Implement constant propogation of logical (and, or, xor) expressions.

Fixes testcase: test/Regression/Transforms/ConstProp/logicaltest.ll

llvm-svn: 3154
This commit is contained in:
Chris Lattner 2002-07-30 16:24:28 +00:00
parent 163f8b5b8f
commit e87f65ec1b
1 changed files with 112 additions and 117 deletions

View File

@ -53,6 +53,9 @@ Constant *ConstantFoldInstruction(Instruction *I) {
case Instruction::Mul: return *Op0 * *Op1;
case Instruction::Div: return *Op0 / *Op1;
case Instruction::Rem: return *Op0 % *Op1;
case Instruction::And: return *Op0 & *Op1;
case Instruction::Or: return *Op0 | *Op1;
case Instruction::Xor: return *Op0 ^ *Op1;
case Instruction::SetEQ: return *Op0 == *Op1;
case Instruction::SetNE: return *Op0 != *Op1;
@ -86,6 +89,9 @@ Constant *ConstantFoldBinaryInstruction(unsigned Opcode, const Constant *V1,
case Instruction::Mul: return *V1 * *V2;
case Instruction::Div: return *V1 / *V2;
case Instruction::Rem: return *V1 % *V2;
case Instruction::And: return *V1 & *V2;
case Instruction::Or: return *V1 | *V2;
case Instruction::Xor: return *V1 ^ *V2;
case Instruction::SetEQ: return *V1 == *V2;
case Instruction::SetNE: return *V1 != *V2;
@ -130,35 +136,34 @@ class TemplateRules : public ConstRules {
return SubClassName::Not((const ArgType *)V);
}
virtual Constant *add(const Constant *V1,
const Constant *V2) const {
virtual Constant *add(const Constant *V1, const Constant *V2) const {
return SubClassName::Add((const ArgType *)V1, (const ArgType *)V2);
}
virtual Constant *sub(const Constant *V1,
const Constant *V2) const {
virtual Constant *sub(const Constant *V1, const Constant *V2) const {
return SubClassName::Sub((const ArgType *)V1, (const ArgType *)V2);
}
virtual Constant *mul(const Constant *V1,
const Constant *V2) const {
virtual Constant *mul(const Constant *V1, const Constant *V2) const {
return SubClassName::Mul((const ArgType *)V1, (const ArgType *)V2);
}
virtual Constant *div(const Constant *V1,
const Constant *V2) const {
virtual Constant *div(const Constant *V1, const Constant *V2) const {
return SubClassName::Div((const ArgType *)V1, (const ArgType *)V2);
}
virtual Constant *rem(const Constant *V1,
const Constant *V2) const {
virtual Constant *rem(const Constant *V1, const Constant *V2) const {
return SubClassName::Rem((const ArgType *)V1, (const ArgType *)V2);
}
virtual Constant *shl(const Constant *V1,
const Constant *V2) const {
virtual Constant *op_and(const Constant *V1, const Constant *V2) const {
return SubClassName::And((const ArgType *)V1, (const ArgType *)V2);
}
virtual Constant *op_or(const Constant *V1, const Constant *V2) const {
return SubClassName::Or((const ArgType *)V1, (const ArgType *)V2);
}
virtual Constant *op_xor(const Constant *V1, const Constant *V2) const {
return SubClassName::Xor((const ArgType *)V1, (const ArgType *)V2);
}
virtual Constant *shl(const Constant *V1, const Constant *V2) const {
return SubClassName::Shl((const ArgType *)V1, (const ArgType *)V2);
}
virtual Constant *shr(const Constant *V1,
const Constant *V2) const {
virtual Constant *shr(const Constant *V1, const Constant *V2) const {
return SubClassName::Shr((const ArgType *)V1, (const ArgType *)V2);
}
@ -210,46 +215,35 @@ class TemplateRules : public ConstRules {
// Default "noop" implementations
//===--------------------------------------------------------------------===//
inline static Constant *Not(const ArgType *V) { return 0; }
static Constant *Not(const ArgType *V) { return 0; }
inline static Constant *Add(const ArgType *V1, const ArgType *V2) {
return 0;
}
inline static Constant *Sub(const ArgType *V1, const ArgType *V2) {
return 0;
}
inline static Constant *Mul(const ArgType *V1, const ArgType *V2) {
return 0;
}
inline static Constant *Div(const ArgType *V1, const ArgType *V2) {
return 0;
}
inline static Constant *Rem(const ArgType *V1, const ArgType *V2) {
return 0;
}
inline static Constant *Shl(const ArgType *V1, const ArgType *V2) {
return 0;
}
inline static Constant *Shr(const ArgType *V1, const ArgType *V2) {
return 0;
}
inline static ConstantBool *LessThan(const ArgType *V1, const ArgType *V2) {
static Constant *Add(const ArgType *V1, const ArgType *V2) { return 0; }
static Constant *Sub(const ArgType *V1, const ArgType *V2) { return 0; }
static Constant *Mul(const ArgType *V1, const ArgType *V2) { return 0; }
