R600: fix loop-address.ll test

Texture cache is now used when shader type is not specified

llvm-svn: 180785
This commit is contained in:
Vincent Lejeune 2013-04-30 12:47:56 +00:00
parent e8fa45a02c
commit e69e26025e
1 changed files with 2 additions and 2 deletions

View File

@ -1,10 +1,10 @@
;RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s
;CHECK: VTX
;CHECK: TEX
;CHECK: ALU_PUSH
;CHECK: JUMP @4
;CHECK: ELSE @16
;CHECK: VTX
;CHECK: TEX
;CHECK: LOOP_START_DX10 @15
;CHECK: LOOP_BREAK @14
;CHECK: POP @16