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Update Quantization.md
Various typographic, grammatical and formatting edits and tidy ups.
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@ -18,7 +18,7 @@ taken on the topic, and is not a general reference.
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The primary quantization mechanism supported by MLIR is a scheme which can
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express fixed point and affine transformations via uniformly spaced point on the
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Real number line.
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[Real](https://en.wikipedia.org/wiki/Real_number) number line.
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Further, the scheme can be applied:
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@ -30,11 +30,11 @@ Further, the scheme can be applied:
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[Fixed point](https://en.wikipedia.org/wiki/Fixed-point_arithmetic) values are a
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[Real](https://en.wikipedia.org/wiki/Real_number) number divided by a *scale*.
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We will call the result of the divided Real the *scaled value*.
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We will call the result of the divided real the *scaled value*.
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$$ real\_value = scaled\_value * scale $$
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The scale can be interpreted as the distance, in Real units, between neighboring
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The scale can be interpreted as the distance, in real units, between neighboring
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scaled values. For example, if the scale is $$ \pi $$, then fixed point values
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with this scale can only represent multiples of $$ \pi $$, and nothing in
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between. The maximum rounding error to convert an arbitrary Real to a fixed
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@ -43,10 +43,10 @@ previous example, when $$ scale = \pi $$, the maximum rounding error will be $$
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\frac{\pi}{2} $$.
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Multiplication can be performed on scaled values with different scales, using
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the same algorithm as multiplication of Real values (note that product scaled
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the same algorithm as multiplication of real values (note that product scaled
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value has $$ scale_{product} = scale_{left \mbox{ } operand} * scale_{right
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\mbox{ } operand} $$). Addition can be performed on scaled values, as long as
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they have the same scale, using the same algorithm as addition of Real values.
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\mbox{ } operand} $$). Addition can be performed on scaled values, so long as
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they have the same scale, using the same algorithm for addition of real values.
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This makes it convenient to represent scaled values on a computer as signed
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integers, and perform arithmetic on those signed integers, because the results
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will be correct scaled values.
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@ -55,31 +55,31 @@ will be correct scaled values.
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Mathematically speaking, affine values are the result of
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[adding a Real-valued *zero point*, to a scaled value](https://en.wikipedia.org/wiki/Affine_transformation#Representation).
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Or equivalently, subtracting a zero point from an affine value results in a
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Alternatively (and equivalently), subtracting a zero point from an affine value results in a
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scaled value:
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$$ real\_value = scaled\_value * scale = (affine\_value - zero\_point) * scale $$
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Essentially, affine values are a shifting of the scaled values by some constant
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Essentially, affine values are a shift of the scaled values by some constant
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amount. Arithmetic (i.e., addition, subtraction, multiplication, division)
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cannot, in general, be directly performed on affine values; you must first
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[convert](#affine-to-fixed-point) them to the equivalent scaled values.
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cannot, in general, be directly performed on affine values; they must first be
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[converted](#affine-to-fixed-point) to the equivalent scaled values.
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As alluded to above, the motivation for using affine values is to more
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efficiently represent the Real values that will actually be encountered during
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computation. Frequently, the Real values that will be encountered are not
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symmetric around the Real zero. We also make the assumption that the Real zero
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efficiently represent real values that will actually be encountered during
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computation. Frequently, real values that will be encountered are not
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symmetric around the real zero. We also make the assumption that the real zero
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is encountered during computation, and should thus be represented.
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In this case, it's inefficient to store scaled values represented by signed
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integers, as some of the signed integers will never be used. The bit patterns
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In this case, it is inefficient to store scaled values represented by signed
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integers, as some of the signed integers will never be used. In effect, the bit patterns
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corresponding to those signed integers are going to waste.
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In order to exactly represent the Real zero with an integral-valued affine
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In order to exactly represent the real zero with an integral-valued affine
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value, the zero point must be an integer between the minimum and maximum affine
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value (inclusive). For example, given an affine value represented by an 8 bit
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unsigned integer, we have: $$ 0 \leq zero\_point \leq 255$$. This is important,
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because in deep neural networks' convolution-like operations, we frequently
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because in convolution-like operations of deep neural networks, we frequently
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need to zero-pad inputs and outputs, so zero must be exactly representable, or
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the result will be biased.
