forked from OSchip/llvm-project
parent
565449d79e
commit
ed03a01af1
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@ -558,15 +558,15 @@ TwoAddressInstructionPass::CommuteInstruction(MachineBasicBlock::iterator &mi,
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MachineFunction::iterator &mbbi,
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unsigned RegB, unsigned RegC, unsigned Dist) {
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MachineInstr *MI = mi;
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DOUT << "2addr: COMMUTING : " << *MI;
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DEBUG(errs() << "2addr: COMMUTING : " << *MI);
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MachineInstr *NewMI = TII->commuteInstruction(MI);
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if (NewMI == 0) {
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DOUT << "2addr: COMMUTING FAILED!\n";
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DEBUG(errs() << "2addr: COMMUTING FAILED!\n");
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return false;
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}
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DOUT << "2addr: COMMUTED TO: " << *NewMI;
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DEBUG(errs() << "2addr: COMMUTED TO: " << *NewMI);
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// If the instruction changed to commute it, update livevar.
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if (NewMI != MI) {
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if (LV)
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@ -613,8 +613,8 @@ TwoAddressInstructionPass::ConvertInstTo3Addr(MachineBasicBlock::iterator &mi,
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unsigned RegB, unsigned Dist) {
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MachineInstr *NewMI = TII->convertToThreeAddress(mbbi, mi, LV);
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if (NewMI) {
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DOUT << "2addr: CONVERTING 2-ADDR: " << *mi;
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DOUT << "2addr: TO 3-ADDR: " << *NewMI;
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DEBUG(errs() << "2addr: CONVERTING 2-ADDR: " << *mi);
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DEBUG(errs() << "2addr: TO 3-ADDR: " << *NewMI);
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bool Sunk = false;
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if (NewMI->findRegisterUseOperand(RegB, false, TRI))
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@ -739,7 +739,7 @@ static bool isSafeToDelete(MachineInstr *MI, unsigned Reg,
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/// runOnMachineFunction - Reduce two-address instructions to two operands.
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///
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bool TwoAddressInstructionPass::runOnMachineFunction(MachineFunction &MF) {
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DOUT << "Machine Function\n";
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DEBUG(errs() << "Machine Function\n");
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const TargetMachine &TM = MF.getTarget();
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MRI = &MF.getRegInfo();
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TII = TM.getInstrInfo();
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@ -748,7 +748,7 @@ bool TwoAddressInstructionPass::runOnMachineFunction(MachineFunction &MF) {
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bool MadeChange = false;
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DOUT << "********** REWRITING TWO-ADDR INSTRS **********\n";
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DEBUG(errs() << "********** REWRITING TWO-ADDR INSTRS **********\n");
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DEBUG(errs() << "********** Function: "
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<< MF.getFunction()->getName() << '\n');
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@ -783,7 +783,7 @@ bool TwoAddressInstructionPass::runOnMachineFunction(MachineFunction &MF) {
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if (FirstTied) {
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++NumTwoAddressInstrs;
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DOUT << '\t' << *mi;
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DEBUG(errs() << '\t' << *mi);
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}
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FirstTied = false;
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@ -953,7 +953,7 @@ bool TwoAddressInstructionPass::runOnMachineFunction(MachineFunction &MF) {
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DefMI->getDesc().isAsCheapAsAMove() &&
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DefMI->isSafeToReMat(TII, regB) &&
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isProfitableToReMat(regB, rc, mi, DefMI, mbbi, Dist)){
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DEBUG(cerr << "2addr: REMATTING : " << *DefMI << "\n");
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DEBUG(errs() << "2addr: REMATTING : " << *DefMI << "\n");
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TII->reMaterialize(*mbbi, mi, regA, regASubIdx, DefMI);
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ReMatRegs.set(regB);
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++NumReMats;
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@ -977,7 +977,7 @@ bool TwoAddressInstructionPass::runOnMachineFunction(MachineFunction &MF) {
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LV->addVirtualRegisterDead(regB, prevMI);
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}
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DOUT << "\t\tprepend:\t" << *prevMI;
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DEBUG(errs() << "\t\tprepend:\t" << *prevMI);
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// Replace all occurences of regB with regA.
