forked from OSchip/llvm-project
Fold ASTOwningResult back into ActionResult.
llvm-svn: 111902
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ba7bf59503
commit
e172be555d
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@ -222,7 +222,8 @@ namespace clang {
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bool Invalid;
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public:
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ActionResult(bool Invalid = false) : Val(PtrTy()), Invalid(Invalid) {}
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ActionResult(bool Invalid = false)
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: Val(PtrTy()), Invalid(Invalid) {}
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ActionResult(PtrTy val) : Val(val), Invalid(false) {}
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ActionResult(const DiagnosticBuilder &) : Val(PtrTy()), Invalid(true) {}
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@ -230,9 +231,15 @@ namespace clang {
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ActionResult(const void *);
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ActionResult(volatile void *);
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PtrTy get() const { return Val; }
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void set(PtrTy V) { Val = V; }
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bool isInvalid() const { return Invalid; }
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bool isUsable() const { return !Invalid && Val; }
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PtrTy get() const { return Val; }
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PtrTy release() const { return Val; }
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PtrTy take() const { return Val; }
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template <typename T> T *takeAs() { return static_cast<T*>(get()); }
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void set(PtrTy V) { Val = V; }
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const ActionResult &operator=(PtrTy RHS) {
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Val = RHS;
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@ -258,17 +265,22 @@ namespace clang {
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PtrWithInvalid = reinterpret_cast<uintptr_t>(VP);
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assert((PtrWithInvalid & 0x01) == 0 && "Badly aligned pointer");
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}
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ActionResult(const DiagnosticBuilder &) : PtrWithInvalid(0x01) { }
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// These two overloads prevent void* -> bool conversions.
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ActionResult(const void *);
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ActionResult(volatile void *);
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ActionResult(const DiagnosticBuilder &) : PtrWithInvalid(0x01) { }
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bool isInvalid() const { return PtrWithInvalid & 0x01; }
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bool isUsable() const { return PtrWithInvalid > 0x01; }
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PtrTy get() const {
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void *VP = reinterpret_cast<void *>(PtrWithInvalid & ~0x01);
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return PtrTraits::getFromVoidPointer(VP);
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}
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PtrTy take() const { return get(); }
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PtrTy release() const { return get(); }
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template <typename T> T *takeAs() { return static_cast<T*>(get()); }
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void set(PtrTy V) {
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void *VP = PtrTraits::getAsVoidPointer(V);
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@ -276,8 +288,6 @@ namespace clang {
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assert((PtrWithInvalid & 0x01) == 0 && "Badly aligned pointer");
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}
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bool isInvalid() const { return PtrWithInvalid & 0x01; }
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const ActionResult &operator=(PtrTy RHS) {
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void *VP = PtrTraits::getAsVoidPointer(RHS);
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PtrWithInvalid = reinterpret_cast<uintptr_t>(VP);
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@ -286,68 +296,10 @@ namespace clang {
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}
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};
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/// ASTOwningResult - A moveable smart pointer for AST nodes that also
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/// has an extra flag to indicate an additional success status.
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template <typename PtrTy> class ASTOwningResult;
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/// ASTMultiPtr - A moveable smart pointer to multiple AST nodes. Only owns
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/// the individual pointers, not the array holding them.
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template <typename PtrTy> class ASTMultiPtr;
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template <class PtrTy> class ASTOwningResult {
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public:
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typedef ActionResult<PtrTy> DumbResult;
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private:
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DumbResult Result;
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public:
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explicit ASTOwningResult(bool invalid = false)
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: Result(invalid) { }
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ASTOwningResult(PtrTy node) : Result(node) { }
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ASTOwningResult(const DumbResult &res) : Result(res) { }
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// Normal copying semantics are defined implicitly.
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// These two overloads prevent void* -> bool conversions.
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explicit ASTOwningResult(const void *);
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explicit ASTOwningResult(volatile void *);
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/// Assignment from a raw pointer.
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ASTOwningResult &operator=(PtrTy raw) {
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Result = raw;
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return *this;
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}
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/// Assignment from an ActionResult.
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ASTOwningResult &operator=(const DumbResult &res) {
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Result = res;
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return *this;
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}
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bool isInvalid() const { return Result.isInvalid(); }
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/// Does this point to a usable AST node? To be usable, the node
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/// must be valid and non-null.
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bool isUsable() const { return !Result.isInvalid() && get(); }
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/// It is forbidden to call either of these methods on an invalid
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/// pointer. We should assert that, but we're not going to,
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/// because it's likely to trigger it unpredictable ways on
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/// invalid code.
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PtrTy get() const { return Result.get(); }
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PtrTy take() const { return get(); }
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/// Take outside ownership of the raw pointer and cast it down.
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template<typename T>
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T *takeAs() { return static_cast<T*>(get()); }
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/// Alias for interface familiarity with unique_ptr.
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PtrTy release() { return take(); }
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/// Pass ownership to a classical ActionResult.
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DumbResult result() { return Result; }
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};
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template <class PtrTy>
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class ASTMultiPtr {
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PtrTy *Nodes;
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@ -439,8 +391,8 @@ namespace clang {
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}
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// These versions are hopefully no-ops.
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template <class T> inline
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ASTOwningResult<T> move(ASTOwningResult<T> &ptr) {
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template <class T, bool C>
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inline ActionResult<T,C> move(ActionResult<T,C> &ptr) {
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return ptr;
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}
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@ -479,8 +431,8 @@ namespace clang {
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typedef ActionResult<Decl*> DeclResult;
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typedef OpaquePtr<TemplateName> ParsedTemplateTy;
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typedef ASTOwningResult<Expr*> OwningExprResult;
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typedef ASTOwningResult<Stmt*> OwningStmtResult;
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typedef ActionResult<Expr*> OwningExprResult;
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typedef ActionResult<Stmt*> OwningStmtResult;
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inline Expr *move(Expr *E) { return E; }
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inline Stmt *move(Stmt *S) { return S; }
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@ -7470,7 +7470,7 @@ Sema::BuildCallToObjectOfClassType(Scope *S, Expr *Object,
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return ActOnCallExpr(S, CE, LParenLoc,
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MultiExprArg(*this, (ExprTy**)Args, NumArgs),
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CommaLocs, RParenLoc).result();
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CommaLocs, RParenLoc);
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}
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CheckMemberOperatorAccess(LParenLoc, Object, 0, Best->FoundDecl);
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@ -7575,7 +7575,7 @@ Sema::BuildCallToObjectOfClassType(Scope *S, Expr *Object,
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if (CheckFunctionCall(Method, TheCall))
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return true;
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return MaybeBindToTemporary(TheCall).result();
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return MaybeBindToTemporary(TheCall);
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}
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/// BuildOverloadedArrowExpr - Build a call to an overloaded @c operator->
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