forked from OSchip/llvm-project
[SLP] Optimize stacksave dependence handling [NFC]
After writing the commit message for 4b1bace28, realized that the mentioned optimization was rather straight forward. We already have the code for scanning a block during region initialization, we can simply keep track if we've seen a stacksave or stackrestore. If we haven't, none of these dependencies are relevant and we can avoid the relatively expensive scans entirely.
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@ -2764,6 +2764,7 @@ private:
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ScheduleEnd = nullptr;
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FirstLoadStoreInRegion = nullptr;
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LastLoadStoreInRegion = nullptr;
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RegionHasStackSave = false;
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// Reduce the maximum schedule region size by the size of the
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// previous scheduling run.
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@ -3032,6 +3033,11 @@ private:
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/// (can be null).
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ScheduleData *LastLoadStoreInRegion = nullptr;
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/// Is there an llvm.stacksave or llvm.stackrestore in the scheduling
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/// region? Used to optimize the dependence calculation for the
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/// common case where there isn't.
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bool RegionHasStackSave = false;
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/// The current size of the scheduling region.
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int ScheduleRegionSize = 0;
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@ -8016,6 +8022,10 @@ void BoUpSLP::BlockScheduling::initScheduleData(Instruction *FromI,
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}
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CurrentLoadStore = SD;
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}
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if (match(I, m_Intrinsic<Intrinsic::stacksave>()) ||
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match(I, m_Intrinsic<Intrinsic::stackrestore>()))
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RegionHasStackSave = true;
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}
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if (NextLoadStore) {
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if (CurrentLoadStore)
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@ -8099,40 +8109,42 @@ void BoUpSLP::BlockScheduling::calculateDependencies(ScheduleData *SD,
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}
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}
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// If we have an inalloc alloca instruction, it needs to be scheduled
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// after any preceeding stacksave. We also need to prevent any alloca
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// from reordering above a preceeding stackrestore.
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if (match(BundleMember->Inst, m_Intrinsic<Intrinsic::stacksave>()) ||
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match(BundleMember->Inst, m_Intrinsic<Intrinsic::stackrestore>())) {
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for (Instruction *I = BundleMember->Inst->getNextNode();
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I != ScheduleEnd; I = I->getNextNode()) {
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if (match(I, m_Intrinsic<Intrinsic::stacksave>()) ||
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match(I, m_Intrinsic<Intrinsic::stackrestore>()))
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// Any allocas past here must be control dependent on I, and I
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// must be memory dependend on BundleMember->Inst.
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break;
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if (RegionHasStackSave) {
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// If we have an inalloc alloca instruction, it needs to be scheduled
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// after any preceeding stacksave. We also need to prevent any alloca
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// from reordering above a preceeding stackrestore.
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if (match(BundleMember->Inst, m_Intrinsic<Intrinsic::stacksave>()) ||
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match(BundleMember->Inst, m_Intrinsic<Intrinsic::stackrestore>())) {
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for (Instruction *I = BundleMember->Inst->getNextNode();
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I != ScheduleEnd; I = I->getNextNode()) {
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if (match(I, m_Intrinsic<Intrinsic::stacksave>()) ||
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match(I, m_Intrinsic<Intrinsic::stackrestore>()))
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// Any allocas past here must be control dependent on I, and I
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// must be memory dependend on BundleMember->Inst.
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break;
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if (!isa<AllocaInst>(I))
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continue;
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if (!isa<AllocaInst>(I))
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continue;
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// Add the dependency
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makeControlDependent(I);
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// Add the dependency
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makeControlDependent(I);
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}
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}
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}
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// In addition to the cases handle just above, we need to prevent
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// allocas from moving below a stacksave. The stackrestore case
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// is currently thought to be conservatism.
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if (isa<AllocaInst>(BundleMember->Inst)) {
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for (Instruction *I = BundleMember->Inst->getNextNode();
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I != ScheduleEnd; I = I->getNextNode()) {
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if (!match(I, m_Intrinsic<Intrinsic::stacksave>()) &&
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!match(I, m_Intrinsic<Intrinsic::stackrestore>()))
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continue;
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// In addition to the cases handle just above, we need to prevent
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// allocas from moving below a stacksave. The stackrestore case
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// is currently thought to be conservatism.
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if (isa<AllocaInst>(BundleMember->Inst)) {
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for (Instruction *I = BundleMember->Inst->getNextNode();
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I != ScheduleEnd; I = I->getNextNode()) {
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if (!match(I, m_Intrinsic<Intrinsic::stacksave>()) &&
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!match(I, m_Intrinsic<Intrinsic::stackrestore>()))
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continue;
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// Add the dependency
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makeControlDependent(I);
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break;
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// Add the dependency
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makeControlDependent(I);
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break;
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}
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}
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}
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