forked from OSchip/llvm-project
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17f10abe1a
commit
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@ -1444,7 +1444,7 @@ bool IfConverter::IfConvertSimple(BBInfo &BBI, IfcvtKind Kind) {
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Redefs.init(*TRI);
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if (MRI->tracksLiveness()) {
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// Initialize liveins to the first BB. These are potentiall redefined by
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// Initialize liveins to the first BB. These are potentially redefined by
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// predicated instructions.
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Redefs.addLiveIns(CvtMBB);
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Redefs.addLiveIns(NextMBB);
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@ -2148,7 +2148,7 @@ void IfConverter::MergeBlocks(BBInfo &ToBBI, BBInfo &FromBBI, bool AddEdges) {
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// Calculate the edge probability for the edge from ToBBI.BB to Succ,
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// which is a portion of the edge probability from FromMBB to Succ. The
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// portion ratio is the edge probability from ToBBI.BB to FromMBB (if
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// FromBBI is a successor of ToBBI.BB. See comment below for excepion).
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// FromBBI is a successor of ToBBI.BB. See comment below for exception).
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NewProb = MBPI->getEdgeProbability(&FromMBB, Succ);
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// To2FromProb is 0 when FromMBB is not a successor of ToBBI.BB. This
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@ -316,7 +316,7 @@ class MachineBlockPlacement : public MachineFunctionPass {
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/// A type for a block filter set.
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using BlockFilterSet = SmallSetVector<const MachineBasicBlock *, 16>;
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/// Pair struct containing basic block and taildup profitiability
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/// Pair struct containing basic block and taildup profitability
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struct BlockAndTailDupResult {
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MachineBasicBlock *BB;
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bool ShouldTailDup;
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@ -1557,7 +1557,7 @@ void SwingSchedulerDAG::Circuits::createAdjacencyStructure(
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}
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}
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}
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// Add back-eges in the adjacency matrix for the output dependences.
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// Add back-edges in the adjacency matrix for the output dependences.
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for (auto &OD : OutputDeps)
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if (!Added.test(OD.second)) {
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AdjK[OD.first].push_back(OD.second);
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@ -2773,7 +2773,7 @@ void SwingSchedulerDAG::generateExistingPhis(
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else if (PrologStage >= AccessStage + StageDiff + np &&
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VRMap[PrologStage - StageDiff - np].count(LoopVal) != 0)
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PhiOp1 = VRMap[PrologStage - StageDiff - np][LoopVal];
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// Check if the Phi has already been scheduled, but the loop intruction
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// Check if the Phi has already been scheduled, but the loop instruction
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// is either another Phi, or doesn't occur in the loop.
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else if (PrologStage >= AccessStage + StageDiff + np) {
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// If the Phi references another Phi, we need to examine the other
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@ -2460,13 +2460,13 @@ static unsigned computeRemLatency(SchedBoundary &CurrZone) {
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}
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/// Returns true if the current cycle plus remaning latency is greater than
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/// the cirtical path in the scheduling region.
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/// the critical path in the scheduling region.
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bool GenericSchedulerBase::shouldReduceLatency(const CandPolicy &Policy,
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SchedBoundary &CurrZone,
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bool ComputeRemLatency,
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unsigned &RemLatency) const {
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// The current cycle is already greater than the critical path, so we are
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// already latnecy limited and don't need to compute the remaining latency.
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// already latency limited and don't need to compute the remaining latency.
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if (CurrZone.getCurrCycle() > Rem.CriticalPath)
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return true;
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@ -683,7 +683,7 @@ MachineVerifier::visitMachineBasicBlockBefore(const MachineBasicBlock *MBB) {
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// out the bottom of the function.
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} else if (MBB->succ_size() == LandingPadSuccs.size()) {
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// It's possible that the block legitimately ends with a noreturn
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// call or an unreachable, in which case it won't actuall fall
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// call or an unreachable, in which case it won't actually fall
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// out of the block.
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} else if (MBB->succ_size() != 1+LandingPadSuccs.size()) {
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report("MBB exits via unconditional fall-through but doesn't have "
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@ -318,7 +318,7 @@ class RAGreedy : public MachineFunctionPass,
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/// Track new eviction.
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/// The Evictor vreg has evicted the Evictee vreg from Physreg.
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/// \param PhysReg The phisical register Evictee was evicted from.
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/// \param PhysReg The physical register Evictee was evicted from.
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/// \param Evictor The evictor Vreg that evicted Evictee.
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/// \param Evictee The evictee Vreg.
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void addEviction(unsigned PhysReg, unsigned Evictor, unsigned Evictee) {
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@ -176,7 +176,7 @@ namespace {
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/// If one def has many copy like uses, and those copy uses are all
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/// rematerialized, the live interval update needed for those
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/// rematerializations will be delayed and done all at once instead
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/// of being done multiple times. This is to save compile cost becuase
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/// of being done multiple times. This is to save compile cost because
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/// live interval update is costly.
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void lateLiveIntervalUpdate();
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