forked from OSchip/llvm-project
Fix a race on process exit
Summary: Process::SetExitStatus was popping the process io handler and resetting m_process_input_reader shared pointer, which is not a safe thing to do as the function is called asynchronously and other threads may be accessing the member variable. (E.g. if the process terminates really quickly, the private state thread might only be in the process of pushing the handler on the stack. Sometimes, this leads to deadlock, as the shared pointer's state gets corrupted by the concurrent access. Since the IOHandler will be popped anyway in Process:HandleProcessStateChangedEvent when the exited event gets processed, doing the same in SetExitStatus seems to be unnecessary. Reviewers: clayborg Subscribers: lldb-commits Differential Revision: http://reviews.llvm.org/D22209 llvm-svn: 275165
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@ -1462,14 +1462,6 @@ Process::SetExitStatus (int status, const char *cstr)
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else
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m_exit_string.clear();
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// When we exit, we don't need the input reader anymore
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if (m_process_input_reader)
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{
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m_process_input_reader->SetIsDone(true);
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m_process_input_reader->Cancel();
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m_process_input_reader.reset();
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}
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// Clear the last natural stop ID since it has a strong
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// reference to this process
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m_mod_id.SetStopEventForLastNaturalStopID(EventSP());
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