llvm-mc: Tweak undefined symbol handling.

llvm-svn: 79898
This commit is contained in:
Daniel Dunbar 2009-08-24 08:39:57 +00:00
parent ecd32d6a4f
commit d341e781da
1 changed files with 3 additions and 4 deletions

View File

@ -294,7 +294,7 @@ public:
// FIXME: Set private external bit.
// Set external bit.
if (MSD.SymbolData->isExternal())
if (MSD.SymbolData->isExternal() || Symbol.isUndefined())
Type |= STF_External;
// struct nlist (12 bytes)
@ -339,7 +339,7 @@ public:
ie = Asm.symbol_end(); it != ie; ++it) {
MCSymbol &Symbol = it->getSymbol();
if (!it->isExternal())
if (!it->isExternal() && !Symbol.isUndefined())
continue;
uint64_t &Entry = StringIndexMap[Symbol.getName()];
@ -371,7 +371,7 @@ public:
ie = Asm.symbol_end(); it != ie; ++it) {
MCSymbol &Symbol = it->getSymbol();
if (it->isExternal())
if (it->isExternal() || Symbol.isUndefined())
continue;
uint64_t &Entry = StringIndexMap[Symbol.getName()];
@ -385,7 +385,6 @@ public:
MSD.SymbolData = it;
MSD.StringIndex = Entry;
assert(!Symbol.isUndefined() && "Local symbol can not be undefined!");
if (Symbol.isAbsolute()) {
MSD.SectionIndex = 0;
LocalSymbolData.push_back(MSD);