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for (unsigned i = 0, e = mi->getNumOperands(); i != e; ++i) {
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@ -991,7 +991,7 @@ bool TwoAddressInstructionPass::runOnMachineFunction(MachineFunction &MF) {
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mi->getOperand(ti).setReg(mi->getOperand(si).getReg());
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MadeChange = true;
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DOUT << "\t\trewrite to:\t" << *mi;
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DEBUG(errs() << "\t\trewrite to:\t" << *mi);
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}
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mi = nmi;
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@ -64,11 +64,11 @@ struct VISIBILITY_HIDDEN TrivialRewriter : public VirtRegRewriter {
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bool runOnMachineFunction(MachineFunction &MF, VirtRegMap &VRM,
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LiveIntervals* LIs) {
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DOUT << "********** REWRITE MACHINE CODE **********\n";
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DEBUG(errs() << "********** REWRITE MACHINE CODE **********\n");
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DEBUG(errs() << "********** Function: "
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<< MF.getFunction()->getName() << '\n');
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DOUT << "**** Machine Instrs"
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<< "(NOTE! Does not include spills and reloads!) ****\n";
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DEBUG(errs() << "**** Machine Instrs"
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<< "(NOTE! Does not include spills and reloads!) ****\n");
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DEBUG(MF.dump());
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MachineRegisterInfo *mri = &MF.getRegInfo();
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@ -94,7 +94,7 @@ struct VISIBILITY_HIDDEN TrivialRewriter : public VirtRegRewriter {
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}
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DOUT << "**** Post Machine Instrs ****\n";
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DEBUG(errs() << "**** Post Machine Instrs ****\n");
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DEBUG(MF.dump());
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return changed;
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@ -175,10 +175,11 @@ public:
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(unsigned)CanClobber;
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if (SlotOrReMat > VirtRegMap::MAX_STACK_SLOT)
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DOUT << "Remembering RM#" << SlotOrReMat-VirtRegMap::MAX_STACK_SLOT-1;
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DEBUG(errs() << "Remembering RM#"
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<< SlotOrReMat-VirtRegMap::MAX_STACK_SLOT-1);
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else
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DOUT << "Remembering SS#" << SlotOrReMat;
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DOUT << " in physreg " << TRI->getName(Reg) << "\n";
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DEBUG(errs() << "Remembering SS#" << SlotOrReMat);
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DEBUG(errs() << " in physreg " << TRI->getName(Reg) << "\n");
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}
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/// canClobberPhysRegForSS - Return true if the spiller is allowed to change
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@ -644,8 +645,8 @@ void AvailableSpills::disallowClobberPhysRegOnly(unsigned PhysReg) {
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assert((SpillSlotsOrReMatsAvailable[SlotOrReMat] >> 1) == PhysReg &&
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"Bidirectional map mismatch!");
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SpillSlotsOrReMatsAvailable[SlotOrReMat] &= ~1;
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DOUT << "PhysReg " << TRI->getName(PhysReg)
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<< " copied, it is available for use but can no longer be modified\n";
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DEBUG(errs() << "PhysReg " << TRI->getName(PhysReg)
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<< " copied, it is available for use but can no longer be modified\n");
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}
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}
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@ -669,12 +670,12 @@ void AvailableSpills::ClobberPhysRegOnly(unsigned PhysReg) {
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assert((SpillSlotsOrReMatsAvailable[SlotOrReMat] >> 1) == PhysReg &&
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"Bidirectional map mismatch!");
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SpillSlotsOrReMatsAvailable.erase(SlotOrReMat);
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DOUT << "PhysReg " << TRI->getName(PhysReg)
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<< " clobbered, invalidating ";
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DEBUG(errs() << "PhysReg " << TRI->getName(PhysReg)
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<< " clobbered, invalidating ");
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if (SlotOrReMat > VirtRegMap::MAX_STACK_SLOT)
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DOUT << "RM#" << SlotOrReMat-VirtRegMap::MAX_STACK_SLOT-1 << "\n";
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DEBUG(errs() << "RM#" << SlotOrReMat-VirtRegMap::MAX_STACK_SLOT-1 <<"\n");
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else
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DOUT << "SS#" << SlotOrReMat << "\n";
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DEBUG(errs() << "SS#" << SlotOrReMat << "\n");
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}
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}
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@ -842,9 +843,9 @@ unsigned ReuseInfo::GetRegForReload(const TargetRegisterClass *RC,
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Spills.addAvailable(NewOp.StackSlotOrReMat, NewPhysReg);
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UpdateKills(*prior(InsertLoc), TRI, RegKills, KillOps);
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DOUT << '\t' << *prior(InsertLoc);
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DEBUG(errs() << '\t' << *prior(InsertLoc));
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DOUT << "Reuse undone!\n";
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DEBUG(errs() << "Reuse undone!\n");
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--NumReused;
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// Finally, PhysReg is now available, go ahead and use it.
