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[Docs] [HLSL] Add IR reference for HLSL
HLSL uses a variety of named IR metadata and attributes to convey additional information from the frontend to the backend. This document tries to capture and document the named annotations to provide a reference for future contributors. Reviewed By: python3kgae Differential Revision: https://reviews.llvm.org/D134304
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@ -11,5 +11,6 @@ HLSL Design and Implementation
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.. toctree::
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:maxdepth: 1
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HLSLIRReference
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ResourceTypes
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EntryFunctions
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@ -0,0 +1,31 @@
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=================
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HLSL IR Reference
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=================
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.. contents::
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:local:
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Introduction
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============
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The goal of this document is to provide a reference for all the special purpose
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IR metadata and attributes used by the HLSL code generation path.
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IR Metadata
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===========
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``hlsl.uavs``
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-------------
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The ``hlsl.uavs`` metadata is a list of all the external global variables that
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represent UAV resources.
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Function Attributes
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===================
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``hlsl.shader``
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---------------
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The ``hlsl.shader`` function attribute is a string attribute applied to entry
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functions. The value is the string representation of the shader stage (i.e.
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``compute``, ``pixel``, etc).
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