forked from OSchip/llvm-project
Initial checkin: helper file to insert instrumentation code along edges
llvm-svn: 1804
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//===-- EdgeCode.cpp - generate LLVM instrumentation code --------*- C++ -*--=//
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//It implements the class EdgeCode: which provides
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//support for inserting "appropriate" instrumentation at
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//designated points in the graph
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//
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//It also has methods to insert initialization code in
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//top block of cfg
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//===----------------------------------------------------------------------===//
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#include "Graph.h"
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#include "llvm/ConstantVals.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/iMemory.h"
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#include "llvm/iTerminators.h"
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#include "llvm/iOther.h"
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#include "llvm/iOperators.h"
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#include "llvm/iPHINode.h"
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class Method;
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using std::vector;
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//get the code to be inserted on the edge
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//This is determined from cond (1-6)
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void getEdgeCode::getCode(Instruction *rInst,
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Instruction *countInst,
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Method *M,
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BasicBlock *BB){
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BasicBlock::InstListType& instList=BB->getInstList();
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BasicBlock::iterator here=instList.begin();
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//case: r=k code to be inserted
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switch(cond){
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case 1:{
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Value *val=ConstantSInt::get(Type::IntTy,inc);
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Instruction *stInst=new StoreInst(val, rInst);
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here=instList.insert(here,stInst)+1;
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break;
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}
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//case: r=0 to be inserted
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case 2:{
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Value *val=ConstantSInt::get(Type::IntTy,0);
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Instruction *stInst=new StoreInst(val, rInst);
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here=instList.insert(here,stInst)+1;
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break;
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}
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//r+=k
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case 3:{
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Instruction *ldInst=new LoadInst(rInst, "ti1");
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Value *val=ConstantSInt::get(Type::IntTy,inc);
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Instruction *addIn=BinaryOperator::
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create(Instruction::Add, ldInst, val,"ti2");
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Instruction *stInst=new StoreInst(addIn, rInst);
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here=instList.insert(here,ldInst)+1;
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here=instList.insert(here,addIn)+1;
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here=instList.insert(here,stInst)+1;
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break;
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}
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//count[inc]++
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case 4:{
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Instruction *ldInst=new
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LoadInst(countInst,vector<Value *>
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(1,ConstantUInt::get(Type::UIntTy, inc)), "ti1");
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Value *val=ConstantSInt::get(Type::IntTy,1);
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Instruction *addIn=BinaryOperator::
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create(Instruction::Add, ldInst, val,"ti2");
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assert(inc>=0 && "IT MUST BE POSITIVE NOW");
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Instruction *stInst=new
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StoreInst(addIn, countInst, vector<Value *>
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(1, ConstantUInt::get(Type::UIntTy,inc)));
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here=instList.insert(here,ldInst)+1;
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here=instList.insert(here,addIn)+1;
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here=instList.insert(here,stInst)+1;
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break;
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}
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//case: count[r+inc]++
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case 5:{
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//ti1=inc+r
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Instruction *ldIndex=new LoadInst(rInst, "ti1");
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Value *val=ConstantSInt::get(Type::IntTy,inc);
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Instruction *addIndex=BinaryOperator::
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create(Instruction::Add, ldIndex, val,"ti2");
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//now load count[addIndex]
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Instruction *castInst=new CastInst(addIndex,
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Type::UIntTy,"ctin");
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Instruction *ldInst=new
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LoadInst(countInst, vector<Value *>(1,castInst), "ti3");
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Value *cons=ConstantSInt::get(Type::IntTy,1);
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//count[addIndex]++
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Instruction *addIn=BinaryOperator::
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create(Instruction::Add, ldInst, cons,"ti4");
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Instruction *stInst=new
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StoreInst(addIn, countInst,
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vector<Value *>(1,castInst));
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here=instList.insert(here,ldIndex)+1;
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here=instList.insert(here,addIndex)+1;
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here=instList.insert(here,castInst)+1;
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here=instList.insert(here,ldInst)+1;
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here=instList.insert(here,addIn)+1;
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here=instList.insert(here,stInst)+1;
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break;
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}
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//case: count[r]+
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case 6:{
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//ti1=inc+r
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Instruction *ldIndex=new LoadInst(rInst, "ti1");
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//now load count[addIndex]
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Instruction *castInst2=new
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CastInst(ldIndex, Type::UIntTy,"ctin");
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Instruction *ldInst=new
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LoadInst(countInst, vector<Value *>(1,castInst2), "ti2");
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Value *cons=ConstantSInt::get(Type::IntTy,1);
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//count[addIndex]++
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Instruction *addIn=BinaryOperator::
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create(Instruction::Add, ldInst, cons,"ti3");
