forked from OSchip/llvm-project
[esan|cfrag] Add the struct field size array in StructInfo
Summary: Adds the struct field size array in the struct StructInfo. Prints struct field size info in the report. Reviewers: aizatsky Subscribers: vitalybuka, zhaoqin, kcc, eugenis, bruening, llvm-commits, kubabrecka Differential Revision: http://reviews.llvm.org/D21342 llvm-svn: 272988
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028fd50642
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@ -29,6 +29,7 @@ struct StructInfo {
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u32 Size;
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u32 NumFields;
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u32 *FieldOffsets;
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u32 *FieldSize;
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u64 *FieldCounters;
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const char **FieldTypeNames;
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};
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@ -98,9 +99,9 @@ static void reportStructCounter(StructHashMap::Handle &Handle) {
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Report(" size = %u, count = %llu, ratio = %llu\n", Struct->Size,
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Handle->Count, Handle->Ratio);
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for (u32 i = 0; i < Struct->NumFields; ++i) {
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Report(" #%2u: offset = %u,\t count = %llu,\t type = %.*s\n", i,
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Struct->FieldOffsets[i], Struct->FieldCounters[i],
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TypePrintLimit, Struct->FieldTypeNames[i]);
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Report(" #%2u: offset = %u,\t size = %u,\t count = %llu,\t type = %.*s\n",
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i, Struct->FieldOffsets[i], Struct->FieldSize[i],
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Struct->FieldCounters[i], TypePrintLimit, Struct->FieldTypeNames[i]);
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}
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}
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@ -143,26 +143,26 @@ int main(int argc, char **argv) {
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// CHECK-NEXT: Unregister class.C#3#14#13#13: 3 fields
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// CHECK-NEXT: {{.*}} class C
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// CHECK-NEXT: {{.*}} size = 32, count = 5, ratio = 3
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// CHECK-NEXT: {{.*}} # 0: offset = 0, count = 2, type = %struct.anon = type { i32, i32 }
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// CHECK-NEXT: {{.*}} # 1: offset = 8, count = 2, type = %union.anon = type { double }
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// CHECK-NEXT: {{.*}} # 2: offset = 16, count = 1, type = [10 x i8]
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// CHECK-NEXT: {{.*}} # 0: offset = 0, size = 8, count = 2, type = %struct.anon = type { i32, i32 }
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// CHECK-NEXT: {{.*}} # 1: offset = 8, size = 8, count = 2, type = %union.anon = type { double }
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// CHECK-NEXT: {{.*}} # 2: offset = 16, size = 10, count = 1, type = [10 x i8]
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// CHECK-NEXT: Unregister struct.anon#2#11#11: 2 fields
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// CHECK-NEXT: {{.*}} struct anon
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// CHECK-NEXT: {{.*}} size = 8, count = 2, ratio = 1
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// CHECK-NEXT: {{.*}} # 0: offset = 0, count = 1, type = i32
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// CHECK-NEXT: {{.*}} # 1: offset = 4, count = 1, type = i32
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// CHECK-NEXT: {{.*}} # 0: offset = 0, size = 4, count = 1, type = i32
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// CHECK-NEXT: {{.*}} # 1: offset = 4, size = 4, count = 1, type = i32
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// CHECK-NEXT: Unregister union.anon#1#3: 1 fields
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// CHECK-NEXT: Unregister struct.S#2#11#11: 2 fields
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// CHECK-NEXT: {{.*}} struct S
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// CHECK-NEXT: {{.*}} size = 8, count = 2, ratio = 2
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// CHECK-NEXT: {{.*}} # 0: offset = 0, count = 2, type = i32
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// CHECK-NEXT: {{.*}} # 1: offset = 4, count = 0, type = i32
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// CHECK-NEXT: {{.*}} # 0: offset = 0, size = 4, count = 2, type = i32
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// CHECK-NEXT: {{.*}} # 1: offset = 4, size = 4, count = 0, type = i32
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// CHECK-NEXT: Unregister struct.D#3#11#11#11: 3 fields
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// CHECK-NEXT: {{.*}} struct D
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// CHECK-NEXT: {{.*}} size = 12, count = 2, ratio = 2
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// CHECK-NEXT: {{.*}} # 0: offset = 0, count = 1, type = i32
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// CHECK-NEXT: {{.*}} # 1: offset = 4, count = 1, type = i32
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// CHECK-NEXT: {{.*}} # 2: offset = 8, count = 0, type = i32
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// CHECK-NEXT: {{.*}} # 0: offset = 0, size = 4, count = 1, type = i32
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// CHECK-NEXT: {{.*}} # 1: offset = 4, size = 4, count = 1, type = i32
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// CHECK-NEXT: {{.*}} # 2: offset = 8, size = 4, count = 0, type = i32
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// CHECK-NEXT: in esan::processCompilationUnitExit
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// CHECK-NEXT: in esan::processCacheFragCompilationUnitExit: {{.*}}struct-simple.cpp with 0 class(es)/struct(s)
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// CHECK-NEXT: in esan::processCompilationUnitExit
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@ -170,20 +170,20 @@ int main(int argc, char **argv) {
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// CHECK-NEXT: Unregister struct.A#2#11#11: 2 fields
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// CHECK-NEXT: {{.*}} struct A
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// CHECK-NEXT: {{.*}} size = 8, count = 2049, ratio = 2048
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// CHECK-NEXT: {{.*}} # 0: offset = 0, count = 2048, type = i32
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// CHECK-NEXT: {{.*}} # 1: offset = 4, count = 1, type = i32
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// CHECK-NEXT: {{.*}} # 0: offset = 0, size = 4, count = 2048, type = i32
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// CHECK-NEXT: {{.*}} # 1: offset = 4, size = 4, count = 1, type = i32
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// CHECK-NEXT: Unregister struct.B#2#3#2: 2 fields
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// CHECK-NEXT: {{.*}} struct B
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// CHECK-NEXT: {{.*}} size = 16, count = 2097153, ratio = 2097152
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// CHECK-NEXT: {{.*}} # 0: offset = 0, count = 1, type = float
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// CHECK-NEXT: {{.*}} # 1: offset = 8, count = 2097152, type = double
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// CHECK-NEXT: {{.*}} # 0: offset = 0, size = 4, count = 1, type = float
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// CHECK-NEXT: {{.*}} # 1: offset = 8, size = 8, count = 2097152, type = double
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// CHECK-NEXT: Unregister union.U#1#3: 1 fields
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// CHECK-NEXT: Duplicated struct.S#2#11#11: 2 fields
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// CHECK-NEXT: Unregister struct.D#2#11#11: 2 fields
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// CHECK-NEXT: {{.*}} struct D
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// CHECK-NEXT: {{.*}} size = 8, count = 1, ratio = 1
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// CHECK-NEXT: {{.*}} # 0: offset = 0, count = 1, type = i32
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// CHECK-NEXT: {{.*}} # 1: offset = 4, count = 0, type = i32
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// CHECK-NEXT: {{.*}} # 0: offset = 0, size = 4, count = 1, type = i32
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// CHECK-NEXT: {{.*}} # 1: offset = 4, size = 4, count = 0, type = i32
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// CHECK-NEXT: {{.*}}EfficiencySanitizer: total struct field access count = 2099214
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}
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#endif // MAIN
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