Introduce DebugCounter into ConstProp pass

Summary:
This patch introduces DebugCounter into ConstProp pass at per-transformation level.

It will provide an option to skip first n or stop after n transformations for the whole ConstProp pass.

This will make debug easier for the pass, also providing chance to do transformation level bisecting.

Reviewers: davide, fhahn

Reviewed By: fhahn

Subscribers: llozano, george.burgess.iv, llvm-commits

Differential Revision: https://reviews.llvm.org/D50094

llvm-svn: 346720
This commit is contained in:
Zhizhou Yang 2018-11-13 00:31:22 +00:00
parent 02f289e587
commit cc633af55b
1 changed files with 40 additions and 23 deletions

View File

@ -18,21 +18,25 @@
//
//===----------------------------------------------------------------------===//
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/ConstantFolding.h"
#include "llvm/Analysis/TargetLibraryInfo.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/IR/Constant.h"
#include "llvm/IR/InstIterator.h"
#include "llvm/IR/Instruction.h"
#include "llvm/Pass.h"
#include "llvm/Support/DebugCounter.h"
#include "llvm/Transforms/Scalar.h"
#include <set>
#include "llvm/Transforms/Utils/Local.h"
using namespace llvm;
#define DEBUG_TYPE "constprop"
STATISTIC(NumInstKilled, "Number of instructions killed");
DEBUG_COUNTER(CPCounter, "constprop-transform",
"Controls which instructions are killed");
namespace {
struct ConstantPropagation : public FunctionPass {
@ -66,9 +70,15 @@ bool ConstantPropagation::runOnFunction(Function &F) {
return false;
// Initialize the worklist to all of the instructions ready to process...
std::set<Instruction*> WorkList;
for (Instruction &I: instructions(&F))
SmallPtrSet<Instruction *, 16> WorkList;
// The SmallVector of WorkList ensures that we do iteration at stable order.
// We use two containers rather than one SetVector, since remove is
// linear-time, and we don't care enough to remove from Vec.
SmallVector<Instruction *, 16> WorkListVec;
for (Instruction &I : instructions(&F)) {
WorkList.insert(&I);
WorkListVec.push_back(&I);
}
bool Changed = false;
const DataLayout &DL = F.getParent()->getDataLayout();
@ -76,29 +86,36 @@ bool ConstantPropagation::runOnFunction(Function &F) {
&getAnalysis<TargetLibraryInfoWrapperPass>().getTLI();
while (!WorkList.empty()) {
Instruction *I = *WorkList.begin();
WorkList.erase(WorkList.begin()); // Get an element from the worklist...
SmallVector<Instruction*, 16> NewWorkListVec;
for (auto *I : WorkListVec) {
WorkList.erase(I); // Remove element from the worklist...
if (!I->use_empty()) // Don't muck with dead instructions...
if (Constant *C = ConstantFoldInstruction(I, DL, TLI)) {
// Add all of the users of this instruction to the worklist, they might
// be constant propagatable now...
for (User *U : I->users())
WorkList.insert(cast<Instruction>(U));
if (!I->use_empty()) // Don't muck with dead instructions...
if (Constant *C = ConstantFoldInstruction(I, DL, TLI)) {
if (!DebugCounter::shouldExecute(CPCounter))
continue;
// Replace all of the uses of a variable with uses of the constant.
I->replaceAllUsesWith(C);
// Add all of the users of this instruction to the worklist, they might
// be constant propagatable now...
for (User *U : I->users()) {
// If user not in the set, then add it to the vector.
if (WorkList.insert(cast<Instruction>(U)).second)
NewWorkListVec.push_back(cast<Instruction>(U));
}
// Remove the dead instruction.
WorkList.erase(I);
if (isInstructionTriviallyDead(I, TLI)) {
I->eraseFromParent();
++NumInstKilled;
// Replace all of the uses of a variable with uses of the constant.
I->replaceAllUsesWith(C);
if (isInstructionTriviallyDead(I, TLI)) {
I->eraseFromParent();
++NumInstKilled;
}
// We made a change to the function...
Changed = true;
}
// We made a change to the function...
Changed = true;
}
}
WorkListVec = std::move(NewWorkListVec);
}
return Changed;
}