static Constant *Div(const ArgType *V1, const ArgType *V2) { return 0; }
static Constant *Rem(const ArgType *V1, const ArgType *V2) { return 0; }
static Constant *And(const ArgType *V1, const ArgType *V2) { return 0; }
static Constant *Or (const ArgType *V1, const ArgType *V2) { return 0; }
static Constant *Xor(const ArgType *V1, const ArgType *V2) { return 0; }
static Constant *Shl(const ArgType *V1, const ArgType *V2) { return 0; }
static Constant *Shr(const ArgType *V1, const ArgType *V2) { return 0; }
static ConstantBool *LessThan(const ArgType *V1, const ArgType *V2) {
return 0;
}
// Casting operators. ick
inline static ConstantBool *CastToBool (const Constant *V) { return 0; }
inline static ConstantSInt *CastToSByte (const Constant *V) { return 0; }
inline static ConstantUInt *CastToUByte (const Constant *V) { return 0; }
inline static ConstantSInt *CastToShort (const Constant *V) { return 0; }
inline static ConstantUInt *CastToUShort(const Constant *V) { return 0; }
inline static ConstantSInt *CastToInt (const Constant *V) { return 0; }
inline static ConstantUInt *CastToUInt (const Constant *V) { return 0; }
inline static ConstantSInt *CastToLong (const Constant *V) { return 0; }
inline static ConstantUInt *CastToULong (const Constant *V) { return 0; }
inline static ConstantFP *CastToFloat (const Constant *V) { return 0; }
inline static ConstantFP *CastToDouble(const Constant *V) { return 0; }
inline static ConstantPointer *CastToPointer(const Constant *,
static ConstantBool *CastToBool (const Constant *V) { return 0; }
static ConstantSInt *CastToSByte (const Constant *V) { return 0; }
static ConstantUInt *CastToUByte (const Constant *V) { return 0; }
static ConstantSInt *CastToShort (const Constant *V) { return 0; }
static ConstantUInt *CastToUShort(const Constant *V) { return 0; }
static ConstantSInt *CastToInt (const Constant *V) { return 0; }
static ConstantUInt *CastToUInt (const Constant *V) { return 0; }
static ConstantSInt *CastToLong (const Constant *V) { return 0; }
static ConstantUInt *CastToULong (const Constant *V) { return 0; }
static ConstantFP *CastToFloat (const Constant *V) { return 0; }
static ConstantFP *CastToDouble(const Constant *V) { return 0; }
static ConstantPointer *CastToPointer(const Constant *,
const PointerType *) {return 0;}
};
@ -274,18 +268,20 @@ struct EmptyRules : public TemplateRules<Constant, EmptyRules> {
//
struct BoolRules : public TemplateRules<ConstantBool, BoolRules> {
inline static Constant *Not(const ConstantBool *V) {
static Constant *Not(const ConstantBool *V) {
return ConstantBool::get(!V->getValue());
}
inline static Constant *Or(const ConstantBool *V1,
const ConstantBool *V2) {
static Constant *And(const ConstantBool *V1, const ConstantBool *V2) {
return ConstantBool::get(V1->getValue() & V2->getValue());
}
static Constant *Or(const ConstantBool *V1, const ConstantBool *V2) {
return ConstantBool::get(V1->getValue() | V2->getValue());
}
inline static Constant *And(const ConstantBool *V1,
const ConstantBool *V2) {
return ConstantBool::get(V1->getValue() & V2->getValue());
static Constant *Xor(const ConstantBool *V1, const ConstantBool *V2) {
return ConstantBool::get(V1->getValue() ^ V2->getValue());
}
};
@ -297,52 +293,52 @@ struct BoolRules : public TemplateRules<ConstantBool, BoolRules> {
// PointerRules provides a concrete base class of ConstRules for pointer types
//
struct PointerRules : public TemplateRules<ConstantPointer, PointerRules> {
inline static ConstantBool *CastToBool (const Constant *V) {
static ConstantBool *CastToBool (const Constant *V) {
if (V->isNullValue()) return ConstantBool::False;
return 0; // Can't const prop other types of pointers
}
inline static ConstantSInt *CastToSByte (const Constant *V) {
static ConstantSInt *CastToSByte (const Constant *V) {
if (V->isNullValue()) return ConstantSInt::get(Type::SByteTy, 0);
return 0; // Can't const prop other types of pointers
}
inline static ConstantUInt *CastToUByte (const Constant *V) {
static ConstantUInt *CastToUByte (const Constant *V) {
if (V->isNullValue()) return ConstantUInt::get(Type::UByteTy, 0);
return 0; // Can't const prop other types of pointers
}
inline static ConstantSInt *CastToShort (const Constant *V) {
static ConstantSInt *CastToShort (const Constant *V) {
if (V->isNullValue()) return ConstantSInt::get(Type::ShortTy, 0);