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@ -99,14 +99,14 @@ scope of this document, and it is safe to assume unless otherwise stated that
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rounding should be according to the IEEE754 default of RNE (where hardware
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permits).
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### Converting between Real and fixed point or affine
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### Converting between real and fixed point or affine
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To convert a Real value to a fixed point value, you must know the scale. To
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convert a Real value to an affine value, you must know the scale and zero point.
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To convert a real value to a fixed point value, we must know the scale. To
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convert a real value to an affine value, we must know the scale and the zero point.
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#### Real to affine
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To convert an input tensor of Real-valued elements (usually represented by a
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To convert an input tensor of real-valued elements (usually represented by a
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floating point format, frequently
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[Single precision](https://en.wikipedia.org/wiki/Single-precision_floating-point_format))
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to a tensor of affine elements represented by an integral type (e.g. 8-bit
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@ -121,16 +121,16 @@ af&fine\_value_{uint8 \, or \, uint16} \\
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$$
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In the above, we assume that $$real\_value$$ is a Single, $$scale$$ is a Single,
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$$roundToNearestInteger$$ returns a signed 32 bit integer, and $$zero\_point$$
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is an unsigned 8 or 16 bit integer. Note that bit depth and number of fixed
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$$roundToNearestInteger$$ returns a signed 32-bit integer, and $$zero\_point$$
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is an unsigned 8-bit or 16-bit integer. Note that bit depth and number of fixed
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point values are indicative of common types on typical hardware but is not
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constrained to particular bit depths or a requirement that the entire range of
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an N-bit integer is used.
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#### Affine to Real
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#### Affine to real
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To convert an output tensor of affine elements represented by uint8
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or uint16 to a tensor of Real-valued elements (usually represented with a
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or uint16 to a tensor of real-valued elements (usually represented with a
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floating point format, frequently Single precision), the following conversion
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can be performed:
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@ -186,10 +186,10 @@ MLIR:
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* The TFLite op-set natively supports uniform-quantized variants.
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* Passes and tools exist to convert directly from the *TensorFlow* dialect
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to the TFLite quantized op-set.
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to the TFLite quantized operation set.
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* [*FxpMath* dialect](#fxpmath-dialect) containing (experimental) generalized
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representations of fixed-point math ops and conversions:
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representations of fixed-point math operations and conversions:
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* [Real math ops](#real-math-ops) representing common combinations of
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arithmetic operations that closely match corresponding fixed-point math
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@ -198,16 +198,16 @@ MLIR:
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* [Fixed-point math ops](#fixed-point-math-ops) that for carrying out
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computations on integers, as are typically needed by uniform
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quantization schemes.
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* Passes to lower from real math ops to fixed-point math ops.
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* Passes to lower from real math operations to fixed-point math operations.
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* [Solver tools](#solver-tools) which can (experimentally and generically
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operate on computations expressed in the *FxpMath* dialect in order to
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convert from floating point types to appropriate *QuantizedTypes*, allowing
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the computation to be further lowered to integral math ops.
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the computation to be further lowered to integral math operations.
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Not every application of quantization will use all facilities. Specifically, the
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Not every application of quantization will use all of these facilities. Specifically, the
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TensorFlow to TensorFlow Lite conversion uses the QuantizedTypes but has its own
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ops for type conversion and expression of the backing math.
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operations for type conversion and expression of the supporting math.
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## Quantization Dialect
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* QuantizedType base class
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* UniformQuantizedType
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### Quantized type conversion ops
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### Quantized type conversion operations
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* qcast : Convert from an expressed type to QuantizedType
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* dcast : Convert from a QuantizedType to its expressed type
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* scast : Convert between a QuantizedType and its storage type
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### Instrumentation and constraint ops
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### Instrumentation and constraint operations
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* const_fake_quant : Emulates the logic of the historic TensorFlow
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fake_quant_with_min_max_args op.
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fake_quant_with_min_max_args operation.
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* stats_ref : Declares that statistics should be gathered at this point with a
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unique key and made available to future passes of the solver.
