum of '4'.
assert(FactorPowerSum >= 4); assert(FactorPowerSum >= 4);
std::stable_sort(Factors.begin(), Factors.end(), llvm::stable_sort(Factors, [](const Factor &LHS, const Factor &RHS) {
[](const Factor &LHS, const Factor &RHS) {
return LHS.Power > RHS.Power; return LHS.Power > RHS.Power;
}); });
return true; return true;
@ -2141,7 +2139,7 @@ void ReassociatePass::ReassociateExpression(BinaryOperator *I) {
// positions maintained (and so the compiler is deterministic). Note that // positions maintained (and so the compiler is deterministic). Note that
// this sorts so that the highest ranking values end up at the beginning of // this sorts so that the highest ranking values end up at the beginning of
// the vector. // the vector.
std::stable_sort(Ops.begin(), Ops.end()); llvm::stable_sort(Ops);
// Now that we have the expression tree in a convenient // Now that we have the expression tree in a convenient
// sorted form, optimize it globally if possible. // sorted form, optimize it globally if possible.

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@ -1722,10 +1722,9 @@ static bool rebuildLoopAfterUnswitch(Loop &L, ArrayRef<BasicBlock *> ExitBlocks,
// Sort the exits in ascending loop depth, we'll work backwards across these // Sort the exits in ascending loop depth, we'll work backwards across these
// to process them inside out. // to process them inside out.
std::stable_sort(ExitsInLoops.begin(), ExitsInLoops.end(), llvm::stable_sort(ExitsInLoops, [&](BasicBlock *LHS, BasicBlock *RHS) {
[&](BasicBlock *LHS, BasicBlock *RHS) { return LI.getLoopDepth(LHS) < LI.getLoopDepth(RHS);
return LI.getLoopDepth(LHS) < LI.getLoopDepth(RHS); });
});
// We'll build up a set for each exit loop. // We'll build up a set for each exit loop.
SmallPtrSet<BasicBlock *, 16> NewExitLoopBlocks; SmallPtrSet<BasicBlock *, 16> NewExitLoopBlocks;

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@ -62,7 +62,7 @@ ComputeASanStackFrameLayout(SmallVectorImpl<ASanStackVariableDescription> &Vars,
for (size_t i = 0; i < NumVars; i++) for (size_t i = 0; i < NumVars; i++)
Vars[i].Alignment = std::max(Vars[i].Alignment, kMinAlignment); Vars[i].Alignment = std::max(Vars[i].Alignment, kMinAlignment);
std::stable_sort(Vars.begin(), Vars.end(), CompareVars); llvm::stable_sort(Vars, CompareVars);
ASanStackFrameLayout Layout; ASanStackFrameLayout Layout;
Layout.Granularity = Granularity; Layout.Granularity = Granularity;

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@ -634,7 +634,7 @@ void PredicateInfo::renameUses(SmallPtrSetImpl<Value *> &OpSet) {
// uses in the same instruction do not have a strict sort order // uses in the same instruction do not have a strict sort order
// currently and will be considered equal. We could get rid of the // currently and will be considered equal. We could get rid of the
// stable sort by creating one if we wanted. // stable sort by creating one if we wanted.
std::stable_sort(OrderedUses.begin(), OrderedUses.end(), Compare); llvm::stable_sort(OrderedUses, Compare);
SmallVector<ValueDFS, 8> RenameStack; SmallVector<ValueDFS, 8> RenameStack;
// For each use, sorted into dfs order, push values and replaces uses with // For each use, sorted into dfs order, push values and replaces uses with
// top of stack, which will represent the reaching def. // top of stack, which will represent the reaching def.

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@ -4120,10 +4120,10 @@ void BoUpSLP::optimizeGatherSequence() {
// Sort blocks by domination. This ensures we visit a block after all blocks // Sort blocks by domination. This ensures we visit a block after all blocks
// dominating it are visited. // dominating it are visited.
std::stable_sort(CSEWorkList.begin(), CSEWorkList.end(), llvm::stable_sort(CSEWorkList,
[this](const DomTreeNode *A, const DomTreeNode *B) { [this](const DomTreeNode *A, const DomTreeNode *B) {
return DT->properlyDominates(A, B); return DT->properlyDominates(A, B);
}); });
// Perform O(N^2) search over the gather sequences and merge identical // Perform O(N^2) search over the gather sequences and merge identical
// instructions. TODO: We can further optimize this scan if we split the // instructions. TODO: We can further optimize this scan if we split the
@ -6601,7 +6601,7 @@ bool SLPVectorizerPass::vectorizeChainsInBlock(BasicBlock *BB, BoUpSLP &R) {
} }
// Sort by type. // Sort by type.
std::stable_sort(Incoming.begin(), Incoming.end(), PhiTypeSorterFunc); llvm::stable_sort(Incoming, PhiTypeSorterFunc);
// Try to vectorize elements base on their type. // Try to vectorize elements base on their type.
for (SmallVector<Value *, 4>::iterator IncIt = Incoming.begin(), for (SmallVector<Value *, 4>::iterator IncIt = Incoming.begin(),

