forked from OSchip/llvm-project
Implement constant propogation of logical (and, or, xor) expressions.
Fixes testcase: test/Regression/Transforms/ConstProp/logicaltest.ll llvm-svn: 3154
This commit is contained in:
parent
163f8b5b8f
commit
e87f65ec1b
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@ -53,6 +53,9 @@ Constant *ConstantFoldInstruction(Instruction *I) {
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case Instruction::Mul: return *Op0 * *Op1;
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case Instruction::Div: return *Op0 / *Op1;
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case Instruction::Rem: return *Op0 % *Op1;
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case Instruction::And: return *Op0 & *Op1;
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case Instruction::Or: return *Op0 | *Op1;
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case Instruction::Xor: return *Op0 ^ *Op1;
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case Instruction::SetEQ: return *Op0 == *Op1;
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case Instruction::SetNE: return *Op0 != *Op1;
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@ -86,6 +89,9 @@ Constant *ConstantFoldBinaryInstruction(unsigned Opcode, const Constant *V1,
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case Instruction::Mul: return *V1 * *V2;
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case Instruction::Div: return *V1 / *V2;
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case Instruction::Rem: return *V1 % *V2;
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case Instruction::And: return *V1 & *V2;
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case Instruction::Or: return *V1 | *V2;
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case Instruction::Xor: return *V1 ^ *V2;
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case Instruction::SetEQ: return *V1 == *V2;
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case Instruction::SetNE: return *V1 != *V2;
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@ -130,35 +136,34 @@ class TemplateRules : public ConstRules {
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return SubClassName::Not((const ArgType *)V);
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}
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virtual Constant *add(const Constant *V1,
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const Constant *V2) const {
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virtual Constant *add(const Constant *V1, const Constant *V2) const {
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return SubClassName::Add((const ArgType *)V1, (const ArgType *)V2);
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}
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virtual Constant *sub(const Constant *V1,
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const Constant *V2) const {
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virtual Constant *sub(const Constant *V1, const Constant *V2) const {
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return SubClassName::Sub((const ArgType *)V1, (const ArgType *)V2);
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}
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virtual Constant *mul(const Constant *V1,
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const Constant *V2) const {
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virtual Constant *mul(const Constant *V1, const Constant *V2) const {
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return SubClassName::Mul((const ArgType *)V1, (const ArgType *)V2);
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}
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virtual Constant *div(const Constant *V1,
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const Constant *V2) const {
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virtual Constant *div(const Constant *V1, const Constant *V2) const {
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return SubClassName::Div((const ArgType *)V1, (const ArgType *)V2);
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}
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virtual Constant *rem(const Constant *V1,
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const Constant *V2) const {
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virtual Constant *rem(const Constant *V1, const Constant *V2) const {
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return SubClassName::Rem((const ArgType *)V1, (const ArgType *)V2);
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}
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virtual Constant *shl(const Constant *V1,
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const Constant *V2) const {
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virtual Constant *op_and(const Constant *V1, const Constant *V2) const {
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return SubClassName::And((const ArgType *)V1, (const ArgType *)V2);
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}
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virtual Constant *op_or(const Constant *V1, const Constant *V2) const {
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return SubClassName::Or((const ArgType *)V1, (const ArgType *)V2);
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}
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virtual Constant *op_xor(const Constant *V1, const Constant *V2) const {
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return SubClassName::Xor((const ArgType *)V1, (const ArgType *)V2);
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}
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virtual Constant *shl(const Constant *V1, const Constant *V2) const {
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return SubClassName::Shl((const ArgType *)V1, (const ArgType *)V2);
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}
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virtual Constant *shr(const Constant *V1,
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const Constant *V2) const {
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virtual Constant *shr(const Constant *V1, const Constant *V2) const {
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return SubClassName::Shr((const ArgType *)V1, (const ArgType *)V2);
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}
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@ -210,46 +215,35 @@ class TemplateRules : public ConstRules {
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// Default "noop" implementations
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//===--------------------------------------------------------------------===//