return 0; // Can't const prop other types of pointers
}
inline static ConstantUInt *CastToUShort(const Constant *V) {
static ConstantUInt *CastToUShort(const Constant *V) {
if (V->isNullValue()) return ConstantUInt::get(Type::UShortTy, 0);
return 0; // Can't const prop other types of pointers
}
inline static ConstantSInt *CastToInt (const Constant *V) {
static ConstantSInt *CastToInt (const Constant *V) {
if (V->isNullValue()) return ConstantSInt::get(Type::IntTy, 0);
return 0; // Can't const prop other types of pointers
}
inline static ConstantUInt *CastToUInt (const Constant *V) {
static ConstantUInt *CastToUInt (const Constant *V) {
if (V->isNullValue()) return ConstantUInt::get(Type::UIntTy, 0);
return 0; // Can't const prop other types of pointers
}
inline static ConstantSInt *CastToLong (const Constant *V) {
static ConstantSInt *CastToLong (const Constant *V) {
if (V->isNullValue()) return ConstantSInt::get(Type::LongTy, 0);
return 0; // Can't const prop other types of pointers
}
inline static ConstantUInt *CastToULong (const Constant *V) {
static ConstantUInt *CastToULong (const Constant *V) {
if (V->isNullValue()) return ConstantUInt::get(Type::ULongTy, 0);
return 0; // Can't const prop other types of pointers
}
inline static ConstantFP *CastToFloat (const Constant *V) {
static ConstantFP *CastToFloat (const Constant *V) {
if (V->isNullValue()) return ConstantFP::get(Type::FloatTy, 0);
return 0; // Can't const prop other types of pointers
}
inline static ConstantFP *CastToDouble(const Constant *V) {
static ConstantFP *CastToDouble(const Constant *V) {
if (V->isNullValue()) return ConstantFP::get(Type::DoubleTy, 0);
return 0; // Can't const prop other types of pointers
}
inline static ConstantPointer *CastToPointer(const ConstantPointer *V,
static ConstantPointer *CastToPointer(const ConstantPointer *V,
const PointerType *PTy) {
if (V->getType() == PTy)
return const_cast<ConstantPointer*>(V); // Allow cast %PTy %ptr to %PTy
@ -363,42 +359,34 @@ struct PointerRules : public TemplateRules<ConstantPointer, PointerRules> {
//
template<class ConstantClass, class BuiltinType, Type **Ty, class SuperClass>
struct DirectRules : public TemplateRules<ConstantClass, SuperClass> {
inline static Constant *Add(const ConstantClass *V1,
const ConstantClass *V2) {
BuiltinType Result = (BuiltinType)V1->getValue() +
(BuiltinType)V2->getValue();
return ConstantClass::get(*Ty, Result);
static Constant *Add(const ConstantClass *V1, const ConstantClass *V2) {
BuiltinType R = (BuiltinType)V1->getValue() + (BuiltinType)V2->getValue();
return ConstantClass::get(*Ty, R);
}
inline static Constant *Sub(const ConstantClass *V1,
const ConstantClass *V2) {
BuiltinType Result = (BuiltinType)V1->getValue() -
(BuiltinType)V2->getValue();
return ConstantClass::get(*Ty, Result);
static Constant *Sub(const ConstantClass *V1, const ConstantClass *V2) {
BuiltinType R = (BuiltinType)V1->getValue() - (BuiltinType)V2->getValue();
return ConstantClass::get(*Ty, R);
}
inline static Constant *Mul(const ConstantClass *V1,
const ConstantClass *V2) {
BuiltinType Result = (BuiltinType)V1->getValue() *
(BuiltinType)V2->getValue();
return ConstantClass::get(*Ty, Result);
static Constant *Mul(const ConstantClass *V1, const ConstantClass *V2) {
BuiltinType R = (BuiltinType)V1->getValue() * (BuiltinType)V2->getValue();
return ConstantClass::get(*Ty, R);
}
inline static Constant *Div(const ConstantClass *V1,
const ConstantClass *V2) {
static Constant *Div(const ConstantClass *V1, const ConstantClass *V2) {
if (V2->isNullValue()) return 0;
BuiltinType Result = (BuiltinType)V1->getValue() /
(BuiltinType)V2->getValue();
return ConstantClass::get(*Ty, Result);
BuiltinType R = (BuiltinType)V1->getValue() / (BuiltinType)V2->getValue();
return ConstantClass::get(*Ty, R);
}
inline static ConstantBool *LessThan(const ConstantClass *V1,
static ConstantBool *LessThan(const ConstantClass *V1,
const ConstantClass *V2) {
bool Result = (BuiltinType)V1->getValue() < (BuiltinType)V2->getValue();
return ConstantBool::get(Result);
bool R = (BuiltinType)V1->getValue() < (BuiltinType)V2->getValue();
return ConstantBool::get(R);
}
inline static ConstantPointer *CastToPointer(const ConstantClass *V,
static ConstantPointer *CastToPointer(const ConstantClass *V,
const PointerType *PTy) {
if (V->isNullValue()) // Is it a FP or Integral null value?
