[ConstantRange] Rewrite shl to avoid repeated calls to getUnsignedMax and avoid creating the min APInt until we're sure we need it. Use inplace shift operations.

llvm-svn: 302510
This commit is contained in:
Craig Topper 2017-05-09 07:04:04 +00:00
parent 79b7666f02
commit ef02803bed
1 changed files with 11 additions and 7 deletions

View File

@ -892,16 +892,20 @@ ConstantRange::shl(const ConstantRange &Other) const {
if (isEmptySet() || Other.isEmptySet()) if (isEmptySet() || Other.isEmptySet())
return ConstantRange(getBitWidth(), /*isFullSet=*/false); return ConstantRange(getBitWidth(), /*isFullSet=*/false);
APInt min = getUnsignedMin().shl(Other.getUnsignedMin()); APInt max = getUnsignedMax();
APInt max = getUnsignedMax().shl(Other.getUnsignedMax()); APInt Other_umax = Other.getUnsignedMax();
// there's no overflow! // there's overflow!
APInt Zeros(getBitWidth(), getUnsignedMax().countLeadingZeros()); if (Other_umax.uge(max.countLeadingZeros()))
if (Zeros.ugt(Other.getUnsignedMax())) return ConstantRange(getBitWidth(), /*isFullSet=*/true);
return ConstantRange(std::move(min), std::move(max) + 1);
// FIXME: implement the other tricky cases // FIXME: implement the other tricky cases
return ConstantRange(getBitWidth(), /*isFullSet=*/true);
APInt min = getUnsignedMin();
min <<= Other.getUnsignedMin();
max <<= Other_umax;
return ConstantRange(std::move(min), std::move(max) + 1);
} }
ConstantRange ConstantRange