forked from OSchip/llvm-project
Improve efficiency of JIT by having it use direct function calls instead of
signals to regain control from the executing code llvm-svn: 6051
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@ -7,63 +7,48 @@
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#include "VM.h"
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#include "Support/Statistic.h"
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#include <signal.h>
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#include <ucontext.h>
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#include <iostream>
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static VM *TheVM = 0;
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static void TrapHandler(int TN, siginfo_t *SI, ucontext_t *ucp) {
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assert(TN == SIGSEGV && "Should be SIGSEGV!");
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// CompilationCallback - Invoked the first time that a call site is found,
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// which causes lazy compilation of the target function.
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//
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void VM::CompilationCallback() {
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#if defined(i386) || defined(__i386__) || defined(__x86__)
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unsigned *StackPtr = (unsigned*)__builtin_frame_address(0);
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unsigned RetAddr = (unsigned)__builtin_return_address(0);
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#ifdef REG_EIP /* this code does not compile on Sparc! */
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if (SI->si_code != SEGV_MAPERR || SI->si_addr != 0 ||
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ucp->uc_mcontext.gregs[REG_EIP] != 0) {
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std::cerr << "Bad SEGV encountered EIP = 0x" << std::hex
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<< ucp->uc_mcontext.gregs[REG_EIP] << " addr = "
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<< SI->si_addr << "!\n";
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struct sigaction SA; // Restore old SEGV handler...
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SA.sa_handler = SIG_DFL;
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SA.sa_flags = SA_NOMASK;
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sigaction(SIGSEGV, &SA, 0);
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return; // Should core dump now...
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}
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assert(StackPtr[1] == RetAddr &&
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"Could not find return address on the stack!");
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// The call instruction should have pushed the return value onto the stack...
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unsigned RefAddr = *(unsigned*)ucp->uc_mcontext.gregs[REG_ESP];
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RefAddr -= 4; // Backtrack to the reference itself...
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RetAddr -= 4; // Backtrack to the reference itself...
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DEBUG(std::cerr << "In SEGV handler! Addr=0x" << std::hex << RefAddr
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<< " ESP=0x" << ucp->uc_mcontext.gregs[REG_ESP] << std::dec
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DEBUG(std::cerr << "In callback! Addr=0x" << std::hex << RetAddr
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<< " ESP=0x" << (unsigned)StackPtr << std::dec
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<< ": Resolving call to function: "
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<< TheVM->getFunctionReferencedName((void*)RefAddr) << "\n");
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<< TheVM->getFunctionReferencedName((void*)RetAddr) << "\n");
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// Sanity check to make sure this really is a call instruction...
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assert(((unsigned char*)RefAddr)[-1] == 0xE8 && "Not a call instr!");
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assert(((unsigned char*)RetAddr)[-1] == 0xE8 && "Not a call instr!");
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unsigned NewVal = (unsigned)TheVM->resolveFunctionReference((void*)RefAddr);
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unsigned NewVal = (unsigned)TheVM->resolveFunctionReference((void*)RetAddr);
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// Rewrite the call target... so that we don't fault every time we execute
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// the call.
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*(unsigned*)RefAddr = NewVal-RefAddr-4;
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// Change the instruction pointer to be the real target of the call...
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ucp->uc_mcontext.gregs[REG_EIP] = NewVal;
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*(unsigned*)RetAddr = NewVal-RetAddr-4;
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// Change the return address to reexecute the call instruction...
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StackPtr[1] -= 5;
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#else
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abort();
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#endif
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}
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void VM::registerCallback() {
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TheVM = this;
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// Register the signal handler...
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struct sigaction SA;
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SA.sa_sigaction = (void (*)(int, siginfo_t*, void*))TrapHandler;
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sigfillset(&SA.sa_mask); // Block all signals while codegen'ing
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SA.sa_flags = SA_NOCLDSTOP|SA_SIGINFO; // Get siginfo
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sigaction(SIGSEGV, &SA, 0); // Install the handler
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}
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@ -131,8 +131,11 @@ void Emitter::emitAddress(void *Addr, bool isPCRelative) {
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void Emitter::emitGlobalAddress(GlobalValue *V, bool isPCRelative) {
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if (isPCRelative) { // must be a call, this is a major hack!
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// FIXME: Try looking up the function to see if it is already compiled!
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TheVM.addFunctionRef(CurByte, cast<Function>(V));
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emitAddress(0, isPCRelative); // Delayed resolution...
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// Delayed resolution...
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emitAddress((void*)VM::CompilationCallback, isPCRelative);
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} else {
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emitAddress(TheVM.getPointerToGlobal(V), isPCRelative);
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}
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@ -50,10 +50,15 @@ public:
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///
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void *getPointerToNamedFunction(const std::string &Name);
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// CompilationCallback - Invoked the first time that a call site is found,
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// which causes lazy compilation of the target function.
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//
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static void CompilationCallback();
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private:
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static MachineCodeEmitter *createEmitter(VM &V);
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void setupPassManager();
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void *getPointerToFunction(const Function *F);
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void registerCallback();
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};
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