forked from OSchip/llvm-project
Add DenseMap template and actually use it for for mapping virtual regs
to objects. llvm-svn: 11840
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//===- DenseMap.h - A dense map implmentation -------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements a dense map. A dense map template takes two
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// types. The first is the mapped type and the second is a functor
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// that maps its argument to a size_t. On instanciation a "null" value
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// can be provided to be used as a "does not exist" indicator in the
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// map. A member function grow() is provided that given the value of
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// the maximally indexed key (the argument of the functor) makes sure
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// the map has enough space for it.
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//
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//===----------------------------------------------------------------------===//
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#ifndef SUPPORT_DENSEMAP_H
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#define SUPPORT_DENSEMAP_H
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#include <vector>
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namespace llvm {
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template <typename T, typename ToIndexT>
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class DenseMap {
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typedef typename ToIndexT::argument_type IndexT;
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typedef std::vector<T> StorageT;
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StorageT storage_;
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T nullVal_;
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ToIndexT toIndex_;
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public:
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DenseMap() { }
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explicit DenseMap(const T& val) : nullVal_(val) { }
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typename StorageT::reference operator[](IndexT n) {
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assert(toIndex_(n) < storage_.size() && "index out of bounds!");
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return storage_[toIndex_(n)];
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}
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typename StorageT::const_reference operator[](IndexT n) const {
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assert(toIndex_(n) < storage_.size() && "index out of bounds!");
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return storage_[toIndex_(n)];
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}
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void clear() {
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storage_.assign(storage_.size(), nullVal_);
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}
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void grow(IndexT n) {
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storage_.resize(toIndex_(n) + 1, nullVal_);
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}
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};
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} // End llvm namespace
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#endif
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@ -18,35 +18,34 @@
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#define LLVM_CODEGEN_SSAREGMAP_H
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#include "llvm/Target/MRegisterInfo.h"
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#include "Support/DenseMap.h"
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namespace llvm {
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class TargetRegisterClass;
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class SSARegMap {
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std::vector<const TargetRegisterClass*> RegClassMap;
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unsigned rescale(unsigned Reg) {
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return Reg - MRegisterInfo::FirstVirtualRegister;
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}
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DenseMap<const TargetRegisterClass*, VirtReg2IndexFunctor> RegClassMap;
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unsigned NextRegNum;
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public:
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SSARegMap() : NextRegNum(MRegisterInfo::FirstVirtualRegister) { }
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const TargetRegisterClass* getRegClass(unsigned Reg) {
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unsigned actualReg = rescale(Reg);
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assert(actualReg < RegClassMap.size() && "Register out of bounds");
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return RegClassMap[actualReg];
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return RegClassMap[Reg];
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}
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/// createVirtualRegister - Create and return a new virtual register in the
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/// function with the specified register class.
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///
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unsigned createVirtualRegister(const TargetRegisterClass *RegClass) {
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RegClassMap.push_back(RegClass);
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return RegClassMap.size()+MRegisterInfo::FirstVirtualRegister-1;
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RegClassMap.grow(NextRegNum);
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RegClassMap[NextRegNum] = RegClass;
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return NextRegNum++;
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}
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unsigned getNumVirtualRegs() const {
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return RegClassMap.size();
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unsigned getLastVirtReg() const {
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return NextRegNum - 1;
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}
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};
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@ -16,8 +16,9 @@
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#ifndef LLVM_TARGET_MREGISTERINFO_H
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#define LLVM_TARGET_MREGISTERINFO_H
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#include <cassert>
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#include "llvm/CodeGen/MachineBasicBlock.h"
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#include <cassert>
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#include <functional>
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namespace llvm {
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@ -319,6 +320,13 @@ public:
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MachineBasicBlock &MBB) const = 0;
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};
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// This is useful when building DenseMap's keyed on virtual registers
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struct VirtReg2IndexFunctor : std::unary_function<unsigned, unsigned> {
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unsigned operator()(unsigned Reg) const {
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return Reg - MRegisterInfo::FirstVirtualRegister;
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}
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};
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} // End llvm namespace
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#endif
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@ -23,6 +23,7 @@
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#include "llvm/Target/TargetMachine.h"
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#include "Support/CommandLine.h"
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#include "Support/Debug.h"
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#include "Support/DenseMap.h"
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#include "Support/Statistic.h"
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#include <iostream>
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using namespace llvm;
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@ -43,19 +44,11 @@ namespace {
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std::map<unsigned, int> StackSlotForVirtReg;
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// Virt2PhysRegMap - This map contains entries for each virtual register
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// that is currently available in a physical register. This is "logically"
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// a map from virtual register numbers to physical register numbers.