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inline static Constant *Not(const ArgType *V) { return 0; }
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static Constant *Not(const ArgType *V) { return 0; }
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inline static Constant *Add(const ArgType *V1, const ArgType *V2) {
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return 0;
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}
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inline static Constant *Sub(const ArgType *V1, const ArgType *V2) {
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return 0;
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}
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inline static Constant *Mul(const ArgType *V1, const ArgType *V2) {
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return 0;
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}
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inline static Constant *Div(const ArgType *V1, const ArgType *V2) {
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return 0;
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}
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inline static Constant *Rem(const ArgType *V1, const ArgType *V2) {
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return 0;
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}
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inline static Constant *Shl(const ArgType *V1, const ArgType *V2) {
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return 0;
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}
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inline static Constant *Shr(const ArgType *V1, const ArgType *V2) {
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return 0;
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}
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inline static ConstantBool *LessThan(const ArgType *V1, const ArgType *V2) {
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static Constant *Add(const ArgType *V1, const ArgType *V2) { return 0; }
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static Constant *Sub(const ArgType *V1, const ArgType *V2) { return 0; }
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static Constant *Mul(const ArgType *V1, const ArgType *V2) { return 0; }
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static Constant *Div(const ArgType *V1, const ArgType *V2) { return 0; }
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static Constant *Rem(const ArgType *V1, const ArgType *V2) { return 0; }
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static Constant *And(const ArgType *V1, const ArgType *V2) { return 0; }
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static Constant *Or (const ArgType *V1, const ArgType *V2) { return 0; }
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static Constant *Xor(const ArgType *V1, const ArgType *V2) { return 0; }
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static Constant *Shl(const ArgType *V1, const ArgType *V2) { return 0; }
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static Constant *Shr(const ArgType *V1, const ArgType *V2) { return 0; }
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static ConstantBool *LessThan(const ArgType *V1, const ArgType *V2) {
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return 0;
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}
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// Casting operators. ick
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inline static ConstantBool *CastToBool (const Constant *V) { return 0; }
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inline static ConstantSInt *CastToSByte (const Constant *V) { return 0; }
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inline static ConstantUInt *CastToUByte (const Constant *V) { return 0; }
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inline static ConstantSInt *CastToShort (const Constant *V) { return 0; }
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inline static ConstantUInt *CastToUShort(const Constant *V) { return 0; }
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inline static ConstantSInt *CastToInt (const Constant *V) { return 0; }
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inline static ConstantUInt *CastToUInt (const Constant *V) { return 0; }
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inline static ConstantSInt *CastToLong (const Constant *V) { return 0; }
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inline static ConstantUInt *CastToULong (const Constant *V) { return 0; }
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inline static ConstantFP *CastToFloat (const Constant *V) { return 0; }
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inline static ConstantFP *CastToDouble(const Constant *V) { return 0; }
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inline static ConstantPointer *CastToPointer(const Constant *,
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static ConstantBool *CastToBool (const Constant *V) { return 0; }
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static ConstantSInt *CastToSByte (const Constant *V) { return 0; }
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static ConstantUInt *CastToUByte (const Constant *V) { return 0; }
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static ConstantSInt *CastToShort (const Constant *V) { return 0; }
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static ConstantUInt *CastToUShort(const Constant *V) { return 0; }
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static ConstantSInt *CastToInt (const Constant *V) { return 0; }
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static ConstantUInt *CastToUInt (const Constant *V) { return 0; }
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static ConstantSInt *CastToLong (const Constant *V) { return 0; }
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static ConstantUInt *CastToULong (const Constant *V) { return 0; }
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static ConstantFP *CastToFloat (const Constant *V) { return 0; }
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static ConstantFP *CastToDouble(const Constant *V) { return 0; }
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static ConstantPointer *CastToPointer(const Constant *,
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const PointerType *) {return 0;}
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};
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@ -274,18 +268,20 @@ struct EmptyRules : public TemplateRules<Constant, EmptyRules> {