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* stats : Declares inline statistics (per layer and per axis) for the point in
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the computation. stats_ref ops are generally converted to stats ops once
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the computation. stats_ref ops are generally converted to statistical operations once
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trial runs have been performed.
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* coupled_ref : Declares points in the computation to be coupled from a type
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inference perspective based on a unique key.
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@ -246,23 +246,23 @@ As originally implemented, TensorFlow Lite was the primary user of such
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operations at inference time. When quantized inference was enabled, if every
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eligible tensor passed through an appropriate fake_quant node (the rules of
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which tensors can have fake_quant applied are somewhat involved), then
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TensorFlow Lite would use the attributes of the fake_quant ops to make a
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judgment about how to convert to use kernels from its quantized ops subset.
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TensorFlow Lite would use the attributes of the fake_quant operations to make a
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judgment about how to convert to use kernels from its quantized operations subset.
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In MLIR-based quantization, fake_quant_\* ops are handled by converting them to
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In MLIR-based quantization, fake_quant_\* operationss are handled by converting them to
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a sequence of *qcast* (quantize) followed by *dcast* (dequantize) with an
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appropriate *UniformQuantizedType* as the target of the qcast operation.
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This allows subsequent compiler passes to preserve the knowledge that
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quantization was simulated in a certain way while giving the compiler
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quantization was simulated in a certain way, while giving the compiler
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flexibility to move the casts as it simplifies the computation and converts it
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to a form based on integral arithmetic.
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This scheme also naturally allows computations that are *partially quantized*
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where the parts which could not be reduced to integral ops are still carried out
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where the parts which could not be reduced to integral operationss are still carried out
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in floating point with appropriate conversions at the boundaries.
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## TFLite Native Quantization
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## TFLite native quantization
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TODO : Flesh this out
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-> tfl.Q) and replaces with (op). Also replace (constant_float -> tfl.Q)
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with (constant_quant).
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## FxpMath Dialect
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## FxpMath dialect
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### Real math ops
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### Real math operations
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Note that these all support explicit clamps, which allows for simple fusions and
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representation of some common sequences quantization-compatible math. Of
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addition, some support explicit biases, which are often represented as separate
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adds in source dialects.
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TODO: This op set is still evolving and needs to be completed.
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TODO: This operation set is still evolving and needs to be completed.
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* RealBinaryOp
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* RealAddEwOp
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* CMPLZ
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* CMPGZ
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### Fixed-point math ops
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### Fixed-point math operationss
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TODO: This op set only has enough ops to lower a simple power-of-two
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TODO: This operation set only has enough operations to lower a simple power-of-two
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RealAddEwOp.
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* RoundingDivideByPotFxpOp
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precision types (i.e. bfloat16 or fp16).
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Solver tools are expected to operate in several modes, depending on the
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computation and the manner in which it was trained:
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computation and the training characteristics of the model:
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* *Transform* : With all available information in the MLIR computation, infer
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boundaries where the computation can be carried out with integral math and
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* For passthrough ops which do not perform active math, change them to
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operate directly on the storage type, converting in and out at the edges
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via scast ops.
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* For ops that have the *Quantizable* trait, the type can be set directly.
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This includes ops from the [real math ops set]{#real-math-ops}.
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* For others, encase them in appropriate dcast/qcast ops, presuming that
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via scast operations.
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* For operations that have the *Quantizable* trait, the type can be set directly.
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This includes operations from the [real math ops set]{#real-math-ops}.
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* For others, encase them in appropriate dcast/qcast operations, presuming that
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some follow-on pass will know what to do with them.
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* *Instrument* : Most of the time, there are not sufficient implied
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constraints within a computation to perform many transformations. For this
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reason, the solver can insert instrumentation ops at points where additional
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reason, the solver can insert instrumentation operations at points where additional
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runtime statistics may yield solutions. It is expected that such
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computations will be lowered as-is for execution, run over an appropriate
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eval set, and statistics at each instrumentation point made available for a
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evaluation set, and statistics at each instrumentation point made available for a
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future invocation of the solver.
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* *Simplify* : A variety of passes and simplifications are applied once
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