This version of Linker.cpp works a lot better, but it's a little messy. Sorry.

Use FileOpenable() instead of FileExists().
Create IsBytecode() predicate -- like IsArchive(), but for bytecode files.
Use IsBytecode() before trying to load any file as a bytecode file.

llvm-svn: 9893
This commit is contained in:
Brian Gaeke 2003-11-11 18:27:37 +00:00
parent ca35fbf33d
commit ec21f8e9bf
1 changed files with 28 additions and 20 deletions

View File

@ -30,24 +30,32 @@
#include <memory>
#include <set>
/// FileExists - Returns true IFF a file named FN exists and is readable.
///
static inline bool FileExists(const std::string &FN) {
return access(FN.c_str(), R_OK | F_OK) != -1;
}
/// IsArchive - Returns true IFF the file named FN appears to be a "ar" library
/// archive. The file named FN must exist.
///
static inline bool IsArchive(const std::string &FN) {
// Inspect the beginning of the file to see if it contains the "ar" magic
// string.
std::string ArchiveMagic("!<arch>\012");
char buf[1 + ArchiveMagic.size()];
std::string Magic("!<arch>\012");
char buf[1 + Magic.size()];
std::ifstream f(FN.c_str());
f.read(buf, ArchiveMagic.size());
buf[ArchiveMagic.size()] = '\0';
return ArchiveMagic == buf;
f.read(buf, Magic.size());
buf[Magic.size()] = '\0';
return Magic == buf;
}
/// IsBytecode - Returns true IFF the file named FN appears to be an
/// LLVM bytecode file. The file named FN must exist.
///
static inline bool IsBytecode(const std::string &FN) {
// Inspect the beginning of the file to see if it contains the LLVM
// bytecode format magic string.
std::string Magic("llvm");
char buf[1 + Magic.size()];
std::ifstream f(FN.c_str());
f.read(buf, Magic.size());
buf[Magic.size()] = '\0';
return Magic == buf;
}
/// FindLib - locates a particular library. It will prepend and append
@ -67,7 +75,7 @@ static inline bool IsArchive(const std::string &FN) {
static std::string
FindLib(const std::string &Filename, const std::vector<std::string> &Paths) {
// Determine if the pathname can be found as it stands.
if (FileExists(Filename))
if (FileOpenable(Filename))
return Filename;
// If that doesn't work, convert the name into a library name.
@ -78,13 +86,13 @@ FindLib(const std::string &Filename, const std::vector<std::string> &Paths) {
for (unsigned Index = 0; Index != Paths.size(); ++Index) {
std::string Directory = Paths[Index] + "/";
if (FileExists(Directory + LibName + ".bc"))
if (FileOpenable(Directory + LibName + ".bc"))
return Directory + LibName + ".bc";
if (FileExists(Directory + LibName + ".so"))
if (FileOpenable(Directory + LibName + ".so"))
return Directory + LibName + ".so";
if (FileExists(Directory + LibName + ".a"))
if (FileOpenable(Directory + LibName + ".a"))
return Directory + LibName + ".a";
}
@ -94,7 +102,7 @@ FindLib(const std::string &Filename, const std::vector<std::string> &Paths) {
return std::string();
LibName = std::string(SearchPath) + "/" + LibName;
if (FileExists(LibName))
if (FileOpenable(LibName))
return LibName;
return std::string();
@ -329,7 +337,7 @@ bool LinkFiles(const char *progname,
for (unsigned i = 0; i < Files.size(); ++i) {
// Determine where this file lives.
if (FileExists(Files[i])) {
if (FileOpenable(Files[i])) {
Pathname = Files[i];
} else {
if (SearchPath == NULL) {
@ -341,7 +349,7 @@ bool LinkFiles(const char *progname,
}
Pathname = std::string(SearchPath)+"/"+Files[i];
if (!FileExists(Pathname)) {
if (!FileOpenable(Pathname)) {
std::cerr << progname << ": Cannot find linker input file '"
<< Files[i] << "'\n";
return true;
@ -359,7 +367,7 @@ bool LinkFiles(const char *progname,
": Error linking in archive '" + Pathname + "'");
return true;
}
} else {
} else if (IsBytecode(Pathname)) {
if (Verbose)
std::cerr << "Trying to link bytecode file '" << Pathname << "'\n";
@ -426,7 +434,7 @@ bool LinkLibraries(const char *progname,
": Error linking in archive '" + Pathname + "' (-l" + Libraries[i] + ")");
return true;
}
} else {
} else if (IsBytecode(Pathname)) {
if (Verbose)
std::cerr << "Trying to link bytecode file '" << Pathname << "' (-l" << Libraries[i] << ")\n";