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@ -461,10 +461,9 @@ Expected<Trace> llvm::xray::loadTrace(const DataExtractor &DE, bool Sort) {
} }
if (Sort) if (Sort)
std::stable_sort(T.Records.begin(), T.Records.end(), llvm::stable_sort(T.Records, [&](const XRayRecord &L, const XRayRecord &R) {
[&](const XRayRecord &L, const XRayRecord &R) { return L.TSC < R.TSC;
return L.TSC < R.TSC; });
});
return std::move(T); return std::move(T);
} }

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@ -3131,10 +3131,10 @@ void AsmMatcherEmitter::run(raw_ostream &OS) {
// Sort the instruction table using the partial order on classes. We use // Sort the instruction table using the partial order on classes. We use
// stable_sort to ensure that ambiguous instructions are still // stable_sort to ensure that ambiguous instructions are still
// deterministically ordered. // deterministically ordered.
std::stable_sort(Info.Matchables.begin(), Info.Matchables.end(), llvm::stable_sort(
[](const std::unique_ptr<MatchableInfo> &a, Info.Matchables,
const std::unique_ptr<MatchableInfo> &b){ [](const std::unique_ptr<MatchableInfo> &a,
return *a < *b;}); const std::unique_ptr<MatchableInfo> &b) { return *a < *b; });
#ifdef EXPENSIVE_CHECKS #ifdef EXPENSIVE_CHECKS
// Verify that the table is sorted and operator < works transitively. // Verify that the table is sorted and operator < works transitively.

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@ -2101,8 +2101,7 @@ void CodeGenRegBank::computeDerivedInfo() {
for (unsigned Idx = 0, EndIdx = RegUnitSets.size(); Idx != EndIdx; ++Idx) for (unsigned Idx = 0, EndIdx = RegUnitSets.size(); Idx != EndIdx; ++Idx)
RegUnitSetOrder.push_back(Idx); RegUnitSetOrder.push_back(Idx);
std::stable_sort(RegUnitSetOrder.begin(), RegUnitSetOrder.end(), llvm::stable_sort(RegUnitSetOrder, [this](unsigned ID1, unsigned ID2) {
[this](unsigned ID1, unsigned ID2) {
return getRegPressureSet(ID1).Units.size() < return getRegPressureSet(ID1).Units.size() <
getRegPressureSet(ID2).Units.size(); getRegPressureSet(ID2).Units.size();
}); });

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@ -4501,8 +4501,7 @@ void GlobalISelEmitter::run(raw_ostream &OS) {
<< ", // " << Record->getName() << "\n"; << ", // " << Record->getName() << "\n";
OS << "};\n\n"; OS << "};\n\n";
std::stable_sort(Rules.begin(), Rules.end(), [&](const RuleMatcher &A, llvm::stable_sort(Rules, [&](const RuleMatcher &A, const RuleMatcher &B) {
const RuleMatcher &B) {
int ScoreA = RuleMatcherScores[A.getRuleID()]; int ScoreA = RuleMatcherScores[A.getRuleID()];
int ScoreB = RuleMatcherScores[B.getRuleID()]; int ScoreB = RuleMatcherScores[B.getRuleID()];
if (ScoreA > ScoreB) if (ScoreA > ScoreB)

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@ -543,15 +543,15 @@ void RISCVCompressInstEmitter::emitCompressInstEmitter(raw_ostream &o,
// transformed to a C_ADD or a C_MV. When emitting 'uncompress()' function the // transformed to a C_ADD or a C_MV. When emitting 'uncompress()' function the
// source and destination are flipped and the sort key needs to change // source and destination are flipped and the sort key needs to change
// accordingly. // accordingly.
std::stable_sort(CompressPatterns.begin(), CompressPatterns.end(), llvm::stable_sort(CompressPatterns,
[Compress](const CompressPat &LHS, const CompressPat &RHS) { [Compress](const CompressPat &LHS, const CompressPat &RHS) {
if (Compress) if (Compress)
return (LHS.Source.TheDef->getName().str() < return (LHS.Source.TheDef->getName().str() <
RHS.Source.TheDef->getName().str()); RHS.Source.TheDef->getName().str());
else else
return (LHS.Dest.TheDef->getName().str() < return (LHS.Dest.TheDef->getName().str() <
RHS.Dest.TheDef->getName().str()); RHS.Dest.TheDef->getName().str());
}); });
// A list of MCOperandPredicates for all operands in use, and the reverse map. // A list of MCOperandPredicates for all operands in use, and the reverse map.
std::vector<const Record *> MCOpPredicates; std::vector<const Record *> MCOpPredicates;