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//
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struct BoolRules : public TemplateRules<ConstantBool, BoolRules> {
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inline static Constant *Not(const ConstantBool *V) {
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static Constant *Not(const ConstantBool *V) {
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return ConstantBool::get(!V->getValue());
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}
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inline static Constant *Or(const ConstantBool *V1,
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const ConstantBool *V2) {
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static Constant *And(const ConstantBool *V1, const ConstantBool *V2) {
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return ConstantBool::get(V1->getValue() & V2->getValue());
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}
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static Constant *Or(const ConstantBool *V1, const ConstantBool *V2) {
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return ConstantBool::get(V1->getValue() | V2->getValue());
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}
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inline static Constant *And(const ConstantBool *V1,
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const ConstantBool *V2) {
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return ConstantBool::get(V1->getValue() & V2->getValue());
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static Constant *Xor(const ConstantBool *V1, const ConstantBool *V2) {
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return ConstantBool::get(V1->getValue() ^ V2->getValue());
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}
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};
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@ -297,52 +293,52 @@ struct BoolRules : public TemplateRules<ConstantBool, BoolRules> {
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// PointerRules provides a concrete base class of ConstRules for pointer types
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//
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struct PointerRules : public TemplateRules<ConstantPointer, PointerRules> {
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inline static ConstantBool *CastToBool (const Constant *V) {
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static ConstantBool *CastToBool (const Constant *V) {
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if (V->isNullValue()) return ConstantBool::False;
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return 0; // Can't const prop other types of pointers
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}
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inline static ConstantSInt *CastToSByte (const Constant *V) {
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static ConstantSInt *CastToSByte (const Constant *V) {
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if (V->isNullValue()) return ConstantSInt::get(Type::SByteTy, 0);
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return 0; // Can't const prop other types of pointers
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}
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inline static ConstantUInt *CastToUByte (const Constant *V) {
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static ConstantUInt *CastToUByte (const Constant *V) {
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if (V->isNullValue()) return ConstantUInt::get(Type::UByteTy, 0);
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return 0; // Can't const prop other types of pointers
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}
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inline static ConstantSInt *CastToShort (const Constant *V) {
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static ConstantSInt *CastToShort (const Constant *V) {
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if (V->isNullValue()) return ConstantSInt::get(Type::ShortTy, 0);
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return 0; // Can't const prop other types of pointers
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}
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inline static ConstantUInt *CastToUShort(const Constant *V) {
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static ConstantUInt *CastToUShort(const Constant *V) {
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if (V->isNullValue()) return ConstantUInt::get(Type::UShortTy, 0);
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return 0; // Can't const prop other types of pointers
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}
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inline static ConstantSInt *CastToInt (const Constant *V) {
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static ConstantSInt *CastToInt (const Constant *V) {
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if (V->isNullValue()) return ConstantSInt::get(Type::IntTy, 0);
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return 0; // Can't const prop other types of pointers
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}
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inline static ConstantUInt *CastToUInt (const Constant *V) {
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static ConstantUInt *CastToUInt (const Constant *V) {
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if (V->isNullValue()) return ConstantUInt::get(Type::UIntTy, 0);
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return 0; // Can't const prop other types of pointers
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}
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inline static ConstantSInt *CastToLong (const Constant *V) {
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static ConstantSInt *CastToLong (const Constant *V) {
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if (V->isNullValue()) return ConstantSInt::get(Type::LongTy, 0);
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return 0; // Can't const prop other types of pointers
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}
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inline static ConstantUInt *CastToULong (const Constant *V) {
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static ConstantUInt *CastToULong (const Constant *V) {
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if (V->isNullValue()) return ConstantUInt::get(Type::ULongTy, 0);
