use getArgOperand instead of getOperand

llvm-svn: 107269
This commit is contained in:
Gabor Greif 2010-06-30 09:14:26 +00:00
parent bd8ac8cf07
commit e9acc46f65
1 changed files with 8 additions and 8 deletions
llvm/lib/Transforms/Utils

View File

@ -382,7 +382,7 @@ static bool IsOperandAMemoryOperand(CallInst *CI, InlineAsm *IA, Value *OpVal,
std::vector<InlineAsm::ConstraintInfo>
Constraints = IA->ParseConstraints();
unsigned ArgNo = CallInst::ArgOffset; // ArgNo - The operand of the CallInst.
unsigned ArgNo = 0; // The argument of the CallInst.
for (unsigned i = 0, e = Constraints.size(); i != e; ++i) {
TargetLowering::AsmOperandInfo OpInfo(Constraints[i]);
@ -390,10 +390,10 @@ static bool IsOperandAMemoryOperand(CallInst *CI, InlineAsm *IA, Value *OpVal,
switch (OpInfo.Type) {
case InlineAsm::isOutput:
if (OpInfo.isIndirect)
OpInfo.CallOperandVal = CI->getOperand(ArgNo++);
OpInfo.CallOperandVal = CI->getArgOperand(ArgNo++);
break;
case InlineAsm::isInput:
OpInfo.CallOperandVal = CI->getOperand(ArgNo++);
OpInfo.CallOperandVal = CI->getArgOperand(ArgNo++);
break;
case InlineAsm::isClobber:
// Nothing to do.