[RewriteStatepointsForGC] Replace std::map with DenseMap

I'd done the work of extracting the typedef in a previous commit, but didn't actually change it.  Hopefully this will make any subtle changes easier to isolate.

llvm-svn: 230081
This commit is contained in:
Philip Reames 2015-02-20 22:48:20 +00:00
parent d02d1e0a04
commit e9c3b9bd46
1 changed files with 2 additions and 2 deletions

View File

@ -95,7 +95,7 @@ namespace {
// Generally, after the execution of a full findBasePointer call, only the
// base relation will remain. Internally, we add a mixture of the two
// types, then update all the second type to the first type
typedef std::map<Value *, Value *> DefiningValueMapTy;
typedef DenseMap<Value *, Value *> DefiningValueMapTy;
typedef std::set<llvm::Value *> StatepointLiveSetTy;
struct PartiallyConstructedSafepointRecord {
@ -584,7 +584,7 @@ private:
Value *base; // non null only if status == base
};
typedef std::map<Value *, PhiState> ConflictStateMapTy;
typedef DenseMap<Value *, PhiState> ConflictStateMapTy;
// Values of type PhiState form a lattice, and this is a helper
// class that implementes the meet operation. The meat of the meet
// operation is implemented in MeetPhiStates::pureMeet