remove all of the various setName implementations, consolidating them into

Value::setName, which is no longer virtual.

llvm-svn: 20464
This commit is contained in:
Chris Lattner 2005-03-05 19:51:50 +00:00
parent 6d0a24c608
commit cdb9bfc150
13 changed files with 30 additions and 72 deletions

View File

@ -39,9 +39,6 @@ public:
///
Argument(const Type *Ty, const std::string &Name = "", Function *F = 0);
/// setName - Specialize setName to handle symbol table majik.
virtual void setName(const std::string &name);
inline const Function *getParent() const { return Parent; }
inline Function *getParent() { return Parent; }

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@ -76,9 +76,6 @@ public:
BasicBlock *InsertBefore = 0);
~BasicBlock();
// Specialize setName to take care of symbol table majik
virtual void setName(const std::string &name);
/// getParent - Return the enclosing method, or null if none
///
const Function *getParent() const { return InstList.getParent(); }

View File

@ -26,9 +26,6 @@ protected:
void destroyConstantImpl();
public:
// setName - Specialize setName to handle symbol table majik.
virtual void setName(const std::string &name);
/// Static constructor to get a '0' constant of arbitrary type...
///
static Constant *getNullValue(const Type *Ty);

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@ -85,9 +85,6 @@ public:
const std::string &N = "", Module *M = 0);
~Function();
// Specialize setName to handle symbol table majik.
virtual void setName(const std::string &name);
const Type *getReturnType() const; // Return the type of the ret val
const FunctionType *getFunctionType() const; // Return the FunctionType for me

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@ -51,9 +51,6 @@ public:
Constant *Initializer = 0, const std::string &Name = "",
Module *Parent = 0);
// Specialize setName to handle symbol table majik.
virtual void setName(const std::string &name);
/// isExternal - Is this global variable lacking an initializer? If so, the
/// global variable is defined in some other translation unit, and is thus
/// externally defined here.

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@ -54,9 +54,6 @@ public:
assert(Parent == 0 && "Instruction still linked in the program!");
}
// Specialize setName to handle symbol table majik.
virtual void setName(const std::string &name);
/// mayWriteToMemory - Return true if this instruction may modify memory.
///
virtual bool mayWriteToMemory() const { return false; }

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@ -75,9 +75,7 @@ public:
inline bool hasName() const { return !Name.empty(); }
inline const std::string &getName() const { return Name; }
virtual void setName(const std::string &name) {
Name = name;
}
void setName(const std::string &name);
/// replaceAllUsesWith - Go through the uses list for this definition and make
/// each use point to "V" instead of "this". After this completes, 'this's

View File

@ -16,7 +16,6 @@
#include "llvm/Instructions.h"
#include "llvm/Type.h"
#include "llvm/Support/CFG.h"
#include "llvm/SymbolTable.h"
#include "llvm/Support/LeakDetector.h"
#include "SymbolTableListTraitsImpl.h"
#include <algorithm>
@ -95,14 +94,6 @@ void BasicBlock::setParent(Function *parent) {
LeakDetector::removeGarbageObject(this);
}
// Specialize setName to take care of symbol table majik
void BasicBlock::setName(const std::string &name) {
Function *P;
if ((P = getParent()) && hasName()) P->getSymbolTable().remove(this);
Value::setName(name);
if (P && hasName()) P->getSymbolTable().insert(this);
}
void BasicBlock::removeFromParent() {
getParent()->getBasicBlockList().remove(this);
}

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@ -31,10 +31,6 @@ ConstantBool *ConstantBool::False = new ConstantBool(false);
// Constant Class
//===----------------------------------------------------------------------===//
void Constant::setName(const std::string &Name) {
// Constants can't take names.
}
void Constant::destroyConstantImpl() {
// When a Constant is destroyed, there may be lingering
// references to the constant by other constants in the constant pool. These

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@ -62,15 +62,6 @@ Argument::Argument(const Type *Ty, const std::string &Name, Function *Par)
Par->getArgumentList().push_back(this);
}
// Specialize setName to take care of symbol table majik
void Argument::setName(const std::string &name) {
Function *P;
if ((P = getParent()) && hasName()) P->getSymbolTable().remove(this);
Value::setName(name);
if (P && hasName()) P->getSymbolTable().insert(this);
}
void Argument::setParent(Function *parent) {
if (getParent())
LeakDetector::addGarbageObject(this);
@ -118,14 +109,6 @@ Function::~Function() {
delete SymTab;
}
// Specialize setName to take care of symbol table majik
void Function::setName(const std::string &name) {
Module *P;
if ((P = getParent()) && hasName()) P->getSymbolTable().remove(this);
Value::setName(name);
if (P && hasName()) P->getSymbolTable().insert(this);
}
void Function::setParent(Module *parent) {
if (getParent())
LeakDetector::addGarbageObject(this);

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@ -99,14 +99,6 @@ void GlobalVariable::setParent(Module *parent) {
LeakDetector::removeGarbageObject(this);
}
// Specialize setName to take care of symbol table majik
void GlobalVariable::setName(const std::string &name) {
Module *P;
if ((P = getParent()) && hasName()) P->getSymbolTable().remove(this);
Value::setName(name);
if (P && hasName()) P->getSymbolTable().insert(this);
}
void GlobalVariable::removeFromParent() {
getParent()->getGlobalList().remove(this);
}

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@ -57,15 +57,6 @@ void Instruction::setParent(BasicBlock *P) {
Parent = P;
}
// Specialize setName to take care of symbol table majik
void Instruction::setName(const std::string &name) {
BasicBlock *P = 0; Function *PP = 0;
if ((P = getParent()) && (PP = P->getParent()) && hasName())
PP->getSymbolTable().remove(this);
Value::setName(name);
if (PP && hasName()) PP->getSymbolTable().insert(this);
}
void Instruction::removeFromParent() {
getParent()->getInstList().remove(this);
}

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@ -11,11 +11,11 @@
//
//===----------------------------------------------------------------------===//
#include "llvm/InstrTypes.h"
#include "llvm/SymbolTable.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Constant.h"
#include "llvm/GlobalValue.h"
#include "llvm/DerivedTypes.h"
#include "llvm/InstrTypes.h"
#include "llvm/Module.h"
#include "llvm/SymbolTable.h"
#include "llvm/Support/LeakDetector.h"
#include <algorithm>
#include <iostream>
@ -93,6 +93,31 @@ unsigned Value::getNumUses() const {
}
void Value::setName(const std::string &name) {
if (Name == name) return; // Name is already set.
SymbolTable *ST = 0;
if (Instruction *I = dyn_cast<Instruction>(this)) {
if (BasicBlock *P = I->getParent())
if (Function *PP = P->getParent())
ST = &PP->getSymbolTable();
} else if (BasicBlock *BB = dyn_cast<BasicBlock>(this)) {
if (Function *P = BB->getParent()) ST = &P->getSymbolTable();
} else if (GlobalValue *GV = dyn_cast<GlobalValue>(this)) {
if (Module *P = GV->getParent()) ST = &P->getSymbolTable();
} else if (Argument *A = dyn_cast<Argument>(this)) {
if (Function *P = A->getParent()) ST = &P->getSymbolTable();
} else {
assert(isa<Constant>(this) && "Unknown value type!");
return; // no name is setable for this.
}
if (ST && hasName()) ST->remove(this);
Name = name;
if (ST && hasName()) ST->insert(this);
}
// uncheckedReplaceAllUsesWith - This is exactly the same as replaceAllUsesWith,
// except that it doesn't have all of the asserts. The asserts fail because we
// are half-way done resolving types, which causes some types to exist as two