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return 0; // Can't const prop other types of pointers
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}
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inline static ConstantFP *CastToFloat (const Constant *V) {
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static ConstantFP *CastToFloat (const Constant *V) {
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if (V->isNullValue()) return ConstantFP::get(Type::FloatTy, 0);
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return 0; // Can't const prop other types of pointers
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}
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inline static ConstantFP *CastToDouble(const Constant *V) {
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static ConstantFP *CastToDouble(const Constant *V) {
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if (V->isNullValue()) return ConstantFP::get(Type::DoubleTy, 0);
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return 0; // Can't const prop other types of pointers
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}
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inline static ConstantPointer *CastToPointer(const ConstantPointer *V,
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static ConstantPointer *CastToPointer(const ConstantPointer *V,
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const PointerType *PTy) {
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if (V->getType() == PTy)
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return const_cast<ConstantPointer*>(V); // Allow cast %PTy %ptr to %PTy
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@ -363,42 +359,34 @@ struct PointerRules : public TemplateRules<ConstantPointer, PointerRules> {
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//
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template<class ConstantClass, class BuiltinType, Type **Ty, class SuperClass>
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struct DirectRules : public TemplateRules<ConstantClass, SuperClass> {
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inline static Constant *Add(const ConstantClass *V1,
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const ConstantClass *V2) {
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BuiltinType Result = (BuiltinType)V1->getValue() +
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(BuiltinType)V2->getValue();
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return ConstantClass::get(*Ty, Result);
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static Constant *Add(const ConstantClass *V1, const ConstantClass *V2) {
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BuiltinType R = (BuiltinType)V1->getValue() + (BuiltinType)V2->getValue();
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return ConstantClass::get(*Ty, R);
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}
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inline static Constant *Sub(const ConstantClass *V1,
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const ConstantClass *V2) {
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BuiltinType Result = (BuiltinType)V1->getValue() -
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(BuiltinType)V2->getValue();
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return ConstantClass::get(*Ty, Result);
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static Constant *Sub(const ConstantClass *V1, const ConstantClass *V2) {
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BuiltinType R = (BuiltinType)V1->getValue() - (BuiltinType)V2->getValue();
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return ConstantClass::get(*Ty, R);
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}
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inline static Constant *Mul(const ConstantClass *V1,
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const ConstantClass *V2) {
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BuiltinType Result = (BuiltinType)V1->getValue() *
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(BuiltinType)V2->getValue();
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return ConstantClass::get(*Ty, Result);
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static Constant *Mul(const ConstantClass *V1, const ConstantClass *V2) {
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BuiltinType R = (BuiltinType)V1->getValue() * (BuiltinType)V2->getValue();
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return ConstantClass::get(*Ty, R);
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}
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inline static Constant *Div(const ConstantClass *V1,
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const ConstantClass *V2) {
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static Constant *Div(const ConstantClass *V1, const ConstantClass *V2) {
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if (V2->isNullValue()) return 0;
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BuiltinType Result = (BuiltinType)V1->getValue() /
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(BuiltinType)V2->getValue();
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return ConstantClass::get(*Ty, Result);
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BuiltinType R = (BuiltinType)V1->getValue() / (BuiltinType)V2->getValue();
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return ConstantClass::get(*Ty, R);
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}
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inline static ConstantBool *LessThan(const ConstantClass *V1,
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static ConstantBool *LessThan(const ConstantClass *V1,
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const ConstantClass *V2) {
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bool Result = (BuiltinType)V1->getValue() < (BuiltinType)V2->getValue();
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return ConstantBool::get(Result);
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bool R = (BuiltinType)V1->getValue() < (BuiltinType)V2->getValue();
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return ConstantBool::get(R);
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}
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inline static ConstantPointer *CastToPointer(const ConstantClass *V,
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static ConstantPointer *CastToPointer(const ConstantClass *V,
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const PointerType *PTy) {
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if (V->isNullValue()) // Is it a FP or Integral null value?
