forked from OSchip/llvm-project
Start pulling out pieces of the monolithic retain/release checker into
reusable and modular API pieces. Start by pulling the logic for deriving the Cocoa naming convention into a separate API, header, and source file. llvm-svn: 94662
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//===- CocoaConventions.h - Special handling of Cocoa conventions -*- C++ -*--//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CLANG_CHECKER_DS_COCOA
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#define LLVM_CLANG_CHECKER_DS_COCOA
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#include "clang/Basic/IdentifierTable.h"
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namespace clang {
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namespace cocoa {
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enum NamingConvention { NoConvention, CreateRule, InitRule };
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NamingConvention deriveNamingConvention(Selector S);
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static inline bool followsFundamentalRule(Selector S) {
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return deriveNamingConvention(S) == CreateRule;
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}
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}}
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#endif
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//== SummaryManager.h - Generic handling of function summaries --*- C++ -*--==//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines SummaryManager and related classes, which provides
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// a generic mechanism for managing function summaries.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CLANG_CHECKER_SUMMARY
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#define LLVM_CLANG_CHECKER_SUMMARY
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#include "llvm/ADT/FoldingSet.h"
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#include "llvm/Support/Allocator.h"
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namespace clang {
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namespace summMgr {
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/* Key kinds:
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- C functions
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- C++ functions (name + parameter types)
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- ObjC methods:
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- Class, selector (class method)
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- Class, selector (instance method)
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- Category, selector (instance method)
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- Protocol, selector (instance method)
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- C++ methods
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- Class, function name + parameter types + const
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*/
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class SummaryKey {
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};
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} // end namespace clang::summMgr
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class SummaryManagerImpl {
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};
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template <typename T>
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class SummaryManager : SummaryManagerImpl {
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};
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} // end clang namespace
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#endif
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@ -23,6 +23,7 @@
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#include "clang/Checker/PathSensitive/SymbolManager.h"
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#include "clang/Checker/PathSensitive/GRTransferFuncs.h"
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#include "clang/Checker/PathSensitive/CheckerVisitor.h"
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#include "clang/Checker/DomainSpecific/CocoaConventions.h"
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#include "clang/AST/DeclObjC.h"
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#include "clang/AST/StmtVisitor.h"
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#include "llvm/ADT/DenseMap.h"
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#include <stdarg.h>
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using namespace clang;
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//===----------------------------------------------------------------------===//
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// Utility functions.
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//===----------------------------------------------------------------------===//
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// The "fundamental rule" for naming conventions of methods:
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// (url broken into two lines)
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// http://developer.apple.com/documentation/Cocoa/Conceptual/
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// MemoryMgmt/Tasks/MemoryManagementRules.html
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//
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// "You take ownership of an object if you create it using a method whose name
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// begins with "alloc" or "new" or contains "copy" (for example, alloc,
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// newObject, or mutableCopy), or if you send it a retain message. You are
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// responsible for relinquishing ownership of objects you own using release
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// or autorelease. Any other time you receive an object, you must
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// not release it."
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//
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using llvm::StrInStrNoCase;
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using llvm::StringRef;
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enum NamingConvention { NoConvention, CreateRule, InitRule };
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static inline bool isWordEnd(char ch, char prev, char next) {
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return ch == '\0'
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|| (islower(prev) && isupper(ch)) // xxxC
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|| (isupper(prev) && isupper(ch) && islower(next)) // XXCreate
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|| !isalpha(ch);
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}
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static inline const char* parseWord(const char* s) {
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char ch = *s, prev = '\0';
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assert(ch != '\0');
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char next = *(s+1);
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while (!isWordEnd(ch, prev, next)) {
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prev = ch;
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ch = next;
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next = *((++s)+1);
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}
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return s;
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}
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static NamingConvention deriveNamingConvention(Selector S) {
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IdentifierInfo *II = S.getIdentifierInfoForSlot(0);
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if (!II)
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return NoConvention;
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const char *s = II->getNameStart();
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// A method/function name may contain a prefix. We don't know it is there,
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// however, until we encounter the first '_'.
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bool InPossiblePrefix = true;
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bool AtBeginning = true;
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NamingConvention C = NoConvention;
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while (*s != '\0') {
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// Skip '_'.
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if (*s == '_') {
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if (InPossiblePrefix) {
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// If we already have a convention, return it. Otherwise, skip
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// the prefix as if it wasn't there.
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if (C != NoConvention)
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break;
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InPossiblePrefix = false;
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AtBeginning = true;
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assert(C == NoConvention);
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}
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++s;
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continue;
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}
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// Skip numbers, ':', etc.
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if (!isalpha(*s)) {
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++s;
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continue;
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}
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const char *wordEnd = parseWord(s);
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assert(wordEnd > s);
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unsigned len = wordEnd - s;
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switch (len) {
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default:
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break;
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case 3:
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// Methods starting with 'new' follow the create rule.
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if (AtBeginning && StringRef(s, len).equals_lower("new"))
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C = CreateRule;
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break;
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case 4:
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// Methods starting with 'alloc' or contain 'copy' follow the
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// create rule
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if (C == NoConvention && StringRef(s, len).equals_lower("copy"))
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C = CreateRule;
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else // Methods starting with 'init' follow the init rule.