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@ -990,8 +991,8 @@ public:
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AllocatableRegs = TRI->getAllocatableSet(MF);
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DEBUG(errs() << "\n**** Local spiller rewriting function '"
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<< MF.getFunction()->getName() << "':\n");
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DOUT << "**** Machine Instrs (NOTE! Does not include spills and reloads!)"
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" ****\n";
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DEBUG(errs() << "**** Machine Instrs (NOTE! Does not include spills and"
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" reloads!) ****\n");
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DEBUG(MF.dump());
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// Spills - Keep track of which spilled values are available in physregs
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@ -1042,7 +1043,7 @@ public:
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Spills.clear();
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}
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DOUT << "**** Post Machine Instrs ****\n";
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DEBUG(errs() << "**** Post Machine Instrs ****\n");
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DEBUG(MF.dump());
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// Mark unused spill slots.
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@ -1414,11 +1415,11 @@ private:
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TII->storeRegToStackSlot(MBB, next(MII), PhysReg, true, StackSlot, RC);
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MachineInstr *StoreMI = next(MII);
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VRM.addSpillSlotUse(StackSlot, StoreMI);
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DOUT << "Store:\t" << *StoreMI;
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DEBUG(errs() << "Store:\t" << *StoreMI);
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// If there is a dead store to this stack slot, nuke it now.
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if (LastStore) {
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DOUT << "Removed dead store:\t" << *LastStore;
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DEBUG(errs() << "Removed dead store:\t" << *LastStore);
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++NumDSE;
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SmallVector<unsigned, 2> KillRegs;
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InvalidateKills(*LastStore, TRI, RegKills, KillOps, &KillRegs);
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@ -1621,24 +1622,26 @@ private:
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// If the value is already available in the expected register, save
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// a reload / remat.
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if (SSorRMId)
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DOUT << "Reusing RM#" << SSorRMId-VirtRegMap::MAX_STACK_SLOT-1;
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DEBUG(errs() << "Reusing RM#"
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<< SSorRMId-VirtRegMap::MAX_STACK_SLOT-1);
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else
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DOUT << "Reusing SS#" << SSorRMId;
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DOUT << " from physreg "
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<< TRI->getName(InReg) << " for vreg"
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<< VirtReg <<" instead of reloading into physreg "
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<< TRI->getName(Phys) << "\n";
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DEBUG(errs() << "Reusing SS#" << SSorRMId);
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DEBUG(errs() << " from physreg "
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<< TRI->getName(InReg) << " for vreg"
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<< VirtReg <<" instead of reloading into physreg "
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<< TRI->getName(Phys) << '\n');
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++NumOmitted;
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continue;
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} else if (InReg && InReg != Phys) {
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if (SSorRMId)
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DOUT << "Reusing RM#" << SSorRMId-VirtRegMap::MAX_STACK_SLOT-1;
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DEBUG(errs() << "Reusing RM#"
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<< SSorRMId-VirtRegMap::MAX_STACK_SLOT-1);
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else
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DOUT << "Reusing SS#" << SSorRMId;
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DOUT << " from physreg "
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<< TRI->getName(InReg) << " for vreg"
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<< VirtReg <<" by copying it into physreg "
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<< TRI->getName(Phys) << "\n";
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DEBUG(errs() << "Reusing SS#" << SSorRMId);
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DEBUG(errs() << " from physreg "
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<< TRI->getName(InReg) << " for vreg"
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<< VirtReg <<" by copying it into physreg "
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<< TRI->getName(Phys) << '\n');
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// If the reloaded / remat value is available in another register,
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// copy it to the desired register.
