Refactor things a bit to allow the ELF code emitter to run the X86 machine code emitter

after itself.

llvm-svn: 22376
This commit is contained in:
Chris Lattner 2005-07-11 05:17:48 +00:00
parent 2244f73437
commit d831209c34
4 changed files with 32 additions and 24 deletions

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@ -20,8 +20,10 @@
namespace llvm {
class TargetMachine;
class PassManager;
class FunctionPass;
class IntrinsicLowering;
class MachineCodeEmitter;
enum X86VectorEnum {
NoSSE, SSE, SSE2, SSE3
@ -59,16 +61,19 @@ FunctionPass *createX86FloatingPointStackifierPass();
/// createX86CodePrinterPass - Returns a pass that prints the X86
/// assembly code for a MachineFunction to the given output stream,
/// using the given target machine description. This should work
/// regardless of whether the function is in SSA form.
/// using the given target machine description.
///
FunctionPass *createX86CodePrinterPass(std::ostream &o,TargetMachine &tm);
FunctionPass *createX86CodePrinterPass(std::ostream &o, TargetMachine &tm);
/// createX86ELFObjectWriterPass - Returns a pass that outputs the generated
/// createX86CodeEmitterPass - Return a pass that emits the collected X86 code
/// to the specified MCE object.
FunctionPass *createX86CodeEmitterPass(MachineCodeEmitter &MCE);
/// addX86ELFObjectWriterPass - Add passes to the FPM that output the generated
/// code as an ELF object file.
///
FunctionPass *createX86ELFObjectWriterPass(std::ostream &o, TargetMachine &tm);
void addX86ELFObjectWriterPass(PassManager &FPM,
std::ostream &o, TargetMachine &tm);
/// createX86EmitCodeToMemory - Returns a pass that converts a register
/// allocated function into raw machine code in a dynamically

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@ -68,18 +68,10 @@ namespace {
};
}
/// addPassesToEmitMachineCode - Add passes to the specified pass manager to get
/// machine code emitted. This uses a MachineCodeEmitter object to handle
/// actually outputting the machine code and resolving things like the address
/// of functions. This method should returns true if machine code emission is
/// not supported.
///
bool X86TargetMachine::addPassesToEmitMachineCode(FunctionPassManager &PM,
MachineCodeEmitter &MCE) {
PM.add(new Emitter(MCE));
// Delete machine code for this function
PM.add(createMachineCodeDeleter());
return false;
/// createX86CodeEmitterPass - Return a pass that emits the collected X86 code
/// to the specified MCE object.
FunctionPass *llvm::createX86CodeEmitterPass(MachineCodeEmitter &MCE) {
return new Emitter(MCE);
}
bool Emitter::runOnMachineFunction(MachineFunction &MF) {

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@ -13,7 +13,9 @@
//===----------------------------------------------------------------------===//
#include "X86.h"
#include "llvm/PassManager.h"
#include "llvm/CodeGen/ELFWriter.h"
#include "llvm/Target/TargetMachine.h"
using namespace llvm;
namespace {
@ -25,10 +27,12 @@ namespace {
};
}
/// createX86ELFObjectWriterPass - Returns a pass that outputs the generated
/// code as an ELF object file.
/// addX86ELFObjectWriterPass - Returns a pass that outputs the generated code
/// as an ELF object file.
///
FunctionPass *llvm::createX86ELFObjectWriterPass(std::ostream &O,
TargetMachine &TM) {
return new X86ELFWriter(O, TM);
void llvm::addX86ELFObjectWriterPass(PassManager &FPM,
std::ostream &O, TargetMachine &TM) {
X86ELFWriter *EW = new X86ELFWriter(O, TM);
FPM.add(EW);
FPM.add(createX86CodeEmitterPass(EW->getMachineCodeEmitter()));
}

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@ -162,7 +162,7 @@ bool X86TargetMachine::addPassesToEmitFile(PassManager &PM, std::ostream &Out,
// FIXME: We only support emission of ELF files for now, this should check
// the target triple and decide on the format to write (e.g. COFF on
// win32).
PM.add(createX86ELFObjectWriterPass(Out, *this));
addX86ELFObjectWriterPass(PM, Out, *this);
break;
}
@ -225,3 +225,10 @@ void X86JITInfo::addPassesToJITCompile(FunctionPassManager &PM) {
PM.add(createX86CodePrinterPass(std::cerr, TM));
}
bool X86TargetMachine::addPassesToEmitMachineCode(FunctionPassManager &PM,
MachineCodeEmitter &MCE) {
PM.add(createX86CodeEmitterPass(MCE));
// Delete machine code for this function
PM.add(createMachineCodeDeleter());
return false;
}