forked from OSchip/llvm-project
<rdar://problem/10684141>
When the lldb_private::Debugger goes away, it should cleanup all of its targets. llvm-svn: 148189
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@ -359,13 +359,16 @@ Debugger::Clear()
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int num_targets = m_target_list.GetNumTargets();
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for (int i = 0; i < num_targets; i++)
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{
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ProcessSP process_sp (m_target_list.GetTargetAtIndex (i)->GetProcessSP());
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if (process_sp)
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TargetSP target_sp (m_target_list.GetTargetAtIndex (i));
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if (target_sp)
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{
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if (process_sp->GetShouldDetach())
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process_sp->Detach();
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else
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process_sp->Destroy();
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ProcessSP process_sp (target_sp->GetProcessSP());
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if (process_sp)
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{
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if (process_sp->GetShouldDetach())
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process_sp->Detach();
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}
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target_sp->Destroy();
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}
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}
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DisconnectInput();
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@ -776,6 +779,7 @@ TestPromptFormats (StackFrame *frame)
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"{frame.reg.carp = '${frame.reg.carp}'\n}"
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"{function.id = '${function.id}'\n}"
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"{function.name = '${function.name}'\n}"
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"{function.name-with-args = '${function.name-with-args}'\n}"
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"{function.addr-offset = '${function.addr-offset}'\n}"
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"{function.line-offset = '${function.line-offset}'\n}"
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"{function.pc-offset = '${function.pc-offset}'\n}"
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