forked from OSchip/llvm-project
* Make AllocationInst ctor protected
* Move AllocationInst ctor to iMemory.cpp * AllocationInst's always have one operand, even if it is a uint 1 llvm-svn: 1938
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@ -19,32 +19,21 @@
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// AllocaInst.
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//
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class AllocationInst : public Instruction {
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public:
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protected:
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AllocationInst(const Type *Ty, Value *ArraySize, unsigned iTy,
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const std::string &Name = "")
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: Instruction(Ty, iTy, Name) {
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assert(Ty->isPointerType() && "Can't allocate a non pointer type!");
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if (ArraySize) {
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assert(ArraySize->getType() == Type::UIntTy &&
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"Malloc/Allocation array size != UIntTy!");
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Operands.reserve(1);
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Operands.push_back(Use(ArraySize, this));
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}
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}
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const std::string &Name = "");
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public:
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// isArrayAllocation - Return true if there is an allocation size parameter
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// to the allocation instruction that is not 1.
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//
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bool isArrayAllocation() const;
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inline const Value *getArraySize() const {
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assert(isArrayAllocation()); return Operands[0];
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}
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inline Value *getArraySize() {
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assert(isArrayAllocation()); return Operands[0];
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}
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// getArraySize - Get the number of element allocated, for a simple allocation
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// of a single element, this will return a constant 1 value.
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//
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inline const Value *getArraySize() const { return Operands[0]; }
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inline Value *getArraySize() { return Operands[0]; }
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// getType - Overload to return most specific pointer type...
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inline const PointerType *getType() const {
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@ -81,8 +70,7 @@ public:
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: AllocationInst(Ty, ArraySize, Malloc, Name) {}
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virtual Instruction *clone() const {
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return new MallocInst(getType(),
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Operands.size() ? (Value*)Operands[0].get() : 0);
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return new MallocInst(getType(), (Value*)Operands[0].get());
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}
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virtual const char *getOpcodeName() const { return "malloc"; }
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@ -108,8 +96,7 @@ public:
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: AllocationInst(Ty, ArraySize, Alloca, Name) {}
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virtual Instruction *clone() const {
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return new AllocaInst(getType(),
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Operands.size() ? (Value*)Operands[0].get() : 0);
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return new AllocaInst(getType(), (Value*)Operands[0].get());
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}
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virtual const char *getOpcodeName() const { return "alloca"; }
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