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return ConstantPointerNull::get(PTy);
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@ -407,7 +395,7 @@ struct DirectRules : public TemplateRules<ConstantClass, SuperClass> {
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// Casting operators. ick
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#define DEF_CAST(TYPE, CLASS, CTYPE) \
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inline static CLASS *CastTo##TYPE (const ConstantClass *V) { \
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static CLASS *CastTo##TYPE (const ConstantClass *V) { \
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return CLASS::get(Type::TYPE##Ty, (CTYPE)(BuiltinType)V->getValue()); \
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}
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@ -437,30 +425,38 @@ template <class ConstantClass, class BuiltinType, Type **Ty>
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struct DirectIntRules
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: public DirectRules<ConstantClass, BuiltinType, Ty,
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DirectIntRules<ConstantClass, BuiltinType, Ty> > {
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inline static Constant *Not(const ConstantClass *V) {
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static Constant *Not(const ConstantClass *V) {
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return ConstantClass::get(*Ty, ~(BuiltinType)V->getValue());;
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}
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inline static Constant *Rem(const ConstantClass *V1,
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static Constant *Rem(const ConstantClass *V1,
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const ConstantClass *V2) {
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if (V2->isNullValue()) return 0;
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BuiltinType Result = (BuiltinType)V1->getValue() %
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(BuiltinType)V2->getValue();
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return ConstantClass::get(*Ty, Result);
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BuiltinType R = (BuiltinType)V1->getValue() % (BuiltinType)V2->getValue();
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return ConstantClass::get(*Ty, R);
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}
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inline static Constant *Shl(const ConstantClass *V1,
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const ConstantClass *V2) {
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BuiltinType Result = (BuiltinType)V1->getValue() <<
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(BuiltinType)V2->getValue();
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return ConstantClass::get(*Ty, Result);
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static Constant *And(const ConstantClass *V1, const ConstantClass *V2) {
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BuiltinType R = (BuiltinType)V1->getValue() & (BuiltinType)V2->getValue();
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return ConstantClass::get(*Ty, R);
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}
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static Constant *Or(const ConstantClass *V1, const ConstantClass *V2) {
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BuiltinType R = (BuiltinType)V1->getValue() | (BuiltinType)V2->getValue();
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return ConstantClass::get(*Ty, R);
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}
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static Constant *Xor(const ConstantClass *V1, const ConstantClass *V2) {
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BuiltinType R = (BuiltinType)V1->getValue() ^ (BuiltinType)V2->getValue();
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return ConstantClass::get(*Ty, R);
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}
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inline static Constant *Shr(const ConstantClass *V1,
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const ConstantClass *V2) {
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BuiltinType Result = (BuiltinType)V1->getValue() >>
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(BuiltinType)V2->getValue();
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return ConstantClass::get(*Ty, Result);
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static Constant *Shl(const ConstantClass *V1, const ConstantClass *V2) {
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BuiltinType R = (BuiltinType)V1->getValue() << (BuiltinType)V2->getValue();
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return ConstantClass::get(*Ty, R);
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}
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static Constant *Shr(const ConstantClass *V1, const ConstantClass *V2) {
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BuiltinType R = (BuiltinType)V1->getValue() >> (BuiltinType)V2->getValue();
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return ConstantClass::get(*Ty, R);
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}
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};
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@ -476,8 +472,7 @@ template <class ConstantClass, class BuiltinType, Type **Ty>
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struct DirectFPRules
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: public DirectRules<ConstantClass, BuiltinType, Ty,
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DirectFPRules<ConstantClass, BuiltinType, Ty> > {
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inline static Constant *Rem(const ConstantClass *V1,
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const ConstantClass *V2) {
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static Constant *Rem(const ConstantClass *V1, const ConstantClass *V2) {
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if (V2->isNullValue()) return 0;
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BuiltinType Result = std::fmod((BuiltinType)V1->getValue(),
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(BuiltinType)V2->getValue());
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