forked from OSchip/llvm-project
Revert of r179378 and r179329, which introduce a private thread lock around thread enumeration,
in order to prevent consistent hangs on all 3 LLDB buildbots. llvm-svn: 179759
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@ -3457,10 +3457,7 @@ public:
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ReadWriteLock &
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GetRunLock ()
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{
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if (Host::GetCurrentThread() == m_private_state_thread)
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return m_private_run_lock;
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else
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return m_public_run_lock;
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return m_run_lock;
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}
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protected:
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@ -3599,8 +3596,7 @@ protected:
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LanguageRuntimeCollection m_language_runtimes;
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std::auto_ptr<NextEventAction> m_next_event_action_ap;
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std::vector<PreResumeCallbackAndBaton> m_pre_resume_actions;
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ReadWriteLock m_public_run_lock;
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ReadWriteLock m_private_run_lock;
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ReadWriteLock m_run_lock;
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Predicate<bool> m_currently_handling_event;
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bool m_finalize_called;
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lldb::StateType m_last_broadcast_state; /// This helps with the Public event coalescing in ShouldBroadcastEvent.
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@ -1019,8 +1019,7 @@ Process::Process(Target &target, Listener &listener) :
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m_allocated_memory_cache (*this),
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m_should_detach (false),
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m_next_event_action_ap(),
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m_public_run_lock (),
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m_private_run_lock (),
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m_run_lock (),
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m_currently_handling_event(false),
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m_finalize_called(false),
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m_last_broadcast_state (eStateInvalid),
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@ -1139,8 +1138,6 @@ Process::Finalize()
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// contain events that have ProcessSP values in them which can keep this
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// process around forever. These events need to be cleared out.
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m_private_state_listener.Clear();
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m_public_run_lock.WriteUnlock();
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m_private_run_lock.WriteUnlock();
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m_finalize_called = true;
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}
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@ -1622,7 +1619,7 @@ Process::SetPublicState (StateType new_state)
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{
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if (log)
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log->Printf("Process::SetPublicState (%s) -- unlocking run lock for detach", StateAsCString(new_state));
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m_public_run_lock.WriteUnlock();
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m_run_lock.WriteUnlock();
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}
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else
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{
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@ -1634,7 +1631,7 @@ Process::SetPublicState (StateType new_state)
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{
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if (log)
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log->Printf("Process::SetPublicState (%s) -- unlocking run lock", StateAsCString(new_state));
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m_public_run_lock.WriteUnlock();
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m_run_lock.WriteUnlock();
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}
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}
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}
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@ -1647,7 +1644,7 @@ Process::Resume ()
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Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_STATE | LIBLLDB_LOG_PROCESS));
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if (log)
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log->Printf("Process::Resume -- locking run lock");
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if (!m_public_run_lock.WriteTryLock())
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if (!m_run_lock.WriteTryLock())
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{
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Error error("Resume request failed - process still running.");
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if (log)
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@ -2769,7 +2766,7 @@ Process::Launch (const ProcessLaunchInfo &launch_info)
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SetPublicState (eStateLaunching);
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m_should_detach = false;
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if (m_public_run_lock.WriteTryLock())
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if (m_run_lock.WriteTryLock())
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{
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// Now launch using these arguments.
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error = DoLaunch (exe_module, launch_info);
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@ -2953,9 +2950,8 @@ Process::Attach (ProcessAttachInfo &attach_info)
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error = WillAttachToProcessWithName(process_name, wait_for_launch);
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if (error.Success())
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{
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if (m_public_run_lock.WriteTryLock())
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if (m_run_lock.WriteTryLock())
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{
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m_private_run_lock.WriteLock();
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m_should_detach = true;
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SetPublicState (eStateAttaching);
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// Now attach using these arguments.
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@ -3031,9 +3027,8 @@ Process::Attach (ProcessAttachInfo &attach_info)
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if (error.Success())
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{
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if (m_public_run_lock.WriteTryLock())
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if (m_run_lock.WriteTryLock())
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{
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m_private_run_lock.WriteLock();
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// Now attach using these arguments.
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m_should_detach = true;
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SetPublicState (eStateAttaching);
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@ -3200,7 +3195,6 @@ Process::PrivateResume ()
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else
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{
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m_mod_id.BumpResumeID();
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m_private_run_lock.WriteLock();
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error = DoResume();
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if (error.Success())
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{
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@ -3209,10 +3203,6 @@ Process::PrivateResume ()
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if (log)
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log->Printf ("Process thinks the process has resumed.");
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}
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else
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{
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m_private_run_lock.WriteUnlock();
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}
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}
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}
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else
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@ -3420,7 +3410,7 @@ Process::Detach ()
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// the last events through the event system, in which case we might strand the write lock. Unlock
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// it here so when we do to tear down the process we don't get an error destroying the lock.
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m_public_run_lock.WriteUnlock();
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m_run_lock.WriteUnlock();
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return error;
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}
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@ -3478,7 +3468,7 @@ Process::Destroy ()
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// If we have been interrupted (to kill us) in the middle of running, we may not end up propagating
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// the last events through the event system, in which case we might strand the write lock. Unlock
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// it here so when we do to tear down the process we don't get an error destroying the lock.
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m_public_run_lock.WriteUnlock();
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m_run_lock.WriteUnlock();
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}
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m_destroy_in_process = false;
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@ -3581,8 +3571,6 @@ Process::ShouldBroadcastEvent (Event *event_ptr)
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// If we aren't going to stop, let the thread plans decide if we're going to report this event.
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// If no thread has an opinion, we don't report it.
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m_private_run_lock.WriteUnlock();
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RefreshStateAfterStop ();
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if (ProcessEventData::GetInterruptedFromEvent (event_ptr))
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{
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@ -3946,7 +3934,6 @@ Process::RunPrivateStateThread ()
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if (log)
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log->Printf ("Process::%s (arg = %p, pid = %" PRIu64 ") thread exiting...", __FUNCTION__, this, GetID());
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m_public_run_lock.WriteUnlock();
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m_private_state_control_wait.SetValue (true, eBroadcastAlways);
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m_private_state_thread = LLDB_INVALID_HOST_THREAD;
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return NULL;
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@ -4088,11 +4075,8 @@ Process::ProcessEventData::DoOnRemoval (Event *event_ptr)
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}
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}
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const lldb::StateType state = m_process_sp->GetPrivateState();
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if (state != eStateRunning &&
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state != eStateCrashed &&
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state != eStateDetached &&
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state != eStateExited)
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if (m_process_sp->GetPrivateState() != eStateRunning)
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{
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if (!still_should_stop)
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{
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