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// Instead of using a map, however, which is slow, we use a vector. The
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// index is the VREG number - FirstVirtualRegister. If the entry is zero,
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// then it is logically "not in the map".
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//
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std::vector<unsigned> Virt2PhysRegMap;
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// that is currently available in a physical register.
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DenseMap<unsigned, VirtReg2IndexFunctor> Virt2PhysRegMap;
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unsigned &getVirt2PhysRegMapSlot(unsigned VirtReg) {
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assert(MRegisterInfo::isVirtualRegister(VirtReg) &&"Illegal VREG #");
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assert(VirtReg-MRegisterInfo::FirstVirtualRegister <Virt2PhysRegMap.size()
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&& "VirtReg not in map!");
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return Virt2PhysRegMap[VirtReg-MRegisterInfo::FirstVirtualRegister];
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return Virt2PhysRegMap[VirtReg];
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}
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// PhysRegsUsed - This array is effectively a map, containing entries for
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@ -661,7 +654,8 @@ void RA::AllocateBasicBlock(MachineBasicBlock &MBB) {
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#ifndef NDEBUG
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bool AllOk = true;
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for (unsigned i = 0, e = Virt2PhysRegMap.size(); i != e; ++i)
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for (unsigned i = MRegisterInfo::FirstVirtualRegister,
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e = MF->getSSARegMap()->getLastVirtReg(); i <= e; ++i)
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if (unsigned PR = Virt2PhysRegMap[i]) {
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std::cerr << "Register still mapped: " << i << " -> " << PR << "\n";
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AllOk = false;
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@ -689,7 +683,8 @@ bool RA::runOnMachineFunction(MachineFunction &Fn) {
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// initialize the virtual->physical register map to have a 'null'
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// mapping for all virtual registers
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Virt2PhysRegMap.assign(MF->getSSARegMap()->getNumVirtualRegs(), 0);
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Virt2PhysRegMap.clear();
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Virt2PhysRegMap.grow(MF->getSSARegMap()->getLastVirtReg());
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// Loop over all of the basic blocks, eliminating virtual register references
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for (MachineFunction::iterator MBB = Fn.begin(), MBBe = Fn.end();
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@ -38,12 +38,12 @@ namespace {
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int VirtRegMap::assignVirt2StackSlot(unsigned virtReg)
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{
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assert(MRegisterInfo::isVirtualRegister(virtReg));
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assert(v2ssMap_[toIndex(virtReg)] == NO_STACK_SLOT &&
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assert(v2ssMap_[virtReg] == NO_STACK_SLOT &&
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"attempt to assign stack slot to already spilled register");
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const TargetRegisterClass* rc =
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mf_->getSSARegMap()->getRegClass(virtReg);
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int frameIndex = mf_->getFrameInfo()->CreateStackObject(rc);
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v2ssMap_[toIndex(virtReg)] = frameIndex;
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v2ssMap_[virtReg] = frameIndex;
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++numSpills;
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return frameIndex;
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}
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const MRegisterInfo* mri = vrm.mf_->getTarget().getRegisterInfo();
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std::cerr << "********** REGISTER MAP **********\n";
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for (unsigned i = 0, e = vrm.v2pMap_.size(); i != e; ++i) {
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for (unsigned i = MRegisterInfo::FirstVirtualRegister,
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e = vrm.mf_->getSSARegMap()->getLastVirtReg(); i <= e; ++i) {
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if (vrm.v2pMap_[i] != VirtRegMap::NO_PHYS_REG)
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std::cerr << "[reg" << VirtRegMap::fromIndex(i) << " -> "
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std::cerr << "[reg" << i << " -> "
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<< mri->getName(vrm.v2pMap_[i]) << "]\n";
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}
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for (unsigned i = 0, e = vrm.v2ssMap_.size(); i != e; ++i) {
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for (unsigned i = MRegisterInfo::FirstVirtualRegister,
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e = vrm.mf_->getSSARegMap()->getLastVirtReg(); i <= e; ++i) {
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if (vrm.v2ssMap_[i] != VirtRegMap::NO_STACK_SLOT)
