Initial checkin of Module cloning support stuff

llvm-svn: 4788
This commit is contained in:
Chris Lattner 2002-11-20 20:47:41 +00:00
parent a35d7412c6
commit e4dbb1af42
4 changed files with 179 additions and 4 deletions

View File

@ -10,6 +10,7 @@
#include "llvm/iTerminators.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Function.h"
#include "ValueMapper.h"
// RemapInstruction - Convert the instruction operands from referencing the
// current values into those specified by ValueMap.
@ -18,10 +19,7 @@ static inline void RemapInstruction(Instruction *I,
std::map<const Value *, Value*> &ValueMap) {
for (unsigned op = 0, E = I->getNumOperands(); op != E; ++op) {
const Value *Op = I->getOperand(op);
Value *V = ValueMap[Op];
if (!V && (isa<GlobalValue>(Op) || isa<Constant>(Op)))
continue; // Globals and constants don't get relocated
Value *V = MapValue(Op, ValueMap);
#ifndef NDEBUG
if (!V) {
std::cerr << "Val = \n" << Op << "Addr = " << (void*)Op;

View File

@ -0,0 +1,73 @@
//===- CloneModule.cpp - Clone an entire module ---------------------------===//
//
// This file implements the CloneModule interface which makes a copy of an
// entire module.
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Utils/Cloning.h"
#include "llvm/Module.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Constant.h"
#include "ValueMapper.h"
/// CloneModule - Return an exact copy of the specified module. This is not as
/// easy as it might seem because we have to worry about making copies of global
/// variables and functions, and making their (intializers and references,
/// respectively) refer to the right globals.
///
Module *CloneModule(const Module *M) {
// First off, we need to create the new module...
Module *New = new Module();
// Create the value map that maps things from the old module over to the new
// module.
std::map<const Value*, Value*> ValueMap;
// Loop over all of the global variables, making corresponding globals in the
// new module. Here we add them to the ValueMap and to the new Module. We
// don't worry about attributes or initializers, they will come later.
//
for (Module::const_giterator I = M->gbegin(), E = M->gend(); I != E; ++I)
ValueMap[I] = new GlobalVariable(I->getType()->getElementType(),
false, false, 0, I->getName(), New);
// Loop over the functions in the module, making external functions as before
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I)
ValueMap[I]=new Function(cast<FunctionType>(I->getType()->getElementType()),
false, I->getName(), New);
// Now that all of the things that global variable initializer can refer to
// have been created, loop through and copy the global variable referrers
// over... We also set the attributes on the global now.
//
for (Module::const_giterator I = M->gbegin(), E = M->gend(); I != E; ++I) {
GlobalVariable *GV = cast<GlobalVariable>(ValueMap[I]);
if (I->hasInitializer())
GV->setInitializer(cast<Constant>(MapValue(I->getInitializer(),
ValueMap)));
if (I->hasInternalLinkage())
GV->setInternalLinkage(true);
}
// Similarly, copy over function bodies now...
//
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
Function *F = cast<Function>(ValueMap[I]);
if (!I->isExternal()) {
Function::aiterator DestI = F->abegin();
for (Function::const_aiterator J = I->abegin(); J != I->aend(); ++J) {
DestI->setName(J->getName());
ValueMap[J] = DestI++;
}
std::vector<ReturnInst*> Returns; // Ignore returns cloned...
CloneFunctionInto(F, I, ValueMap, Returns);
}
if (I->hasInternalLinkage())
F->setInternalLinkage(true);
}
return New;
}

