forked from OSchip/llvm-project
MC: Track section layout order explicitly, and use to simplify.
llvm-svn: 103616
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0856bf7b13
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@ -10,6 +10,8 @@
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#ifndef LLVM_MC_MCASMLAYOUT_H
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#define LLVM_MC_MCASMLAYOUT_H
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#include "llvm/ADT/SmallVector.h"
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namespace llvm {
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class MCAssembler;
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class MCFragment;
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@ -24,11 +26,18 @@ class MCSymbolData;
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/// efficiently compute the exact addresses of any symbol in the assembly file,
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/// even during the relaxation process.
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class MCAsmLayout {
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public:
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typedef llvm::SmallVectorImpl<MCSectionData*>::const_iterator const_iterator;
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typedef llvm::SmallVectorImpl<MCSectionData*>::iterator iterator;
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private:
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MCAssembler &Assembler;
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/// List of sections in layout order.
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llvm::SmallVector<MCSectionData*, 16> SectionOrder;
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public:
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MCAsmLayout(MCAssembler &_Assembler) : Assembler(_Assembler) {}
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MCAsmLayout(MCAssembler &_Assembler);
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/// Get the assembler object this is a layout for.
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MCAssembler &getAssembler() const { return Assembler; }
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@ -38,6 +47,16 @@ public:
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/// the delta from the old size.
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void UpdateForSlide(MCFragment *F, int SlideAmount);
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/// @name Section Access (in layout order)
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/// @{
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iterator begin() { return SectionOrder.begin(); }
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const_iterator begin() const { return SectionOrder.begin(); }
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iterator end() {return SectionOrder.end();}
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const_iterator end() const {return SectionOrder.end();}
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/// @}
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/// @name Fragment Layout Data
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/// @{
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@ -47,6 +47,16 @@ STATISTIC(SectionLayouts, "Number of section layouts");
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/* *** */
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MCAsmLayout::MCAsmLayout(MCAssembler &Asm) : Assembler(Asm) {
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// Compute the section layout order. Virtual sections must go last.
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for (MCAssembler::iterator it = Asm.begin(), ie = Asm.end(); it != ie; ++it)
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if (!Asm.getBackend().isVirtualSection(it->getSection()))
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SectionOrder.push_back(&*it);
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for (MCAssembler::iterator it = Asm.begin(), ie = Asm.end(); it != ie; ++it)
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if (Asm.getBackend().isVirtualSection(it->getSection()))
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SectionOrder.push_back(&*it);
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}
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void MCAsmLayout::UpdateForSlide(MCFragment *F, int SlideAmount) {
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// We shouldn't have to do anything special to support negative slides, and it
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// is a perfectly valid thing to do as long as other parts of the system can
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@ -59,24 +69,10 @@ void MCAsmLayout::UpdateForSlide(MCFragment *F, int SlideAmount) {
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// FIXME-PERF: This is O(N^2), but will be eliminated once we get smarter.
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// Layout the concrete sections and fragments.
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MCAssembler &Asm = getAssembler();
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uint64_t Address = 0;
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for (MCAssembler::iterator it = Asm.begin(), ie = Asm.end(); it != ie; ++it) {
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// Skip virtual sections.
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if (Asm.getBackend().isVirtualSection(it->getSection()))
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continue;
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for (iterator it = begin(), ie = end(); it != ie; ++it) {
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// Layout the section fragments and its size.
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Address = Asm.LayoutSection(*it, *this, Address);
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}
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// Layout the virtual sections.
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for (MCAssembler::iterator it = Asm.begin(), ie = Asm.end(); it != ie; ++it) {
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if (!Asm.getBackend().isVirtualSection(it->getSection()))
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continue;
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// Layout the section fragments and its size.
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Address = Asm.LayoutSection(*it, *this, Address);
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Address = getAssembler().LayoutSection(**it, *this, Address);
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}
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}
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@ -711,22 +707,10 @@ bool MCAssembler::LayoutOnce(MCAsmLayout &Layout) {
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// Layout the concrete sections and fragments.
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uint64_t Address = 0;
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for (iterator it = begin(), ie = end(); it != ie; ++it) {
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// Skip virtual sections.
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if (getBackend().isVirtualSection(it->getSection()))
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continue;
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for (MCAsmLayout::iterator it = Layout.begin(),
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ie = Layout.end(); it != ie; ++it) {
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// Layout the section fragments and its size.
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Address = LayoutSection(*it, Layout, Address);
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}
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// Layout the virtual sections.
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for (iterator it = begin(), ie = end(); it != ie; ++it) {
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if (!getBackend().isVirtualSection(it->getSection()))
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continue;
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// Layout the section fragments and its size.
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Address = LayoutSection(*it, Layout, Address);
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Address = LayoutSection(**it, Layout, Address);
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}
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// Scan for fragments that need relaxation.
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