Fix the clang bootstrap and Jay's testcase from llvm-dev by being completely

conservative when converting a functiontype to IR when in a "pointer within
a struct" context.  This has the unfortunate sideeffect of compiling all 
function pointers inside of structs into "{}*" which, though correct, is
ugly.  This has the positive side effect of being correct, and it is pretty
straight-forward to improve on this.

llvm-svn: 134861
This commit is contained in:
Chris Lattner 2011-07-10 03:47:27 +00:00
parent 1a5f8978e9
commit d1f1158203
6 changed files with 55 additions and 15 deletions

View File

@ -104,6 +104,7 @@ bool CodeGenTypes::isFuncTypeArgumentConvertible(QualType Ty){
const TagType *TT = Ty->getAs<TagType>();
if (TT == 0) return true;
// If it's a tagged type, but is a forward decl, we can't convert it.
if (!TT->getDecl()->isDefinition())
return false;
@ -158,8 +159,14 @@ void CodeGenTypes::UpdateCompletedType(const TagDecl *TD) {
return;
}
// If we completed a RecordDecl that we previously used and converted to an
// anonymous type, then go ahead and complete it now.
const RecordDecl *RD = cast<RecordDecl>(TD);
if (!RD->isDependentType())
if (RD->isDependentType()) return;
// Only complete it if we converted it already. If we haven't converted it
// yet, we'll just do it lazily.
// if (RecordDeclTypes.count(Context.getTagDeclType(RD).getTypePtr()))
ConvertRecordDeclType(RD);
}
@ -333,13 +340,20 @@ llvm::Type *CodeGenTypes::ConvertType(QualType T) {
// First, check whether we can build the full function type. If the
// function type depends on an incomplete type (e.g. a struct or enum), we
// cannot lower the function type.
if (!isFuncTypeConvertible(cast<FunctionType>(Ty))) {
if (RecursionState == RS_StructPointer ||
!isFuncTypeConvertible(cast<FunctionType>(Ty))) {
// This function's type depends on an incomplete tag type.
// Return a placeholder type.
ResultType = llvm::StructType::get(getLLVMContext());
break;
}
// While we're converting the argument types for a function, we don't want
// to recursively convert any pointed-to structs. Converting directly-used
// structs is ok though.
RecursionStateTy SavedRecursionState = RecursionState;
RecursionState = RS_Struct;
// The function type can be built; call the appropriate routines to
// build it.
const CGFunctionInfo *FI;
@ -354,8 +368,15 @@ llvm::Type *CodeGenTypes::ConvertType(QualType T) {
CanQual<FunctionNoProtoType>::CreateUnsafe(QualType(FNPT, 0)));
isVariadic = true;
}
ResultType = GetFunctionType(*FI, isVariadic);
// Restore our recursion state.
RecursionState = SavedRecursionState;
if (RecursionState == RS_Normal)
while (!DeferredRecords.empty())
ConvertRecordDeclType(DeferredRecords.pop_back_val());
break;
}
@ -463,10 +484,16 @@ llvm::StructType *CodeGenTypes::ConvertRecordDeclType(const RecordDecl *RD) {
CGRecordLayout *Layout = ComputeRecordLayout(RD, Ty);
CGRecordLayouts[Key] = Layout;
// If this struct blocked a FunctionType conversion, then recompute whatever
// was derived from that.
// FIXME: This is hugely overconservative.
TypeCache.clear();
// Restore our recursion state. If we're done converting the outer-most
// record, then convert any deferred structs as well.
RecursionState = SavedRecursionState;
if (RecursionState == RS_Normal)
while (!DeferredRecords.empty())
ConvertRecordDeclType(DeferredRecords.pop_back_val());

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@ -181,3 +181,16 @@ range f18() {
rangepair rp;
return (rp = f18_ext()).range1;
}
// Complex forward reference of struct.
struct f19S;
extern struct f19T {
struct f19S (*p)(void);
} t;
struct f19S { int i; };
void f19(void) {
t.p();
}

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@ -86,7 +86,7 @@ namespace test3 {
// CHECK-NEXT: [[UNION:%.*]] = getelementptr inbounds {{.*}} [[THIS]], i32 0, i32 0
// CHECK-NEXT: [[STRUCT:%.*]] = bitcast {{.*}}* [[UNION]] to
// CHECK-NEXT: [[CALLBACK:%.*]] = getelementptr inbounds {{.*}} [[STRUCT]], i32 0, i32 0
// CHECK-NEXT: store void (i8*)* null, void (i8*)** [[CALLBACK]]
// CHECK-NEXT: store {{.*}}* null, {{.*}}** [[CALLBACK]]
// CHECK-NEXT: [[UNION:%.*]] = getelementptr inbounds {{.*}} [[THIS]], i32 0, i32 0
// CHECK-NEXT: [[STRUCT:%.*]] = bitcast {{.*}}* [[UNION]] to
// CHECK-NEXT: [[CVALUE:%.*]] = getelementptr inbounds {{.*}} [[STRUCT]], i32 0, i32 1