View File

@ -0,0 +1,88 @@
//===- ValueMapper.cpp - Interface shared by lib/Transforms/Utils ---------===//
//
// This file defines the MapValue function, which is shared by various parts of
// the lib/Transforms/Utils library.
//
//===----------------------------------------------------------------------===//
#include "ValueMapper.h"
#include "llvm/Constants.h"
#include "llvm/Instruction.h"
Value *MapValue(const Value *V, std::map<const Value*, Value*> &VM) {
Value *&VMSlot = VM[V];
if (VMSlot) return VMSlot; // Does it exist in the map yet?
if (Constant *C = (Constant*)dyn_cast<Constant>(V)) {
if (isa<ConstantIntegral>(C) || isa<ConstantFP>(C) ||
isa<ConstantPointerNull>(C))
return VMSlot = C; // Primitive constants map directly
else if (ConstantPointerRef *CPR = dyn_cast<ConstantPointerRef>(C)) {
GlobalValue *MV = cast<GlobalValue>(MapValue((Value*)CPR->getValue(),VM));
return VMSlot = ConstantPointerRef::get(MV);
} else if (ConstantArray *CA = dyn_cast<ConstantArray>(C)) {
const std::vector<Use> &Vals = CA->getValues();
for (unsigned i = 0, e = Vals.size(); i != e; ++i) {
Value *MV = MapValue(Vals[i], VM);
if (MV != Vals[i]) {
// This array must contain a reference to a global, make a new array
// and return it.
//
std::vector<Constant*> Values;
Values.reserve(Vals.size());
for (unsigned j = 0; j != i; ++j)
Values.push_back(cast<Constant>(Vals[j]));
Values.push_back(cast<Constant>(MV));
for (; i != e; ++i)
Values.push_back(cast<Constant>(MapValue(Vals[i], VM)));
return VMSlot = ConstantArray::get(CA->getType(), Values);
}
}
return VMSlot = C;
} else if (ConstantStruct *CS = dyn_cast<ConstantStruct>(C)) {
const std::vector<Use> &Vals = CS->getValues();
for (unsigned i = 0, e = Vals.size(); i != e; ++i) {
Value *MV = MapValue(Vals[i], VM);
if (MV != Vals[i]) {
// This struct must contain a reference to a global, make a new struct
// and return it.
//
std::vector<Constant*> Values;
Values.reserve(Vals.size());
for (unsigned j = 0; j != i; ++j)
Values.push_back(cast<Constant>(Vals[j]));
Values.push_back(cast<Constant>(MV));
for (; i != e; ++i)
Values.push_back(cast<Constant>(MapValue(Vals[i], VM)));
return VMSlot = ConstantStruct::get(CS->getType(), Values);
}
}
return VMSlot = C;
} else if (ConstantExpr *CE = dyn_cast<ConstantExpr>(C)) {
if (CE->getOpcode() == Instruction::Cast) {
Constant *MV = cast<Constant>(MapValue(CE->getOperand(0), VM));
return VMSlot = ConstantExpr::getCast(MV, CE->getType());
} else if (CE->getOpcode() == Instruction::GetElementPtr) {
std::vector<Constant*> Idx;
Constant *MV = cast<Constant>(MapValue(CE->getOperand(0), VM));
for (unsigned i = 1, e = CE->getNumOperands(); i != e; ++i)
Idx.push_back(cast<Constant>(MapValue(CE->getOperand(i), VM)));
return VMSlot = ConstantExpr::getGetElementPtr(MV, Idx);
} else {
assert(CE->getNumOperands() == 2 && "Must be binary operator?");
Constant *MV1 = cast<Constant>(MapValue(CE->getOperand(0), VM));
Constant *MV2 = cast<Constant>(MapValue(CE->getOperand(1), VM));
return VMSlot = ConstantExpr::get(CE->getOpcode(), MV1, MV2);
}
} else {
assert(0 && "Unknown type of constant!");
}
}
assert(0 && "Unknown value type: why didn't it get resolved?!");
return 0;
}

View File

@ -0,0 +1,16 @@
//===- ValueMapper.h - Interface shared by lib/Transforms/Utils -*- C++ -*-===//
//
// This file defines the MapValue interface which is used by various parts of
// the Transforms/Utils library to implement cloning and linking facilities.
//
//===----------------------------------------------------------------------===//
#ifndef LIB_TRANSFORMS_UTILS_VALUE_MAPPER_H
#define LIB_TRANSFORMS_UTILS_VALUE_MAPPER_H
#include <map>
class Value;
Value *MapValue(const Value *V, std::map<const Value*, Value*> &VM);
#endif