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@ -1661,7 +1664,7 @@ private:
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KillOpnd->setIsKill();
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UpdateKills(*CopyMI, TRI, RegKills, KillOps);
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DOUT << '\t' << *CopyMI;
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DEBUG(errs() << '\t' << *CopyMI);
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++NumCopified;
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continue;
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}
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@ -1688,7 +1691,7 @@ private:
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Spills.addAvailable(SSorRMId, Phys);
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UpdateKills(*prior(InsertLoc), TRI, RegKills, KillOps);
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DOUT << '\t' << *prior(MII);
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DEBUG(errs() << '\t' << *prior(MII));
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}
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}
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@ -1707,7 +1710,7 @@ private:
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TII->storeRegToStackSlot(MBB, next(MII), Phys, isKill, StackSlot, RC);
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MachineInstr *StoreMI = next(MII);
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VRM.addSpillSlotUse(StackSlot, StoreMI);
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DOUT << "Store:\t" << *StoreMI;
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DEBUG(errs() << "Store:\t" << *StoreMI);
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VRM.virtFolded(VirtReg, StoreMI, VirtRegMap::isMod);
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}
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NextMII = next(MII);
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@ -1826,13 +1829,14 @@ private:
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if (CanReuse) {
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// If this stack slot value is already available, reuse it!
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if (ReuseSlot > VirtRegMap::MAX_STACK_SLOT)
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DOUT << "Reusing RM#" << ReuseSlot-VirtRegMap::MAX_STACK_SLOT-1;
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DEBUG(errs() << "Reusing RM#"
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<< ReuseSlot-VirtRegMap::MAX_STACK_SLOT-1);
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else
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DOUT << "Reusing SS#" << ReuseSlot;
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DOUT << " from physreg "
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<< TRI->getName(PhysReg) << " for vreg"
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<< VirtReg <<" instead of reloading into physreg "
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<< TRI->getName(VRM.getPhys(VirtReg)) << "\n";
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DEBUG(errs() << "Reusing SS#" << ReuseSlot);
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DEBUG(errs() << " from physreg "
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<< TRI->getName(PhysReg) << " for vreg"
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<< VirtReg <<" instead of reloading into physreg "
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<< TRI->getName(VRM.getPhys(VirtReg)) << '\n');
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unsigned RReg = SubIdx ? TRI->getSubReg(PhysReg, SubIdx) : PhysReg;
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MI.getOperand(i).setReg(RReg);
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MI.getOperand(i).setSubReg(0);
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@ -1908,12 +1912,13 @@ private:
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if (DesignatedReg == PhysReg) {
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// If this stack slot value is already available, reuse it!
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if (ReuseSlot > VirtRegMap::MAX_STACK_SLOT)
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DOUT << "Reusing RM#" << ReuseSlot-VirtRegMap::MAX_STACK_SLOT-1;
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DEBUG(errs() << "Reusing RM#"
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<< ReuseSlot-VirtRegMap::MAX_STACK_SLOT-1);
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else
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DOUT << "Reusing SS#" << ReuseSlot;
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DOUT << " from physreg " << TRI->getName(PhysReg)
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<< " for vreg" << VirtReg
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<< " instead of reloading into same physreg.\n";
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DEBUG(errs() << "Reusing SS#" << ReuseSlot);
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DEBUG(errs() << " from physreg " << TRI->getName(PhysReg)
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<< " for vreg" << VirtReg
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<< " instead of reloading into same physreg.\n");
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unsigned RReg = SubIdx ? TRI->getSubReg(PhysReg, SubIdx) : PhysReg;
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MI.getOperand(i).setReg(RReg);
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MI.getOperand(i).setSubReg(0);
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@ -1944,7 +1949,7 @@ private:
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SubIdx ? TRI->getSubReg(DesignatedReg, SubIdx) : DesignatedReg;
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MI.getOperand(i).setReg(RReg);
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MI.getOperand(i).setSubReg(0);
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DOUT << '\t' << *prior(MII);
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DEBUG(errs() << '\t' << *prior(MII));
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++NumReused;
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continue;
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} // if (PhysReg)
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@ -1997,7 +2002,7 @@ private:
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}
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UpdateKills(*prior(InsertLoc), TRI, RegKills, KillOps);
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DOUT << '\t' << *prior(InsertLoc);
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DEBUG(errs() << '\t' << *prior(InsertLoc));
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}
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unsigned RReg = SubIdx ? TRI->getSubReg(PhysReg, SubIdx) : PhysReg;
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MI.getOperand(i).setReg(RReg);
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@ -2011,7 +2016,7 @@ private:
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int PDSSlot = PotentialDeadStoreSlots[j];
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MachineInstr* DeadStore = MaybeDeadStores[PDSSlot];
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if (DeadStore) {
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DOUT << "Removed dead store:\t" << *DeadStore;
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DEBUG(errs() << "Removed dead store:\t" << *DeadStore);
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InvalidateKills(*DeadStore, TRI, RegKills, KillOps);
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VRM.RemoveMachineInstrFromMaps(DeadStore);
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MBB.erase(DeadStore);
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@ -2021,7 +2026,7 @@ private:
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}
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DOUT << '\t' << MI;
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DEBUG(errs() << '\t' << MI);
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// If we have folded references to memory operands, make sure we clear all
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@ -2031,7 +2036,7 @@ private:
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for (tie(I, End) = VRM.getFoldedVirts(&MI); I != End; ) {
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unsigned VirtReg = I->second.first;
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VirtRegMap::ModRef MR = I->second.second;
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DOUT << "Folded vreg: " << VirtReg << " MR: " << MR;
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DEBUG(errs() << "Folded vreg: " << VirtReg << " MR: " << MR);
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// MI2VirtMap be can updated which invalidate the iterator.