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if (AtBeginning && StringRef(s, len).equals_lower("init"))
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C = InitRule;
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break;
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case 5:
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if (AtBeginning && StringRef(s, len).equals_lower("alloc"))
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C = CreateRule;
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break;
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}
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// If we aren't in the prefix and have a derived convention then just
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// return it now.
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if (!InPossiblePrefix && C != NoConvention)
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return C;
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AtBeginning = false;
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s = wordEnd;
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}
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// We will get here if there wasn't more than one word
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// after the prefix.
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return C;
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}
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static bool followsFundamentalRule(Selector S) {
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return deriveNamingConvention(S) == CreateRule;
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}
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using llvm::StrInStrNoCase;
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static const ObjCMethodDecl*
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ResolveToInterfaceMethodDecl(const ObjCMethodDecl *MD) {
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if (isTrackedObjCObjectType(RetTy)) {
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// EXPERIMENTAL: Assume the Cocoa conventions for all objects returned
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// by instance methods.
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RetEffect E = followsFundamentalRule(S)
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RetEffect E = cocoa::followsFundamentalRule(S)
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? ObjCAllocRetE : RetEffect::MakeNotOwned(RetEffect::ObjC);
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return getPersistentSummary(E, ReceiverEff, MayEscape);
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// Look for methods that return an owned core foundation object.
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if (isTrackedCFObjectType(RetTy)) {
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RetEffect E = followsFundamentalRule(S)
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RetEffect E = cocoa::followsFundamentalRule(S)
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? RetEffect::MakeOwned(RetEffect::CF, true)
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: RetEffect::MakeNotOwned(RetEffect::CF);
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assert(ScratchArgs.isEmpty());
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// "initXXX": pass-through for receiver.
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if (deriveNamingConvention(S) == InitRule)
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if (cocoa::deriveNamingConvention(S) == cocoa::InitRule)
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Summ = getInitMethodSummary(RetTy);
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else
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Summ = getCommonMethodSummary(MD, S, RetTy);
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//===- CocoaConventions.h - Special handling of Cocoa conventions -*- C++ -*--//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines
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//
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//===----------------------------------------------------------------------===//
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#include "clang/Checker/DomainSpecific/CocoaConventions.h"
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#include "llvm/ADT/StringExtras.h"
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using namespace clang;
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using llvm::StringRef;
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// The "fundamental rule" for naming conventions of methods:
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// (url broken into two lines)
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// http://developer.apple.com/documentation/Cocoa/Conceptual/
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// MemoryMgmt/Tasks/MemoryManagementRules.html
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//
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// "You take ownership of an object if you create it using a method whose name
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// begins with "alloc" or "new" or contains "copy" (for example, alloc,
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// newObject, or mutableCopy), or if you send it a retain message. You are
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// responsible for relinquishing ownership of objects you own using release
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// or autorelease. Any other time you receive an object, you must
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// not release it."
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//
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static bool isWordEnd(char ch, char prev, char next) {
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return ch == '\0'
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|| (islower(prev) && isupper(ch)) // xxxC
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|| (isupper(prev) && isupper(ch) && islower(next)) // XXCreate
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|| !isalpha(ch);
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}
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static const char* parseWord(const char* s) {
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char ch = *s, prev = '\0';
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assert(ch != '\0');
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char next = *(s+1);
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while (!isWordEnd(ch, prev, next)) {
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prev = ch;
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ch = next;
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next = *((++s)+1);
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}
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return s;
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}
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cocoa::NamingConvention cocoa::deriveNamingConvention(Selector S) {
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IdentifierInfo *II = S.getIdentifierInfoForSlot(0);
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if (!II)
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return NoConvention;
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const char *s = II->getNameStart();
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// A method/function name may contain a prefix. We don't know it is there,
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// however, until we encounter the first '_'.
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bool InPossiblePrefix = true;
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bool AtBeginning = true;
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NamingConvention C = NoConvention;
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while (*s != '\0') {
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// Skip '_'.
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if (*s == '_') {
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if (InPossiblePrefix) {
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// If we already have a convention, return it. Otherwise, skip
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// the prefix as if it wasn't there.
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if (C != NoConvention)
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break;
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InPossiblePrefix = false;
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AtBeginning = true;
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assert(C == NoConvention);
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}
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++s;
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continue;
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}
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// Skip numbers, ':', etc.
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if (!isalpha(*s)) {
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++s;
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continue;
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}
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const char *wordEnd = parseWord(s);
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assert(wordEnd > s);
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unsigned len = wordEnd - s;
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switch (len) {
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default:
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break;
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case 3:
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// Methods starting with 'new' follow the create rule.
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if (AtBeginning && StringRef(s, len).equals_lower("new"))
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C = CreateRule;
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break;
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case 4:
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// Methods starting with 'alloc' or contain 'copy' follow the
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// create rule
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if (C == NoConvention && StringRef(s, len).equals_lower("copy"))
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C = CreateRule;
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else // Methods starting with 'init' follow the init rule.
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if (AtBeginning && StringRef(s, len).equals_lower("init"))
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C = InitRule;
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break;
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case 5:
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if (AtBeginning && StringRef(s, len).equals_lower("alloc"))
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C = CreateRule;
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break;
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}
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// If we aren't in the prefix and have a derived convention then just
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// return it now.
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if (!InPossiblePrefix && C != NoConvention)
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return C;
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AtBeginning = false;
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s = wordEnd;
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}
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// We will get here if there wasn't more than one word
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// after the prefix.
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return C;
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}
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