ELF: Make SymbolBody::compare a non-template function.

Differential Revision: http://reviews.llvm.org/D18781

llvm-svn: 265372
This commit is contained in:
Peter Collingbourne 2016-04-05 00:47:58 +00:00
parent e8afa4971c
commit d0856a6bb2
3 changed files with 4 additions and 9 deletions

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@ -240,7 +240,7 @@ template <class ELFT> void SymbolTable<ELFT>::resolve(SymbolBody *New) {
// compare() returns -1, 0, or 1 if the lhs symbol is less preferable,
// equivalent (conflicting), or more preferable, respectively.
int Comp = Existing->compare<ELFT>(New);
int Comp = Existing->compare(New);
if (Comp == 0) {
std::string S = "duplicate symbol: " + conflictMsg(Existing, New);
if (Config->AllowMultipleDefinition)

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@ -184,7 +184,7 @@ static int compareCommons(DefinedCommon *A, DefinedCommon *B) {
// Returns 1, 0 or -1 if this symbol should take precedence
// over the Other, tie or lose, respectively.
template <class ELFT> int SymbolBody::compare(SymbolBody *Other) {
int SymbolBody::compare(SymbolBody *Other) {
assert(!isLazy() && !Other->isLazy());
std::tuple<bool, bool, bool> L(isDefined(), !isShared(), !isWeak());
std::tuple<bool, bool, bool> R(Other->isDefined(), !Other->isShared(),
@ -192,7 +192,7 @@ template <class ELFT> int SymbolBody::compare(SymbolBody *Other) {
// Normalize
if (L > R)
return -Other->compare<ELFT>(this);
return -Other->compare(this);
uint8_t V = getMinVisibility(getVisibility(), Other->getVisibility());
setVisibility(V);
@ -347,11 +347,6 @@ template uint32_t SymbolBody::template getThunkVA<ELF32BE>() const;
template uint64_t SymbolBody::template getThunkVA<ELF64LE>() const;
template uint64_t SymbolBody::template getThunkVA<ELF64BE>() const;
template int SymbolBody::compare<ELF32LE>(SymbolBody *Other);
template int SymbolBody::compare<ELF32BE>(SymbolBody *Other);
template int SymbolBody::compare<ELF64LE>(SymbolBody *Other);
template int SymbolBody::compare<ELF64BE>(SymbolBody *Other);
template class elf::UndefinedElf<ELF32LE>;
template class elf::UndefinedElf<ELF32BE>;
template class elf::UndefinedElf<ELF64LE>;

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@ -121,7 +121,7 @@ public:
// Decides which symbol should "win" in the symbol table, this or
// the Other. Returns 1 if this wins, -1 if the Other wins, or 0 if
// they are duplicate (conflicting) symbols.
template <class ELFT> int compare(SymbolBody *Other);
int compare(SymbolBody *Other);
protected:
SymbolBody(Kind K, StringRef Name, uint8_t Binding, uint8_t StOther,