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Instruction *stInst=new
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StoreInst(addIn, countInst, vector<Value *>(1,castInst2));
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here=instList.insert(here,ldIndex)+1;
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here=instList.insert(here,castInst2)+1;
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here=instList.insert(here,ldInst)+1;
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here=instList.insert(here,addIn)+1;
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here=instList.insert(here,stInst)+1;
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break;
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}
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}
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//now check for cdIn and cdOut
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//first put cdOut
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if(cdOut!=NULL){
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cdOut->getCode(rInst, countInst, M, BB);
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}
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if(cdIn!=NULL){
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cdIn->getCode(rInst, countInst, M, BB);
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}
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}
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//Insert the initialization code in the top BB
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//this includes initializing r, and count
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//r is like an accumulator, that
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//keeps on adding increments as we traverse along a path
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//and at the end of the path, r contains the path
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//number of that path
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//Count is an array, where Count[k] represents
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//the number of executions of path k
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void insertInTopBB(BasicBlock *front,
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int k,
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Instruction *rVar,
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Instruction *countVar){
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//rVar is variable r,
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//countVar is array Count, and these are allocatted outside
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//store uint 0, uint *%R, uint 0
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vector<Value *> idx;
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idx.push_back(ConstantUInt::get(Type::UIntTy, 0));
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Instruction *stInstr=new StoreInst(ConstantInt::get(Type::IntTy, 0), rVar,
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idx);
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//now push all instructions in front of the BB
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BasicBlock::InstListType& instList=front->getInstList();
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BasicBlock::iterator here=instList.begin();
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here=front->getInstList().insert(here, rVar)+1;
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here=front->getInstList().insert(here,countVar)+1;
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//Initialize Count[...] with 0
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for(int i=0;i<k; i++){
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Instruction *stInstrC=new
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StoreInst(ConstantInt::get(Type::IntTy, 0),
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countVar, std::vector<Value *>
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(1,ConstantUInt::get(Type::UIntTy, i)));
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here=front->getInstList().insert(here,stInstrC)+1;
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}
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here=front->getInstList().insert(here,stInstr)+1;
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}
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//insert a basic block with appropriate code
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//along a given edge
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void insertBB(Edge ed,
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getEdgeCode *edgeCode,
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Instruction *rInst,
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Instruction *countInst){
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BasicBlock* BB1=ed.getFirst()->getElement();
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BasicBlock* BB2=ed.getSecond()->getElement();
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#ifdef DEBUG_PATH_PROFILES
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//debugging info
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cerr<<"Edges with codes ######################\n";
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cerr<<BB1->getName()<<"->"<<BB2->getName()<<"\n";
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cerr<<"########################\n";
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#endif
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//We need to insert a BB between BB1 and BB2
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TerminatorInst *TI=BB1->getTerminator();
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BasicBlock *newBB=new BasicBlock("counter", BB1->getParent());
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//get code for the new BB
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edgeCode->getCode(rInst, countInst, BB1->getParent(), newBB);
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//Is terminator a branch instruction?
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//then we need to change branch destinations to include new BB
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BranchInst *BI=cast<BranchInst>(TI);
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if(BI->isUnconditional()){
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BI->setUnconditionalDest(newBB);
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Instruction *newBI2=new BranchInst(BB2);
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newBB->getInstList().push_back(newBI2);
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}
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else{
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Value *cond=BI->getCondition();
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BasicBlock *fB, *tB;
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if(BI->getSuccessor(0)==BB2){
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tB=newBB;
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fB=BI->getSuccessor(1);
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}
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else{
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fB=newBB;
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tB=BI->getSuccessor(0);
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}
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delete BB1->getInstList().pop_back();
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Instruction *newBI=new BranchInst(tB,fB,cond);
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Instruction *newBI2=new BranchInst(BB2);
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BB1->getInstList().push_back(newBI);
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newBB->getInstList().push_back(newBI2);
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}
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//now iterate over BB2, and set its Phi nodes right
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for(BasicBlock::iterator BB2Inst=BB2->begin(), BBend=BB2->end();
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BB2Inst!=BBend; ++BB2Inst){
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if(PHINode *phiInst=dyn_cast<PHINode>(*BB2Inst)){
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#ifdef DEBUG_PATH_PROFILES
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cerr<<"YYYYYYYYYYYYYYYYY\n";
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#endif
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int bbIndex=phiInst->getBasicBlockIndex(BB1);
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if(bbIndex>=0)
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phiInst->setIncomingBlock(bbIndex, newBB);
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}
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}
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}
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