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@ -33,8 +33,8 @@ void test0(NSArray *array) {
// CHECK-LP64-NEXT: [[T1:%.*]] = load i8** [[X]]
// CHECK-LP64-NEXT: [[T2:%.*]] = call i8* @objc_retain(i8* [[T1]])
// CHECK-LP64-NEXT: store i8* [[T2]], i8** [[T0]]
// CHECK-LP64-NEXT: [[T1:%.*]] = bitcast [[BLOCK_T]]* [[BLOCK]] to void ()*
// CHECK-LP64-NEXT: call void @use_block(void ()* [[T1]])
// CHECK-LP64-NEXT: [[T1:%.*]] = bitcast [[BLOCK_T]]* [[BLOCK]]
// CHECK-LP64-NEXT: call void @use_block({{.*}}* [[T1]])
// CHECK-LP64-NEXT: [[T1:%.*]] = load i8** [[T0]]
// CHECK-LP64-NEXT: call void @objc_release(i8* [[T1]])
@ -66,7 +66,7 @@ void test1(NSArray *array) {
// CHECK-LP64: [[T0:%.*]] = getelementptr inbounds [[BLOCK_T]]* [[BLOCK]], i32 0, i32 5
// CHECK-LP64-NEXT: [[T1:%.*]] = call i8* @objc_loadWeak(i8** [[X]])
// CHECK-LP64-NEXT: call i8* @objc_initWeak(i8** [[T0]], i8* [[T1]])
// CHECK-LP64-NEXT: [[T1:%.*]] = bitcast [[BLOCK_T]]* [[BLOCK]] to void ()*
// CHECK-LP64-NEXT: call void @use_block(void ()* [[T1]])
// CHECK-LP64-NEXT: [[T1:%.*]] = bitcast [[BLOCK_T]]* [[BLOCK]] to
// CHECK-LP64-NEXT: call void @use_block({{.*}} [[T1]])
// CHECK-LP64-NEXT: call void @objc_destroyWeak(i8** [[T0]])
// CHECK-LP64-NEXT: call void @objc_destroyWeak(i8** [[X]])

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@ -1225,8 +1225,8 @@ void test39(void) {
// CHECK: [[CAPTURE:%.*]] = getelementptr inbounds [[BLOCK_T]]* [[BLOCK]], i32 0, i32 5
// CHECK-NEXT: [[T0:%.*]] = load i8** [[VAR]]
// CHECK-NEXT: store i8* [[T0]], i8** [[CAPTURE]]
// CHECK-NEXT: [[T0:%.*]] = bitcast [[BLOCK_T]]* [[BLOCK]] to void ()*
// CHECK-NEXT: call void @test39_helper(void ()* [[T0]])
// CHECK-NEXT: [[T0:%.*]] = bitcast [[BLOCK_T]]* [[BLOCK]] to
// CHECK-NEXT: call void @test39_helper({{.*}} [[T0]])
// CHECK-NEXT: ret void
}
@ -1338,7 +1338,7 @@ void test41(void) {
// CHECK-NEXT: [[T3:%.*]] = call i8* @objc_retain(i8* [[T2]])
// CHECK-NEXT: [[T4:%.*]] = bitcast i8* [[T3]] to [[TEST42]]*
// CHECK-NEXT: store [[TEST42]]* [[T4]], [[TEST42]]** [[T0]]
// CHECK-NEXT: bitcast [[BLOCK_T]]* [[BLOCK]] to void ()*
// CHECK-NEXT: bitcast [[BLOCK_T]]* [[BLOCK]] to
// CHECK-NEXT: call void @test42_helper(
// CHECK-NEXT: [[T1:%.*]] = load [[TEST42]]** [[T0]]
// CHECK-NEXT: [[T2:%.*]] = bitcast [[TEST42]]* [[T1]] to i8*

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@ -94,9 +94,9 @@ void test_ObjCBlockMember_copy_assign(ObjCBlockMember m1, ObjCBlockMember m2) {
// CHECK: define linkonce_odr {{%.*}}* @_ZN15ObjCBlockMemberaSERKS_(
// CHECK: [[T0:%.*]] = call i8* @objc_retainBlock(
// CHECK-NEXT: [[T1:%.*]] = bitcast i8* [[T0]] to i32 (i32)*
// CHECK-NEXT: [[T2:%.*]] = load i32 (i32)** [[SLOT:%.*]],
// CHECK-NEXT: store i32 (i32)* [[T1]], i32 (i32)** [[SLOT]]
// CHECK-NEXT: [[T3:%.*]] = bitcast i32 (i32)* [[T2]] to i8*
// CHECK-NEXT: [[T2:%.*]] = load {{.*}} [[SLOT:%.*]],
// CHECK: store
// CHECK-NEXT: [[T3:%.*]] = bitcast
// CHECK-NEXT: call void @objc_release(i8* [[T3]])
// CHECK-NEXT: ret
@ -112,7 +112,7 @@ void test_ObjCBlockMember_copy_assign(ObjCBlockMember m1, ObjCBlockMember m2) {
// Implicitly-generated default constructor for ObjCBlockMember
// CHECK: define linkonce_odr void @_ZN15ObjCBlockMemberC2Ev
// CHECK: store i32 (i32)* null,
// CHECK: store {{.*}} null,
// CHECK-NEXT: ret void
// Implicitly-generated copy constructor for ObjCArrayMember