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std::cerr << "[reg" << VirtRegMap::fromIndex(i) << " -> fi#"
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std::cerr << "[reg" << i << " -> fi#"
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<< vrm.v2ssMap_[i] << "]\n";
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}
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return std::cerr << '\n';
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@ -20,14 +20,15 @@
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/SSARegMap.h"
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#include "Support/DenseMap.h"
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#include <climits>
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namespace llvm {
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class VirtRegMap {
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public:
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typedef std::vector<unsigned> Virt2PhysMap;
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typedef std::vector<int> Virt2StackSlotMap;
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typedef DenseMap<unsigned, VirtReg2IndexFunctor> Virt2PhysMap;
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typedef DenseMap<int, VirtReg2IndexFunctor> Virt2StackSlotMap;
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private:
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MachineFunction* mf_;
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VirtRegMap(const VirtRegMap& rhs);
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const VirtRegMap& operator=(const VirtRegMap& rhs);
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static unsigned toIndex(unsigned virtReg) {
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return virtReg - MRegisterInfo::FirstVirtualRegister;
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}
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static unsigned fromIndex(unsigned index) {
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return index + MRegisterInfo::FirstVirtualRegister;
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}
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enum {
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NO_PHYS_REG = 0,
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NO_STACK_SLOT = INT_MAX
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public:
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VirtRegMap(MachineFunction& mf)
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: mf_(&mf),
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v2pMap_(mf.getSSARegMap()->getNumVirtualRegs(), NO_PHYS_REG),
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v2ssMap_(mf.getSSARegMap()->getNumVirtualRegs(), NO_STACK_SLOT) {
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v2pMap_(NO_PHYS_REG),
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v2ssMap_(NO_STACK_SLOT) {
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v2pMap_.grow(mf.getSSARegMap()->getLastVirtReg());
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v2ssMap_.grow(mf.getSSARegMap()->getLastVirtReg());
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}
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bool hasPhys(unsigned virtReg) const {
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unsigned getPhys(unsigned virtReg) const {
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assert(MRegisterInfo::isVirtualRegister(virtReg));
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return v2pMap_[toIndex(virtReg)];
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return v2pMap_[virtReg];
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}
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void assignVirt2Phys(unsigned virtReg, unsigned physReg) {
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assert(MRegisterInfo::isVirtualRegister(virtReg) &&
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MRegisterInfo::isPhysicalRegister(physReg));
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assert(v2pMap_[toIndex(virtReg)] == NO_PHYS_REG &&
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assert(v2pMap_[virtReg] == NO_PHYS_REG &&
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"attempt to assign physical register to already mapped "
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"virtual register");
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v2pMap_[toIndex(virtReg)] = physReg;
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v2pMap_[virtReg] = physReg;
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}
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void clearVirtReg(unsigned virtReg) {
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assert(MRegisterInfo::isVirtualRegister(virtReg));
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assert(v2pMap_[toIndex(virtReg)] != NO_PHYS_REG &&
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assert(v2pMap_[virtReg] != NO_PHYS_REG &&
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"attempt to clear a not assigned virtual register");
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v2pMap_[toIndex(virtReg)] = NO_PHYS_REG;
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v2pMap_[virtReg] = NO_PHYS_REG;
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}
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bool hasStackSlot(unsigned virtReg) const {
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int getStackSlot(unsigned virtReg) const {
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assert(MRegisterInfo::isVirtualRegister(virtReg));
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return v2ssMap_[toIndex(virtReg)];
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return v2ssMap_[virtReg];
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}
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int assignVirt2StackSlot(unsigned virtReg);
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