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// Increment the iterator first.
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@ -2040,7 +2045,7 @@ private:
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if (SS == VirtRegMap::NO_STACK_SLOT)
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continue;
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FoldedSS.insert(SS);
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DOUT << " - StackSlot: " << SS << "\n";
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DEBUG(errs() << " - StackSlot: " << SS << "\n");
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// If this folded instruction is just a use, check to see if it's a
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// straight load from the virt reg slot.
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@ -2051,7 +2056,7 @@ private:
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// If this spill slot is available, turn it into a copy (or nothing)
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// instead of leaving it as a load!
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if (unsigned InReg = Spills.getSpillSlotOrReMatPhysReg(SS)) {
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DOUT << "Promoted Load To Copy: " << MI;
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DEBUG(errs() << "Promoted Load To Copy: " << MI);
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if (DestReg != InReg) {
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const TargetRegisterClass *RC = RegInfo->getRegClass(VirtReg);
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TII->copyRegToReg(MBB, &MI, DestReg, InReg, RC, RC);
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@ -2074,7 +2079,7 @@ private:
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BackTracked = true;
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} else {
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DOUT << "Removing now-noop copy: " << MI;
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DEBUG(errs() << "Removing now-noop copy: " << MI);
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// Unset last kill since it's being reused.
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InvalidateKill(InReg, TRI, RegKills, KillOps);
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Spills.disallowClobberPhysReg(InReg);
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@ -2144,7 +2149,7 @@ private:
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if (isDead) { // Previous store is dead.
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// If we get here, the store is dead, nuke it now.
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DOUT << "Removed dead store:\t" << *DeadStore;
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DEBUG(errs() << "Removed dead store:\t" << *DeadStore);
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InvalidateKills(*DeadStore, TRI, RegKills, KillOps);
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||||
VRM.RemoveMachineInstrFromMaps(DeadStore);
|
||||
MBB.erase(DeadStore);
|
||||
|
@ -2215,7 +2220,7 @@ private:
|
|||
if (TII->isMoveInstr(MI, Src, Dst, SrcSR, DstSR) && Src == Dst &&
|
||||
!MI.findRegisterUseOperand(Src)->isUndef()) {
|
||||
++NumDCE;
|
||||
DOUT << "Removing now-noop copy: " << MI;
|
||||
DEBUG(errs() << "Removing now-noop copy: " << MI);
|
||||
SmallVector<unsigned, 2> KillRegs;
|
||||
InvalidateKills(MI, TRI, RegKills, KillOps, &KillRegs);
|
||||
if (MO.isDead() && !KillRegs.empty()) {
|
||||
|
@ -2303,7 +2308,7 @@ private:
|
|||
unsigned Src, Dst, SrcSR, DstSR;
|
||||
if (TII->isMoveInstr(MI, Src, Dst, SrcSR, DstSR) && Src == Dst) {
|
||||
++NumDCE;
|
||||
DOUT << "Removing now-noop copy: " << MI;
|
||||
DEBUG(errs() << "Removing now-noop copy: " << MI);
|
||||
InvalidateKills(MI, TRI, RegKills, KillOps);
|
||||
VRM.RemoveMachineInstrFromMaps(&MI);
|
||||
MBB.erase(&MI);
|
||||
|
|
Loading…
Reference in New Issue