return ConstantPointerNull::get(PTy);
@ -407,7 +395,7 @@ struct DirectRules : public TemplateRules<ConstantClass, SuperClass> {
// Casting operators. ick
#define DEF_CAST(TYPE, CLASS, CTYPE) \
inline static CLASS *CastTo##TYPE (const ConstantClass *V) { \
static CLASS *CastTo##TYPE (const ConstantClass *V) { \
return CLASS::get(Type::TYPE##Ty, (CTYPE)(BuiltinType)V->getValue()); \
}
@ -437,30 +425,38 @@ template <class ConstantClass, class BuiltinType, Type **Ty>
struct DirectIntRules
: public DirectRules<ConstantClass, BuiltinType, Ty,
DirectIntRules<ConstantClass, BuiltinType, Ty> > {
inline static Constant *Not(const ConstantClass *V) {
static Constant *Not(const ConstantClass *V) {
return ConstantClass::get(*Ty, ~(BuiltinType)V->getValue());;
}
inline static Constant *Rem(const ConstantClass *V1,
static Constant *Rem(const ConstantClass *V1,
const ConstantClass *V2) {
if (V2->isNullValue()) return 0;
BuiltinType Result = (BuiltinType)V1->getValue() %
(BuiltinType)V2->getValue();
return ConstantClass::get(*Ty, Result);
BuiltinType R = (BuiltinType)V1->getValue() % (BuiltinType)V2->getValue();
return ConstantClass::get(*Ty, R);
}
inline static Constant *Shl(const ConstantClass *V1,
const ConstantClass *V2) {
BuiltinType Result = (BuiltinType)V1->getValue() <<
(BuiltinType)V2->getValue();
return ConstantClass::get(*Ty, Result);
static Constant *And(const ConstantClass *V1, const ConstantClass *V2) {
BuiltinType R = (BuiltinType)V1->getValue() & (BuiltinType)V2->getValue();
return ConstantClass::get(*Ty, R);
}
static Constant *Or(const ConstantClass *V1, const ConstantClass *V2) {
BuiltinType R = (BuiltinType)V1->getValue() | (BuiltinType)V2->getValue();
return ConstantClass::get(*Ty, R);
}
static Constant *Xor(const ConstantClass *V1, const ConstantClass *V2) {
BuiltinType R = (BuiltinType)V1->getValue() ^ (BuiltinType)V2->getValue();
return ConstantClass::get(*Ty, R);
}
inline static Constant *Shr(const ConstantClass *V1,
const ConstantClass *V2) {
BuiltinType Result = (BuiltinType)V1->getValue() >>
(BuiltinType)V2->getValue();
return ConstantClass::get(*Ty, Result);
static Constant *Shl(const ConstantClass *V1, const ConstantClass *V2) {
BuiltinType R = (BuiltinType)V1->getValue() << (BuiltinType)V2->getValue();
return ConstantClass::get(*Ty, R);
}
static Constant *Shr(const ConstantClass *V1, const ConstantClass *V2) {
BuiltinType R = (BuiltinType)V1->getValue() >> (BuiltinType)V2->getValue();
return ConstantClass::get(*Ty, R);
}
};
@ -476,8 +472,7 @@ template <class ConstantClass, class BuiltinType, Type **Ty>
struct DirectFPRules
: public DirectRules<ConstantClass, BuiltinType, Ty,
DirectFPRules<ConstantClass, BuiltinType, Ty> > {
inline static Constant *Rem(const ConstantClass *V1,
const ConstantClass *V2) {
static Constant *Rem(const ConstantClass *V1, const ConstantClass *V2) {
if (V2->isNullValue()) return 0;
BuiltinType Result = std::fmod((BuiltinType)V1->getValue(),
(BuiltinType)V2->getValue());