forked from OSchip/llvm-project
remove all of the various setName implementations, consolidating them into
Value::setName, which is no longer virtual. llvm-svn: 20464
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6d0a24c608
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cdb9bfc150
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@ -39,9 +39,6 @@ public:
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///
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Argument(const Type *Ty, const std::string &Name = "", Function *F = 0);
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/// setName - Specialize setName to handle symbol table majik.
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virtual void setName(const std::string &name);
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inline const Function *getParent() const { return Parent; }
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inline Function *getParent() { return Parent; }
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@ -76,9 +76,6 @@ public:
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BasicBlock *InsertBefore = 0);
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~BasicBlock();
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// Specialize setName to take care of symbol table majik
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virtual void setName(const std::string &name);
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/// getParent - Return the enclosing method, or null if none
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///
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const Function *getParent() const { return InstList.getParent(); }
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@ -26,9 +26,6 @@ protected:
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void destroyConstantImpl();
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public:
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// setName - Specialize setName to handle symbol table majik.
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virtual void setName(const std::string &name);
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/// Static constructor to get a '0' constant of arbitrary type...
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///
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static Constant *getNullValue(const Type *Ty);
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@ -85,9 +85,6 @@ public:
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const std::string &N = "", Module *M = 0);
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~Function();
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// Specialize setName to handle symbol table majik.
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virtual void setName(const std::string &name);
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const Type *getReturnType() const; // Return the type of the ret val
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const FunctionType *getFunctionType() const; // Return the FunctionType for me
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@ -51,9 +51,6 @@ public:
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Constant *Initializer = 0, const std::string &Name = "",
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Module *Parent = 0);
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// Specialize setName to handle symbol table majik.
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virtual void setName(const std::string &name);
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/// isExternal - Is this global variable lacking an initializer? If so, the
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/// global variable is defined in some other translation unit, and is thus
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/// externally defined here.
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@ -54,9 +54,6 @@ public:
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assert(Parent == 0 && "Instruction still linked in the program!");
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}
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// Specialize setName to handle symbol table majik.
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virtual void setName(const std::string &name);
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/// mayWriteToMemory - Return true if this instruction may modify memory.
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///
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virtual bool mayWriteToMemory() const { return false; }
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@ -75,9 +75,7 @@ public:
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inline bool hasName() const { return !Name.empty(); }
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inline const std::string &getName() const { return Name; }
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virtual void setName(const std::string &name) {
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Name = name;
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}
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void setName(const std::string &name);
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/// replaceAllUsesWith - Go through the uses list for this definition and make
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/// each use point to "V" instead of "this". After this completes, 'this's
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@ -16,7 +16,6 @@
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#include "llvm/Instructions.h"
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#include "llvm/Type.h"
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#include "llvm/Support/CFG.h"
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#include "llvm/SymbolTable.h"
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#include "llvm/Support/LeakDetector.h"
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#include "SymbolTableListTraitsImpl.h"
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#include <algorithm>
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@ -95,14 +94,6 @@ void BasicBlock::setParent(Function *parent) {
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LeakDetector::removeGarbageObject(this);
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}
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// Specialize setName to take care of symbol table majik
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void BasicBlock::setName(const std::string &name) {
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Function *P;
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if ((P = getParent()) && hasName()) P->getSymbolTable().remove(this);
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Value::setName(name);
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if (P && hasName()) P->getSymbolTable().insert(this);
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}
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void BasicBlock::removeFromParent() {
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getParent()->getBasicBlockList().remove(this);
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}
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@ -31,10 +31,6 @@ ConstantBool *ConstantBool::False = new ConstantBool(false);
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// Constant Class
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//===----------------------------------------------------------------------===//
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void Constant::setName(const std::string &Name) {
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// Constants can't take names.
