forked from OSchip/llvm-project
[cmake] Make lldb build with the android ndk toolchain file
Summary: The NDK cmake toolchain file defines CMAKE_SYSTEM_NAME=Android, so switch the build to use that. I have also updated the in-tree toolchain file to do that (instead of defining __ANDROID_NDK__), so it can still be used to build. After migrating the last bits of non-toolchainy bits out of the in-tree toolchain, I intend to delete it. Reviewers: tberghammer, danalbert Subscribers: srhines, mgorny, lldb-commits Differential Revision: https://reviews.llvm.org/D28775 llvm-svn: 292212
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@ -4,7 +4,7 @@ include(cmake/modules/LLDBStandalone.cmake)
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include(cmake/modules/LLDBConfig.cmake)
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include(cmake/modules/AddLLDB.cmake)
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if (__ANDROID_NDK__ OR (CMAKE_SYSTEM_NAME MATCHES "Windows"))
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if (CMAKE_SYSTEM_NAME MATCHES "Windows|Android")
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set(LLDB_DEFAULT_DISABLE_LIBEDIT 1)
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else()
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set(LLDB_DEFAULT_DISABLE_LIBEDIT 0)
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@ -97,7 +97,7 @@ if ( CMAKE_SYSTEM_NAME MATCHES "Windows" )
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endif ()
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# Linux-only libraries
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if ( CMAKE_SYSTEM_NAME MATCHES "Linux" )
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if ( CMAKE_SYSTEM_NAME MATCHES "Linux|Android" )
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list(APPEND LLDB_USED_LIBS
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lldbPluginProcessLinux
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lldbPluginProcessPOSIX
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@ -13,14 +13,12 @@ endif()
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if ( CMAKE_SYSTEM_NAME MATCHES "Windows" )
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set(LLDB_DEFAULT_DISABLE_PYTHON 0)
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set(LLDB_DEFAULT_DISABLE_CURSES 1)
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elseif (CMAKE_SYSTEM_NAME MATCHES "Android" )
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set(LLDB_DEFAULT_DISABLE_PYTHON 1)
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set(LLDB_DEFAULT_DISABLE_CURSES 1)
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else()
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if ( __ANDROID_NDK__ )
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set(LLDB_DEFAULT_DISABLE_PYTHON 1)
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set(LLDB_DEFAULT_DISABLE_CURSES 1)
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else()
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set(LLDB_DEFAULT_DISABLE_PYTHON 0)
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set(LLDB_DEFAULT_DISABLE_CURSES 0)
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endif()
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set(LLDB_DEFAULT_DISABLE_PYTHON 0)
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set(LLDB_DEFAULT_DISABLE_CURSES 0)
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endif()
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set(LLDB_DISABLE_PYTHON ${LLDB_DEFAULT_DISABLE_PYTHON} CACHE BOOL
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@ -354,10 +352,7 @@ endif()
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# Figure out if lldb could use lldb-server. If so, then we'll
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# ensure we build lldb-server when an lldb target is being built.
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if ((CMAKE_SYSTEM_NAME MATCHES "Darwin") OR
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(CMAKE_SYSTEM_NAME MATCHES "FreeBSD") OR
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(CMAKE_SYSTEM_NAME MATCHES "Linux") OR
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(CMAKE_SYSTEM_NAME MATCHES "NetBSD"))
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if (CMAKE_SYSTEM_NAME MATCHES "Android|Darwin|FreeBSD|Linux|NetBSD")
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set(LLDB_CAN_USE_LLDB_SERVER 1)
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else()
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set(LLDB_CAN_USE_LLDB_SERVER 0)
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@ -29,13 +29,12 @@ if( IS_IN_TRY_COMPILE )
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return()
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endif()
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set( CMAKE_SYSTEM_NAME Linux )
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set( CMAKE_SYSTEM_NAME Android )
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include( CMakeForceCompiler )
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# flags and definitions
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add_definitions( -DANDROID -DLLDB_DISABLE_LIBEDIT )
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set( ANDROID True )
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set( __ANDROID_NDK__ True )
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set( LLDB_DEFAULT_DISABLE_LIBEDIT True )
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# linking lldb-server statically for Android avoids the need to ship two
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@ -88,7 +88,7 @@ else()
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posix/PipePosix.cpp
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)
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if (NOT __ANDROID_NDK__)
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if (NOT (CMAKE_SYSTEM_NAME MATCHES "Android"))
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add_host_subdirectory(posix
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posix/ProcessLauncherPosix.cpp
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)
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@ -110,13 +110,7 @@ else()
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macosx/cfcpp/CFCString.cpp
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)
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elseif (CMAKE_SYSTEM_NAME MATCHES "Linux")
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if (__ANDROID_NDK__)
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add_host_subdirectory(android
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android/HostInfoAndroid.cpp
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android/LibcGlue.cpp
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)
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endif()
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elseif (CMAKE_SYSTEM_NAME MATCHES "Linux|Android")
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add_host_subdirectory(linux
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linux/AbstractSocket.cpp
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linux/Host.cpp
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@ -126,7 +120,12 @@ else()
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linux/ProcessLauncherLinux.cpp
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linux/ThisThread.cpp
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)
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if (CMAKE_SYSTEM_NAME MATCHES "Android")
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add_host_subdirectory(android
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android/HostInfoAndroid.cpp
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android/LibcGlue.cpp
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)
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endif()
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elseif (CMAKE_SYSTEM_NAME MATCHES "FreeBSD")
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add_host_subdirectory(freebsd
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freebsd/Host.cpp
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@ -1,4 +1,4 @@
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if (CMAKE_SYSTEM_NAME MATCHES "Linux")
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if (CMAKE_SYSTEM_NAME MATCHES "Linux|Android")
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add_subdirectory(Linux)
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add_subdirectory(POSIX)
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elseif (CMAKE_SYSTEM_NAME MATCHES "FreeBSD")
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@ -77,7 +77,7 @@ set( LLDB_USED_LIBS
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)
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# Linux-only libraries
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if ( CMAKE_SYSTEM_NAME MATCHES "Linux" )
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if ( CMAKE_SYSTEM_NAME MATCHES "Linux|Android" )
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list(APPEND LLDB_USED_LIBS
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lldbPluginProcessLinux
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lldbPluginProcessPOSIX
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