Generalize the interface of 'StoreManager::RemoveDeadBindings()' to manipulate the entire GRState, not just the Store.

llvm-svn: 77870
This commit is contained in:
Ted Kremenek 2009-08-02 04:45:08 +00:00
parent d45a7860ec
commit cee28a4c4d
5 changed files with 24 additions and 23 deletions

View File

@ -122,6 +122,8 @@ public:
/// is a mapping from locations to values.
Store getStore() const { return St; }
void setStore(Store s) { St = s; }
/// getGDM - Return the generic data map associated with this state.
GenericDataMap getGDM() const { return GDM; }

View File

@ -156,8 +156,8 @@ public:
/// method returns NULL.
virtual const MemRegion* getSelfRegion(Store store) = 0;
virtual Store RemoveDeadBindings(const GRState *state,
Stmt* Loc, SymbolReaper& SymReaper,
virtual void RemoveDeadBindings(GRState &state, Stmt* Loc,
SymbolReaper& SymReaper,
llvm::SmallVectorImpl<const MemRegion*>& RegionRoots) = 0;
virtual const GRState *BindDecl(const GRState *state, const VarDecl *vd,

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@ -93,10 +93,9 @@ public:
const MemRegion* getSelfRegion(Store) { return SelfRegion; }
/// RemoveDeadBindings - Scans a BasicStore of 'state' for dead values.
/// It returns a new Store with these values removed.
Store RemoveDeadBindings(const GRState *state, Stmt* Loc,
SymbolReaper& SymReaper,
llvm::SmallVectorImpl<const MemRegion*>& RegionRoots);
/// It updatees the GRState object in place with the values removed.
void RemoveDeadBindings(GRState &state, Stmt* Loc, SymbolReaper& SymReaper,
llvm::SmallVectorImpl<const MemRegion*>& RegionRoots);
void iterBindings(Store store, BindingsHandler& f);
@ -379,13 +378,12 @@ Store BasicStoreManager::Remove(Store store, Loc loc) {
}
}
Store
BasicStoreManager::RemoveDeadBindings(const GRState *state, Stmt* Loc,
void
BasicStoreManager::RemoveDeadBindings(GRState &state, Stmt* Loc,
SymbolReaper& SymReaper,
llvm::SmallVectorImpl<const MemRegion*>& RegionRoots)
{
Store store = state->getStore();
llvm::SmallVectorImpl<const MemRegion*>& RegionRoots)
{
Store store = state.getStore();
BindingsTy B = GetBindings(store);
typedef SVal::symbol_iterator symbol_iterator;
@ -426,7 +424,7 @@ BasicStoreManager::RemoveDeadBindings(const GRState *state, Stmt* Loc,
break;
Marked.insert(MR);
SVal X = Retrieve(state, loc::MemRegionVal(MR)).getSVal();
SVal X = Retrieve(&state, loc::MemRegionVal(MR)).getSVal();
// FIXME: We need to handle symbols nested in region definitions.
for (symbol_iterator SI=X.symbol_begin(),SE=X.symbol_end();SI!=SE;++SI)
@ -459,7 +457,8 @@ BasicStoreManager::RemoveDeadBindings(const GRState *state, Stmt* Loc,
}
}
return store;
// Write the store back.
state.setStore(store);
}
Store BasicStoreManager::scanForIvars(Stmt *B, const Decl* SelfDecl, Store St) {

View File

@ -50,8 +50,7 @@ GRStateManager::RemoveDeadBindings(const GRState* state, Stmt* Loc,
state, RegionRoots);
// Clean up the store.
NewState.St = StoreMgr->RemoveDeadBindings(&NewState, Loc, SymReaper,
RegionRoots);
StoreMgr->RemoveDeadBindings(NewState, Loc, SymReaper, RegionRoots);
return ConstraintMgr->RemoveDeadBindings(getPersistentState(NewState),
SymReaper);

View File

@ -347,7 +347,7 @@ public:
/// RemoveDeadBindings - Scans the RegionStore of 'state' for dead values.
/// It returns a new Store with these values removed.
Store RemoveDeadBindings(const GRState *state, Stmt* Loc, SymbolReaper& SymReaper,
void RemoveDeadBindings(GRState &state, Stmt* Loc, SymbolReaper& SymReaper,
llvm::SmallVectorImpl<const MemRegion*>& RegionRoots);
//===------------------------------------------------------------------===//
@ -1630,11 +1630,11 @@ static void UpdateLiveSymbols(SVal X, SymbolReaper& SymReaper) {
SymReaper.markLive(*SI);
}
Store RegionStoreManager::RemoveDeadBindings(const GRState *state, Stmt* Loc,
SymbolReaper& SymReaper,
void RegionStoreManager::RemoveDeadBindings(GRState &state, Stmt* Loc,
SymbolReaper& SymReaper,
llvm::SmallVectorImpl<const MemRegion*>& RegionRoots)
{
Store store = state->getStore();
Store store = state.getStore();
RegionBindingsTy B = GetRegionBindings(store);
// Lazily constructed backmap from MemRegions to SubRegions.
@ -1643,7 +1643,7 @@ Store RegionStoreManager::RemoveDeadBindings(const GRState *state, Stmt* Loc,
// The backmap from regions to subregions.
llvm::OwningPtr<RegionStoreSubRegionMap>
SubRegions(getRegionStoreSubRegionMap(state));
SubRegions(getRegionStoreSubRegionMap(&state));
// Do a pass over the regions in the store. For VarRegions we check if
// the variable is still live and if so add it to the list of live roots.
@ -1657,7 +1657,7 @@ Store RegionStoreManager::RemoveDeadBindings(const GRState *state, Stmt* Loc,
}
// Scan the default bindings for "intermediate" roots.
RegionDefaultValue::MapTy DVM = state->get<RegionDefaultValue>();
RegionDefaultValue::MapTy DVM = state.get<RegionDefaultValue>();
for (RegionDefaultValue::MapTy::iterator I = DVM.begin(), E = DVM.end();
I != E; ++I) {
const MemRegion *R = I.getKey();
@ -1765,7 +1765,8 @@ Store RegionStoreManager::RemoveDeadBindings(const GRState *state, Stmt* Loc,
// FIXME: remove default bindings as well.
return store;
// Write the store back.
state.setStore(store);
}
//===----------------------------------------------------------------------===//