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}
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void Constant::destroyConstantImpl() {
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// When a Constant is destroyed, there may be lingering
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// references to the constant by other constants in the constant pool. These
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@ -62,15 +62,6 @@ Argument::Argument(const Type *Ty, const std::string &Name, Function *Par)
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Par->getArgumentList().push_back(this);
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}
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// Specialize setName to take care of symbol table majik
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void Argument::setName(const std::string &name) {
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Function *P;
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if ((P = getParent()) && hasName()) P->getSymbolTable().remove(this);
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Value::setName(name);
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if (P && hasName()) P->getSymbolTable().insert(this);
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}
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void Argument::setParent(Function *parent) {
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if (getParent())
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LeakDetector::addGarbageObject(this);
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@ -118,14 +109,6 @@ Function::~Function() {
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delete SymTab;
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}
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// Specialize setName to take care of symbol table majik
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void Function::setName(const std::string &name) {
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Module *P;
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if ((P = getParent()) && hasName()) P->getSymbolTable().remove(this);
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Value::setName(name);
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if (P && hasName()) P->getSymbolTable().insert(this);
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}
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void Function::setParent(Module *parent) {
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if (getParent())
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LeakDetector::addGarbageObject(this);
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@ -99,14 +99,6 @@ void GlobalVariable::setParent(Module *parent) {
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LeakDetector::removeGarbageObject(this);
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}
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// Specialize setName to take care of symbol table majik
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void GlobalVariable::setName(const std::string &name) {
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Module *P;
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if ((P = getParent()) && hasName()) P->getSymbolTable().remove(this);
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Value::setName(name);
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if (P && hasName()) P->getSymbolTable().insert(this);
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}
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void GlobalVariable::removeFromParent() {
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getParent()->getGlobalList().remove(this);
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}
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@ -57,15 +57,6 @@ void Instruction::setParent(BasicBlock *P) {
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Parent = P;
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}
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// Specialize setName to take care of symbol table majik
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void Instruction::setName(const std::string &name) {
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BasicBlock *P = 0; Function *PP = 0;
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if ((P = getParent()) && (PP = P->getParent()) && hasName())
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PP->getSymbolTable().remove(this);
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Value::setName(name);
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if (PP && hasName()) PP->getSymbolTable().insert(this);
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}
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void Instruction::removeFromParent() {
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getParent()->getInstList().remove(this);
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}
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@ -11,11 +11,11 @@
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/InstrTypes.h"
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#include "llvm/SymbolTable.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/Constant.h"
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#include "llvm/GlobalValue.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/InstrTypes.h"
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#include "llvm/Module.h"
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#include "llvm/SymbolTable.h"
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#include "llvm/Support/LeakDetector.h"
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#include <algorithm>
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#include <iostream>
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@ -93,6 +93,31 @@ unsigned Value::getNumUses() const {
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}
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void Value::setName(const std::string &name) {
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if (Name == name) return; // Name is already set.
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SymbolTable *ST = 0;
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if (Instruction *I = dyn_cast<Instruction>(this)) {
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if (BasicBlock *P = I->getParent())
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if (Function *PP = P->getParent())
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ST = &PP->getSymbolTable();
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} else if (BasicBlock *BB = dyn_cast<BasicBlock>(this)) {
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if (Function *P = BB->getParent()) ST = &P->getSymbolTable();
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} else if (GlobalValue *GV = dyn_cast<GlobalValue>(this)) {
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if (Module *P = GV->getParent()) ST = &P->getSymbolTable();
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} else if (Argument *A = dyn_cast<Argument>(this)) {
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if (Function *P = A->getParent()) ST = &P->getSymbolTable();
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} else {
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assert(isa<Constant>(this) && "Unknown value type!");
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return; // no name is setable for this.
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}
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if (ST && hasName()) ST->remove(this);
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Name = name;
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if (ST && hasName()) ST->insert(this);
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}
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// uncheckedReplaceAllUsesWith - This is exactly the same as replaceAllUsesWith,
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// except that it doesn't have all of the asserts. The asserts fail because we
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// are half-way done resolving types, which causes some types to exist as two
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