forked from OSchip/llvm-project
Remove a use of subtarget initialization in the X86 backend so we can get rid of the default subtarget.
NFC intended. llvm-svn: 281982
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@ -159,7 +159,10 @@ X86TargetMachine::X86TargetMachine(const Target &T, const Triple &TT,
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// (which on X86, happens to be the 'ud2' instruction)
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// On PS4, the "return address" of a 'noreturn' call must still be within
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// the calling function, and TrapUnreachable is an easy way to get that.
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if (Subtarget.isTargetWin64() || Subtarget.isTargetPS4())
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// The check here for 64-bit windows is a bit icky, but as we're unlikely
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// to ever want to mix 32 and 64-bit windows code in a single module
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// this should be fine.
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if ((TT.isOSWindows() && TT.getArch() == Triple::x86_64) || TT.isPS4())
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this->Options.TrapUnreachable = true;
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// By default (and when -ffast-math is on), enable estimate codegen for
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